Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
A simple interactive maths game, designed in Powerpoint to support the development of subitizing skills in EYFS. Ideal for sharing on the interactive whiteboard as part of whole class teaching and learning. Great as a mental warm up / starter activity. Children are presented with 1 to 5 hearts in a variety of different arrangements. Children are encouraged to subitize (instantly say the number of hearts without counting) and click on the matching number. Fifteen different arrangments are shared in the slides. At the end of the slides 12 smaller flash cards showing different arrangements for 5 are shown to explore different ways of arranging the hearts. This leads to an exploratory activity during independent learning where children can investigate all the different ways of arranging 5 chocolate hearts in a box with nine spaces.
A simple IWB maths game, designed in Powerpoint to support early number recognition and counting skills with a Curling event Winter Olympic theme. Children count the number of curling stones in the ten-frame and click the matching numeral on the number track. An ideal activity to support early counting skills. This IWB maths game can be easily be adapted to include other arrangements of curling stones in the ten-frame that you wish.
A simple IWB maths game, designed in Powerpoint to support teaching and learning of early number skills. Children say how many coins are presented in the ten-frame and add more. Children click the matching numeral on the number track. All amounts of coins from 1 to 10 are presented in the slides. This resource is easily adapted to show different arrangements of the coins, if you wish.
This resource also includes ten-frame showing 1-10 coins in different arrangements. These are ideal to print off, laminate and can be used during independent learning activities to explore cardinality and adding one more.
If you enjoy using this Maths game please give us a positive review. You may also wish to join our growing online community on Twitter at @Eyfsgames to hear all about our latest games. Post a positive review in the next six months and we will send you any game of your choice to say thanks for all your support.
A simple maths game, designed Powerpoint to support children’s knowledge of number bonds to 10. Children count the Easter eggs and say how many more eggs would make 10. Children click on the matching numeral that would make 10. An ideal starter activity for whole class teaching about number bonds. A good visual method to build fluency with number pairs to 10 using a ten-frame.
A simple number ordering game, designed in Powerpoint that is ideal for sharing on the interactive whiteboard as part of whole class teaching and learning with an Easter theme. Children are presented with 3 numeral cards and have to determine whether the cards are correctly or incorrectly ordered. Children / teacher can click ‘yes’ or ‘no’ to show whether they think the three numerals are ordered correctly. Nine different numeral sequences are included. Please note that, the slides are easily editable to include sequences of 3 numerals beyond 10 if you wish to add greater challenge.
The Powerpoint also includes smaller numeral ordering cards (x7) ideal for supporting children with special educational needs.
A simple interactive (IWB) Maths game, designed in Powerpoint to support children’s early number skills using amounts from 1 to 20. Children subitize the the number of Easter Eggs presented in each of the tens frame. Children click on the matching symbolic number card from 1 to 20. This IWB maths game is ideal for developing early number skills and thinking about the composition of number from eleven to twenty. For example, 10 and 2 more makes 12. This game will work well as part of whole class teaching and learning or as part of a small adult led guided Maths group session.
Number amounts within 20 are presented in varying arrangements in the ten-frames. The content is easy to edit. 32 slides are included in the Maths game.
If you enjoy using this IWB Maths Game with your class please post a positive review. Join our growing online community on Twitter @Eyfsgames to hear more about latest games. Thank you for your support.
Pancake Day Numbers to 20 Ten-frame is a simple interactive Maths game, designed in Powerpoint to support the development of children’s early number skills within 20.
Children say how many pancakes they can see in the ten-frames and click on the matching number card to show how many pancakes altogether. This game is a super learning tool to extend number knowledge up to 20. And is easily adapted to suit your needs.
This resource also includes ten-frames templates showing amounts from 1 to 10 pancakes and matching number cards from 1 to 20, ideal for any independent learning activities.
If you enjoy using our game please leave us a positive review. You may also wish to join our growing online community on Twitter @Eyfsgames. Post a positive review in the next six months and we will send you any game of your choice to say thanks for your support.
A simple maths game, designed in Powerpoint that is ideal for sharing via the interactive whiteboard as a whole class maths starter. Children are presented with a ten-frame showing different amounts of farm animals from 1 to 10 and have to click the matching numeral on the number line.
Later on, this progresses to asking the children how many more animals would be needed to make 10. This activity reinforces children’s knowledge of number bonds using the ten-frames.
This Powerpoint includes ten-frames showing various farm animals from 1 to 10 and is easily editable. The ten-frames can be printed out and laminated as an independent follow up activity that can be used in a variety of different ways.
A simple interactive maths game, designed in Powerpoint to support number recognition and cardinality to 20. Ideal for modelling counting skills on the interactive whiteboard as part of whole class teaching, using a ten frame for number up to 20. Links well with WhiteRose Maths planning for Building 9 and 10 and 20 and Beyond. Children count the number of racing cars at the Grand Prix presented in the ten-frames. Amounts from 1 to 20 are displayed. Children identify and click on the matching number card to show how many cars are displayed in the ten-frame. Easily editable to suit your needs.
This Powerpoint also includes car racing ten-frames templates (cards from 1 to 10) that can be printed off and laminated to support independent learning activities.
A simple interactive maths game, designed in Powerpoint to support children’s understanding of number bonds to 10, with the theme of Pancake Day. Children count the number of pancakes presented in each ten-frame and click the matching numeral on the number track. This IWB game activity works well as part of whole class teaching and learning. Next, children are asked to say how many more pancakes would make 10 altogether. Children/teacher/TA click on the matching numeral on the number track to show how many more pancakes would make 10. The missing pancakes float in to the ten-frame and the number bond card is shown (for example, 3 and 7 make 10). All number bonds to 10 are presented in the slides.
