377Uploads
165k+Views
10k+Downloads
All resources
Reflection Questions for the end of the day
50 reflection questions / prompts for the end of the school day.
50 questions displayed on your choice of cards or strips.
Provided in black/white and colour.
UK and US spelling (only affected one word – favourite/favorite)
2 cards displayed on each page.
16 strips displayed on each page.
Included:
♦ 50 questions on cards - colour
♦ 50 questions on card – black and white
♦ 50 questions on strips - colour
♦ 50 questions on strips – black and white
♦ Additional cards/strips for US spelling
A variety of thought-provoking questions that encourage students to reflect on their day at school. Suitable for all age groups.
Examples:
♦ What are some ways that you could share your learning with your family and friends?
♦ If your teacher asked you to hand out a certificate today, who would you give it to? What would you write on it?
♦ What could you do tomorrow that might improve someone else’s day at school?
♦ What did you find challenging today? What did you do to manage the challenge?
♦ List 10 things about school that you appreciate.
♦ Did any activities today help you to understand things better than other activities you’ve tried?
♦ If you could have this day again, what would you do differently? What would you do the same?
♦ What school values did you show today? Give examples.
**********************************************************************
© Suzanne Welch Teaching Resources
Maori Alphabet - write and wipe cards
A comprehensive pack of cards for junior students to learn to write the Māori alphabet.
Many options available …. simply print the ones you would like for your classroom.
Designed to be laminated. Students ‘write and wipe’.
Great for a literacy centre / daily 5 activity.
The font:
The font used is the 'New Zealand Basic Script'. The letter shapes are identical to those recommended in the NZ Ministry of Education Handbook - ‘Teaching Handwriting’.
The font styles:
♦ regular
♦ outline
♦ dotty
The font colours:
♦ black
♦ light grey
The selection of cards:
♦ lower case alphabet
♦ upper case alphabet
♦ numbers 0-9
♦ upper and lower case alphabet, vowel macrons, numbers
’Start here’ dots:
You can select a card with or without a ‘start here’ dot on each letter/number.
This is available on: lower case alphabet, upper case alphabet, and number strips. It is not available for the cards that have both upper/lower case and numbers on it.
So much choice!:
With all of the variations listed above, you can select the appropriate alphabet cards for your students. For example, you might decide to print …. A lower case alphabet card in grey outline font with ‘start here’ dots. Or perhaps you need …. A number strip in black regular font to assist a student in maths. Whatever you need, it should be here.
All alphabet cards are A4 size and they have a coloured border.
The numbers are ‘strips’ with 3 on each A4 page.
Alphabet: a e i o u h k m n p r t w wh ng
**********************************************************************
© Suzanne Welch Teaching Resources
Handwriting Target Cards
Do you need some handwriting goals for your lessons? Well, here is a set of 12 ‘handwriting target’ cards.
Each card has a target board with a pencil/arrow hitting the centre. A word beginning with the letter ‘S’ is written next to it (eg size, slope, spacing, speed …). Fun and easy for your students to remember.
Included:
♦ 12 target cards (2 per page)
♦ teacher notes (brief outline of the 12 target words)
♦ visual prompts for assessment (targets and stars)
Great for:
♦ forming success criteria in handwriting lessons
♦ deciding individual goals in handwriting lessons
♦ as a wall display
A great reminder for what students need to do to earn a ‘pen licence’. For a great pen licence template, click here
The font used on the cards is ‘NZ Basic Script’. The letter shapes are the same as those recommended in the NZ Ministry of Education Handbook – ‘Teaching Handwriting’.
**********************************************************************
© Suzanne Welch Teaching Resources
New Zealand Alphabet Cards - Handwriting Letter Formation
A comprehensive pack of cards for junior students to learn to write the alphabet.
Many options available …. simply print the ones you would like for your classroom.
Designed to be laminated. Students ‘write and wipe’.
Great for a literacy centre / daily 5 activity.
The font:
The font used is the 'New Zealand Basic Script'. The letter shapes are identical to those recommended in the NZ Ministry of Education Handbook - ‘Teaching Handwriting’.
