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Positive & Negative Integers Introduction Lesson
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Positive & Negative Integers Introduction Lesson

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This lesson provides an introduction to positive and negative integers. It begins by explaining what an integer is and discussing different examples of how we use negative integers in real life. It then has a few different examples and discussion points using real life examples which can be done as whole class, individuals or groups e.g. weather, money etc. The resource then goes on to describe positive integers as hot numbers and negative integers as cold numbers. I find this really helps learners when performing calculations involving integers. The resource also contains a simple tug of war game that can be printed and played in pairs or played on the board with volunteers. For the game, someone is positive and someone is negative, they roll a dice and they move that number of spaces on the number line. Negative player moves to the left and positive player to the right. The winner is the person who makes it to their end of the number line. This is just a very simple game that encourages the children to add positive or negative integers and helps them visualise it on a number line. The resource then goes through different examples of adding and subtraction integers. It has a visual number line to support learners. When explaining this to learners, I use the terminology of hot and cold numbers and use the example of a drink e.g. adding hot numbers will increase the temperature, adding cold numbers will decrease it or subtracting hot numbers will decrease the temperature and subtracting cold numbers will increase the temperature. Finally, there are 6 quick questions that learners can answer and this can be used as a means of formative assessment.
World Cup 2022 Qatar
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World Cup 2022 Qatar

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This resource contains a variety of resources relating to the World Cup 2022 in Qatar. The activities link to a range of curricular areas. The activities included are: Class sweepstake - This includes a link to randomiser so the countries can be randomly allocated to pupils. Name the flag quiz World Cup in numbers - estimation quiz Design a football strip - relates to the country that pupils got from sweep stake. It also has printable template. Who will win the world cup survey - Takes the pupils through the process of a survey. Pupils must collect info in a tally chart then create a graph of their choice to present their information. County fact file - again this relates to their sweep stake country. The activity gives a modelled fact file. World Cup debate - Should the World Cup have been held in Qatar. Pupils must gather evidence for both sides of the debate then argue one side of it during a class debate.
Converting 12 and 24 hour time
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Converting 12 and 24 hour time

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This resource works best with an interactive whiteboard that learners can write on. It can also be adapted for use on Seesaw or other online platforms. This resource begins with a time conversions starter quiz on units of time. It then begins by explaining the key differences between 12 and 24 hour time. It then provides digital clocks for learners to practise converting between the two different formats. It has ten practice questions for learners to try independently. Finally, it progress to using analogue and digital clocks and writing times in both 12 and 24 hour format. This challenges learners and provides good assessment of which areas of time learners find challenging. A template for these slides is available which can be printed for learners to write on directly either with pencil or work well with smart pals or wallets.
Maths: Probability
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Maths: Probability

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This resource explains what probability is then explains the language used for probability e.g. Certain, likely, impossible etc. It gives a few examples which encourage the children to use this language. It then goes on to show how we can use fractions, decimals and percentages to show probability and it provides a few examples of this.
Weight - Grams and Kilograms
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Weight - Grams and Kilograms

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This resources looks at converting grams and kilograms. It starts off by giving visual representation of what a gram and kilogram is to help learners. It then explains the process of converting grams and kilograms by multiplying or dividing by 1000. Then it gives different conversion explains using decimal notation. The resource uses a place value grid to model this clearly for learners. The resource then finishes with 10 example questions to assess learner understanding.
Maths Revision Code Breaker
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Maths Revision Code Breaker

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This resource contains two code breaker to revise key numeracy and maths topics across upper primary/KS2. Answers are included
Maths Revision Daily Starters
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Maths Revision Daily Starters

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This starter contains 12 questions which revises key concepts and skills covered in upper primary KS2 or Primary 6 / 7. It contains 15 different question sets.
Halloween Activity Bundle
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Halloween Activity Bundle

4 Resources
This Halloween bundle contains a range of starters, some writing activities, a maths budgeting activity and a celebrity costume quiz. They are all suitable for upper Primary
Halloween Starters
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Halloween Starters

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This resource includes a range of maths and literacy starters that can be used around the Halloween season.
Pastel Classroom Display Bundle
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Pastel Classroom Display Bundle

8 Resources
This bundle includes a range of different classroom displays from general class management to literacy and numeracy. All resources follow the same pastel colour palette
Plan a Halloween Disco
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Plan a Halloween Disco

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This lessons encourages pupils to develop their budgeting skills by planning a Halloween party. Budget and prices could be adapted to suit the age and stage of learners.
Prisms & Pyramids
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Prisms & Pyramids

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This lesson explains the properties of prisms and pyramids and explains what is meant by a cross section.
Decimal Thousandths
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Decimal Thousandths

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This lesson teaches and visually demonstrates different ways of modelling decimal thousandths. It also shows how to expand decimals in a written form. This resource works well with an interactive whiteboard as there are lots of opportunities for learners to write on the resource. There is also a Guessimal game which learners love. A learner must choose one of the decimal numbers and the other learners have 7 chances to try guess the chosen decimal. They must ask questions like: Is there a 5 in the tenths column? Is there an even number in the units? Does your decimal have any hundredths?