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Current Electricity 30 Task Cards KS3
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Current Electricity 30 Task Cards KS3

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Thirty task cards on current electricity for KS3 including: explaining current, voltage and resistance; circuits and symbols; conductors and insulators; series and parallel circuits; switches and lamps in series and parallel Ohms Law. Some cards are more challenging than others and many cards have several related tasks with varying degrees of difficultly. Answers are provided on an animated PowerPoint with one slide per task card so that the answers can also be easily photocopied. This makes self-assessment and peer assessment extremely easy. The current electricity module is available as money-saving bundles or individual topics. Plant and Animal Cells - Structure and Differences KS3 Cell Specialisation KS3 Plant and Animal Cells- Structure, Differences and Specialisation Boardgame KS3 Plant and Animal Cells, Structure and Differences KS3 - Fully Resourced Revision Lesson Specialised Cells KS3 - Fully Resourced Revision Lesson Plant and Animal Cells KS3 - 42 Question Card Sort Team Game Why not have a look at my shop? Elf Off the Shelf Resources
Forces - Smart Board or Computer Bingo for Pressure, Moments, Speed & Hooke's Law KS3
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Forces - Smart Board or Computer Bingo for Pressure, Moments, Speed & Hooke's Law KS3

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Smart board bingo includes questions on pressure, speed, moments and Hooke’s Law. A numbered question is generated randomly and, if that number is on their bingo card, students write in the answer. So much fun students don’t realise they are learning! Smart board bingo includes questions on: pressure: speed; moments; Hooke’s Law. What is Included Random question generator for smart board (interactive white board) – 43 questions 48 bingo cards Answers PowerPoint Suggested Lesson Plan Play bingo – students write the answers into the square on their bingo card which matches the question number in the smart board. Teacher uses photocopy of answer PowerPoint to check card of winners of lines and full house Pupils use answer PowerPoint to check their answers at end of game. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources
Current Electricity - KS3 Whole Module Revision Lesson
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Current Electricity - KS3 Whole Module Revision Lesson

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This lesson covers the whole KS3 current electricity module: Explaining current, voltage and resistance Explaining conductors and insulators Current, voltage, lamps and switches in series and parallel circuits Current and voltage varies with number of batteries Ohms Law What You Get Sheet for fact share activity Fact Sheet Smart Board Quiz - Question and answer PowerPoints Two worksheets – differentiated. Answer/mark scheme PowerPoint Sheet for pupils to record quiz answers Suggested lesson plan (one-page flow chart) Lesson structure With the question version of the quiz on the interactive whiteboard, pupils write their answers on their recording sheet. This quiz has a built-in timer for each question but the teacher has control of movement between slides to move from question to question. The answer version of the quiz is then put on the IWB and pupils mark their answers. This version also shows the questions so it is easy for the teacher to go through any explanations necessary. The facts on the fact sheet are mapped to the question numbers in the quiz. Pupils now match and colour on the fact sheet, the numbers of the questions they had wrong on the pupil recording sheet. They then have, to take away with them, a clear and permanent record of facts to be learned. Pupils then tackle the worksheet which is differentiated over two versions. Finally pupils use the answer/mark scheme PowerPoint to either self-assess or peer assess their answers to the worksheet. The module is available as money-saving bundles or individual topics. Intro to Current Electricity 1 Intro to Current Electricity 2 Intro to Current Electricity 3 Intro to Current Electricity 4 Current Electricity KS3 – The Complete Module
Current Electricity Smart Board or Computer Bingo KS3
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Current Electricity Smart Board or Computer Bingo KS3

