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GCSE Computer Science Starters for AQA 9-1 GCSE  8520
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GCSE Computer Science Starters for AQA 9-1 GCSE 8520

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Designed for GCSE Computer Science AQA 9-1 GCSE 8520 These starters are designed to take the effort out of planning. There are 23 different pictures. You can display the large image and ask the students their opinion about both the image and the topic in hand. The other slide is a cline around creating degrees of intensity - this is great for showing literacy in your lessons.
Data representation: Binary Trees
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Data representation: Binary Trees

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Teaching Computer Science This is a fantastic resource that students love! KS3 students love playing the game (iPad App optional) and seeing how computers actually store data. GCSE students get a view of how data is stored on computers, and A-level students learn about an essential part of computing. The resource comes with a presentation to run through with the students, and a free optional iPhone / iPad app (free with no adverts or tracking and small download size). You could get students to try the App in their own time at home, use iPads in school or just use the worksheets and Powerpoint resources to present a fantastic lesson. You pick which worksheets to run through, you have the tools for a great lesson and can pick the parts you want! Computer science lessons should be interesting, unexpected and fun. This lesson is all three. App link: https://itunes.apple.com/gb/app/20-questions/id1241872884?mt=8
iPhone presentation and lesson resources
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iPhone presentation and lesson resources

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Today the iPhone 11 has been launched by Apple at an event in California. But what do our students think of the pressure that comes with needing to have a new phone each and every year? What are the ethics around purchasing a new phone? What about the way that you are tempted to make inapp purchases on your phone? This resource is designed to help you! A series of great resources around the iPhone. Presentations: iPhoneHistory Worksheets: Timeline Timeline2 Ethics Microtransactions Activities: iPhonehigherlower Can be used in Computing / ICT Citizenship Tutor time Assemblies
Ethical and Legal debates for Pearson Edexcel GCSE in Computer Science
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Ethical and Legal debates for Pearson Edexcel GCSE in Computer Science

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A PowerPoint presentation with over 100 ethical and legal debates for the Pearson Edexcel GCSE in Computer Science. Helps learners study the following specification reference: 1.8 Ethical, legal, cultural and environmental concerns. How to investigate and discuss Computer Science technologies while considering: - ethical issues - legal issues - cultural issues environmental issues. privacy issues. Written by subject specialists, with in depth debates that are relevant to students. Content covers AI, automation, gaming, privacy, hacking, security, cloud services, piracy, copyright, algorithms, emerging technology, wearable technology and more! The pack includes a voting card that you may choose to use for students to vote, or students can move from one side of the room to another. A great resource that can be used for starters or plenaries, and can also become the basis of an entire lesson.
Abstraction resources for computing KS3
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Abstraction resources for computing KS3

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A fantastic set of resources. Abstraction is one of those topics where teachers may need a little extra help. Here are three resources that cut through what abstraction is and how students can really get to grips with this concept that is essential for computer science!
Ethics debates for AQA GCSE Computer Science 9-1 8520
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Ethics debates for AQA GCSE Computer Science 9-1 8520

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A PowerPoint presentation with over 100 ethical and legal debates for AQA Computer Science 9-1 (8520) Investigate and discuss Computer Science technologies while considering: ethical issues legal issues cultural issues environmental issues. privacy issues. Written by subject specialists, with in depth debates that are relevant to students. Content covers AI, automation, gaming, privacy, hacking, security, cloud services, piracy, copyright, algorithms, emerging technology, wearable technology and more! The pack includes a voting card that you may choose to use for students to vote, or students can move from one side of the room to another. A great resource that can be used for starters or plenaries, and can also become the basis of an entire lesson.