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Whole school
Bright Star Comprehension Activities Booklet!
This 16-page resource booklet contains a wide range of challenging and engaging comprehension activities for use throughout the reading of John Keats’ poem ‘Bright Star.’ Teachers have found them particularly useful throughout teaching, or for exam revision or guided reading sessions. They are perfect for aiding the progress of students towards meeting the key English Literature assessment objectives - suitable for all examining bodies. Students have found these resources extremely engaging, and it is clearly highlighted within each task regarding which assessment strands the task is designed to demonstrate.
It is provided in both Word (to allow for easy editing) and PDF (to ensure for consistency of formatting between computers).
Activities within the booklet include (amongst many others):
‘Analysing Context’ - helping students to ‘Show understanding of the relationships between texts and the contexts in which they were written.’
‘Analysing Subject Matter, Language and Structure’ - to help students to ‘Analyse the language, form and structure used by a writer to create meanings and effects, using relevant subject terminology where appropriate.’
‘Diary Entry’ - to help students to ‘Use a range of vocabulary and sentence structures for clarity, purpose and effect, with accurate spelling and punctuation. Make an informed personal response, recognising that other responses to a text are possible and evaluating these.’
‘The Speaker’ - to help students to ‘Read, understand and respond to texts. Students should be able to: maintain a critical style and develop an informed personal response use textual references, including quotations, to support and illustrate interpretations.’
Year 2 Computing - Programming - Robot Algorithms - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how to create algorithms and programs for floor robots. It contains comprehensive sections on:
-Overview;
-Using Floor Robots;
-Algorithms and Programs;
-Designing Algorithms;
-Chunking and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Programming - Moving a Robot - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how program floor robots, including using basic algorithms to create routes. It contains comprehensive sections on:
-Overview;
-Robots and Floor Robots;
-Buttons and Programs;
-Directions;
-Routes and Algorithms;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 4 Computing - Programming - Repetition in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using repetition and loop operator blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Repetition and Loops Blocks;
-Event Managing and Efficiency;
-Algorithms, Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 1 Computing - Programming - Animations in Scratch Jr - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to use the features of Scratch Jr, including using blocks and sprites to create basic animations. It contains comprehensive sections on:
-Overview;
-Basics of Scratch Jr;
-Sequencing;
-Algorithms and Programming;
-Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Comparison of Scotland and Siberia - Geography Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for students securing place knowledge as a part of their geography study, enabling them to compare and contrast Scotland with Siberia. It contains comprehensive sections on:
Key Facts Overview and Maps;
Physical Geography Comparison;
Human Geography Comparison;
10 Key Comparison Facts;
Key Vocabulary.
The organiser is designed to help children to learn the relevant place, human and physical geography knowledge from the KS2 Geography National Curriculum:
-understand geographical similarities and differences through the study of human and physical geography of a region of the United Kingdom and a non-European region;
-physical geography, including: climate zones, rivers, mountains, volcanoes and earthquakes;
-human geography, including: types of settlement and land use, economic activity including trade links, and the distribution of natural resources including energy.
The resource is designed to be printed onto either A4 or A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
Computer Systems and Networks (Lower KS2) - Lessons 3 and 4!
This resource pack contains two engaging lessons developing children’s understanding of computers and information technology. They were designed as the third and fourth lessons in a 6-lesson scheme on computer systems and networks (aimed at children in lower key stage 2).
The two lessons included are:
1.Computers and I.T. in the World Around Us
Learning Objective:
-Understanding how information technology is used in the world around us.
Success Criteria:
-I can list some examples of IT in the home;
-I can understand how IT makes some jobs easier or better;
-I can explain some advantages and disadvantages of using computers for writing tasks.
2.Connecting Computers
Learning Objective:
-Understanding how and why computers are connected.
Success Criteria:
-I know what the words ‘connection’ and ‘network’ mean.
-I understand why connections and networks are useful.
-I can explain the role of a network switch.
The learning is guided by a clear and comprehensive PowerPoint presentation (30 slides in total) and all of the worksheets/ templates needed for the activities.
In the past, I have used these lessons with children between Years 2 and 4 - the key learning is aligned with curriculum expectations for computing. All images are licensed for commercial use.
Year 4 Computing - Programming - Repetition in Shapes - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to how to use the basic functions of MS Logo, including how to program shapes and patterns. It contains comprehensive sections on:
-Overview;
-The Basics of MS Logo;
-Programming Patterns;
-Sequencing and Algorithms;
-Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 2 Computing - Programming - Quizzes in Scratch Jr - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to use the features of Scratch Jr, including using blocks and sprites to create basic quizzes. It contains comprehensive sections on:
-Overview;
-Basics of Scratch Jr;
-Quizzes in Scratch Jr;
-Algorithms and Programming;
-Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Year 6 Computing Systems and Networks Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 6 children, teachers and parents covering knowledge relating to ‘Computing Systems and Networks’ as a part of their computing learning.
The organiser has a particular focus on internet search engines and communication. It contains comprehensive sections on:
-Overview;
-Search Engines;
-Selecting Search Results;
-Ranking Search Results;
-Online Communication;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 6 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
The Explorer - Whole Class Reading Session!