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If the number of a question on the smart board matches a number on their bingo card, the student writes the answer to the question in that square. Questions include: What are current, voltage and resistance Conductors and insulators Circuits and symbols Lamps in series and parallel circuits Current in series and parallel circuits Voltage in series and parallel The relationship between the number of batteries and current The relationship between the number of batteries and Voltage Adding lamps Switches in series and parallel circuits Ohms Law What is Included Random question generator for smart board (interactive white board) – 54 questions Electricity fact sheet 48 bingo cards Answers PowerPoint Suggested Lesson Plan Students have some time to review the fact sheet either independently or with teacher. Play bingo – students write the answers into the square on their bingo card which matches the question number in the smart board. Teacher uses Word hard copy of answers to check card of winners of lines and full house Pupils use answer PowerPoint to check their answers at end of game. The current electricity module is available as money-saving bundles or individual topics. Intro to Current Electricity 1 Intro to Current Electricity 2 Intro to Current Electricity 3 Intro to Current Electricity 4 Current Electricity KS3 – The Complete Module Elf Off the Shelf Shop
Forces Smart Board or Computer Bingo KS3
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Forces Smart Board or Computer Bingo KS3

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Smart board bingo includes questions the units and measurement of forces, mass and weight, friction, air resistance and balanced and unbalanced forces. A numbered question is generated randomly and, if that number is on their bingo card, students write in the answer. So much fun students don’t realise they are learning! Smart board bingo includes questions on: definition, units and measurement of forces; mass and weight; friction; air resistance; balanced and unbalanced forces. What is Included Random question generator for smart board (interactive white board) – 54 questions 48 bingo cards Answers PowerPoint Suggested Lesson Plan Play bingo – students write the answers into the square on their bingo card which matches the question number in the smart board. Teacher uses photocopy of answer PowerPoint to check card of winners of lines and full house Pupils use answer PowerPoint to check their answers at end of game. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources
Christmas Team Quest - Science Quiz KS3
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Christmas Team Quest - Science Quiz KS3

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An ideal science activity for the end of the Christmas term which promotes not only the concept of teamwork but also individually contributing to the success of a team. There are 56 science and Christmas trivia questions in this animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. Team Rounds Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round. Each team will also have to solve the clues to identify a well - known phrase or saying. There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark. Individual Rounds Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged. This is an individual not a team round. Memory Test – questions on eleven objects which cross the screen then disappear. Memory Test – give coordinates of frogs which have moved around a pond. Finally, the ten - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes. Why not have a look at my shop? Elf Off the Shelf Shop
Forces - Pressure, Moments, Speed and  Hooke's Law Escape Room for KS3
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Forces - Pressure, Moments, Speed and Hooke's Law Escape Room for KS3

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Finish and reinforce a forces module or revisit it prior to exams with this innovative, enjoyable and challenging escape room lesson which includes: pressure; moments; speed; Hooke’s Law Pupils have to work their way through the clues to find the code to a combination lock on the school exam paper store in which the school secretary has been accidentally locked. The pack contains: PowerPoint – scene setting and instructions (sound effects and built-in timer); crossword; word search; dominoes activity; worksheet; code breaker sheet; answer keys; lesson plan. If time is limited just the crossword, word search and domino can be used. The worksheet is the most challenging clue to solve and this can be omitted completely for less able classes. Both 3 and 4 number combination locks can be purchased very cheaply online or the teacher can pretend to phone the school office for the staff to attempt to release the secretary. All resources shown in these bundle are also available individually Forces Module 1 - Force, Weight & Mass, Friction, Balanced & Unba Forces Module 2 - Moments, Speed, Pressure & Hooke’s Law The Complete Forces Module ( Module 2 + Module 2) 7 Game Compendium for Module 1 6 Game Compendium for Module 2 Forces - 13 Game Compendium Lots more resources for forces at my shop? Elf Off the Shelf Resources
Light - Dispersion, White Light and Colour Filters - Fully Resourced Lesson Plus Find the Pair Game KS3
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Light - Dispersion, White Light and Colour Filters - Fully Resourced Lesson Plus Find the Pair Game KS3

