Part of the Complete Python Workbook for Year 7 to 9
This introductory resource is perfect for students in Year 7 to 9, offering the first lesson in a comprehensive Python workbook series. This 5-star rated resource provides engaging activities for absolute beginners, helping students build confidence in coding with practical tasks and assessments. It also comes with video tutorials, ensuring that students of all abilities are supported.
Lesson Overview:
Python Worksheet #1: Learn how to set up Python, use the shell, and write your first program in the editor.
This lesson is part of a larger workbook that includes four additional worksheets covering essential programming concepts like variables, conditional statements, arithmetic operations, and debugging. For the full Python learning experience, check out the Complete Python Workbook, designed to guide students step by step through their coding journey.
Year 9 Computer Science - compares wired and wireless networks. Can be taught as part of networking unit
Best version (Google slides) - https://docs.google.com/presentation/d/1JLPjZya1W6FgUyKAS0gQHSQTZItI3uVJ4jLQXBiYdH4/edit?usp=sharing
Simplify your GCSE (9-1) Computing revision with this handy 1-page knowledge organiser that condenses all the key information you need on systems architecture. Ideal for quick reference and effective study, this organiser covers:
Von-Neumann Architecture
Fetch-Execute Cycle
CPU Components
Factors Affecting CPU Performance
Plus, it includes self-test questions with answers to help reinforce key concepts.
For a more comprehensive revision experience, this resource is part of the Computer Science GCSE Revision Bundle which covers a wider range of topics including algorithms, networks, and cybersecurity. Perfect for exam preparation!
Boost your Python skills and ace your exams! This comprehensive resource pack includes a concise IF statement revision guide, PLUS 5 hands-on Python programs to debug. Develop problem-solving skills and reinforce your understanding of ‘if’, ‘elif’, ‘else’, relational operators, and indentation.
Handy 1 page knowledge organiser that summarises boolean logic. The focus is on the AQA 8520 (9 - 1) and gives an overview of the meaning of boolean and how logic gates work inside a computer. The resource summarises AND, OR, NOT logic gates and truth tables. There is a reminder regarding logic diagrams.
This comes with complete workbook and differentiated support.
Pupils will already known the basics of Scratch. This is used with Year 6 but could be adapted for Year 7 or 8. Aims of the project: -
Analyse, design, implement, test, debug, evaluate and document to create a fully functioning crab maze game
Accompanying support website provides guidance and tutorials where needed: -
http://towercollege.wixsite.com/crab-maze-game?_ga=1.173461163.90285294.1435319282
NEW Jan 2017 - Revision on a page
Aimed at Year 5s but could be adapted for any beginners in Scratch. This introduction to programming covers: -
CS unplugged - what is an algorithm (making a jam sandwich)
The basics of the Scratch interface
Basic animations using control and movement
Using pause and broadcast
Stage co-ordinates
Debugging, repetition, sequencing, selection
Working with variables to make a scoring system in a Shark game
Please let me know what you think.
NEW Jan 2017 - Revision on a page
THIS IS A SAMPLE. Full resource can be found here: -
https://www.tes.com/teaching-resource/assembly-british-explorers-a-story-of-courage-self-belief-and-tenacity-11490795
A story of courage, self-belief and tenacity. Complete with script.
Used as an assembly but could also be used as part of a History lesson or even to link in with British values.
Looks at: -
Captain Cook
Shackleton
Scott
Livingstone
Drake
Fiennes
Explores the personality traits they all had in common.
Ask the question - what is the next frontier? And what are your frontiers? How can you challenge yourself?
A revision sheet (semi mindmap style) produced to go with a blogging scheme of work - https://www.tes.com/teaching-resource/blogging-scheme-of-work-11402087
Covers the following aims: -
The purpose of blogging
What makes a good blog
Online communication - what personal information is it okay to reveal online
Selection of handy revision sheets that summarise key areas of learning for the key stage 3 curriculum.
Topics included: -
Programming with Python for beginners
Programming with Scratch
Computer Systems
Networks
Spreadsheets
Links are given to original Google drawings version of the summary sheets. This will allow you to make your own copy and edit if you wish:)
Human curiousity - Ever wondered why we explore space? There is a huge financial and human cost but there are some very good reasons why humans continue to explore space.
Aimed at children from aged 9 - 16
Themes explored - exploration, space, size and scale of space, human ingenuity, space discoveries, curiosity
Includes presentation notes
NB - For the best formatted version of this presentation you will need to use the Google Slides version of this. Simply copy and paste the link which is contained within the presentation
Handy 1 page knowledge organiser that summarise number bases (data representation). The focus is on the AQA 8520 (9 - 1) and outlines the basics of converting between different number bases - binary, denary, hex. There is also a reminder of units of information and their sizes.
Picture quiz covering topics such as: -
Political figures
Historical figures
Celebrities
Plants
Flags
Places
Suitable for a mixture of ages as there are a variety of difficulty of questions. Occasional clues and prompts are given.
This was used on a ski trip but could also be used a Christmas quiz
This resource provides a fully scripted assembly on AI in education and the workplace, perfect for secondary school students. It covers key AI concepts, types of AI, technologies, and real-world applications, alongside ethical questions surrounding AI’s impact on jobs, bias, and privacy.
Contents include:
PowerPoint slides
Fully scripted content
Audience interaction ideas
Bonus: The resource can easily be expanded into a longer lesson or discussion-based activity on the future of work and ethical AI, allowing for deeper student engagement.
Help students understand the dangers of echo chambers—where only similar views are reinforced—and misinformation. This 10-15 minute assembly uses real-life examples and practical strategies to encourage critical thinking, promoting a balanced and informed perspective in today’s media landscape. Perfect for fostering media literacy and open-mindedness.
Empower your students to navigate the digital world with confidence through our expertly crafted 10-15 minute assembly on misinformation and disinformation. Fully scripted and easy to deliver, this engaging assembly/form activity unpacks the complexities of false information in both historical and modern contexts, with a special focus on the US Presidential Election. Through interactive examples and thought-provoking questions, students will learn how to identify misinformation, understand its potential impact, and become responsible digital citizens. Complete with a compelling case study, this assembly is the perfect tool to spark critical thinking and media literacy in your school. Equip your students with the skills they need to discern truth from falsehood in today’s information landscape.
Exams with mark schemes designed to help busy teachers prepare for end of year internal exams.
All documents can be adapted.
Mark scheme shown in comments.
Link to Google Docs version also given.
The Year 9 paper is designed with the AQA GCSE CS specification and could be adapted for use with Year 10.