Head of Department at an Outstanding School. I was nominated as one of the top 50 teachers in the Global Teachers Prize. I am a Microsoft Innovative Expert Educator, a Microsoft Fellow and a Microsoft Certified Trainer working in a Google School. I received the Microsoft Award for innovation in ICT, Education Department Provincial Award for Best ICT Practice and Eduweek’s Best Classroom Practice.
Head of Department at an Outstanding School. I was nominated as one of the top 50 teachers in the Global Teachers Prize. I am a Microsoft Innovative Expert Educator, a Microsoft Fellow and a Microsoft Certified Trainer working in a Google School. I received the Microsoft Award for innovation in ICT, Education Department Provincial Award for Best ICT Practice and Eduweek’s Best Classroom Practice.
Functional Skills ICT Level 1 Finding information from the internet
These Functional Skills ICT units are ideal for students, non-specialist computing teachers, NQTs and any person that would like to learn how to use ICT effectively.
Each of these modules covers a topic required for Functional Skills ICT, but they can also be used as stand alone lessons to deliver a specific topic. These lessons are also great for cover as they do not require any knowledge and the students can watch the videos and follow at the same time.
Lesson outcome:
To be able to find information from the internet and send an email
This 1 hour lesson comprises of:
a complete Power Point with all teaching videos embedded ,
(This means that you do not need to know anything about ICT, the students can watch the videos on their own or you can watch it as a class.) and
sample completed files.
E Safety Unit Lesson 1
These Functional Skills ICT units are ideal for students, non-specialist computing teachers, NQTs and any person that would like to learn how to use ICT effectively.
Each of these lessons cover a specific topic for E safety for KS 2 / KS 3, but they can also be used as stand alone lessons to deliver a specific topic. These lessons are also great for cover and distance learning as the learners can do research and complete at their own pace.
Lesson outcome: Create an online e safety poster in a software of the learners choice.
This 1 hour lesson comprises of:
a teacher Power Point, keywords, a worksheet, and sample completed files.
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 16 page document.
Learning Objectives
You will understand how to:
Create a simple script that animates the sprite automatically
Create a script that allows the user to control the movement of the sprite using
the arrow keys
Combine the different scripts to work together on the same sprite
Make the sprite reverse direction
Edit the stage using the Paint Editor facility within Scratch
Make the sprite react to the background
Import a new sprite from the ones available within scratch
Create and edit new costumes for an existing sprite
Create a simple script that move the sprite automatically
Create variables to set the score and the countdown
Set a sprite to start in a certain position
Save your work
Scratch 1.4 Lesson 6 – co-ordinates, subroutines, variables and user input
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 12 page document.
Learning Objectives
You will understand how to:
Delete a sprite and import a new sprite
Draw using the pen feature of Scratch
Use the pen up and pen down feature
Change the colour of the pen
Set the position of the sprite using co-ordinates
Make a sprite appear and disappear using show and hide
Add variables to your program to change the direction of movement
Use the broadcast feature in Scratch to create subroutines
Use subroutines to saves code and make the program more efficient and
easier to edit
Enable user input to set the number of sides of each shape
Lesson 2 – Pac Man Style Game
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 12 page document.
Learning Objectives
You will understand how to:
• Delete, resize and draw new sprites
• Draw new costumes and use them to animate a sprite
• Control the movement of a sprite using arrow keys
• Design a maze on the stage
• Make sprites interact with the background by using colours
• Make sprites start in a pre-set starting position using co-ordinates
• Make objects disappear and reappear in a random position
• Create variables to set up scoring in the game
• Make an autonomous sprite chase the sprite controlled by the player
Using Scratch 1.4 Lesson 3 - Underwater Game
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 16 page document.
Learning Objectives
You will understand how to:
Import sprites
Edit costumes of sprites given in Scratch
Animate sprites using scripts
Control the movement of sprites using the arrow keys
Create scripts that move sprites around automatically
Create interaction between sprites
Use co-ordinates and random numbers to set start position of sprites
Use variables and scripts to allow scoring and countdown
Use backgrounds built into Scratch
Making autonomous sprites
Computer Science new curriculum
Python Version 3 with instructional videos sample
These python version 3 units are ideal for students, non-specialist computing teachers, NQTs and any person that would like to learn how to program using Python.
This course covers everything for both the AQA and the OCR awarding bodies.
GCSE (9-1) in Computer Science
This is the sample lesson for each of the Python Version 3 units.
Please look at the completed other lessons that I have created by clicking on my name!
Each unit comprises of:
The lesson plan,
a complete Power Point with all teaching videos embedded ,
(This means that you do not need to know anything about Python, the students can watch the videos on their own or you can watch it as a class.),
differentiated exercises,
and the completed python files. (These are in a zip format)
Download all the files into the same folder and run Python Input Output Power Point.
Scratch 1.4 Lesson 4 – Monkey Game
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 8 page document.
Learning Objectives:
You will understand:
The following key terms – variable, operator, IF..Else…repeat until
How to give the user instructions at the beginning of the game
How to use broadcast to start the game
GREATER THAN and LESS THAN symbols
BOOLEAN LOGIC as it applies to combining conditions necessary for game
outcomes.