The font styles:
♦ regular
♦ outline
♦ dotty
Font colours:
♦ black
♦ light grey
The selection of cards:
♦ lower case alphabet
♦ upper case alphabet
♦ lower and upper case alphabet with numbers
♦ numbers 0-9
’Start here’ dots:
You can select a card with or without a ‘start here’ dot on each letter/number.
So much choice!
With all of the variations listed above, you can select the appropriate alphabet cards for your students. For example, you might decide to print …. A lower case alphabet card in grey outline font with ‘start here’ dots. Or perhaps you need …. A number strip in black regular font to assist a student in maths. What ever you need, it should be here.
All alphabet cards are A4 size and they have a coloured border.
The numbers are ‘strips’ with 3 on each A4 page.
**********************************************************************
© Suzanne Welch Teaching Resources
New Zealand Essential Spelling Words (Lists 1-4) - Handwriting Cards - Write and wipe
Great for a literacy centre activity – spelling and handwriting at the same time!
Cut and laminate the cards. Students ‘write and wipe’.
The font used is the 'New Zealand Basic Script'. The letter shapes are identical to those recommended in the NZ Ministry of Education Handbook - ‘Teaching Handwriting’.
The font is in ‘outline’ style.
4 cards per A4 page. Each card has the essential spelling list number in the top right hand corner.
1 letter words are written 3 times on the card.
2 letter words are written 2 times on the card.
All other words are written once on the card.
**********************************************************************
© Suzanne Welch Teaching Resources
Math - Ten Frame Train
A ten frame train that is suitable for using in your math lessons or having as a display on your classroom wall.
Included:
♦ Train engine
♦ Carriages - ten frames 0-10
♦ Carriages - ten frames 0-10 with numeral written at the top
1 engine/carriage per page.
**********************************************************************
© Suzanne Welch Teaching Resources
New Zealand Essential Spelling Words (Lists 1-8) - Individual Word Cards
NZ Essential Spelling Lists 1-8
Word Cards
Words written in ‘NZ Basic Script’ font.
List 8 – commonly misspelt words.
Each list has a different coloured border. These colours match the lists in my other Essential Spelling List Resource – 5 words on a card. Click here to view.
10 words on each A4 piece of paper.
**********************************************************************
© Suzanne Welch Teaching Resources
New Zealand Essential Spelling Words (Lists 1-8) - Board Game
New Zealand Essential Spelling Lists 1-7 (+ commonly misspelt words).
A fun board game to help your students learn their spelling words. The variety of boards will give them a sense of choice and will help to keep them motivated to play. The cute graphics are bound to appeal to both you and your students.
Included:
♦ 6 different game boards in 3 different styles (click on ‘preview’ above to see them all). All have a penguin theme.
♦ Word lists.
♦ Blank template to make up your own word lists (if necessary)
♦ Reference chart for students (homonym/homophone words that they will need to put in a sentence).
How to play:
A game for 2 or more players. Roll the dice and move your counter around the board. You will land on a coloured square. Another player will ask you to spell a word from that colour group from the essential spelling list that you are currently learning. You can spell the word out loud, or write it on a piece of paper. If you spell the word correctly, you receive one point. The winner is the player who reaches a predetermined number (eg 20 points), or whoever has the most points after an allocated time.
Your students can play this game with anyone! Players do not need to be playing against others on the same word list.
Great for daily 5, literacy centres, word study, early finishers, wet day games, etc.
This game can easily be adapted to any spelling words. You will just have to write them on the blank template that is provided. Easy!
Designed on A3 size paper.
**********************************************************************
© Suzanne Welch Teaching Resources
New Zealand Essential Spelling Words - 'Roll, Read, Write' activity
NZ Essential Spelling Words from Lists 1-8
An fun activity to practise spelling words.
How it works:
This activity can be done independently or in a group with others. Each person has one sheet of paper with words from the spelling list they are currently working on. Students take turns to roll the dice, read the word that matches the dice number, and write the word in the column underneath. There are 9 spaces under each word.
Students can either:
Roll - read - write
Or
Roll - read - cover - write
A blank template is also included, enabling you to customise the spelling words for your students.
