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ESL Fun Class & Ernesto Clases Divertidas

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Our shop is now bilingual! We already have over 6000 English resources. All of the resources you see in English will eventually be available in Spanish. Keep checking Back and Remember to Have Fun!

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Our shop is now bilingual! We already have over 6000 English resources. All of the resources you see in English will eventually be available in Spanish. Keep checking Back and Remember to Have Fun!
Computer Technology Legal Size Text Battleship Game
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Computer Technology Legal Size Text Battleship Game

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Computer Technology Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Cheaters and Dishonesty Legal Size Text Battleship Game
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Cheaters and Dishonesty Legal Size Text Battleship Game

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Cheaters and Dishonesty Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
City versus Country Living Legal Size Text Battleship Game
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City versus Country Living Legal Size Text Battleship Game

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City versus Country Living Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Clothing Items Legal Size Text Battleship Game
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Clothing Items Legal Size Text Battleship Game

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Clothing Items Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Crime, Law Enforcement, and Court Legal Size Text Battleship Game
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Crime, Law Enforcement, and Court Legal Size Text Battleship Game

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Crime, Law Enforcement, and Court Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Places and Buildings Legal Size Text Battleship Game
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Places and Buildings Legal Size Text Battleship Game

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Places and Buildings Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Restaurant Things and Activities Legal Size Text Battleship Game
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Restaurant Things and Activities Legal Size Text Battleship Game

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Restaurant Things and Activities Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Running Errands and Having Things Done Legal Size Text Battleship Game
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Running Errands and Having Things Done Legal Size Text Battleship Game

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Running Errands and Having Things Done Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Pets and Pet Care Legal Size Text Battleship Game
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Pets and Pet Care Legal Size Text Battleship Game

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Pets and Pet Care Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Parenting Activities Legal Size Text Battleship Game
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Parenting Activities Legal Size Text Battleship Game

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Parenting Activities Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
People Descriptions Legal Size Text Battleship Game
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People Descriptions Legal Size Text Battleship Game

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People Descriptions Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Movie Things and Genres Legal Size Text Battleship Game
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Movie Things and Genres Legal Size Text Battleship Game

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Movie Things and Genres Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Natural Disasters and Emergencies Legal Size Text Battleship Game
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Natural Disasters and Emergencies Legal Size Text Battleship Game

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Natural Disasters and Emergencies Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Park Things and Activities Legal Size Text Battleship Game
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Park Things and Activities Legal Size Text Battleship Game

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Park Things and Activities Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
News Media Legal Size Text Battleship Game
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News Media Legal Size Text Battleship Game

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News Media Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Travel Modes and Items Legal Size Text Battleship Game
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Travel Modes and Items Legal Size Text Battleship Game

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Travel Modes and Items Legal Size Text Battleship Game-ESL Fun Games! How to Play It: English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid. Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location. Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space. Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship. How to Score It: If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge. When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins. Notes: The ships are included on page 2. An answer key and instructions are included on page 3. All battleship board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Personal Information Legal Size Text Board Game
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Personal Information Legal Size Text Board Game

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Personal Information Legal Size Text Board Game-ESL Fun Games How to Play It: Students will roll the die and move the number of spaces rolled. They will use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. How to Score It: If the student is correct, he/she may remain on their spot. If the student is incorrect, he/she must return to their previous spot and roll again. The student that reaches the finish square first or is closest to it when time is up wins! Notes: Paper markers and dice pattern are included on page 2. An answer key and instructions are included on page 3. All board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Family Members Legal Size Text Board Game
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Family Members Legal Size Text Board Game

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Family Members Legal Size Text Board Game-ESL Fun Games How to Play It: Students will roll the die and move the number of spaces rolled. They will use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. How to Score It: If the student is correct, he/she may remain on their spot. If the student is incorrect, he/she must return to their previous spot and roll again. The student that reaches the finish square first or is closest to it when time is up wins! Notes: Paper markers and dice pattern are included on page 2. An answer key and instructions are included on page 3. All board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Idioms #1 Legal Size Text Board Game
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Idioms #1 Legal Size Text Board Game

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Idioms #1 Legal Size Text Board Game-ESL Fun Games How to Play It: Students will roll the die and move the number of spaces rolled. They will use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. How to Score It: If the student is correct, he/she may remain on their spot. If the student is incorrect, he/she must return to their previous spot and roll again. The student that reaches the finish square first or is closest to it when time is up wins! Notes: Paper markers and dice pattern are included on page 2. An answer key and instructions are included on page 3. All board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com
Origins and Nationalities Legal Size Text Board Game
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Origins and Nationalities Legal Size Text Board Game

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Origins and Nationalities Legal Size Text Board Game-ESL Fun Games How to Play It: Students will roll the die and move the number of spaces rolled. They will use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. How to Score It: If the student is correct, he/she may remain on their spot. If the student is incorrect, he/she must return to their previous spot and roll again. The student that reaches the finish square first or is closest to it when time is up wins! Notes: Paper markers and dice pattern are included on page 2. An answer key and instructions are included on page 3. All board games are formatted to be printed on legal size paper. However, you can use a pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any size you want. This resource is part of game bundle. Please send all compliments, critiques or special requests to: admin@eslfungames.com