High-impact computer science resources that are based on sound educational psychological theories to help all pupils reach their full potential. I’m an experienced teacher/HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!
High-impact computer science resources that are based on sound educational psychological theories to help all pupils reach their full potential. I’m an experienced teacher/HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!
This visually appealing knowledge organiser is a quick summary to recap binary representation. It can help pupils revise for end of unit tests or GCSE computer science exams by including small straightforward facts that can be learnt in minutes.
A powerful revision aid that your students will love.
What are you waiting for? Grab your copy now and together we can boost your pupil’s confidence in understanding data representation.
WHAT IS INCLUDED?
This PDF knowledge organiser includes the important facts and a separate PDF document includes revision tips and an exam style question including a possible answer.
HOW CAN I USE IT?
This resource makes an ideal homework task, can be used as part of a lesson or given to pupils to help them with their revision.
WHAT DOES IT COVER?
This knowledge organiser includes easy to digest facts on the following topics:
Data units
Converting denary whole number to binary
Add binary numbers
Use binary shifts
Convert binary into hexadecimal numbers
The use of check digits
Representing characters
Character sets
Representing images in pixels
Metadata
Colour depth
Resolution
Calculating the size of an image
Sound sampling
Sample size
Bit rate
Lossy and lossless compression
.
Get your copy of this fantastic knowledge organiser now. You’ll wonder how you ever managed without it.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
Click here to see my other computer science knowledge organisers
This bundle contains 12 PDF worksheets containing 65 Python coding challenges focusing on specific skills which help pupils to focus on one skill at a time. It also includes 12 PDF worksheets which contain the answers.
These worksheets can be used as classroom activities, for homework tasks or as ready-to-use tasks for quick finishers, making these an invaluable resource to have in your teacher kit.
Download these ready to use worksheets now and take control of your workload.
Use them immediately or simply keep them in reserve for when you need them.
Areas covered:
01 - Python Basics (includes 6 challenges)
02 - If Statements (includes 5 challenges)
03 - For Loops (includes 6 challenges)
04 - While Loops (includes 5 challenges)
05 - Random Functions (includes 6 challenges)
06 - Mathematical Operators (includes 7 challenges)
07 - Lists (includes 5 challenges)
08 - Turtle (includes 5 challenges)
09 - 2D Lists (includes 5 challenges)
10 - Text Files (includes 5 challenges)
11 - CSV Files (includes 5 challenges)
12 - Subprograms (includes 5 challenges)
This makes 65 programming challenges which are perfect for use in the classroom or as homework tasks.
Saves you hours of preparation and planning time.
Are you teaching vector graphics and want to spice things up a bit?
Look no further.
This great value bundle includes 6 stunning, no-prep worksheets to enhance learning and spark critical thinking and a great escape room activity.
With these no-prep activities, your students will enhance their learning of creating and understanding vector graphics.
Created for year 8 students, the worksheets have been developed to complement your existing scheme of work, break up the lessons and can promote deeper thinking into the subject matter.
The escape room activity combines quizzes, puzzles and sound to test their understanding of creating vector graphics.
Absolutely no preparation required by the teacher.
Break monotony, energise your lessons and reinforce learning with these versatile worksheets and escape room activity. Ideal for time-strapped teachers seeking engaging, hassle-free activities.
Save money now when you purchase these two great resources as a bundle.
CLICK HERE TO SEE MY CLEAR MESSAGING IN DIGITAL MEDIA WORKSHEETS AND ESCAPE ROOM BUNDLE
#tcer&ws
How can you teach your students about network hardware, in an engaging way? The key is to break up the theory into small manageable chunks and reinforce each section with a variety of activities. And that is exactly what this lesson does.
Why spend hours making your own resources when it is all done for you? Download this lesson today and save yourself all that preparation.
WHAT IS INCLUDED?
Suitable for GCSE Computer Science pupils following either OCR GCSE Computer Science (J277) or AQA GCSE Computer Science (8520) syllabuses.
This lesson includes:
an attractive dyslexia friendly PowerPoint presentation,
differentiated lesson objectives,
2 videos to change focus and break up the lesson,
loads of individual and group tasks and questions,
2 printable ready to use worksheets for classwork,
3 differentiated exam style questions which can be used either in the plenary or set for a homework task,
a comprehensive 3-page teacher’s lesson plan including ALL THE ANSWERS.
.
WHAT DOES IT COVER?
