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Nichola Wilkin - Computer Science

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High-impact computer science resources that are based on sound educational psychological theories to help all pupils reach their full potential. I’m an experienced teacher/HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!

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High-impact computer science resources that are based on sound educational psychological theories to help all pupils reach their full potential. I’m an experienced teacher/HoD and professionally create computing and computer science teaching resources through my company Nichola Wilkin Ltd. All these resources have been exclusively created by me. I’m an author who has written for both BBC Bitesize and Cambridge University Press. Quality teaching resources you can trust!
Computing Quiz Summer 2022
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Computing Quiz Summer 2022

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After a tough year for teachers and students you can relax and enjoy your last lessons of the year when you use this computing summer quiz. This computing summer quiz is so easy to use with virtually no preparation needed. All you need to do is print/photocopy one answer sheet per team and then run the PowerPoint presentation with your class as they compete in 9 fun and interesting question rounds. At the end of each round the answers are displayed allowing you to cut the quiz short if you need to. This quiz includes both computing rounds (to keep your management happy) and some “just for fun” rounds (to keep your students happy). The rounds this year include: Films Hardware News Stories From 2021 And 2022 Network Security Logic Puzzles Country Size Computing Facts Where Will The Robot End Up? Song Lyrics What are you waiting for? This quiz if completely FREE. Download your copy now and give your class some end of year excitement that will leave you looking like a hero. Because you are a hero and deserve a break. Click here to take a peek at my Python lesson bundle that can save you hours of preparation time.
End of term EASTER Computing Quiz 2016
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End of term EASTER Computing Quiz 2016

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A fun end of term whole class quiz, ideally suited to keep pupils engaged and settled for the final lesson of the spring term. Suitable for year 7 to year 11. The quiz includes computing elements as well as other seasonal questions guaranteed to make the final lesson fun before they break up for Easter. Print out the answer sheets (enough for 1 per team) and then run through the quiz on the whiteboard. After each section the answers are provided allowing the quiz to easily be cut shorter if you wish.
Python Turtle Lesson
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Python Turtle Lesson

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Looking for a fun, engaging lesson using the Python turtle? The totally FREE lesson teaches your students about using the turtle in Python to draw shapes. Students will learn how to create shapes and repeating patterns using the for loop and range statement. This is an ideal lesson to use after teaching your class about for loops, helping pupils embed iteration in their programming skills. Download this ready to use lesson now and become more confident in teaching programming to your pupils. It’s free so what have you got to lose? This ready to use lesson is suitable for KS3 and GCSE computer science pupils. It includes an attractive dyslexia friendly PowerPoint presentation that includes differentiated lesson objectives, videos to teach key skills, created in authentic English by an experienced computer science teacher and the lesson also includes lots of practical programming practise. It also includes a comprehensive lesson plan including all the answers. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Please note: This lesson does use for loops and random.randint( ) and random.choice( ) statements and it is advantageous for pupils to have already become familiar with these but it is not essential. Duration: 1 lesson This lesson teaches pupils about: Creating simple shapes using a loop Using computation thinking skills to identify repeating patterns Nesting loops to create more complex patterns Altering the background colour Altering the line colour Altering the line thickness Altering the fill colour Using random to create unique random patterns . What are you waiting for? Take action straight away and download your FREE copy of this wonderful no-prep lesson today that will keep your pupils engaged and making progress. Click Here To See More Of My Great Python Lessons
Wired and Wireless Networks Knowledge Organiser
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Wired and Wireless Networks Knowledge Organiser

