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Programmer's Paradise

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Computer Science resources for KS3-4, with a focus on programming. Programming resources include Scratch, Microbit, Small Basic and Visual Basic for now, with other languages potentially in the future, such as C#. I have worked with the AQA specification throughout my teaching career and so these resources will be suitable for anyone teaching the new AQA spec. Please review any resources, suggestions are welcome for improvements etc.

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Computer Science resources for KS3-4, with a focus on programming. Programming resources include Scratch, Microbit, Small Basic and Visual Basic for now, with other languages potentially in the future, such as C#. I have worked with the AQA specification throughout my teaching career and so these resources will be suitable for anyone teaching the new AQA spec. Please review any resources, suggestions are welcome for improvements etc.
GCSE Sound File Size worksheets (A5)
MrHawes8MrHawes8

GCSE Sound File Size worksheets (A5)

(7)
Two worksheets, the second harder than the first, which can be printed in A5 size. Suitable for GCSE students learning about sound and can build towards practice exam questions. Answers are included in a separate file.
GCSE Binary Addition and Shift Presentation
MrHawes8MrHawes8

GCSE Binary Addition and Shift Presentation

(3)
Included is a Powerpoint used to teach binary addition and shift to a mixed ability GCSE class. Includes lots of chances for students to practice the techniques with questions and follow up by writing notes on how to calculate the addition and shifts.
GCSE Arrays Introduction
MrHawes8MrHawes8

GCSE Arrays Introduction

(1)
A powerpoint introduction to arrays (GCSE) including why they are used, and a programming task at the end. Also included in this resource is the full code (Visual Basic) for all four tasks at the end of the presentation.
Microbit Offline Programming Homework
MrHawes8MrHawes8

Microbit Offline Programming Homework

(0)
This homework is intended for students to complete without having to use a computer (useful if they don't have one at home). The instructions are given on the left hand side of the sheet, and they can cut and stick the code blocks onto the right hand side. If students wish to complete on the computer then they can, and this also allows them to test their code to see if it works. Answers also included in the form of an image.
Logic Gates Information Sheet
MrHawes8MrHawes8

Logic Gates Information Sheet

(0)
This resource is an information sheet useful for an introduction to logic gates, revision or for absent students to help them catch up. Double side of A4.
AQA Pseudocode Guide
MrHawes8MrHawes8

AQA Pseudocode Guide

(0)
This Powerpoint is a resource which I have made available to all GCSE students - it is based around the AQA pseudocode guide and compares each instruction to VB.NET commands. This is not something I have spent much lesson time on, but it could be used as an introduction to pseudocode for new GCSE classes.
GCSE Bubble Sort Programming Lesson
MrHawes8MrHawes8

GCSE Bubble Sort Programming Lesson

(1)
Included is a presentation reviewing the Bubble Sort method, and an interactive Excel activity that can is self-marking and can give students immediate feedback. There is also a help sheet for anyone who has missed the Bubble Sort theory or needs help with the activities, and differentiated instructions for writing a Bubble Sort program (I used Visual Basic but the code hints could be adapted to another language quickly). I have also included the lesson plan that I used for a lesson observation. There are notes on AfL and differentiation included in the plan.
Small Basic Iteration programming lesson
MrHawes8MrHawes8

Small Basic Iteration programming lesson

(1)
Included is a presentation on iteration using Small Basic. Includes some theory and programming tasks, including all of the code required, instruction sheets and code snippets useful for helping students who might otherwise struggle with programming. I have used this with multiple mixed ability Year 8 classes, who have all managed some success with programming. Also included at the end of the presentation is a link to a Kahoot quiz written specifically for this lesson. One of the early tasks involves changing the background colour of the graphics window. Be aware that if students play around with the timing then it could potentially affect students with epilepsy. I made sure that none of my students would be affected before planning this lesson.
Software Lesson KS3
MrHawes8MrHawes8

Software Lesson KS3

(1)
Presentation with information on computer software, including the differences between application, system software and operating systems. This is the fifth lesson in the 'How a Computer Works' topic.
Logic Gates KS3 Lesson
MrHawes8MrHawes8

Logic Gates KS3 Lesson

(0)
This resource includes a PowerPoint presentation that teaches about logic gates, with a worksheet designed to be used on the computers, and an online link to practically find out about logic gates. It also includes a double sided homework sheet. This is the seventh lesson in the 'How a Computer Works' topic.
Computer Systems Lesson KS3
MrHawes8MrHawes8

Computer Systems Lesson KS3

(0)
Included in this resource is a PowerPoint, information sheet for students to answer questions about computer systems, and another PowerPoint mix and match activity which the students can use on their computers. This is the first lesson in the How a Computer Works topic.
CPU Lesson KS3
MrHawes8MrHawes8

CPU Lesson KS3

(0)
This resource consists of a PowerPoint presentation giving information about the CPU. It also has links to youtube and revision games to play at the end. This is the fourth lesson in the 'How a Computer Works' topic.
Storage KS3 Lesson
MrHawes8MrHawes8

Storage KS3 Lesson

(0)
This resource contains a PowerPoint presentation to introduce different types of storage, another containing questions for the main activity (each will need to be printed for each team), and information sheets for the students to research the answers to the questions. It is best to keep these on the computer, rather than print them for each student. For the main activity, students team up in 3s, and take the first question from the teacher. They use the information sheets to find out the answer, write it down and then bring it up to check with the teacher. If correct, they hand back the first question and take the second. If incorrect, they go back to find the correct answer. The winning team is the first to answer all 10 questions. Questions and answers are also included in a text file for easy access for the teacher. This is the eighth lesson in the topic 'How a Computer Works'.
Hardware Components Lesson KS3
MrHawes8MrHawes8

Hardware Components Lesson KS3

(0)
This PowerPoint can be used to show students the components that go inside a computer. I used a laptop disassembly to go along with this, but have left in slides including images of the different components so it can be used without. Following this the students go online to look at important features of each component, and how they work to make the computer as a whole work. This is the second lesson in the 'How a Computer Works' topic.
Storage Lesson 2 KS3
MrHawes8MrHawes8

Storage Lesson 2 KS3

(0)
This lesson is the ninth in the 'How a Computer Works' topic. It includes a PowerPoint presentation for the teacher to talk through each type of storage, which can build on the main task in the previous lesson. Towards the end the students can create a table to fill in information about each type of storage. There is also a template for this included for weaker students.
How a Computer Works Revision Lesson KS3
MrHawes8MrHawes8

How a Computer Works Revision Lesson KS3

(0)
This is the tenth and final lesson in the 'How a Computer Works' topic, and includes a worksheet, online quizzes and games for students to play to revise everything from the previous lessons.
GCSE AQA Exam style Python Question 1
MrHawes8MrHawes8

GCSE AQA Exam style Python Question 1

(0)
This is the first in a series of eight Python programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
GCSE AQA Exam style Python Question 2
MrHawes8MrHawes8

GCSE AQA Exam style Python Question 2

(0)
This is the second in a series of eight Python programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.
GCSE AQA Exam style Python Question 8
MrHawes8MrHawes8

GCSE AQA Exam style Python Question 8

(0)
This is the eighth in a series of eight Python programming lessons/revision (based on AQA specification) that have helped my GCSE classes improve their long answer programming question technique. The lessons built up towards working with 2D arrays and functions in time for the exams. Included is the exam-style question, mark scheme and the powerpoint used to help deliver a lesson building up towards answering the longer code question. The powerpoint includes information about the specific code features as well as some warm up code questions. Some of the powerpoints include theory as well, for example arrays or string handling if necessary to answer the longer code question.