With virtually no preparation (apart from photocopying the worksheets and taboo cards) you will be ready to teach about your classes about:
Transmission media (Wi-Fi, Bluetooth, coper cables and fibre optic cables)
Routers
Switches
Hubs
Network Interface Cards (NIC)
Wireless Access Points
Bridges
Wi-Fi channels
.
Please note: network topologies and protocols are not covered in this lesson as that is covered in a separate lesson.
DURATION: 1 lesson
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
Check out these other great lesson by Nichola Wilkin (nwilkin):
What is the internet?
Network Topologies
Are you teaching Python sequences of data and want to spice things up a bit?
Look no further.
This great value bundle includes 5 stunning, no-prep worksheets which enhance learning and spark critical thinking as well as a great escape room activity.
With these no-prep activities your students will enhance their learning of Python programming with sequences of data including using iteration, selection and lists.
Created for year 9 students, the worksheets have been developed to complement your existing “Teach Computing” scheme of work, break up the lessons and can promote deeper thinking into the subject matter.
The escape room activity combines quizzes, puzzles and sound to test their understanding of programming with Python using lists, sequences and iteration.
Absolutely no preparation required by the teacher.
Break monotony, energise your lessons and reinforce learning with these versatile worksheets and escape room activity. Ideal for time-strapped teachers seeking engaging, hassle-free activities.
Save money now when you purchase these two great resources as a bundle.
CLICK HERE TO SEE MY INTRODUCTION TO PYTHON PROGRAMMING WORKSHEETS AND ESCAPE ROOM
#tcer&ws
How can you teach your students how common characteristics of CPUs can affect the CPU performance, in an engaging way? The key is to break up the theory into small manageable chunks and reinforce each section with a variety of activities. And that is exactly what this lesson does.
Why spend hours making your own resources when it is all done for you? Download this lesson today and save yourself all that preparation.
WHAT IS INCLUDED?
Suitable for GCSE Computer Science pupils following either OCR GCSE Computer Science (J277) or AQA GCSE Computer Science (8520) syllabuses.
This lesson includes:
an attractive dyslexia friendly PowerPoint presentation,
differentiated lesson objectives,
a video to change focus and break up the lesson,
loads of individual and group tasks and questions,
a printable ready to use worksheet for classwork,
3 differentiated exam style questions which can be used either in the plenary or set for a homework task,
a comprehensive 2-page teacher’s lesson plan including ALL THE ANSWERS.
.
WHAT DOES IT COVER?
With virtually no preparation (apart from photocopying the single page worksheet) you will be ready to teach about your classes about:
The clock-speed of the CPU
How cache is used by the CPU and increasing the cache size can affect the performance
How the number of cores can increase the processing power but does not always mean a dual-core processor can complete twice as many fetch-decode-execute cycles in the same time
.
DURATION: 1 lesson
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
Check out these other great resources by Nichola Wilkin (nwilkin):
The purpose of the CPU
Von Neumann Architecture
Rom, Ram and Virtual Memory
Embedded Systems
Secondary Storage
How can you teach your students about network topologies, in an engaging way? The key is to break up the theory into small manageable chunks and reinforce each section with a variety of activities. And that is exactly what this lesson does.
Why spend hours making your own resources when it is all done for you? Download this lesson today and save yourself all that preparation.
WHAT IS INCLUDED?
Suitable for GCSE Computer Science pupils following either OCR GCSE Computer Science (J277) or AQA GCSE Computer Science (8520) syllabuses.
This lesson includes:
an attractive dyslexia friendly PowerPoint presentation,
differentiated lesson objectives,
4 videos to change focus and break up the lesson,
loads of individual and group tasks and questions,
2 printable ready to use worksheets for classwork,
A set of taboo cards for the plenary
3 differentiated exam style questions which can be used either in the plenary or set for a homework task,
a comprehensive 3-page teacher’s lesson plan including ALL THE ANSWERS.
.
WHAT DOES IT COVER?
With virtually no preparation (apart from photocopying the worksheets and taboo cards) you will be ready to teach about your classes about:
Ring network topology
Bus network topology
Star network topology
Full mesh network topology
Partial mesh network topology
.
**DURATION: **1 lesson
Check out these other great resources by Nichola Wilkin (nwilkin):
Network types
Network hardware
What is the internet?
Here are 6 ready to use network worksheets you can immediately use with your class with absolutely no preparation necessary.
They can be printed out or completed on-screen as they comprise of PDF files with editable areas for students to enter their answers. You can even assign these worksheets as learning tasks using a VLE for students working at home.
You even have a separate copy of each handout that contains the answers, making these a brilliant easy to use addition to your teacher toolkit.