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This visually appealing knowledge organiser is a quick summary to recap wired and wireless networks. It can help pupils revise for end of unit tests or GCSE computer science exams by including small straightforward facts that can be learnt in minutes. A powerful revision aid that your students will love. What are you waiting for? Grab your copy now and together we can boost your pupil’s confidence in understanding of wired and wireless networks. WHAT IS INCLUDED? This PDF knowledge organiser includes the important facts and a separate PDF document includes revision tips and an exam style question including a possible answer. HOW CAN I USE IT? This resource makes an ideal homework task, can be used as part of a lesson or given to pupils to help them with their revision. WHAT DOES IT COVER? This knowledge organiser includes easy to digest facts on the following topics: LAN and WAN Factors that affect eh performance of the network Hardware needed to connect a stand-alone computer to a LAN Client-server and peer-to-peer networks, Domain Name servers (DNS) Hosting The cloud and Virtual networks . Get your copy of this fantastic knowledge organiser now. You’ll wonder how you ever managed without it. Click here to see my other computer science knowledge organisers
End of year Computing Summer Quiz 2018
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End of year Computing Summer Quiz 2018

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NEW COMPUTER SCIENCE QUIZ FOR THE END OF YEAR / SUMMER TERM 2018! A fun whole class quiz, ideally suited to keep pupils engaged and settled for the final lesson of the summer term. Suitable for year 7 to year 11. The quiz includes computer science elements as well as other fun summer related questions getting them into the summer holiday spirit. Guaranteed to make the final lesson fun before they break up for summer. Print out the answer sheets (enough for 1 per team) and then run through the quiz on the whiteboard. After each section the answers are provided allowing the quiz to easily be cut shorter if you wish. Suitable for GCSE Computer Science classes and KS3 Computing and ICT classes.
Python Text Files Lesson
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Python Text Files Lesson

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The totally FREE lesson teaches your students about reading from and writing to text files with Python. This lesson is perfect for GCSE computer science classes learning how to write to an external text file and read from an external text file, displaying the results in the Python shell. Download this ready to use lesson now and become more confident in teaching more programming skills to your pupils. It’s free so what have you got to lose? This ready to use lesson is suitable for GCSE computer science pupils. This resource includes an attractive dyslexia friendly PowerPoint presentation that includes three videos to teach the key skills and includes lots of programming practise and the teachers lesson plan even includes complete answers to all the programming challenges. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Please note: students should be familiar with using sub programs and for loops, before this lesson. Duration: 1 lesson In this lesson your students will learn about: Writing to a new text file Appending data to an existing text file Reading data from a text file The importance of closing a file Concatenating line breaks Casting from integer to strings . What are you waiting for? Take action straight away and download your FREE copy of this wonderful no-prep lesson today that will keep your pupils engaged and making progress. Click Here To See More Of My Great Python Lessons
Boolean Logic OCR GCSE Computer Science Workbook (J277)
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Boolean Logic OCR GCSE Computer Science Workbook (J277)

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This FREE Boolean logic workbook is perfect for students studying for the OCR GCSE (9-1) in computer science and has been updated to completely cover the new specification J277. It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically making this an ideal workbook for use in school or for students studying at home. The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers. BONUS RESOURCE: This resource also includes a PowerPoint presentation that allows pupils to easily create neat logic circuits by simply dragging the options into the desired position. Clear instructions are given in the presentation on how to use it. This free 12-page workbook completely covers the new specification J277 32.4 Boolean Logic theory. Table of Contents: Simple logic diagrams using the operators AND, OR and NOT Truth tables Combining Boolean operators using AND, OR and NOT Applying logical operators in truth tables to solve problems . You may also be interested in these workbooks which have also been written to cover the J277 specification: Systems Architecture Memory and Storage Computer networks, connections and protocols Network Security Systems Software Ethical, Legal, Cultural and Environmental Impacts Algorithms Programming Fundamentals Producing Robust Programs Programming Languages and IDEs
Programming Languages and IDEs OCR GCSE Computer Science Workbook (J277)
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Programming Languages and IDEs OCR GCSE Computer Science Workbook (J277)

