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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.

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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.
Spot the Truth: Navigating Misinformation for a Responsible Digital Citizen - Classroom Display
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Spot the Truth: Navigating Misinformation for a Responsible Digital Citizen - Classroom Display

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Combat misinformation with this engaging classroom display! Teach students how to verify sources, recognize facts vs. opinions, and think critically. Enhance your classroom with this vibrant and educational display board designed to help students navigate the complexities of misinformation. Perfect for PSHE lessons, this display features eye-catching visuals and clear, concise content that guides students through the steps of verifying sources, cross-referencing information, using fact-checking websites, and distinguishing between facts and opinions. Empower your students to think critically and become informed digital citizens with this essential teaching tool. Easy to set up and adaptable to any classroom environment!
The impact of technology: Assembly
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The impact of technology: Assembly

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Looking at our past and exploring the future. Has technology changed our lives for the better or worse? This resource looks at how technology has made an impact on our lives. Areas are explored such as telecommunications, computers, televisions and transport. It then looks at how technology could change our lives in the future. Examples of future technologies are explored in transportation and telecommunications. Includes presentation notes NB - For the best formatted version of this presentation you will need to use the Google Slides version of this. Simply copy and paste the link which is contained within the presentation Please let me know what you think!
Careers of the future: Assembly
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Careers of the future: Assembly

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Aimed at upper KS2 and secondary school children. This assembly explores the following themes: - Explore the changing world of employment What did it used to be like? What are the typical jobs our ancestors did? What are the current trends? What is changing? - patterns, technology, employment rights, conditions What will the jobs be in the future? Ending - what do the children need to do to equip themselves for a changing job market? 2 or 3 slides will need to be adapted as they are personal to my own history but this could be a fun thing for you to do:) Includes presentation notes NB - For the best formatted version of this presentation you will need to use the Google Slides version of this. Simply copy and paste the link which is contained within the presentation
Cyber Security - Knowledge organiser
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Cyber Security - Knowledge organiser

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Handy 1 page knowledge organiser sheet that summarises Cyber Security. The focus is on the AQA 8520 (9 - 1) and areas covered are: - What is cyber security? Social engineering Malicious Code Other threats Penetration testing
British Explorers Assembly
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British Explorers Assembly

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A story of courage, self-belief and tenacity. Complete with script. Used as an assembly but could also be used as part of a History lesson or even to link in with British values. Looks at: - Captain Cook Shackleton Scott Livingstone Drake Fiennes Explores the personality traits they all had in common. Ask the question - what is the next frontier? And what are your frontiers? How can you challenge yourself?
Great British Inventions Assembly
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Great British Inventions Assembly

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Assembly with script asks what are the most significant British inventions. There is a focus on the following 7 most significant inventions: - The Jet The steam engine Antibiotics The TV The Fridge Concrete The mobile phone microprocessor Finally the pupils are asked to vote for what they think is the most significant
Winning and Losing: Assembly
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Winning and Losing: Assembly

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Sporting assembly complete with script. Is Eddie the Eagle a loser? This assembly looks at the characteristics of a winner and questions our judgement about what makes a winner? Speaker notes are included in this teacher led assembly. The story of Eddie ‘The Eagle’ Edwards is told and we question whether he was a ‘loser’? Useful before sports day or prior to an Olympic Games.
Teacher - Progress and Tracking sheet
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Teacher - Progress and Tracking sheet

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Includes different templates covering: - Year 5 & 6 without targets (but can be added) Year 7 & Year 8 with EOY and GCSE targets All years with GCSE targets 9 - 1 All years with GCSE targets 9 - 1 All years with GCSE targets A - C Vlookup sheet is completely adaptable so you can change your grade boundaries. Automatically calculates attainment and lets you know whether each pupil is on target, below target or above target. Gives a 'Year in summary' view. Formulae is protected but the spreadsheet can be unprotected using password - tower123
AI in the Workplace Classroom Display: Careers, Technologies & Ethics
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AI in the Workplace Classroom Display: Careers, Technologies & Ethics

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Create an engaging and educational classroom display on AI in the Workplace with this comprehensive pack, perfect for secondary students. This resource helps students explore how AI is shaping various industries and opening up new career opportunities. The display also includes thought-provoking ethical questions surrounding AI’s impact on society. What’s included: What is AI? Infographic: Clear and concise infographic introducing the concept of AI. Career Paths in AI Infographic: Highlighting emerging career opportunities in fields such as data science, robotics, and AI ethics. AI in Everyday Life Poster: Showcasing practical uses of AI in areas like healthcare, transport, and education. Ethical Questions about AI Display: Presenting key ethical dilemmas in AI, such as bias, job automation, and privacy concerns. AI Technologies Poster: A breakdown of key AI technologies like machine learning, natural language processing, and computer vision. This display is designed to spark curiosity and discussion, making it a great addition to lessons on Citizenship, Careers, or STEM topics. It can also be used as a standalone learning tool or an introduction to a larger unit on AI and technology. Format: Printable posters and infographics, easily adaptable for different classroom spaces. Perfect for: PSHE, Careers Education, Computing, and Citizenship classrooms.
House/Merit point tracker
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House/Merit point tracker

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This fully editable House and Merit Points Tracker Spreadsheet offers a simplified and efficient way to track and manage house points across multiple classes. With easy-to-use features, you can quickly add multiple house points using copy and paste, making it time-efficient for busy teachers. Key features include: Individual Class Tabs for tracking points per class. Class Totals automatically calculated for each class. Tabs for House Sports, House Music, and Sports Day to track performance in different school events. A House Totals Tab that provides a running total of points across all events. The spreadsheet comes with clear instructions on the intro tab, making it easy to customise for your school’s specific needs. Perfect for house competitions, merit systems, and whole-school tracking
Computing Puzzle Workbook
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Computing Puzzle Workbook

