Free Educational Resources from Mr. Noureddine Tadjerout
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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
Learning Objectives:
12.1 Program Development Life cycle
Show understanding of the purpose of a development life cycle
Show understanding of the need for different development life cycles depending on the program being developed (Including, waterfall, iterative, rapid application development (RAD)
Describe the principles, benefits and drawbacks of each type of life cycle
Show understanding of the analysis, design, coding, testing and maintenance stages in the program development life cycle.
12.2 Program Design
Use a structure chart to decompose a problem into sub-tasks and express the parameters passed between the various modules / procedures / functions which are part of the algorithm design
Describe the purpose of a structure chart
Construct a structure chart for a given problem
Derive equivalent pseudocode from a structure chart.
Show understanding of the purpose of state-transition diagrams to document an algorithm.
12.3 Program Testing and maintenance
Show understanding of ways of exposing and avoiding faults in programs.
Locate and identify the different types of errors:
syntax errors
logic errors
run-time errors
Correct identified errors
Show understanding of the methods of testing available and select appropriate data for a given method (Including dry run, walkthrough, white-box, black-box, integration, alpha, beta, acceptance, stub)
Show understanding of the need for a test strategy and test plan and their likely contents.
Choose appropriate test data for a test plan (Including normal, abnormal and extreme/boundary)
Show understanding of the need for continuing maintenance of a system and the differences between each type of maintenance (Including perfective, adaptive, corrective)
Analyze an existing program and make amendments to enhance functionality
Lesson Objectives: 5.1 Operating System
Explain why a computer system requires an Operating System (OS)Explain the key management tasks carried out by the Operating System:Including memory management, file management, security management, hardware management (input / output / peripherals), process management.Show understanding of the need for typical utility software provided with an Operating System:Including disk formatter, virus checker, defragmentation software, disk contents analysis/disk repair software, file compression, back-up software.Show understanding of program libraries: Including: • software under development is often constructed using existing code from program libraries• the benefits to the developer of software constructed using library files, including Dynamic Link Library (DLL) files.
Learning Objective: 5.2 Language Translators
Show understanding of the need for:• assembler software for the translation of an assembly language program• a compiler for the translation of a high-level language program• an interpreter for translation and execution of a high-level language programExplain the benefits and drawbacks of using either a compiler or interpreter and justify the use of each Show awareness that high-level language programs may be partially compiled and partially interpreted,such as JavaDescribe features found in a typical Integrated Development Environment (IDE)Including:• for coding, including context-sensitive prompts• for initial error detection, including dynamic syntax checks• for presentation, including prettyprint, expand and collapse code blocks• for debugging, including single stepping, breakpoints, i.e. variables, expressions, report window
**Paper 1- Chapter 3: Hardware **
**3.1 Computer architecture **
1- (a): Understand the role of the central processing unit (CPU) in a computer.
(b): Understand what is meant by a microprocessor.
2- (a): Understand the purpose of the components in a CPU, in a computer that has a Von
Neumann architecture.
(b): Describe the process of the fetch–decode–execute cycle including the role of each
component in the process.
**Paper 2 - Chapter 7: Algorithm design and problem-solving **
**7.4 Algorithm design and problem-solving **
4 - Understand standard methods of solution.
• linear search
• bubble sort
Test 1 - Topic 1—System fundamentals with Questions and Answers
Test 1: 1.1.1 Identify the context for which a new system is planned.
Test 2- 1.1.2 Describe the need for change management.
Lesson Objectives:
Lesson 1
All of you will…
Draw simple shapes using the turtle
Understand the use of different commands such as move forward, backward, left, right
Most of you will…
Use computational thinking skills to look for repeating patterns and include them in your programming
Lesson 2
Understand the motion commands with Python turtle module
Understand the use of Variables and how to assign them values.
Understand the use of different commands such as PenUp/PenDown, goto, forward, backward, left, right and t.begin_fill() & t.end_fill(), t.goto(x,y), t.setposition(x,y), t.pensize(value), t.setheading(value), t.color(‘green’)
Lesson 3
What you’re aiming for in this lesson is to:
familiarize yourself with the various code statements
play with the code and learn how to change and adapt it. For example, if you have the code for a small red square, you should be able to change it to make a big yellow square.
be able to use the code we have developed for various shapes to create a picture.
Chapter 7: Ethics and Ownership
7.1 Legal, Moral, Ethical and Cultural implication
7.2 Copyright issues
7.3 Artificial Intelligence
Show understanding of the need for and purpose of ethics as a computing professional
Understand the importance of joining a professional ethical body including BCS (British Computer Society), IEEE (Institute of Electrical and Electronic Engineers).
Show understanding of the need to act ethically and the impact of acting ethically or unethically for a given situation.
Show understanding of the need for copyright legislation
Show understanding of the different types of software licensing and justify the use of a license for a given situation.
Licenses to include free Software Foundation, the Open Source Initiative, shareware and commercial software.Show understanding of Artificial Intelligence (AI)
Understand the impact of AI including social, economic and environmental issues
Understand the applications of AI
Show understanding of the difference between: primary, secondary and off-line storage and provide examples of each, such as:
Primary: Read Only Memory (ROM) and Random Access Memory (RAM)
Secondary: hard disk drive (HDD) and Solid State Drive (SSD); off-line: Digital Versatile Disc (DVD), Compact Disc (CD), Blu-ray disc, USB flash memory and removable HDD
Describe the principles of operation of a range of types of storage device and media including magnetic, optical and solid state.
Describe how these principles are applied to currently available storage solutions, such as SSDs, HDDs, USB flash memory, DVDs, CDs and Blu-ray discs.
Calculate the storage requirement of a file.