2 Resources
A comprehensive and fully resourced lesson on white light, dispersion and color filters for middle school plus an enjoyable yet challenging find the pair game. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. What’s Covered The order of the seven colours of the spectrum Dispersion is the separation of white light into the seven different colors of the spectrum. During dispersion, red light is refracted the least and violet light the most. Dispersion is caused by the fact that each colour of light travels at a different speed in glass. Red, green and blue are primary light colors. Magenta, cyan and yellow are secondary light colors. Mixing two primary light colours gives a secondary light color. Mixing the three primary light colors gives white light. An object only reflects light the same color as itself and absorbs all the others Work out the color an object appears in different light color Lesson Animated PowerPoint for teaching with exit ticket quiz Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity (x2) Pinhole camera template Worksheet to support the PowerPoint (x3) Fact sheet (x3) Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 42 question and answer cards Teacher’s answer sheet. Instruction sheet For more high quality resources visit: Elf Off the Shelf Resources
Light - Lenses, the Eye, Pinhole Camera and Camera - Fully Resourced Lesson Plus Dominoes game
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Light - Lenses, the Eye, Pinhole Camera and Camera - Fully Resourced Lesson Plus Dominoes game

2 Resources
A comprehensive and fully resourced lesson on lenses including the eye, the pinhole camera and the camera for middle school plus an enjoyable yet challenging dominoes game with questions and statements on lenses, the eye, the pinhole camera and the camera instead of numbers. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. It is enjoyable and suitable for all abilities in that it can be played by simply matching the pictures but presents a challenge for those who are able to match a picture with another which means the same. What’s Covered Ray diagrams showing refraction in a concave and convex lens. Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. Draw ray diagrams and explain how the eye sees distant and close objects. Draw ray diagrams and explain how lenses are used to correct long and short sight. Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images Label a diagram of the camera and explain how a picture is taken. Explain the differences and similarities between the eye and the camera What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity (x2) Pinhole camera template Worksheet to support the PowerPoint (x3) Fact sheet (x3) Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 80 dominos Animated PowerPoint explaining the rules and how to play. For more high quality resources visit: Elf Off the Shelf Resources
Light - Lenses,  the Eye, Pinhole Camera and the Camera - Fully Resourced Lesson Plus Find the Pair Game
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Light - Lenses, the Eye, Pinhole Camera and the Camera - Fully Resourced Lesson Plus Find the Pair Game

2 Resources
A comprehensive and fully resourced lesson on lenses including the eye, the pinhole camera and the camera for middle school plus an enjoyable yet challenging find the pair game. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. What’s Covered Ray diagrams showing refraction in a concave and convex lens. Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. Draw ray diagrams and explain how the eye sees distant and close objects. Draw ray diagrams and explain how lenses are used to correct long and short sight. Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images Label a diagram of the camera and explain how a picture is taken. Explain the differences and similarities between the eye and the camera What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity (x2) Pinhole camera template Worksheet to support the PowerPoint (x3) Fact sheet (x3) Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 42 question and answer cards Teacher’s answer sheet. Instruction sheet For more high quality resources visit: Elf Off the Shelf Resources
Light - Lenses, the Eye, Pinhole Camera and Camera - Fully Resourced Lesson Plus Wildcard & Snap Games
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Light - Lenses, the Eye, Pinhole Camera and Camera - Fully Resourced Lesson Plus Wildcard & Snap Games

