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Scratch Programming: Creating the Game PONG Guide
patricktomlin1989patricktomlin1989

Scratch Programming: Creating the Game PONG Guide

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1 lesson with a guide creating the game PONG in Scratch, there is a full teacher guide, all assets required for the game and even tasks for students to further extend their learning. A completed Scratch program is also included. I have even included adding a menu UI so you could navigate between ‘one player’ and ‘two player’ modes if you made both. Suitable for teaching early programming or for code clubs!
Level 3 BTEC IT - Unit 7: Mobile Applications Development (All Learning Aims) +Bonus
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 7: Mobile Applications Development (All Learning Aims) +Bonus

3 Resources
BTEC IT Level 3 -Unit 7:Mobile Applications Development (All Learning Aims) This bundle includes Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A Here is a complete resource for the Unit 7: Mobile Applications Development - Learning Aim A assignment. Included files show completed examples, a full scheme or work (planner), teacher PowerPoints for ‘types of mobile applications’, example introductions and scaffolding + more. BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development Complete with newly written unique assignment brief that has been authorised by Pearson and with PPT with tasks and solution for application. All Thunkable code screenshots with annotations with explanation to how it works. Screenshots from Thunkable are from an older version of Thunkable so your experience may differ slightly when using the Thunkable software. This resource also includes a guide in Thunkable to making a Quiz. Please be aware that I don’t regularly use Thunkable therefore I am not responsible for any update the website may go through or if they remove free access. These Thunkable related guides are fully working at the time of posting!
3. Key Stage 3 Python Challenges with Answers (Sheet 3)
patricktomlin1989patricktomlin1989

3. Key Stage 3 Python Challenges with Answers (Sheet 3)

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10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers. I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources. Alternatively, I bundle these resources together to give you a better price.
Level 3 BTEC Computing Unit 1: Principles of Computer Science - 124 Exam Questions and Ans
patricktomlin1989patricktomlin1989

Level 3 BTEC Computing Unit 1: Principles of Computer Science - 124 Exam Questions and Ans

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BTEC Level 3 National Computing Unit 1: Principles of Computer Science - 124 Exam Questions and Answers. The exam questions cover material from all learning aims from the following list. A1 Decomposition A2 Pattern Recognition A3 Pattern Genralisation and Abstraction A4 Algorithm Design B1 Structored English Pseudocode B2 Flowcharts Using Standard Symbols C1 Handling Data Within a Program C2 Arithmetic Operations C3 Built-In Functions C4 Validating Data C5 Control Structures C6 Data Structures C7 Common Standard Algorithms D1 Procedural Progamming D2 Object Orientated Programming D3 Event Driven Programming D4 Coding for the Web D5 Translation And each questions has the following headings for ease of use, “Context (if any)” “Question” “Marks” “Rubric” “Final Version” “Answer” These can be easily used in your lessons in preparation for the exam. Please see the SAMPLE image of the how the exam questions are presented.
Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A

(0)
Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A Here is a complete resource for the Unit 7: Mobile Applications Development - Learning Aim A assignment. Included files show completed examples, a full scheme or work (planner), teacher PowerPoints for ‘types of mobile applications’, example introductions and scaffolding + more.
4.	Key Stage 3 Computational Thinking (years 7-8) Lesson 4
patricktomlin1989patricktomlin1989

4. Key Stage 3 Computational Thinking (years 7-8) Lesson 4

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Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 4. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities. Bundle of resources can be purchased for an overall cheaper price.
Level 3 BTEC IT - Unit 17: 2D & 3D Digital  Graphics (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 17: 2D & 3D Digital Graphics (Learning Aim A)

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This learning resource for Level 3 BTEC IT - Unit 17: 2D & 3D Digital Graphics (Learning Aim A) includes teacher powerpoints for the following criteria which there are 6 of in total, each including set tasks for student to complete. These PowerPoints cover all of the material from learning aim A and include the following. A1 - Purpose of and legal requirements for digital graphics (1) A1 - Purpose of and legal requirements for digital graphics (2) A2 - Representation and applications of 2D and 3D digital graphics (1) A2 - Representation and applications of 2D and 3D digital graphics (2) A3 - Hardware and software tools for digital graphics A3 - Hardware and software tools principles Also included in this learning resource leagl quiz question sheets for students with teacher copies with the answers, digital graphics policy tasks, hardware & software selection activities as well as a complete writing frame for weaker students who need a more scaffolded approach.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 3)
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 3)