The font used is ‘NZ Basic Script’. The letter shapes are the same as those recommended in the NZ Ministry of Education Handbook – ‘Teaching Handwriting’. This enables your students to work on their spelling and handwriting at the same time!
An option would be to laminate the page(s) and make it a ‘write and wipe’ activity.
The list number is written in the top right corner of each page.
Made on A4 paper.
(List 8 = commonly misspelt words).
**********************************************************************
© Suzanne Welch Teaching Resources
New Zealand Essential Spelling Words (Lists 1-4) - Word Searches
Eleven Word Searches for Lists 1-4 of the NZ Essential Spelling Words.
Included:
♦ 11 word searches in lower case letters
♦ 11 word searches in capital letters
♦ 11 Answer sheets
♦ Blank template – for your students to create their own word search
Features:
♦ 10 words per word search. Words written in alphabetical order.
♦ 10x10 grid.
♦ A space for your students to write their name. No more unclaimed work lying scattered on the floor!
♦ Lists 1 and 2 – words are written in one of three directions. Arrow symbols provided on each sheet.
♦ Lists 3 and 4 – words are written in one of eight directions. Arrow symbols provided on each sheet.
♦ Tick boxes next to the word lists to enable your students to complete another activity with these words once they’re finished the word search. Eg. turn the sheet over and write the words in a sentence. (The tick boxes mean the words are not crossed out and unreadable).
♦ Simple graphic included on each sheet.
♦ List number written on each sheet.
♦ Calibri font.
♦ Select the best format for your students – capital or lower case letters.
♦ Large A4 size. Still great when reduced to A5 size.
1 x List One
2 x List Two
3 x List Three
5 x List Four
**********************************************************************
© Suzanne Welch Teaching Resources
New Zealand Essential Spelling Words - Handwriting Copy Cards
Handwriting copy cards for the NZ essential spelling lists 1-8.
♦ 10 words per card.
♦ 4 cards per A4 page.
♦ 35 cards (plus one bonus card)
The font used is ‘NZ Basic Script’. The letter/number shapes are the same as those recommended in the NZ Ministry of Education Handbook – ‘Teaching Handwriting’.
Lists are 1-7 and list 8 is the ‘Commonly Misspelt Words’.
Each handwriting card has the list number in the top right corner.
A grey dashed line is used to indicate the half-way mark.
The 'bonus card' is the days of the week and the words 'yesterday, today, tomorrow'.
**********************************************************************
© Suzanne Welch Teaching Resources
Strategy Board Games for Critical Thinking
This is a set of 10 board games that work on STRATEGY rather than CHANCE.
The only equipment you need is counters/markers.
Provided in both colour and black/white.
Easy-to-follow instructions are written on the game boards.
All games are for 2 players.
These games develop skills such as:
♦ strategic thinking
♦ logical thinking
♦ spatial perception
♦ planning ahead
♦ social interaction (not played on a screen!)
Games:
♦ Spiralin’
♦ Slide it!
♦ Sandwich
♦ Choices
♦ Pretwa
♦ Block
♦ Len Choa
♦ Nine Holes
♦ Tapatan
♦ Nine Field Kono
Designed on A4 size paper.
**********************************************************************
© Suzanne Welch Teaching Resources
Math Basic Facts - 'Math Ninja' Challenge
A basic fact speed and accuracy challenge.
5 different levels. 100 questions per level. Complete it in the time allocation with 100% accuracy to pass the level.
Five Levels:
1) Addition – using single digit numbers
2) Subtraction – facts to 20
3) Multiplication – 0x0 to 12x12
4) Division – same facts as multiplication
5) Mixture – mixture of levels 1 – 4
Suggested Use:
Students are given a certain allocation of time to achieve the completion of 100 facts with 100% accuracy. If they do this, they pass that level and move on to the next level. I would operate this challenge once a week, but it’s up to you. You select the time, depending on the ability of your students. Answer sheets are provided for self or buddy marking. Hand out certificates to recognise achievement.