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This Key Stage 3 Computing Puzzle Booklet includes 16 fun and engaging puzzles, such as crosswords, word searches, scrabble, code breakers, and picture quizzes. Topics covered include online safety, code breaking, devices, and human-computer interaction. Perfect for starter activities or quick classroom challenges. Designed for easy printing as an A5 booklet in black and white. UPDATED - Now includes a glossary of terms
Computing - Revision & exams  (Key Stage 3)
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Computing - Revision & exams (Key Stage 3)

2 Resources
A set of resources to help busy teachers prepare for internal tests/exams. Includes a set of exam papers which can be adapted Includes revision summary sheets that could be printed (adapted) and handed out to help the children revise. Includes complimentary programming dictionary and test to assess programming knowledge of new Year 7 pupils.
Spot the Truth: Navigating Misinformation Bundle
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Spot the Truth: Navigating Misinformation Bundle

2 Resources
This comprehensive bundle equips educators with essential tools to raise awareness about misinformation in today’s digital age. Perfect for both assemblies and classroom settings, it includes: Assembly Presentation: A ready-to-use, engaging presentation that introduces students to the concept of misinformation, exploring how it spreads and the impact it can have on society. Designed to spark discussions and critical thinking, it’s ideal for assemblies or class sessions that aim to highlight the importance of media literacy. Classroom Display Pack: A visually striking set of posters and materials for creating a classroom display that reinforces key messages about identifying and avoiding misinformation. These resources are designed to be engaging and educational, helping to instill good information habits in students throughout the school day. This bundle provides a complete solution to support teachers in educating students on the importance of being critical thinkers in the face of false or misleading information.
GCSE Python Booklet (starter pack)
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GCSE Python Booklet (starter pack)

6 Resources
A set of revision 6 sheets summarising the key aspects of Python. Helps to prepare students for the NEA and could be added to your resource bank: - Python Basics IF statements Arithmetic operations FOR loops WHILE loops Random
AI in the Workplace: Assembly & Classroom Display Bundle
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AI in the Workplace: Assembly & Classroom Display Bundle

2 Resources
This comprehensive bundle provides everything you need for a 10-15 minute assembly and a fully designed classroom display on AI in the Workplace. Tailored for secondary school students, the bundle covers key topics such as What is AI, Key AI technologies, AI in Everyday Life, and Ethical Questions, linking directly to the Careers and Citizenship curriculum in the UK. What’s included: AI Assembly Pack: A scripted assembly presentation with slides, covering AI’s impact on industries, career opportunities, and ethical considerations. Includes interactive discussion ideas to engage students. Classroom Display: Visual materials for a dynamic classroom display, featuring: What is AI? Infographic Career paths in AI infographic AI in everyday life and technologies posters Ethical questions about AI This bundle can also be expanded into a longer session, promoting discussions about the future of AI, its impact on jobs, and ethical dilemmas. Perfect for use in PSHE, Careers, or STEM classrooms and assemblies. Ideal for: Secondary schools focusing on technology, careers, and citizenship education.
Blogging and Digital Literacy - scheme of work
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Blogging and Digital Literacy - scheme of work

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This is a unit of work aimed at KS2 children. This is delivered each year to Year 5 pupils but can be adapted for older or younger children. kidblog.org is recommended but other blogging websites are available. Aims: - Become familiar with blogs as a medium, including an understanding of the particular features of this as a genre of writing Communicate safely - includes developing ideas to interact effectively using the comments feature as well as discussing the dos and don’ts of personal information online. Use blogging as a way to write creatively Develop a critical, reflective view of a range of media, including text Ethical and legal responsibilities of being online Pupils are able to screenshot, paste, crop and resize in order to collate evidence NEW - revision on a page sheet (Jan 2017)
Inspiration Assembly
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Inspiration Assembly

3 Resources
Sports Day/Olympics - Winning and Losing (Eddie the Eagle) British Explorers (A story of courage, self-belief and tenacity) Human curiosity - Exploring space
Technology Assembly
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Technology Assembly

3 Resources
The impact of technology - Then and Now Jobs of the future and careers advice - What do you want to be when you grow up? Out with the old in with the new (E-waste and the environmental impact)
Being British Assembly
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Being British Assembly

3 Resources
Great British Inventions - Assembly with script asks what are the most significant British inventions. Eddie the Eagle - Winning and Losing (WHat are the characteristics of a winner?) British Explorers (A story of courage, self-belief and tenacity)
Computer Science GCSE - Revision bundle (13 pack)
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Computer Science GCSE - Revision bundle (13 pack)

13 Resources
Prepare your students for success with this Computer Science GCSE (9-1) Revision Bundle. Designed to cover the most essential topics for the GCSE curriculum, this bundle offers a wide range of resources to help students grasp key concepts and confidently tackle their exams. What’s included: Systems Architecture Knowledge Organiser: A one-page summary with key concepts, self-test questions, and answers. Algorithms and Programming Revision Pack: Detailed explanations of algorithms, flowcharts, and pseudocode. Networks and Cybersecurity: In-depth coverage of networking essentials, threats, and protective measures. Practice Questions: Exam-style questions with answers to reinforce learning and improve exam technique. Self-Assessment Tools: Encourages independent revision with multiple-choice quizzes and end-of-topic tests. This bundle is perfect for both in-class revision and independent study, offering everything your students need to prepare for their GCSE Computer Science exams. The resources are designed to be easy to use and fully aligned with the current 9-1 GCSE specification, ensuring students are well-prepared for every aspect of their exam. Whether you’re looking to save time with ready-made revision materials or provide students with clear, concise study aids, this bundle has you covered. Equip your students with the knowledge and skills they need to succeed!