The “My Favourite Mistake” tool is a reflective teaching strategy used to boost learners’ self-esteem and confidence, emphasising that mistakes are a natural part of the learning journey. In this approach, mistakes are not viewed as mere errors but as valuable opportunities for growth and understanding. Incorporated at the end of a lesson, typically in the review section, this activity encourages learners to identify and reflect on their “favourite mistake” of the day. This mistake might be one that challenged them, prompted new learning, or brought an important insight into focus.
In practice, “My Favourite Mistake” invites students to choose one mistake they made during the lesson and reflect on why it stands out. They might answer questions such as:
Why did you find this mistake challenging?
What did you learn from this experience?
How will this shape your approach in future?
By identifying and analysing their mistakes, students learn to view errors as an expected and constructive part of learning, which fosters a growth mindset. This process not only deepens content understanding but also builds resilience, encouraging students to take risks and stay engaged without fear of failure.
Topic 12 Essential Words 3 Set A & B Game
“Football Essentials” reviews in the form of a competitive game the words taught in Essentials Words 3 Set A and B. Think of memory strategies for the words causing difficulty and keep playing until all the words are known.
Topic 11 Essential Words 2 Set A & B Game
“Rugby Line Up Essential Words” gives the player a chance to practise the words taught in Essential Words 2 Set A and B in a fun and competitive way. Keep playing the game and thinking of spelling strategies until all the words are known.
Topic 10 Multisensory Discrimination Of Vowel Digraphs Game
“The, The Horse And The Shepherd Race” requires the player to be able to discriminate between the sounds /ar/, /or/ and /er/. Visual discrimination is required for the reading process and auditory discrimination for the spelling process. Keep reviewing and playing the game until the spelling of /ar/, /or/ & /er/ words are known.
Topic 9 Multisensory Vowel Digraph /ER/ Game
“Hammer To Be The Winner” is a spelling game to practise the /er/ sound. Players need to be able to recognise the sound units in a word, blend, read and finally spell the word.
Topic 8 Multisensory Vowel Digraphs /OR/ Game
“Score On The Horse Race” is a spelling game to practise the basic /or/ words and also more difficult words including morning, report, inform, platform, record, forty, northern, sporty and score.
Topic 7 Multisensory Vowel Digraph /AR/ Game
“Sparks Start The Car” is aimed at reviewing sound units within a word. Players go round the board collecting the first sounds, the middle sound /ar/ and the final sound of the word. When the three sounds of the word have been collected the word is blended, read and then spelt. This game develops phonemic awareness, reading and spelling skills.
Topic 6 Assimilation Words Game
“Sprint Up The Missing Sound Ladders” is a game practising all the different sound units that make up an assimilation word. Players have to complete words by filling in the first, middle and end sound. Sound units are colour coded and word building skills are incorporated as are reading and spelling skills. Assimilation sounds reviewed are /mp/, /nt/, /nk/, /nd/, /ng/ and /nch/.
Topic 6 Multisensory Assimilation NCH Game
“Pinch A Bunch O Flowers For Lunch” is a word building game where players have to collect sound units to make /nch/ words. Each sound unit is colour coded to help with the reading and spelling of these /nch/ words. Some of the words included in the game are lunch, munch, crunch, punch, winch, drench and bench.
Topic 5 Multisensory Assimilation NG Game
Two games are included, firstly “How Long Is A Length Of String” which reinforces the /ng/ sound. The second game is “How Long Is A Length Of String & Drink” where players have to be able to discriminate between /nk/ and /ng/. Words are made using /ng/ and /nk/ and these then have to be written on one of two spelling sheets with the same sound.
Topic 4 Multisensory Assimilation ND Game
“Stand On Your Hands” is a game to reinforce the short vowel sounds and the assimilation /nd/ sound. Players need to be aware of the different sound units in a word and which vowel to use to make a correct word.
Topic 3 Multisensory Assimilation NK Game
“Who Knows Frank’s Bank Code” is a game working on decoding skills. Players have to convert symbols into sound units and then blend the sound units to make the word. Players have to read and then spell the word and so reinforcing the /nk/ sound.
Topic 2 Multisensory Assimilation NT game
“Rent A Plot For Your Tent” is a game to reinforce the reading and spelling of /nt/ words as in tent. The vowel is colour coded in red and players need to blend, read and spell the words. Examples of words covered in the game include rent, tent, went, hunt, sent, splint, hint, blunt and spent.
Topic 1 Multisensory Assimilation MP Game
“Dump In Five” is a game to practise and reinforce the sound units in words using /mp/, The game concentrates on word building, blending, reading and spelling skills.
Topic 12 Essential Words 1 Set E Worksheets
The final set of Level 1 essential words. The worksheets are designed so that the student takes control of their own learning. Memory and spelling strategies are taught and visual imagery is used to develop visualisation skills.
Topic 12 Essential Words 1 Set D Worksheets
A further twenty-four worksheets developing spelling skills. Concept cards, blending skills, mnemonics, visual imagery and repetition are all used to teach these twenty words.
Topic 12 Essential Words 1 Set C Worksheets
A further collection of twenty-seven multisensory worksheets covering another twenty words. Visual imagery is used to help with the spelling of the words along with other memory strategies. There is plenty of repetition to ensure retention of the spelling of the words.
Topic 12 Essential Words 1 Set B Worksheets
A collection of twenty-five multisensory worksheets teaching twenty more essential words. The emphasis is teaching strategies to help with the spelling of the words.
Topic 12 Essential Words 1 Set A Worksheets
A collection of twenty-seven worksheets covering twenty high frequency words. The worksheets are designed to incorporate the senses of seeing, hearing and doing. There is plenty of repetition and memory strategies are taught to help with the spelling of the words
Topic 12 Essential Words Leaping Frog Reading Activity
A reading activity to develop automatic recall of essential words needed to read fluently. Students gradually increase the number of words being read until there are 100 in total. The aim once the words are secure is to read all 100 in under 1 minute.