Included:
♦ Question sheets (one for each level)
♦ Answer sheets
♦ Student recording sheets
♦ Teacher tracking sheet
♦ Certificates (colour and black/white)
♦ Wall display templates
**********************************************************************
© Suzanne Welch Teaching Resources
Multiplication Game - 4 in a row
A great game to reinforce multiplication facts (x1 to x12)
A game for 2 players.
Equipment needed: one dice, counters.
How to play:
Players take alternate turns. Player A rolls one dice and looks down the column that is the same number as the dice. He/She selects a question and answers it out loud. Player B checks that the answer is correct. Player A places a counter on that square. The first player to get 4 counters in a row is the winner. The row may be horizontal, vertical or diagonal.
The instructions are written at the base of each game board.
Game Boards:
x 1
x 2
x 3
x 4
x 5
x 6
x 7
x 8
x 9
x 10
x 11
x 12
mixture of x2 x5 x10
The facts on each board range from x0 to x12.
Choice of colour:
♦ 2 tone coloured boards
♦ single coloured boards
♦ black and white boards
Made on A4 sized paper.
**********************************************************************
© Suzanne Welch Teaching Resources
Number Identification 1-100 - 'Park the Car' activity
This is a great hands-on activity for students (particularly boys) to practise their number identification to 100. Students ‘drive’ their toy car and park it in the correct space.
Activity examples:
♦ Park your car on number ____.
♦ Park your car on a number that is one more than ____.
♦ Park your car on a number that is one less than ___.
♦ Park your car on a number that is bigger/smaller than ____.
♦ Park your car on an odd/even number.
♦ Park your car on a number that is between ____ and _____.
♦ Park your car on the answer to this question ______ . (eg 5+2)
33 different car park templates are provided.
Types of car parks include:
♦ numbers 0-9
♦ numbers 1-10
♦ numbers 11-20
♦ odd and even numbers 1-20
♦ decade numbers (10-19, 20-29, 30-39, etc)
♦ -teen and -ty numbers (eg 17 and 70)
♦ tens (10, 20, 30, 40, etc)
♦ mixture of numbers between 1-50
♦ mixture of numbers between 50-99
♦ mixture of numbers between 1-99
♦ double digits (eg 22, 33, 44, 55, etc)
♦ words (one – ten and eleven – twenty)
♦ count the dots (1-10)
♦ ten frames (1-10)
♦ tally marks (1-10)
A car park for ‘hundreds’ is also included (100, 200, 300, 400 etc).
* The font used is ‘NZ Basic Script’.
* Car parks are provided in both grey and white (see images in PREVIEW).
* Blank Templates are provided for you to make up your own number car parks.
* You will need to provide your own toy cars, however there are some included that you can print, cut and laminate if necessary.
* More than one car park can be lined up to provide an extra challenge for your students.
**********************************************************************
© Suzanne Welch Teaching Resources
Multiplication Board Game - 4 in a row (robot)
A fun multiplication board game to reinforce knowledge of facts.
Great as a math rotation activity, follow-up activity, early finisher task, etc.
Included:
♦ 12 black/white game boards (x1 – x12)
♦ 12 colour game boards (x1 – x12)
♦ 2 bonus activity sheets – multiplication grids
Refer to the images above to see examples.
How to Play:
A game for 2 players. Player A rolls the dice and multiplies the number with the game board number (whatever is written in the robot’s feet). Player A finds that number on the game board and covers it with one of their counters. Players can only cover one number each time. Player B then has a turn. The first player to get 4 of their counters in a row is the winner. The row may be vertical, horizontal or diagonal.
Equipment Needed:
♦ one game board
♦ some counters (different colour to your opponent)
♦ one 10-sided dice (numbered 1-10)
If you don’t have any 10-sided dice:
If you don’t have any 10-sided dice, you can write 1-10 on some counters/card and place them in a container. Simply ‘pull a number out of the hat’ when it is your turn. Alternatively, you could use the Ace-10 in a pack of playing cards. Give them a good shuffle and turn one card over when it is your turn.