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This FREE programming languages and IDEs workbook is perfect for students studying for the OCR GCSE (9-1) in computer science and has been updated to completely cover the new specification J277. It can be used in the classroom as a teaching aid, for self-study or as a revision tool. In this resource you will receive an interactive PDF workbook so your students can either print it out and complete the activities by hand or fill it in electronically making this an ideal workbook for use in school or for students studying at home. The answer booklet is provided as a separate PDF file so you can assign your students the workbook without including the answers. This free 12-page workbook completely covers the new specification J277 2.5 Programming Logic and Integrated Development Environments (IDE) theory. Table of Contents: Characteristics and purpose of different levels of programming languages Machine Code Assembly language High-level languages The purpose of translators Source code Compilers Integrated development environments (IDEs) Editors Error diagnostics Run-time environments Translators . You may also be interested in these workbooks which have also been written to cover the J277 specification: Systems Architecture Memory and Storage Computer networks, connections and protocols Network Security Systems Software Ethical, Legal, Cultural and Environmental Impacts Algorithms Programming Fundamentals Producing Robust Programs Boolean Logic
Binary Calculator Unplugged Activity
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Binary Calculator Unplugged Activity

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This practical hands-on activity is best used to introduce pupils to binary for the first time. It takes about 20 minutes to make the calculator, following the instructions on page 2 (they will need scissors) which can then be used in the lesson to help the pupils convert from binary to denary values.
Robust Programs Knowledge Organiser
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Robust Programs Knowledge Organiser

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This visually appealing knowledge organiser is a quick summary to recap how to produce robust programs. It can help pupils revise for end of unit tests or GCSE computer science exams by including small straightforward facts that can be learnt in minutes. A powerful revision aid that your students will love. What are you waiting for? Grab your copy now and together we can boost your pupil’s confidence in understanding how to create robust programs. WHAT IS INCLUDED? This PDF knowledge organiser includes the important facts and a separate PDF document includes revision tips and an exam style question including a possible answer. HOW CAN I USE IT? This resource makes an ideal homework task, can be used as part of a lesson or given to pupils to help them with their revision. WHAT DOES IT COVER? This knowledge organiser includes easy to digest facts on the following topics: Input sanitisation Validation checks Planning for contingencies Anticipating misuse Authentication Adding comments, indentation and using sensible variable names Iterative and final/terminal testing Syntax and logical errors Using a test table . Get your copy of this fantastic knowledge organiser now. You’ll wonder how you ever managed without it. Click here to see my other computer science knowledge organisers
Introduction to Python Programming Escape Room
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Introduction to Python Programming Escape Room

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This FREE escape room is a wonderful no-prep lesson your students will love to enhance their learning about creating their first text-based programs using Python. Created for year 8 students this escape room combines quizzes, puzzles and sound to test their understanding of important concepts in the introduction to Python programming unit. Absolutely no preparation, no printing and no specialist knowledge required by the teacher and have we mentioned that this escape room activity is absolutely free! What are you waiting for? You have nothing to lose so download it today, now in fact – before you forget! This escape room makes an ideal activity to use as: part of a cover lesson, an end of term activity or a fun homework task. . A fun, educational escape room game this is sure to be a memorable activity your students will adore. HOW DOES IT WORK? This is an activity for part of a lesson and will take approximately 35 to 45 minutes to complete. Ideally students would need headphones to make the most out of this activity, but it can be run without if necessary. Simply give the students the link to the online site (no sign up required) and away they go. Students can work individually or, if you prefer, they can work through this activity in pairs using computers located side by side. The teacher doesn’t need to do anything other than give the students the link to this online activity. All the puzzles and quizzes are self-contained with students getting feedback automatically on their progress. PLEASE NOTE: Students will need internet access in order to play this escape room game. HOW LONG DOES THE ACTIVITY LAST? It takes approximately 35 to 45 minutes to work through all the escape room challenges and makes an ideal end of unit activity to recap the skills they have learnt in the unit. Alternatively set the pupils the escape room as a fun homework task that requires no marking. Simply ask the students to send you a screenshot of the final screen to show they have completed the activity. WHAT IS INCLUDED? When you purchase this activity, you get a PDF document that contains a link to the online escape room. It also includes the answers so you can help pupils who may get into difficulty. What are you waiting for? Grab your copy of this FREE, exciting and educational escape room today to help them recap the skills they have learnt with Python programming. CLICK HERE TO SEE MY ACCOMPANYING PYTHON WORKSHEETS
Python Glossary
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Python Glossary