2 Resources
A comprehensive and fully resourced lesson on lenses including the eye, the pinhole camera and the camera for middle school plus a pack of cards for enjoyable and challenging games of lenses wildcard or snap. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. What’s Covered Ray diagrams showing refraction in a concave and convex lens. Convex lenses are used in magnifying glasses, telescopes and spectacles to correct long sight. Concave lenses are used in lasers, flashlights, peepholes and spectacles to correct short sight. Label the following structures on a diagram of the eye; retina; ciliary muscle; iris; pupil; lens; suspensory ligament; optic nerve. Draw ray diagrams and explain how the eye sees distant and close objects. Draw ray diagrams and explain how lenses are used to correct long and short sight. Draw diagrams and explain how the iris controls the size of the pupil and therefore the amount of light which enters the eye. Draw a ray diagram of the pinhole camera, know that the image is inverted sand diminished, moving the object closer enlarges the image and multiple pinholes produce multiple images Label a diagram of the camera and explain how a picture is taken. Explain the differences and similarities between the eye and the camera Lesson Animated PowerPoint for teaching with exit ticket quiz Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity (x2) Pinhole camera template Worksheet to support the PowerPoint (x3) Fact sheet (x3) Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 66 playing cards Animated PowerPoint with instructions for playing wildcard and snap For more high quality resources visit: Elf Off the Shelf Resources
Light - Reflection in a Plane Mirror - Fully Resourced Lesson Plus Dominoes Game
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Light - Reflection in a Plane Mirror - Fully Resourced Lesson Plus Dominoes Game

2 Resources
A comprehensive and fully resourced lesson on reflection in plane mirrors for middle school plus an enjoyable yet challenging dominoes game which students can either match or answer the question. What’s Covered Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Virtual experiment to prove i = r Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse reflection What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 80 dominos Animated PowerPoint explaining the rules and how to play. For more high quality resources visit: Elf Off the Shelf Resources
Light - Refraction - Fully Resourced Lesson Plus Find the Pair Game
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Light - Refraction - Fully Resourced Lesson Plus Find the Pair Game

2 Resources
A comprehensive and fully resourced lesson on refraction for middle school plus an enjoyable yet challenging game on reflection and refraction – a 42 question find the pair game. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. What’s Covered Lesson The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Complete ray diagrams showing refraction. Design an experiment and results table to investigate refraction through a semi - circular glass block Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth Game - The above plus: Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Virtual experiment to prove i = r Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse reflection What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 42 question and answer cards Teacher’s answer sheet. Instruction sheet For more high quality resources visit: Elf Off the Shelf Resources
Light - Reflection in a Plane Mirror - Fully Resourced Lesson Plus Find the Pair Game
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Light - Reflection in a Plane Mirror - Fully Resourced Lesson Plus Find the Pair Game

2 Resources
A comprehensive and fully resourced lesson on Reflection in Plane Mirrors for middle school plus an enjoyable yet challenging find the pair game. What’s Covered Transparent, translucent and opaque materials Luminous and non-luminous objects Labelling the incident and reflected rays, the angles of incidence and reflection, the normal and the point of incidence Virtual experiment to prove i = r Ray diagram showing how the eye sees an image in a plane mirror The image formed in a plane mirror is upright, virtual (appears to be formed behind the mirror) laterally inverted, the same size as the object and as far behind the mirror as the object is in front. Ray diagram showing how the eye sees an image in a periscope Specular and diffuse images Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 42 question and answer cards Teacher’s answer sheet. Instruction sheet For more high quality resources visit: Elf Off the Shelf Resources
Magnetism - Magnets and Electromagnets Fully Resourced Lesson Plus 42 Question Board Game - KS3
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Magnetism - Magnets and Electromagnets Fully Resourced Lesson Plus 42 Question Board Game - KS3

2 Resources
A comprehensive, fully resourced lesson on permanent magnets and electromagnets plus an enjoyable and challenging board game for up to six players a set. What’s Covered Magnetic materials can be made into magnets. Iron, cobalt and nickel and their alloys are magnetic materials. Unlike poles attract and like pole repel. There is an invisible magnetic field around a magnet made up of field lines. Draw the field lines around a bar magnet. The closer together the field lines the stronger the magnetic field. Draw the field lines around two bar magnets with like and unlike poles facing. There are more field lines around the poles where the magnetic field is strongest. The magnetic field strength gets less as distance from the magnet increases. Field lines point away from the south pole and towards the north pole of a magnet. When a magnetic material is made into a magnet, the randomly facing domains all line up to point in the same direction. The Earth acts as though there as a south-type pole at magnetic north and a north-type pole at magnetic south. Explain how an electric bell, a circuit breaker and a relay work What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Board Game Game board 42 Question cards with questions of varying difficulty Teacher answer sheet Instruction sheet. For more high quality resources visit: Elf Off the Shelf Resources
Magnetism - Magnets and Electromagnets Fully Resourced Lesson Plus Dominoes Game
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Magnetism - Magnets and Electromagnets Fully Resourced Lesson Plus Dominoes Game

