Our shop is now bilingual! We already have over 6000 English resources. All of the resources you see in English will eventually be available in Spanish. Keep checking Back and Remember to Have Fun!
Our shop is now bilingual! We already have over 6000 English resources. All of the resources you see in English will eventually be available in Spanish. Keep checking Back and Remember to Have Fun!
Running Errands and Having Things Done Legal Size Text Card Game-ESL Fun Class!
How to Play It:
Students are dealt cards. The number of cards depends on how many students and how much time you have.
Deal an equal number of cards to each student. Students will use the target language to perform the tasks on those cards, whether it be answer a question or fill in the missing word.
If students are correct, they must put the card face down in front of them and wait for their next turn. If students are incorrect they must put the card back in their playing stack and use the card again on a future turn.
How to Score It:
The student that has all of their cards face down in front of them first Wins!
Try having students spell the word represented by the blank line for an extra challenge.
The teacher can decide how many turns a student must try to perform the task correctly, before giving the student the answer and allowing him/her to continue the game.
Notes:
Each game includes 4 pages for a total of 36 cards.
An answer key and instructions are included on page 5.
All card games are formatted to be printed on legal size paper. However, you can use a pdf editor to
take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any
size you want. This way they can be used as flash cards.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Places and Buildings Legal Size Text Card Game-ESL Fun Class!
How to Play It:
Students are dealt cards. The number of cards depends on how many students and how much time you have.
Deal an equal number of cards to each student. Students will use the target language to perform the tasks on those cards, whether it be answer a question or fill in the missing word.
If students are correct, they must put the card face down in front of them and wait for their next turn. If students are incorrect they must put the card back in their playing stack and use the card again on a future turn.
How to Score It:
The student that has all of their cards face down in front of them first Wins!
Try having students spell the word represented by the blank line for an extra challenge.
The teacher can decide how many turns a student must try to perform the task correctly, before giving the student the answer and allowing him/her to continue the game.
Notes:
Each game includes 4 pages for a total of 36 cards.
An answer key and instructions are included on page 5.
All card games are formatted to be printed on legal size paper. However, you can use a pdf editor to
take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any
size you want. This way they can be used as flash cards.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
School Items, Places, and Subjects Legal Size Text Card Game-ESL Fun Class!
How to Play It:
Students are dealt cards. The number of cards depends on how many students and how much time you have.
Deal an equal number of cards to each student. Students will use the target language to perform the tasks on those cards, whether it be answer a question or fill in the missing word.
If students are correct, they must put the card face down in front of them and wait for their next turn. If students are incorrect they must put the card back in their playing stack and use the card again on a future turn.
How to Score It:
The student that has all of their cards face down in front of them first Wins!
Try having students spell the word represented by the blank line for an extra challenge.
The teacher can decide how many turns a student must try to perform the task correctly, before giving the student the answer and allowing him/her to continue the game.
Notes:
Each game includes 4 pages for a total of 36 cards.
An answer key and instructions are included on page 5.
All card games are formatted to be printed on legal size paper. However, you can use a pdf editor to
take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any
size you want. This way they can be used as flash cards.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Pets and Pet Care Legal Size Text Card Game-ESL Fun Class!
How to Play It:
Students are dealt cards. The number of cards depends on how many students and how much time you have.
Deal an equal number of cards to each student. Students will use the target language to perform the tasks on those cards, whether it be answer a question or fill in the missing word.
If students are correct, they must put the card face down in front of them and wait for their next turn. If students are incorrect they must put the card back in their playing stack and use the card again on a future turn.
How to Score It:
The student that has all of their cards face down in front of them first Wins!
Try having students spell the word represented by the blank line for an extra challenge.
The teacher can decide how many turns a student must try to perform the task correctly, before giving the student the answer and allowing him/her to continue the game.
Notes:
Each game includes 4 pages for a total of 36 cards.
An answer key and instructions are included on page 5.
All card games are formatted to be printed on legal size paper. However, you can use a pdf editor to
take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any
size you want. This way they can be used as flash cards.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Restaurant Things and Activities Legal Size Text Card Game-ESL Fun Class!
How to Play It:
Students are dealt cards. The number of cards depends on how many students and how much time you have.
Deal an equal number of cards to each student. Students will use the target language to perform the tasks on those cards, whether it be answer a question or fill in the missing word.
If students are correct, they must put the card face down in front of them and wait for their next turn. If students are incorrect they must put the card back in their playing stack and use the card again on a future turn.
How to Score It:
The student that has all of their cards face down in front of them first Wins!
Try having students spell the word represented by the blank line for an extra challenge.