This resources also includes ten-frame templates and number cards from 1 to 10 showing different arrangements of pancakes from 1 to 10. These cards are ideal for printing off, laminating and using as part of whole class provision to build children’s fluency with number bonds to 10.
A simple interactive IWB maths game, designed in Powerpoint showing how to make 10 pancakes in different ways. Children say how many pancakes they can see in the ten-frame and click the matching numeral on the number track from 1 to 10. Next, children click the matching numeral needed to make 10 pancakes altogether. An ideal way to practice counting on and number pairs to 10.
This resource also includes ten-frames showing pancakes from 1 to 10 that can be printed off and laminated to practise counting numbers to 10. These are great for follow up and small group activities during whole class maths provision.
If you enjoy using this game then please leave us a positive review. Join our growing online community on Twitter @Eyfsgames to hear about our latest games. Post a positive review in the next six weeks about any of our games / resources and we will send you any game of your choice to say thanks for your support.
A simple interactive maths game designed in PowerPoint to support the development of children’s early number skills.
Help Rudolf match the amount of cookies shown in each ten-frame with the correct number digit card. Ideal to introduce and reinforce using a ten-frame.
An easy to edit resource that includes 1-10 rudolf ten-frames and number digit cards for follow up activities during your continous provision. (43 slides in length)
If you enjoy using this ten-frame game to support teaching and learning in Maths please leave us a positive review. Many thanks.
This resource is ideal for use on the interactive whiteboard to develop perceptual and conceptual subisiting skills and for varied maths continuous learning provision within the classroom with an Easter theme. This resource presents varied assortments of Easter Eggs on each slide. Children view each slide and see if they can identify 5 eggs. How many different ways can they see five? For example, 1 red and 4 blue eggs makes 5; 2 yellow and 3 red eggs makes 5 etc…
The subitising Easter Egg cards can be printed off and laminated for various games in continuous provision and small group activities.
Game 1 - Find all the cards showing 5 eggs
Game 2 - Find two cards that make 5 altogether
Game 3 - Pick a card. Identify the amount and add one more egg to each card shown
Game 4 - Roll a die. Find the matching number of Easter eggs. The winner is the one who collects the most cards within a time limit. Roll a six have another try.
Game 5 - Pick a card. Double the amount of Easter eggs.
So many options with these cards to develop early number skills. If you enjoy using this resource then do leave us a positive review. Many thanks.
One Less Pirate Treasure is a simple interactive whiteboard Maths game designed in PowerPoint that develops children’s early number skills. Children are presented with various arrangements of pirate coins in the ten-frame and calculate one less. Children click on the correct number digit on the number track to reveal the correct answer. This game is 21 slides in length and easily editable.
This game also includes pirate treasure ten-frames that can be printed off and used in continuous provision.
If you enjoy using this game then please leave us a positive review. You might also like to join our growing on-line community on X
@EyfsGames
A FREE interactive Maths game designed in PowerPoint to support teaching and learning of doubling numbers within 20.
Children are invited to double each domino and “see the amount” and click on the matching number card.
Varying doubles are presented. (This game is 18 slides in length).
If you enjoy using this game to support teaching & learning then please leave us a positive review. You may also wish to follow us on Twitter @EyfsGames to hear about our latest FREE games. Many thanks.
A simple interactive maths game designed in PowerPoint to support children’s early mathematical skills.
Children are invited to say how many ladybirds they can see in the ten-frame and click on the matching numeral on the number track.
This game supports early symbolic number recognition. 1 to 36 slides in length.
If you enjoy using this game to develop children’s early mathematical skills please leave us a positive review. You may wish to follow us on Twitter @EyfsGames Many thanks.
A simple interactive whiteboard game designed in Powerpoint to develop early number comparison skills.
Children are presented with two 10-frames.
Children are invited to click on which 10-frame shows the most / fewest counters. (This game is 20 slides in length and easily editable).
An additional challenge can be added to this game - ask the children how many counters altogether? How many counters would we need to add / subtract to make the amounts in the 10-frame the same?
I f you enjoy using this game to develop early number skills then please leave us a positive review. Many thanks.
A simple IWB maths game designed in PowerPoint to develop early number skills. Children compare the amounts of pumpkins shown in each ten-frame.
This is a simple maths game to develop early mathematical vocabulary and understanding using the language of ‘fewer’ and ‘more’ pumpkins using a ten-frame.
Children are presented with two ten-frame on each slide. Children are invited to identify and click on the ten-frame showing the most or fewest pumpkins. (23 slides in length). Additional challenge can be added by inviting children to consider how many pumpkins would be needed to be added or taken away to make both ten-frames show the same number of pumpkins.
If you enjoy using this game to develop children’s early number skills then please leave us a positive review. Many thanks.
A simple FREE IWB maths game designed in PowerPoint to develop early number comparison skills.
Children are presented with varying amounts of fruit in each ten-frame. Children are invited to click on the ten-frame showing the most or fewest fruit. 23 slides in length.
This interactive game is ideal for developing mathematical language using ‘more’ and ‘fewer’. An additional challenge can be to ask the children how to make both frames show the same amount.
If you enjoy using this game then please leave us a positive review. Many thanks.
Help T-Rex find the domino that doesn’t belong.
Which domino is the odd one out?
This is a simple interactive maths game designed in PowerPoint to develop children’s early number skills. Children are presented with four dominoes (amounts within 10) and invited to click on the odd one out. This IWB maths game is ideal to develop children’s early subitising and fluency skills using amounts within ten.
The game is easy to edit and 22 slides in length.
If you enjoyed playing this game then please leave us positive review. Many thanks. Do follow us on Twitter @EyfsGames