HOW CAN I USE THEM?
These worksheets are ideal for
An easy grab-and-go classroom activity,
homework tasks and
cover worksheets.
.
These engaging worksheets are perfect for computer science teachers, non-specialists and new teachers.
WHAT IS INCLUDED?
The 6 PDF worksheets included:
Advantages and Disadvantages of Networks – An easy worksheet where students are given a number of statements and need to decide if it is an advantage of disadvantage of using a computer network. A great starter worksheet when first introducing networks.
LAN and WAN Fill in The Gaps – Students use a list of given words to complete the short text about Local Areas Networks and Wide Area Networks. A nice plenary activity to recap what they have learnt.
Client Server and Peer-to-Peer Networks – A mid-level worksheet where pupils need to decide if the statement is about a client server network or a peer-to-peer network, or both.#
Wire and Wireless Networks – Pupils need to do a bit of research and write about the benefits and risks of using ethernet copper cables, fiber optic cables, Bluetooth networks and wi-fi networks. Great as a homework task.
Star and Mesh Topologies – Students identify a star and a mesh diagram from a drawing. They are also given several scenarios and have to decide if a star or a mesh topology would better fit the needs described. Finally students must write about the difference between a switch and a hub. Great as a homework task.
Network Protocols – match the protocol layer to the description and then identify the protocols which are in a 4-layer TCP/IP protocol layer. A higher level worksheet that is great for assessing pupils understanding of a 4-lay TCP/IP protocol.
Don’t forget the answers to each worksheet are included meaning you can use the answers yourself or give them to students for self-marking.
These 6 worksheets will quickly become an essential tool in your teacher toolkit.
They are a great way to break up the lesson, reinforce the learning and check your pupils’ understanding of networks.
What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation.
How can you teach your students about Von Neumann Architecture in an engaging way? The key is to break up the theory into small manageable chunks and reinforce each section with a variety of activities. And that is exactly what this lesson does.
Why spend hours making your own resources when it is all done for you? Download this lesson today and save yourself all that preparation.
WHAT IS INCLUDED?
Suitable for GCSE Computer Science pupils following either OCR GCSE Computer Science (J277) or AQA GCSE Computer Science (8520) syllabuses. This lesson includes:
an attractive dyslexia-friendly PowerPoint presentation,
differentiated lesson objectives,
a video to change focus and break up the lesson,
loads of individual and group tasks and questions,
a printable ready-to-use worksheet for classwork,
3 differentiated exam-style questions which can be used either in the plenary or set for a homework task,
a comprehensive 3-page teacher’s lesson plan including ALL THE ANSWERS.
.
WHAT DOES IT COVER?
With virtually no preparation (apart from photocopying the single page worksheet) you will be ready to teach about your classes about:
How cache memory is used by the CPU
The three levels of cache memory
The component parts of the CPU in the Von Neumann Architecture model
How the component parts of the CPU work in the fetch-decode-execute cycle
.
DURATION: 1 lesson
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments.
Check out these other great resources by Nichola Wilkin (nwilkin):
The purpose of the CPU
CPU Performance
Rom, Ram and Virtual Memory
Embedded Systems
Secondary Storage
Workbook, Python printable challenges and a glossary to help pupils learn Python programming. Suitable for KS3 and GCSE Computer Science.
Purchasing this bundle saves you 29% on the usual individual price.
This digital activity is entirely self-marking and helps re-enforce converting from binary to denary and denary to binary.
It consists of 4 challenges each with progressively harder challenges where students complete against each other to see who can complete the challenges in a given amount of time.
Ready to use with absolutely no preparation and this is a must have activity for the busy computer science teacher.
The next question will only appear once the previous one has been completed correctly and students are given a clear “Correct” or “Try Again” message to tell them if they have the answer correct.
WHO IS IT FOR?
This activity if suitable for any students who has learnt how to convert from binary to denary and denary to binary and wants to practice those skills. It starts of with converting 5-bit numbers but progresses to 8-bit numbers and the challenges progress.
Ideal for a “Teaching to the top” teaching methodology.
WHAT IS INCLUDED?
This resource includes an Excel spreadsheet that the students access which contains an instruction page and the 4 challenges. It also includes a second Excel spreadsheet which contains the answers for the teacher’s reference if needed.
The competitive element where students are completing against their classmates means this is a fun and challenging activity that your students are sure to enjoy.
Grab it now and add it to your teacher’s toolkit.
This complete lesson introduces pupils about basic if statements and if…else statements in Python.