Combine different conditions using If…Else.. to govern the game outcome
How to animate a sprite using costumes
How to control the movement of a sprite using arrow keys
How to design a maze on the stage
How to make sprites interact with the background by using colours
The range of coordinates available on the stage in Scratch
How to make sprites start in a pre-set starting position using co-ordinates
How to make objects to disappear and reappear in a random position
Scratch 1.4 Lesson 5 - Creating Graphics
This is a manual for the students to follow.
Very little input required from the teacher, as all instructions with pictures for assistance are included in this 14 page document.
Learning Objectives
You will understand how to:
Delete a sprite and import a new sprite
Draw using the pen feature of scratch
Use the pen up and pen down feature
Change the colour of the pen
Set the position of the sprite using co-ordinates
Make a sprite appear and disappear using show and hide
Use the repeat function in Scratch
Use the broadcast feature in Scratch
Create simple subroutines
Microsoft Excel Worksheet Exercise 1
These basic spreadsheet units are ideal for students, non-specialist computing teachers, NQTs and any person that would like to learn how to use Excel / spreadsheets. These worksheets cover the basics and are ideal for KS2 /3
This worksheet is designed for independent study by students. There are instructions for the students, a Microsoft Excel template for the students to work on, as well as a completed Excel document so that the teacher can show / compare what they have done.
**Learning Objectives **
Understand how to enter text, numbers and formula
Understand how to use the fill handle to replicate formula
Understand the AutoSum feature
Understand how to use currency formatting
Understand how to include your name and the date in the footer
Understand how to use page setup to properly format your work
Understand how to copy the spread sheet
Understand how to show the formulas in formula view
Please have a look at https://www.tes.com/teaching-resources/shop/wsparrow
to see other resources.
Python Version 3: Reserved words
This is a high resolution poster that shows the various reserved words in Python Version 3.
This is ideal as a poster on the wall or as a quick reference for the students.
The zip files contains the poster in both high resolution for a poster and a lower resolution to print in the students books or to place on the students drive.
Please have a look at
https://www.tes.com/teaching-resource/python-version-3-sample-11943102
for a sample of other Python teaching resources.
Microsoft Excel Worksheet Exercise 2
These basic spreadsheet units are ideal for students, non-specialist computing teachers, NQTs and any person that would like to learn how to use Excel / spreadsheets. These worksheets cover the basics and are ideal for KS2 /3
This worksheet is designed for independent study by students. There are instructions for the students, a Microsoft Excel template for the students to work on, as well as a completed Excel document so that the teacher can show / compare what they have done.
**Learning Objectives **
Understand how to enter text, numbers and formula
Understand using an absolute cell reference
Understand how to use the fill handle to replicate formula
Understand the AutoSum feature
Understand how to use currency formatting
Understand how to put name and date in the footer
Understand how to use page setup to properly format your work
Understand how to show formulas in formula view
Understand how to make a copy of a spread sheet
Understand the term variable
Understand how to model different outcomes by changing a variable in the spreadsheet
Please have a look at https://www.tes.com/teaching-resources/shop/wsparrow
to see other resources.
Microsoft Excel Worksheet Exercise 3
These basic spreadsheet units are ideal for students, non-specialist computing teachers, NQTs and any person that would like to learn how to use Excel / spreadsheets. These worksheets cover the basics and are ideal for KS2 /3
This worksheet is designed for independent study by students. There are instructions for the students, a Microsoft Excel template for the students to work on, as well as a completed Excel document so that the teacher can show / compare what they have done.
**Learning Objectives **
Enter text, numbers and formula
Use several absolute cell references
Use the fill handle to replicate formula
Use the AutoSum feature
Use currency formatting
Include your name and date in the footer
Use page setup to properly format your work
Copy the spread sheet
Show formulas in formula view
Model different outcomes by changing several different variables in the spreadsheet
Please have a look at https://www.tes.com/teaching-resources/shop/wsparrow
to see other resources.
Python Version 3: Colour Coding
This is a high resolution poster that shows the various colours and what they mean in Python Version 3.
This is ideal as a poster on the wall or as an A4 quick reference for the students.
The zip files contains the poster in both high resolution for a poster and a lower resolution to print in the students books.
Please have a look at
https://www.tes.com/teaching-resource/python-version-3-sample-11943102
for a sample of other Python resources.
Python Version 3: Variable rules
This is a high resolution poster that shows the various variable rules in Python Version 3.
This is ideal as a poster on the wall or as an A4 quick reference for the students.
The zip files contains the poster in both high resolution for a poster and a lower resolution to print in the students books.
Please have a look at
https://www.tes.com/teaching-resource/python-version-3-sample-11943102
for a sample of other Python teaching resources.
**Python Version 3: Variable, value and statements **
This is a high resolution poster that shows the Variable, value and statements in Python Version 3.
This is ideal as a poster on the wall or as a quick reference for the students.
The zip files contains the poster in both high resolution for a poster and a lower resolution to print in the students books or to place on the students drive.
Please have a look at
https://www.tes.com/teaching-resource/python-version-3-sample-11943102
for a sample of other Python teaching resources.