**********************************************************************
© Suzanne Welch Teaching Resources
Multiplication Game - 4 in a row (alien theme)
A fun multiplication game that reinforces knowledge of the 1x1 to 9x9 facts.
Included:
♦ 4 game boards (numbers are arranged differently on each board)
♦ Instructions
♦ Multiplication grid (to support lower ability students)
Provided in colour and black/white.
How to Play:
Player A starts by placing a marker under (or on) two of the alien numbers at the bottom of the game board. Player A multiplies these two numbers together and covers that answer on the board with one of their counters. Player B moves one of the markers to a new number. Player B multiplies these two numbers together and covers that answer on the board with one of their counters. Play continues in this way, with players taking alternate turns and moving only one of the markers each time. If a player moves a marker to make a multiplication question where the answer is already covered, they lose their turn. The winner is the player who makes a row of 4 with their counters. The row may be horizontal, diagonal or vertical.
Number of players: 2
Equipment: counters and markers (The markers are used to show which two 'alien' numbers are being multiplied together. You could use counters, paper clips, little sticks, etc.)
**********************************************************************
© Suzanne Welch Teaching Resources
Anzac Day -'Battleshots' game
A super-fun game that your students will love! Particularly suitable for New Zealand and Australian classrooms that are looking for learning activities based around Anzac Day.
You’re in a trench above Anzac Cove. You receive a coded message from your Commander. Decipher the code and then prepare for battle against a classmate …
The game is based on the popular game of ‘Battleships’ but this game has an Anzac theme. Players give co-ordinates to destroy enemy targets in the area across from ‘No Man’s Land’.
Vocabulary used in this game will prompt further research to develop a deeper understanding of the time soldiers spent in Gallipoli (eg, bivvy, jam tin bomb, stores, field gun, trench, etc).
This resource contains 3 different levels of the code breaking task and the game templates. It will suit a range of abilities, allowing you to differentiate your student’s learning. I believe it suits students from approximately Year 4 upwards (age 8/9 yrs+).
Included:
♦ Pre-game codebreaking task – decipher the message that is written in Morse Code (3 different levels). Optional task (it doesn't affect the game).
♦ Game instructions
♦ Game templates (3 different levels)
♦ Post-game activity – write a Morse code message back to your Commander informing him of the outcome of the battle.
Math Learning Objective:
Geometry (position and orientation): Communicate and interpret location using grid references.
**********************************************************************
© Suzanne Welch Teaching Resources
Family of Facts / Fact Families - houses
Resources for teaching family of facts in math lessons.
Included:
♦ Addition/Subtraction – house and worksheet
♦ Multiplication/Division – house and worksheet
♦ Ice-cream craft and worksheet
The Houses:
The houses are provided in colour, grey, and black/white. Laminate the house and then use it as a teaching tool during lessons (write and wipe). Write 3 family numbers in the circles in the roof.
The Worksheets:
Two worksheets are provided. One with four houses and the other with 6 houses. Write 3 family numbers in the circles prior to photocopying.
The Ice-cream:
Create a 4-scoop ice-cream showing a family of facts.
**********************************************************************
© Suzanne Welch Teaching Resources
Multiplication and Division Wheels - lift the flap
Multiplication and Division wheels for the x1 to x12 facts.
A great ‘craftivity’ to help your students learn and practise the instant recall of their multiplication and division facts.
How to make:
♦ colour / decorate
♦ cut out the two wheels and along the dotted lines between the numbers
♦ glue the top and bottom wheels together (in the centre only)
♦ fold back the flaps
♦ write the answers under the flaps
♦ ready to use!
Two formats:
♦ with a robot graphic.
♦ plain so your students can decorate and personalise their own wheel.
Included:
♦ 12 multiplication wheels with a robot graphic.
♦ 12 multiplication wheels without a graphic.
♦ 12 division wheels with a robot graphic.
♦ 12 division wheels without a graphic.
♦ Instruction sheet.
Designed on A4 size paper.
The font used is ‘NZ Basic Script’. The number shapes are the same as those recommended in the NZ Ministry of Education Handbook – ‘Teaching Handwriting’.
**********************************************************************
© Suzanne Welch Teaching Resources