Free Educational Resources from Mr. Noureddine Tadjerout
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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
This HTML Beginner’s Guide assumes that you have no previous knowledge of HTML.
It should be quite easy to follow if you work through each step, which are all brought together at the end of this lesson.
IB DP Computer Science -Y12/13- Internal Assessment (IA)
The Internal Assessment for Computer Science is an opportunity for you to showcase your algorithmic and technical prowess at
developing software intended to solve a legitimate, real world problem for someone.
Chapter 9- Databases
Candidates should be able to:
1 Define a single-table database from given data storage requirements
2 Suggest suitable basic data types
3 Understand the purpose of a primary key and identify a suitable primary key for a given database table
4 Read, understand and complete structured query language (SQL) scripts to query data stored in a single database table
Notes and guidance
• Including:
– fields
– records
– validation
• Including:
– text/alphanumeric
– character
– Boolean
– integer
– real
– date/time
• Limited to:
– SELECT
– FROM
– WHERE
– ORDER BY
– SUM
– COUNT
• Identifying the output given by an SQL statement that will query the given contents of a database table
**Designing Strong Bridges with Popsicle Sticks ** with marking scheme
Introduce the problem statement.
In this project, your challenge is to design and build a bridge using only popsicle sticks and glue. Your goal is to create a bridge that showcases strong structural concepts and makes the most of how much weight it can carry compared to its own weight. The focus is on making a bridge that works really well and can support a lot of weight while using only a few materials. Let’s explore the world of building strong bridges and see how well you can balance making it strong and creative in your design.
Step by Step database practical activities how to download a csv file and how to do query and report in database and create a relationship between two tables.
NB: Please make sure you download Movie and football excel and convert them to csv file and Football along the practical activities.
Please feel free to leave any comments or review. Thank you
Mr.N.T
• Understand the use of absolute cell referencing.
• Understand the use of simple functions (sum,max,min and average) in a spreadsheet.
• Understand the use of If statements including the logical, true and false statements.
• Understand how calculations can be used as True statements
• Understand the use of nested if statements including more than one true statement.
• Understand the use of count and sum if functions.
• Understand the need the need to present data in a graph format.
• Understanding the need to present information in different forms (graphs)
Thanks to our dear colleagues Mr. Yasar Ahmed for his tremendous work for developping reources in ICT and please click the link below where you can find a lot of resources for your ICT subjects from year 7 - 12.
Learning Objectives:
12.1 Program Development Life cycle
Show understanding of the purpose of a development life cycle
Show understanding of the need for different development life cycles depending on the program being developed (Including, waterfall, iterative, rapid application development (RAD)
Describe the principles, benefits and drawbacks of each type of life cycle
Show understanding of the analysis, design, coding, testing and maintenance stages in the program development life cycle.
12.2 Program Design
Use a structure chart to decompose a problem into sub-tasks and express the parameters passed between the various modules / procedures / functions which are part of the algorithm design
Describe the purpose of a structure chart
Construct a structure chart for a given problem
Derive equivalent pseudocode from a structure chart.
Show understanding of the purpose of state-transition diagrams to document an algorithm.
12.3 Program Testing and maintenance
Show understanding of ways of exposing and avoiding faults in programs.
Locate and identify the different types of errors:
syntax errors
logic errors
run-time errors
Correct identified errors
Show understanding of the methods of testing available and select appropriate data for a given method (Including dry run, walkthrough, white-box, black-box, integration, alpha, beta, acceptance, stub)
Show understanding of the need for a test strategy and test plan and their likely contents.
Choose appropriate test data for a test plan (Including normal, abnormal and extreme/boundary)
Show understanding of the need for continuing maintenance of a system and the differences between each type of maintenance (Including perfective, adaptive, corrective)
Analyze an existing program and make amendments to enhance functionality
Lesson Objectives: 5.1 Operating System
Explain why a computer system requires an Operating System (OS)Explain the key management tasks carried out by the Operating System:Including memory management, file management, security management, hardware management (input / output / peripherals), process management.Show understanding of the need for typical utility software provided with an Operating System:Including disk formatter, virus checker, defragmentation software, disk contents analysis/disk repair software, file compression, back-up software.Show understanding of program libraries: Including: • software under development is often constructed using existing code from program libraries• the benefits to the developer of software constructed using library files, including Dynamic Link Library (DLL) files.
Learning Objective: 5.2 Language Translators
Show understanding of the need for:• assembler software for the translation of an assembly language program• a compiler for the translation of a high-level language program• an interpreter for translation and execution of a high-level language programExplain the benefits and drawbacks of using either a compiler or interpreter and justify the use of each Show awareness that high-level language programs may be partially compiled and partially interpreted,such as JavaDescribe features found in a typical Integrated Development Environment (IDE)Including:• for coding, including context-sensitive prompts• for initial error detection, including dynamic syntax checks• for presentation, including prettyprint, expand and collapse code blocks• for debugging, including single stepping, breakpoints, i.e. variables, expressions, report window
**Paper 1- Chapter 3: Hardware **
**3.1 Computer architecture **
1- (a): Understand the role of the central processing unit (CPU) in a computer.
(b): Understand what is meant by a microprocessor.
2- (a): Understand the purpose of the components in a CPU, in a computer that has a Von
Neumann architecture.
(b): Describe the process of the fetch–decode–execute cycle including the role of each
component in the process.
**Paper 2 - Chapter 7: Algorithm design and problem-solving **
**7.4 Algorithm design and problem-solving **
4 - Understand standard methods of solution.
• linear search
• bubble sort
Test 1 - Topic 1—System fundamentals with Questions and Answers
Test 1: 1.1.1 Identify the context for which a new system is planned.
Test 2- 1.1.2 Describe the need for change management.
Lesson Objectives:
Lesson 1
All of you will…
Draw simple shapes using the turtle
Understand the use of different commands such as move forward, backward, left, right
Most of you will…
Use computational thinking skills to look for repeating patterns and include them in your programming
Lesson 2
Understand the motion commands with Python turtle module
Understand the use of Variables and how to assign them values.
Understand the use of different commands such as PenUp/PenDown, goto, forward, backward, left, right and t.begin_fill() & t.end_fill(), t.goto(x,y), t.setposition(x,y), t.pensize(value), t.setheading(value), t.color(‘green’)
Lesson 3
What you’re aiming for in this lesson is to:
familiarize yourself with the various code statements
play with the code and learn how to change and adapt it. For example, if you have the code for a small red square, you should be able to change it to make a big yellow square.
be able to use the code we have developed for various shapes to create a picture.