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Content Area 3: Moral and Ethical Issues Included in this resource are teacher led PowerPoints on the following criteria. The PowerPoints include all of the required theory for Content Area 3 and provide lots of examples to help explain the concepts to students. There is also kahoot style multiple choice questions included that can be used as quizzes for quick assessment for learning. 3.1 Moral and ethical issues ● acceptable use ● autonomous operation ● changes in societal norms and the behaviour of individuals ● changes in the culture within an organisation ● environmental issues ● globalisation ● inclusion and diversity ● monitoring of employees ● open source and Creative Commons ● the collection and use of data 3.2 Emerging trends and technologies ● unequal access to technology and/or digital services Internet of Things (IoT) ● Artificial Intelligence (AI), machine learning and deep learning ● Augmented Reality (AR) and Virtual Reality (VR). Also included are exam style questions for each topic area in the form of worksheets for students. There are also teacher copies that include the suggested answers for each worksheet. 18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning. 19/04/2024 - Updated: added a end of unit assessment that has questions covering elements from all of content area 3. This also includes a mark scheme and suggested answers.
Level 3 BTEC IT - Unit 16: Cloud Storage and Collaboration  (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 16: Cloud Storage and Collaboration (Learning Aim A)

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A complete resources and guide for the Level 3 BTEC IT - Unit 16: Cloud Storage and Collaboration (Learning Aim A). This includes teacher led PowerPoints for the all the learning aim A criteria including. A1 - Cloud computing in organisations A2 - Cloud computing models A3 - IT requirements of an organisation A4 - Impact of cloud services A5 - Legal requirements This also includes question sheets for learners, answer sheets for teachers for ease of marking. Also included are card matching games and sorting activies as well as a Assignment A Writing Frame for the first assignment learners must complete for learning aim A.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 4)
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 4)

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This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 4) Legislation and regulatory requirement includes all criteria and 8 teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria, some have been merged, as seen below. 4.1.1 Health and safety when working with computers 4.1.2 Data security and protection 4.1.3 Computer Misuse Act 4.1.4 Equality Act 4.1.5 Intellectual Property Act 4.1.67 Digital Technologies & Legislation 4.2.12 Guidelines and codes of conduct 4.2.345 Guidelines and codes of conduct (cont) As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers. 18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning. 19/04/2024 - Updated: added a end of unit assessment that has questions covering elements from all of content area 4. This also includes a mark scheme and suggested answers.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 6)Paper2
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 6)Paper2

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This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 6) Paper 2 - Data, includes all criteria and teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria; 6.1 Data and information in organisations 6.2 Data Formats 6.3 Data Systems 6.4 Data Management As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers. 23/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning. 23/04/2024 - Updated: added a end of unit assessment that covers all criteria from Content Area 6: Data. I have also added suggested answers for this criteria as well as a mark scheme.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 7)Paper2
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 7)Paper2

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This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 7) Paper 2 - Digital Environments, includes all criteria and teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria; 7.1 Physical Environments 7.2 Networks 7.3 Virtual environments 7.4 Cloud environments 7.5 Resilience of environment As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers. 26/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assessment for learning. One added for every plenary task for each lesson. 26/04/2024 - Updated: added a end of unit assessment that covers all criteria from Content Area 7: Digital Environments. I have also added suggested answers for this criteria.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 8)Paper2
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 8)Paper2

(0)
This resource for T Level Technical Qualification in Digital Production, Design and Development (Content Area 8) Paper 2 - Security, includes all criteria and teacher PowerPoints with information and examples, as well as quizzes and activities. They cover the following criteria; 8.1 Security Risks 8.2 Threat Mitigation As well as all of the above, also included in this resource are worksheets for students for each topic area with exam style questions for them to complete. There are also example answers to ease the process of marking for teachers. 29/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assessment for learning. One added for every plenary task for each lesson. 29/04/2024 - Updated: added a end of unit assessment that covers all criteria from Content Area 8: Security. I have also added suggested answers for this criteria. 29/04/2024 - added a bonus Activity Security Risk Assessment Game instructions. 30/04/2024 - added a practice paper on system vulnerabilities as well as a mark scheme and answers for teachers.
DIT COMPONENT 2: Collecting, Presenting and Interpreting Data Pearson Set Assignment June 2024
patricktomlin1989patricktomlin1989

DIT COMPONENT 2: Collecting, Presenting and Interpreting Data Pearson Set Assignment June 2024

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I have fully completed and gone over the Digital Information Technology COMPONENT 2: Collecting, Presenting and Interpreting Data Pearson Set Assignment June 2024 which has just finished. This is a great guide to help you complete the new released June 2024 paper. Great tool to assist the marking process so you can check and cross reference against the provided answers. Included is a fully completed Excel Spreadsheet with all completed tasks for 2A 2B and 2C as well as a complete ‘how to guide’ on PowerPoint. Fully completed examplar answers for tasks 1 and 3A and 3B, as well as a guide on responding well to task 1. 02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class. 07/05/2024 - Marking grids (updated) for answers 2A, 2B and 2C A completed marking grid to show you the best practice.