Download this ready to use lesson now and become more confident in teaching programming to your pupils.
This ready to use lesson is suitable for Key Stage 3 and GCSE computer science pupils.
Download this no-prep lesson now to help you take control of your workload.
This wonderful, time-saving teaching resource includes an attractive dyslexia friendly PowerPoint presentation that includes differentiated lesson objectives, videos to teach key skills, created in authentic English by an experienced computer science teacher and lots of practical programming practice. It also includes a comprehensive teacher’s lesson plan including all the answers.
This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time.
Please note: This lesson does not teach pupils about nested if statements or elif statements as that is covered in another lesson, which can be found here.
Duration: 1 lesson
This lesson teaches pupils about:
Logical operators
Basic if statements
If…else statements
Flow diagrams
.
What are you waiting for? Take action straight away and grab your copy of this wonderful lesson today that will keep your pupils engaged and making progress and save you preparation time.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
Click Here To See More Of My Great Python Lessons
Here are 4 ready to use hexadecimal worksheets you can immediately use with your class with absolutely no preparation necessary.
They can be printed out or completed on-screen as they comprise of PDF files with editable areas for students to enter their answers. You can even assign these worksheets as learning tasks using a VLE for students working at home.
You even have a separate copy of each handout that contains the answers, making these a brilliant easy to use addition to your teacher toolkit.
HOW CAN I USE THEM?
These worksheets are ideal for
An easy grab-and-go classroom activity,
homework tasks and
cover worksheets.
.
These engaging worksheets are perfect for computer science teachers, non-specialists and new teachers.
WHAT IS INCLUDED?
The 4 PDF worksheets included:
Hexadecimal Conversion With Table – An easy worksheet where students are given a complete binary, denary, hex converted table which they use to look up the answers. An ideal low-level worksheet used as an introduction to the topic.
Hexadecimal Complete The Table – A useful worksheet where students are given an incomplete binary, denary, hex conversion table that is not in order and then need to fill in the missing data for each row. Great as a summative assessment task to show they can convert between the three different number bases.
Hexadecimal Words – A fun worksheet where students need to complete, denary, hex converted table which they use decode hidden words using the letters A to F. An ideal starter or plenary task.
Hexadecimal Binary Drawings – A fun alternative where pupils decode the hex into binary and then use that to create black and white bitmap images. A nice alternative activity to reinforce hex to binary conversion.
Don’t forget the answers to each worksheet are included meaning you can use the answers yourself or give them to students for self-marking.
These 4 worksheets will quickly become an essential tool in your teacher toolkit.
They are a great way to break up the lesson, reinforce the learning and check your pupils’ understanding of converting between binary, denary and hexadecimal number bases.
What are you waiting for? Buy them now and use them straight away to enhance your lessons whilst saving yourself hours of preparation.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of our complete resources which we will usually charge full price for but is yours absolutely free when you purchase this product. Just our little way of saying thank you to our valued customers. I hope you enjoy it and get use out of it, with my compliments.
How can you teach your students about ROM, RAM and virtual memory in an engaging way? The key is to break up the theory into small manageable chunks and reinforce each section with a variety of activities. And that is exactly what this computer science lesson does.
Why spend hours making your own resources when it is all done for you? Download this ROM, RAM and virtual memory computing lesson today and save yourself all that preparation.
WHAT IS INCLUDED?
Suitable for GCSE Computer Science pupils following either OCR GCSE Computer Science (J277) or AQA GCSE Computer Science (8520) syllabuses.
This lesson includes:
an attractive dyslexia-friendly PowerPoint presentation,
differentiated lesson objectives,
videos to change focus and break up the lesson,
loads of individual and group tasks and questions,
a printable ready-to-use worksheet for classwork,
3 differentiated exam style questions which can be used either in the plenary or set for a homework task,
a comprehensive teacher’s lesson plan including ALL THE ANSWERS.
.
WHAT DOES IT COVER?
With virtually no preparation (apart from photocopying the worksheets) you will be ready to teach about your classes about:
The difference between ROM and RAM
The need for virtual memory and identifies a disadvantage of using virtual memory
The types of RAM technology available (DRAM and SRAM)
.
DURATION: 1 lesson
Download this fantastic, ready to use lesson now and take back control of your workload.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments.
Click here to see some more computer science lessons
How can you teach your students about the purpose of the CPU in an engaging way? The key is to break up the theory into small manageable chunks and reinforce each section with a variety of activities. And that is EXACTLY what this lesson does.