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In an attempt to make pupils slightly more self-sufficient, here is a 10 page PDF glossary of some key Python terms with a brief explanation of each. Ideal to have a few printed out and ready to give to pupils who need them. Can be used as part of the programming project resource bank.
Python Good Programming Habits
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Python Good Programming Habits

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A great lesson to consolidate basic programming skills whilst helping your pupils learn good programming habits. The totally FREE lesson teaches your students about following good programming habits. This this lesson involves students consolidating their previous programming skills using fun and interactive programming task cards, which are ideal for pupils who struggle with the basics or the syntax of the three basic programming constructs (sequence, selection and iteration). This high-energy activity asks pupils to create several programs in which they will be utilising the good programming habits they have been taught at the start of the lesson. Download this ready to use lesson now and become more confident in teaching programming to your pupils. It’s free so what have you got to lose? Please note: students should be familiar with basic input and print statements, using simple mathematical operators, if statements and iteration, although there is plenty of practice opportunities in this lesson. This ready to use lesson is suitable for KS3 and GCSE computer science pupils. It includes an attractive dyslexia friendly PowerPoint presentation that includes differentiated lesson objectives, a video and lots of practical programming practice. It also includes a comprehensive 2-page teacher’s lesson plan. This ready-to-use lesson is perfect for non-specialist teachers, newly qualified teachers and teachers who are teaching Python for the first time. Duration: 1 lesson In this lesson your students will learn about: Why comments are used by programmers How to add a comment to a single line of code How to block out larger sections of Python code using comments How empty lines can be used both in the code and in the output Re-enforces the importance of good variable names. . What are you waiting for? Take action straight away and download your FREE copy of this wonderful low-prep lesson today that will keep your pupils engaged and making progress. Click Here To See More Of My Great Python Lessons
Programming If Statements Task Cards
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Programming If Statements Task Cards

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Task cards that help your students’ confidence grow when learning programming! Have you ever felt your students were just not grasping the basics when it comes to programming? Sometimes all they need is a little bit more practice and repetition of the simple things before you move onto more complex tasks. With these FREE quick programming tasks cards you can easily do just that. 40 TASKS CARDS WHICH FOCUS ON IF STATEMENTS AND NOTHING ELSE! Created for use with multiple text-based programming languages such as Python, Visual Basic, C/C++, C#, Ruby and Small Basic. These fun challenges are perfect to allow your students to recap skills you have taught them previously to help transfer those skills into their long-term memory. Grab your copy of these FREE quick programming task cards now and give your pupils the boost they need and deserve. WHAT IS INCLUDED? There are 40 different tasks and 4 more blank cards so you can create your own additional tasks if you want. Colour and black/white versions are both included (using the same 40 tasks in each) to help you save on printing costs. If you are using the black and white version, you can print them onto coloured paper or card to add interest. WHAT PREPARATION IS REQUIRED? These tasks cards are so simple to prepare and once you have created them, you can use them time and time again. Print the pages you want to use. Colour and black/white versions are both included. If you want to reuse them, you can laminate the pages or print on card. Cut each page into 4 sections. . HOW CAN THEY BE USED? Once you have your pack of cards you can easily use them at any time you want. You can use them in so many ways… As a starter or plenary To give your pupils more practice during a lesson To give to quick finishers To help lower ability pupils reinforce the key skills . To use them you can either allocate particular cards to pupils or allow them to pick a random card from the deck themselves. Your students then create the program and can test it out on a classmate. The beauty of this activity is because all the pupils are working on different tasks their classmates will not know the answers and are often delighted by the silly and humorous responses they get from the computer. Once students have one program working correctly they can pick another card which keeps the entire class fully engaged allowing you to focus on helping the students who need your one-to-one help. An exciting and easy classroom activity to reinforce key programming skills. **What are you waiting for? Download these TOTALLY FREE task cards now and give your pupils an activity they will simply love. **
Christmas Bitmap Drawing Activity
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Christmas Bitmap Drawing Activity

