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Free Educational Resources from Mr. Noureddine Tadjerout

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
Online E-Safety for year 7 and 8
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Online E-Safety for year 7 and 8

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You need to create a PowerPoint about online E-Safety and describe the online danger that can damage your devices and your health There are others who use the internet for illegal and unsavoury purposes. There are several dangers that we might come across when online: Make you sure to open the E-Safety-1 PowerPoint presentation first before you attempt E-Safety-2 PowerPoint Presentation Attached an example for you to follow on e safety 1 and 2 and how to prevent from malware/phishing and cyber bullying
IGCSE CS Y10/11- Chapter 3 - Hardware and Chapter 7 - Algorithm design and problem-solving
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IGCSE CS Y10/11- Chapter 3 - Hardware and Chapter 7 - Algorithm design and problem-solving

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**Paper 1- Chapter 3: Hardware ** **3.1 Computer architecture ** 1- (a): Understand the role of the central processing unit (CPU) in a computer. (b): Understand what is meant by a microprocessor. 2- (a): Understand the purpose of the components in a CPU, in a computer that has a Von Neumann architecture. (b): Describe the process of the fetch–decode–execute cycle including the role of each component in the process. **Paper 2 - Chapter 7: Algorithm design and problem-solving ** **7.4 Algorithm design and problem-solving ** 4 - Understand standard methods of solution. • linear search • bubble sort
AS/A level - Computer Science  -Chapter 10 - Data Types and structures
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AS/A level - Computer Science -Chapter 10 - Data Types and structures

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10.1 Data Types and Records: Select and use appropriate data types for a problem solution including integer, real, char, string, Boolean, date (pseudocode will use the following data types: INTEGER, REAL, CHAR, STRING, BOOLEAN, DATE, ARRAY, FILE) Show understanding of the purpose of a record structure to hold a set of data of different data types under one identifier Write pseudocode to define a record structure. Write pseudocode to read data from a record structure and save data to a record structure 10.2 Arrays: Use the technical terms associated with arrays (Including index, upper and lower bound) Select a suitable data structure (1D or 2D array) to use for a given task Write pseudocode for 1D and 2D arrays Write pseudocode to process array data Sort using a bubble sort Search using a linear search 10.3 Files: Show understanding of why files are needed Write pseudocode to handle text files that consist of one or more lines 10.4 Introduction to Abstract Data Types (ADT): Show understanding that an ADT is a collection of data and a set of operations on those data. Show understanding that a stack, queue and linked list are examples of ADTs Describe the key features of a stack, queue and linked list and justify their use for a given situation Use a stack, queue and linked list to store data (You will not be required to write pseudocode for these structures, but they should be able to add, edit and delete data from these structures) Describe how a queue, stack and linked list can be implemented using arrays
Full Lesson If Statements and Graph
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Full Lesson If Statements and Graph

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• Understand the use of absolute cell referencing. • Understand the use of simple functions (sum,max,min and average) in a spreadsheet. • Understand the use of If statements including the logical, true and false statements. • Understand how calculations can be used as True statements • Understand the use of nested if statements including more than one true statement. • Understand the use of count and sum if functions. • Understand the need the need to present data in a graph format. • Understanding the need to present information in different forms (graphs) Thanks to our dear colleagues Mr. Yasar Ahmed for his tremendous work for developping reources in ICT and please click the link below where you can find a lot of resources for your ICT subjects from year 7 - 12.
STEAM Project for Year 7/8/9/10/11 and 12
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STEAM Project for Year 7/8/9/10/11 and 12

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STEAM Project for grade 7 STEAM Project for grade 8 STEAM Project for grade 9 STEAM Project for grade 10 STEAM Project for grade 11 STEAM Project Proposal Form for grade 10 and 11 You will find many STEAM projets example from grade 7/8/9/10/11 Description of Content: This Project will allow students to use GeoGebra software. Students will be given a task to the GeoGebra program to create a dynamic worksheet that includes a sketch of a Polygon or a triangle with vertices and sides labeled, denoting its perimeter and area. Titles will be added and Text boxes will be used to display perimeter and to label the worksheet. Formatting changes will be explored and completed by students to allow for creativity. Project Outcomes: After completion of this project, students will be able to: Download GeoGebra on the iPad, Laptop or PC Customize their GeoGebra worksheet using titles, custom formatting including font size, colored backgrounds, languages and transformation tools. Create a simple polygon (triangle) and calculate its perimeter and angles using GeoGebra software Use GeoGebra software as a tool to solve algebraic and geometric problems In the the other STEAM project, you will be creating a scale model of a tall, multi-use building. Your building should be economical and strong.
Pearson Edxcel - ICT - Unite 1- Topic 2: Network-1.1 - Introduction to Networks
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Pearson Edxcel - ICT - Unite 1- Topic 2: Network-1.1 - Introduction to Networks

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Lesson Objectives By the end of this lesson student should be able to identify the various methodologies through which devices can establish connectivity with a network. Furthermore, they will be able to explain and articulate the distinctive characteristics and functionalities associated with each type of connection. Understand the advantages and disadvantages of using Networks. Difference between WWW and internet. Understand Local Area Network (LAN), Wide Area Network (WAN):
HTML for Beginner
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HTML for Beginner

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This HTML Beginner’s Guide assumes that you have no previous knowledge of HTML. It should be quite easy to follow if you work through each step, which are all brought together at the end of this lesson.