Why spend hours making your own resources when it is all done for you? Download this lesson today and save yourself all that preparation.
WHAT IS INCLUDED?
Suitable for GCSE Computer Science pupils following either OCR GCSE Computer Science (J277) and AQA GCSE Computer Science (8520) syllabuses.
This lesson includes:
an attractive dyslexia-friendly PowerPoint presentation,
differentiated lesson objectives,
a video to change focus and break up the lesson,
loads of individual and group tasks and questions,
a printable ready-to-use worksheet for classwork,
3 differentiated exam-style questions which can be used either in the plenary or set for a homework task,
a comprehensive 2-page teacher’s lesson plan including ALL THE ANSWERS.
.
WHAT DOES IT COVER?
With virtually no preparation (apart from photocopying the single page worksheet) you will be ready to teach your classes about:
the relationship between hardware and software
the fetch - decode - execute cycle
address busses and data busses
the purpose and main functions of the CPU
.
**DURATION: **1 lesson
Please note: This lesson does not teach pupils about the Von Neumann Architecture as that is covered in a separate lesson.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments.
Check out these other great resources by Nichola Wilkin (nwilkin):
CPU Performance
Von Neumann Architecture
Rom, Ram and Virtual Memory
Embedded Systems
Secondary Storage
In this high-quality 6-lesson complete scheme of work, pupils will be introduced to the programming language “Scratch 2”.
Moving sprites using the mouse and keyboard as well as moving automatically around the screen
Repeat and forever loops
If statements and If…else statements
Use sensing tools so sprites can interact with each other
Use questions and answers in programs
Create and use variables to store and manipulate values during the running of programs
Create their own sprites and backgrounds
Use costumes
Apply broadcast messages
This unit is ideal if the pupils have never used Scratch before or have had only very limited experience.
Suitable for KS3 Computing and ICT classes.
FREE BONUS PRODUCT INCLUDED
As a special thank you for purchasing this product I am pleased to be able to also include a surprise FREE bonus gift. This gift is one of my complete resources for which I usually charge full price but is yours absolutely free when you purchase this product. Just my little way of saying thank you to my valued customers. I hope you enjoy it and get use out of it, with my compliments.
This “producing robust programs” workbook is perfect for students studying for the OCR GCSE (9-1) in computer science and has been updated to completely cover the new specification J277.
It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically making this an ideal workbook for use in school or for students studying at home.
The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers.
This 21-page workbook completely covers the new specification J277 2.3 producing robust programs theory.
Table of Contents:
Defensive Design Considerations
Input validation
Maintainability (sub programs, naming conventions, indentation, commenting)
The purpose of testing
Types of testing (iterative, final/terminal)
Identifying syntax and logical errors
Selecting and using suitable test data
Refining algorithms
.
You may also be interested in these workbooks which have also been written to cover the J277 specification:
Systems Architecture
Memory and Storage
Computer networks, connections and protocols
Network Security
Systems Software
Ethical, Legal, Cultural and Environmental Impacts
Algorithms
Programming Fundamentals
Boolean Logic
Programming Languages and IDEs
This practical hands-on activity is best used to introduce pupils to binary for the first time. It takes about 20 minutes to make the calculator, following the instructions on page 2 (they will need scissors) which can then be used in the lesson to help the pupils convert from binary to denary values.
This activity helps towards of the coverage of the new computing national curriculum requirement of understand what algorithms are. An algorithm is a set of instructions. Help pupils learn about putting instructions into order using these cards. Ask the pupils to cut out each set and stick them in the correct order on paper or card. Cards 3 and 4 can have multiple answers and can form the basis for group discussion. A good activity to use before introducing the pupils to bee-bots.
Getting your classroom ready for back to school? Here is a fully editable PowerPoint presentation that contains 60 common computer science words and simple student-friendly definitions. They can be displayed as a permanent wall display or you can pick the words to display to compliment your current teaching goals. It is like having a computing dictionary on the walls of your classroom for the students to quickly refer to and can help with spellings of common computer science terminology as well as acting as a reminder of the meanings of computing terms. As it is fully editable you can add to and alter the definitions yourself to make a truly personalised learning wall display for your classes.
These terms are suitable for KS3 computing and GCSE computer science classes.
Each slide has been adjusted to print on A4 paper and it is recommended you print them in colour for maximum effect.
The colours of the key terminology refer to the following categories:
Blue – Programming and Algorithms
Red – Networks
Purple – Computer Systems
Green – Cyber security
Orange – Binary, Data and Logic