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This FREE simple Christmas activity teaches pupils about how bitmap images are constructed. They need to convert the binary numbers into denary and then use them to create various images. They are shown the final image as well as the binary numbers used to create the bitmap image. Suitable for Year 7 or 8 as a fun Christmas lesson. Please note: the Excel spreadsheet is protected and only some cells are open for the pupils to type into.
KS3 Python SoW Outline
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KS3 Python SoW Outline

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This free document outlines the lessons that can be used to teach Python programming covering the national curriculum requirements for a text based programming language for key stage 3. It outlines the lessons and provides links to make your job easier when searching for a comprehensive, high-quality set of lessons. It also includes a link to an end of unit assessment.
INSET Day Bingo
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INSET Day Bingo

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A little something to help pass the time through the endless meetings of INSET day. Simply print it out and cross off the items as they undoubtedly occur.
Validation and verification in a robust program
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Validation and verification in a robust program

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Ever wondered what the exam boards mean by a robust program? Here is a working example of a robust program created in Python. It includes the Python program, an SQL database it links to along with a walkthrough PDF explaining the main points of the program. The program displays the following programming skills: Selection Iteration String manipulation Using logical and Boolean operators Creating and calling subprograms Passing variables between subprograms Validation Verification Writing to and reading from an external file Searching for data using SQL Good programming practice Please note: This is a robust program, however that does not make it indestructible :)
Hexadecimal Puzzles
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Hexadecimal Puzzles

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This free activity provides a hands-on, practical activity to help your pupils learn about binary to hexadecimal conversion and binary, denary, hex conversions. 2 different puzzles are provided in this resource which are simple to prepare and easy to include in your lessons. SIMPLE HEX PUZZLE In this puzzle pupils need to fit the triangles together so the matching edges are of equal value. One edge will contain a binary number and the other edge will have the corresponding hexadecimal value. Works well as an individual or paired activity. Includes the values from 1 to 15 (1 – F). NUMBER BASES PUZZLE In this puzzle pupils need to fit together squares so the edges match in value. Some are binary values, some are hexadecimal values and some are denary values. This is much harder than the simple hex puzzle and works well as a paired or group activity. Includes the values 0 to 255 (in denary). HOW TO PREPARE THE PUZZLES These are very easy to prepare and can be re-used with multiple classes. You need one printed page for each puzzle you want to use, for instance if you have 30 pupils and want them to work in pairs you will need 15 copies of the puzzle. Print on card or print on paper and laminate for longer durability. Cut into separate shapes along the straight edges and put each set in a separate envelope. Give one envelope to each pair of students and ask them to solve the puzzle. You may want to provide some scrap paper for your students to use to work out the answers, especially for the number bases puzzle. Please note this is a PDF file which cannot be edited. Download this FREE hexadecimal puzzle set today and add it to your teacher toolkit. You’ll be amazed at how effective this activity is at helping your pupils become more confident with converting between different number bases. You may also be interested in these wonderful hexadecimal lessons which include an editable copy of these same puzzles.
Welsh Computer Science Word Wall Display
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Welsh Computer Science Word Wall Display

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Getting your classroom ready for back to school? Here is a fully editable PowerPoint presentation that contains 60 common computer science words in Welsh and simple student-friendly definitions. They can be displayed as a permanent wall display or you can pick the words to display to compliment your current teaching goals. It is like having a computing dictionary on the walls of your classroom for the students to quickly refer to and can help with spellings of common computer science terminology as well as acting as a reminder of the meanings of computing terms. As it is fully editable you can add to and alter the definitions yourself to make a truly personalised learning wall display for your classes. These terms are suitable for KS3 computing and GCSE computer science classes. Each slide has been adjusted to print on A4 paper and it is recommended you print them in colour for maximum effect. The colours of the key terminology refer to the following categories: Blue – Programming and Algorithms Red – Networks Purple – Computer Systems Green – Cyber security Orange – Binary, Data and Logic With thanks to Dilwyn Owen for the kind translation into Welsh. You can download the English version of this resource from here: https://www.tes.com/teaching-resource/computer-science-word-wall-display-12168842