This whole class reading session aims to develop children’s comprehension skills through reading and interpreting the opening two chapters of Katherine Rundell’s ‘The Explorer.’
The resource pack includes the extract needed and a clear and well presented PowerPoint, guiding the teacher and learners through the various activities. The reading is followed by a series of activities aiming to develop children’s retrieval, explanation, inference, sequencing and summarising skills. A vocabulary check helps to secure children’s understanding of any new or unfamiliar language.
The tasks are comprised of quick-check questions, solo thinking, pair/ group discussions and deeper thinking activities.
The session is best suited for children in years 5-6, although with minor adaptations it could feasibly be used with slightly younger and older year groups.
Arabic - The Basics - Knowledge Organiser/ Revision Mat!
This clear, detailed and visually-appealing resource offers a complete reference point for students learning or revising the basics of Arabic as an additional language. It contains comprehensive sections on:
Greetings;
Basic Questions/ Answers;
The Alphabet;
Months/ Days/ Seasons;
Numbers;
Colours;
Family;
Animals;
Foods;
Verbs and Verb Forms.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
KS2 World War I Knowledge Organiser/ Revision Mat!
This detailed and visually-appealing resource offers a complete reference point for students learning or revising knowledge of World War I. It has been designed for children in KS2, and contains comprehensive sections on:
Major Events - dates, images, descriptions, and key facts;
Key People - Archduke Franz Ferdinand, David Lloyd George, Tsar Nicholas II, Woodrow Wilson, Kaiser Wilhelm II, Wilfred Owen;
Main Participating Countries - Flags, Year joined and death toll;
Timeline of Major Events.
Key words and ideas are underlined for easy reference. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
CPD - Summary of Changes to the Ofsted Framework 2019-20
AMENDED TO REFLECT THE FINAL VERSION OF THE NEW OFSTED FRAMEWORK - MAY 2019.
This clear and concise review is designed to provide senior/middle leaders, governors, and academic staff with a comprehensive understanding of the new Ofsted framework, to be launched from September 2019.
It aims to:
-Summarise the proposed core changes to the OFSTED framework, including operation changes and the core categories;
-Explore the focus on curriculum design and implementation, and discuss the relationship between knowledge and skills;
-Briefly discuss the developed focus on safeguarding in the new framework.
The slides are colourful, visually-appealing, and break down some of the more complex points so that they are easily understood. It also contains a range of discussion questions throughout, both within and at the end of each section.
I hope that you find it helpful!
Toys Past and Present - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children learning about toys as a part of their history study of ‘changes within living memory.’ It tracks the development of toys from ancient civilisations to the present day, and contains comprehensive sections entitled:
Overview;
Popular Toys;
Important Vocabulary;
Toys Timeline;
Toys Through Time;
Top Ten Facts.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
KS1 Great Fire of London Knowledge Organiser/ Revision Mat!
This clear, detailed and visually-appealing resource offers a complete reference point for KS1 children learning or revising knowledge relating to the The Great Fire of London. It contains comprehensive sections on:
The Great Fire of London Overview;
Map and description of the Affected Areas;
Key People;
The Great Fire of London Timeline;
Answers to the Important Questions;
Top Ten Facts.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Toys - 1900 to Present Day - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for children learning about toys as a part of their history study of ‘changes within living memory.’ It tracks the development of toys from 1900 to the present day, and contains comprehensive sections entitled:
Overview;
Popular Toys;
Important Vocabulary;
Toys Timeline;
Toys Through Time;
Top Ten Facts.
The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use.
Knuffle Bunny: A Cautionary Tale - Knowledge Organiser!
This detailed and visually-appealing resource offers a complete reference point for students learning or revising Mo Willems’ ‘Knuffle Bunny: A Cautionary Tale.’ It contains comprehensive sections on:
Context;
Story Summary;
Main Characters;
Themes;
Writing Techniques;
Important Vocabulary.
Key words and ideas are underlined for easy reference. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
Writing Instructions - KS1 Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for KS1 children when writing instructions. The organiser is also perfect for teachers, parents and English subject leaders - aiding their planning and supporting of children’s knowledge development for this writing text type.
The organiser has a particular focus on the content, language and structural features required to write effective instructions at KS1. It contains distinct sections covering:
-An Overview of Instructions;
-Content: Recipes, Directions, How To Guides and Procedures;
-Language:Vocabulary Choices, Imperative/ Bossy Verbs, Time Conjunctions, Prepositions, Conjunctions, Punctuation Checklist and Word Mat;
-Structure - Titles, Bullet Points, Images and other tips;
-Key Vocabulary
The content is fully aligned with the age-related expectations for KS1 children in writing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Pluto (Dwarf Planet) Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for subject leaders, teachers and students building knowledge relating to the dwarf-planet Pluto. It contains comprehensive sections on:
Pluto Overview;
Physical Characteristics;
Key Facts;
Comparison with Earth;
Important Vocabulary;
Position in the Solar System.
The resource is designed to be printed onto A4 or A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).