2 Resources
A comprehensive and fully resourced lesson on magnets and electromagnets plus an enjoyable yet challenging dominoes game. What’s Covered Magnetic materials can be made into magnets. Iron, cobalt and nickel and their alloys are magnetic materials. Unlike poles attract and like pole repel. There is an invisible magnetic field around a magnet made up of field lines. Draw the field lines around a bar magnet. The closer together the field lines the stronger the magnetic field. Draw the field lines around two bar magnets with like and unlike poles facing. There are more field lines around the poles where the magnetic field is strongest. The magnetic field strength gets less as distance from the magnet increases. Field lines point away from the south pole and towards the north pole of a magnet. When a magnetic material is made into a magnet, the randomly facing domains all line up to point in the same direction. The Earth acts as though there as a south-type pole at magnetic north and a north-type pole at magnetic south. Explain how an electric bell, a circuit breaker and a relay work What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 90 dominos Animated PowerPoint explaining the rules and how to play. For more high quality resources visit: Elf Off the Shelf Resources
Back to School/End of Year Team Building Quiz 4 KS3
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Back to School/End of Year Team Building Quiz 4 KS3

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A fantastic back to school or end of year activity which is ideal for welcoming students back from lockdown and starting to rebuild community. It is a team activity which can easily be undertaken by students while meeting the requirements of social distancing and there is a reminder to so at the beginning of each team round. It is a 61 question, animated, interactive team quiz with built – in scoreboard for up to seven teams. All questions are pictorial and multiple choice. A wide range of general knowledge questions and tasks are included. As well as asking a question, a lot of slides also provide some interesting snippets about the topic so pupils are expanding their general knowledge as well as enjoying the activity. Topics include: geography history nature science music astrology astronomy flags of the world famous people famous landmarks current affairs Team Rounds Each team will attempt their general knowledge team round of three questions. The answer to each question must be decided by the whole team. If a wrong answer is given, the next question goes to the first hand up and, if correct, that person’s team get to try the rest of the round. Each team will also have to solve the clues to identify a well - known phrase or saying. There are four lightning rounds in which team members consult to try to identify a slowly revealed person or landmark. Memory Test – questions on the order and detail of eleven objects which cross the screen then disappear. Individual Rounds Four unscramble and identify rounds which consists of a picture which has been cut up and rearranged. Memory Test – give coordinates of fish which have moved around a pond. Finally, the fifteen - question individual bonus round. This round allows flexibility in terms of the time the quiz takes as not all the questions have to be attempted. The quiz therefore can last between 40 and 50 minutes. Full instructions are given on the PowerPoint itself. Why not have a look at my shop? Elf Off the Shelf Resources
Light - Refraction Explained - Fully Resourced Lesson Plus Dominoes Game KS3
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Light - Refraction Explained - Fully Resourced Lesson Plus Dominoes Game KS3

