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Studio Emplay

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6 years experience in Singapore's public school education teaching art to a range of 12 to 18 year old(s). Frequently conducts adult learning art workshops as well as art teacher education workshops in Singapore

6 years experience in Singapore's public school education teaching art to a range of 12 to 18 year old(s). Frequently conducts adult learning art workshops as well as art teacher education workshops in Singapore
POKEMON Character Design Art Lesson Package [Connective]
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POKEMON Character Design Art Lesson Package [Connective]

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Have your students design and create their very own Pokemon! This lesson package is a 7 part, CONNECTED lesson package that introduces drawing, design, creativity as well as basic IT skills. Includes a maker’s answers and videos that will guide teaching and learning every step of the way! (Click on Preview to see a visual breakdown) Package includes : 7 x worksheets 6 x Video guides (for every part of the lesson except dice randomisation) 1 x maker’s answers 19 pages (includes a detailed breakdown for the teacher on what is to be encouraged in each lesson) 1 x Presentation slides 14 slides (focused on the history and a guide through the lesson package) 1 x Stimuli Lists (collection of photographs for ease of teaching!) 6 x Pokemon Card Templates (readied to go templates for students to work on!) **-Lesson Structure - Part 0: History of Pokemon Introduces the maker and origins of Pokemon creation and design. Part 1: Breaking it down Students learn to break down complex pokemons into basic shapes. This doodling skill is important in helping them “plan” for their drawings and achieve greater confidence Part 2: Building it up -Students learn to imagine Pokemon(s) out of basic shapes. It exercises their creativity as they move forward in the design Part 3: Dice Randomiser A fun dice activity that determines the boundaries of which they have to design in Part 4: Stimuli Possibilities Using various stimuli to trigger design thinking, students learn to combine and investigate the possibilities of their designs Part 5: Against Fixation Challenging them further, students are tasked to run their design against a set of instructions that will push that design process further! Part 6: Refining the drawing Teaching basic drawing and colouring skills to build an aesthetic look to the design Part 7: IT Skills Teaching basic IT skills in powerpoint so students can create their very own Pokemon card! All Pokemon graphics were recreated by the maker to help only in the lesson package. All rights reserved still belongs to the Pokemon Brand All images used were also obtained under a license for reuse, but the links to all images have also been included in the package