The teacher can decide how many turns a student must try to perform the task correctly, before giving the student the answer and allowing him/her to continue the game.
Notes:
Each game includes 4 pages for a total of 36 cards.
An answer key and instructions are included on page 5.
All card games are formatted to be printed on legal size paper. However, you can use a pdf editor to
take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any
size you want. This way they can be used as flash cards.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Space and Astronomy Legal Size Text Card Game-ESL Fun Class!
How to Play It:
Students are dealt cards. The number of cards depends on how many students and how much time you have.
Deal an equal number of cards to each student. Students will use the target language to perform the tasks on those cards, whether it be answer a question or fill in the missing word.
If students are correct, they must put the card face down in front of them and wait for their next turn. If students are incorrect they must put the card back in their playing stack and use the card again on a future turn.
How to Score It:
The student that has all of their cards face down in front of them first Wins!
Try having students spell the word represented by the blank line for an extra challenge.
The teacher can decide how many turns a student must try to perform the task correctly, before giving the student the answer and allowing him/her to continue the game.
Notes:
Each game includes 4 pages for a total of 36 cards.
An answer key and instructions are included on page 5.
All card games are formatted to be printed on legal size paper. However, you can use a pdf editor to
take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any
size you want. This way they can be used as flash cards.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Stores and Shops Legal Size Text Card Game-ESL Fun Class!
How to Play It:
Students are dealt cards. The number of cards depends on how many students and how much time you have.
Deal an equal number of cards to each student. Students will use the target language to perform the tasks on those cards, whether it be answer a question or fill in the missing word.
If students are correct, they must put the card face down in front of them and wait for their next turn. If students are incorrect they must put the card back in their playing stack and use the card again on a future turn.
How to Score It:
The student that has all of their cards face down in front of them first Wins!
Try having students spell the word represented by the blank line for an extra challenge.
The teacher can decide how many turns a student must try to perform the task correctly, before giving the student the answer and allowing him/her to continue the game.
Notes:
Each game includes 4 pages for a total of 36 cards.
An answer key and instructions are included on page 5.
All card games are formatted to be printed on legal size paper. However, you can use a pdf editor to
take a snapshot of the game, paste it into a clean word document, and then stretch or shrink it to any
size you want. This way they can be used as flash cards.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Cell Phones and Texting Acronyms Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Cardinal and Ordinal Numbers Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Cardinal and Ordinal Numbers Legal Size Text Battleship Game
American versus Mexican Holidays Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Family Members Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Daily Activities Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Hospitals and Injuries Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
House Repairs, Tools, and Supplies Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Household Chores and Cleaning Supplies Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Kitchen Cookware and Utensils Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
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Holidays and World Festivals Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Telephones Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Transportation and Vehicles Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com
Tourist Attractions Around the World Legal Size Text Battleship Game-ESL Fun Games!
How to Play It:
English Battleship is a game for two players. Players try to guess the location of five ships their opponent has hidden on a grid.
Players take turns calling out a row and column, attempting to name a square containing their opponent’s ships. The goal is to sink all of your opponent’s ships by correctly guessing their location.
Each player gets a game sheet with two grids and five ships. There is one 5-length ship, one 4-length ship, two 3-length ships and one 2-length ship. Students secretly place their ships on the lower grid. Each ship must be placed horizontally or vertically (not diagonally) across grid spaces. Ships must not hang over the grid. Ships can touch each other but can’t be on the same space.
Players take turns firing a shot to attack enemy ships. On a turn, students will call out a letter and a number of a row and column on the grid. Their opponent checks that space on their lower grid, and says miss if there are no ships there, or hit if they guessed a space that contained a ship.
How to Score It:
If a student “hits” an opponent’s ship, their opponent must use the target language to perform the tasks on the spaces that they land on, whether it be answer a question or fill in the missing word. If the student doesn’t succeed he/she must take the hit. If the student is correct his/her ship is safe for that turn. His/her opponent must try to get a correct answer on a future turn. Try having students write the word for an extra challenge.
When a ship is hit, students will put a check mark on that ship on their lower grid at the location of the hit. Whenever a ship has all of its length spaces checked off they must announce to their opponent that he/she has sunk their ship. Students will mark their guesses on their upper grid, with an “X” for misses and a check mark for hits, to keep track. The first player to sink all of their opponent’s ships wins.
Notes:
The ships are included on page 2.
An answer key and instructions are included on page 3.
All battleship board games are formatted to be printed on legal size paper. However, you can use a
pdf editor to take a snapshot of the game, paste it into a clean word document, and then stretch or
shrink it to any size you want.
This resource is part of game bundle.
Please send all compliments, critiques or special requests to: admin@eslfungames.com