2 Resources
A comprehensive and fully resourced lesson on refraction plus an enjoyable yet challenging dominoes game on reflection and refraction which students can either match or answer the question. The teaching pack contains thirteen resources and it is intended that the teacher uses them to build their own unique lesson to take account of student ability and time available. Literacy, oracy, self-assessment and peer assessment are all built in to the resources. These features are clearly marked on the comprehensive one-page flow chart lesson plan which shows where the logical choices between resources can be made. There are three differentiated and engaging homeworks which can also be used as classwork if so desired. The game is closely related to the topic content and reinforces learning. It is enjoyable and suitable for all abilities in that it can be played by simply matching the pictures but presents a challenge for those who are able to match a picture with another which means the same. What’s Covered The more dense the medium the slower the speed of light. When light travels from a less dense medium to a more dense medium it is bent towards the normal. When light travels from a more dense medium to a less dense medium it is bent away from the normal. Light hitting a boundary at 900 is not refracted. Light is not refracted at a curved boundary. Complete ray diagrams showing refraction. Design an experiment and results table to investigate refraction through a semi - circular glass block Why lightning is seen before thunder is heard when a cloud discharges. Real and apparent depth. What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 100 dominoes Animated PowerPoint explaining the rules and how to play. More high quality resources available here. Elf Off the Shelf Resources
Magnetism - Magnets and Electromagnets Fully Resourced Lesson  Plus Wilcard and Snap Card Games - KS3
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Magnetism - Magnets and Electromagnets Fully Resourced Lesson Plus Wilcard and Snap Card Games - KS3

2 Resources
A comprehensive, fully resourced lesson on permanent magnets and electromagnets plus a pack of cards for playing enjoyable and challenging games of magnetism wildcard and snap. What’s Covered Magnetic materials can be made into magnets. Iron, cobalt and nickel and their alloys are magnetic materials. Unlike poles attract and like pole repel. There is an invisible magnetic field around a magnet made up of field lines. Draw the field lines around a bar magnet. The closer together the field lines the stronger the magnetic field. Draw the field lines around two bar magnets with like and unlike poles facing. There are more field lines around the poles where the magnetic field is strongest. The magnetic field strength gets less as distance from the magnet increases. Field lines point away from the south pole and towards the north pole of a magnet. When a magnetic material is made into a magnet, the randomly facing domains all line up to point in the same direction. The Earth acts as though there as a south-type pole at magnetic north and a north-type pole at magnetic south. Explain how an electric bell, a circuit breaker and a relay work What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources Game 66 playing cards Instruction PowerPoint For more high quality resources visit: Elf Off the Shelf Resources
Magnetism - Magnets and Electromagnets Fully Resourced Lesson plus Find the Pair Team Game
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Magnetism - Magnets and Electromagnets Fully Resourced Lesson plus Find the Pair Team Game

2 Resources
A comprehensive and fully resourced lesson on magnets and electromagnets plus an enjoyable yet challenging find the pair game. What’s Covered Magnetic materials can be made into magnets. Iron, cobalt and nickel and their alloys are magnetic materials. Unlike poles attract and like pole repel. There is an invisible magnetic field around a magnet made up of field lines. Draw the field lines around a bar magnet. The closer together the field lines the stronger the magnetic field. Draw the field lines around two bar magnets with like and unlike poles facing. There are more field lines around the poles where the magnetic field is strongest. The magnetic field strength gets less as distance from the magnet increases. Field lines point away from the south pole and towards the north pole of a magnet. When a magnetic material is made into a magnet, the randomly facing domains all line up to point in the same direction. The Earth acts as though there as a south-type pole at magnetic north and a north-type pole at magnetic south. Explain how an electric bell, a circuit breaker and a relay work What’s Included Lesson Animated PowerPoint for teaching with exit ticket quiz Answer/mark scheme PowerPoint Flip it (pupil writes questions to given answers) Anticipation Guides (combined starter and plenary) Foldable Cut and stick activity. Worksheet to support the PowerPoint Fact sheet Homework plus answers Fact share worksheet Pupil progress self-assessment checklist Exit Ticket Suggested lesson plan showing choices possible between resources. Game 42 question and answer cards Teacher’s answer sheet. Instruction sheet For more high quality resources visit: Elf Off the Shelf Resources