I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.
I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.
This full lesson covers C1 Statistical Analysis and Interpretation of Primary/Secondary Research, including;
Data analysis/interpretation:
arithmetic mean, mode, median
range and interquartile range
standard deviation
time series
scatter diagrams and trends.
Interpretation of secondary research.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers C3 Value of the Information for Unit 22: Market Research. This lesson includes;
Limitations of the research:
o sufficiency
o accuracy
o bias
o subjectivity
o reliability of sample.
Recommend improvements to the process.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers C2 Presentation of Research Results for Unit 22: Market Research. The session includes;
• Reports, tables, graphs.
• Presentation of conclusions and recommendations.
• Awareness of audience type
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers D2 Techniques to Meet Skill Requirements for Unit 6: Principles of Management. The lesson includes;
• Recruitment.
• Upskilling/reskilling/training.
• Outsourcing.
• Changing job roles.
• Restructuring
This full lesson covers A1 Enterprise and Purpose for Unit 3: Enterprise and Entrepreneurship in eSports. The lesson covers;
• Different types of esports enterprises, including:
o playing: individual gamers, teams, shoutcaster, host, coaches, admin and referees
o product: managers, developers, broadcasters and producers
o analytics: analysts, coaches
o marketing: PR executives, sales and partnership managers, social media managers,
community managers, event managers
o management: agents, teams, individuals
o content: creators, publishers, journalists, streamers, distributors
o support: solicitors, statisticians, finance, player ancillary services, team logistics.
• Types of enterprise: start-up, lifestyle, social enterprise, franchise, internet only.
• Legal formats for enterprise: sole trader, partnership, limited partnership, private limited
company (Ltd), public limited company (PLC).
• Compliance: preventing fraud, law and regulations, intellectual property, copyright, HMRC.
• Purpose, e.g. to make a profit, survive, expand, maximise sales, provide a service,
being ethical, increase followers/users or increase brand awareness.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers A2 of Learning Aim A for Unit 3: Enterprise and Entrepreneurship in eSports. The lesson includes;
Entrepreneurship is the ability and motivation to:
o create, develop, organise, manage and grow a new enterprise, team or idea
o anticipate risks and uncertainty and show determination and bravery in the pursuit of
success and profit
o deal with all aspects of planning, running and growing an enterprise, e.g. finance,
marketing, legal aspects and production.
• Esports entrepreneurial skills, e.g. talented, experienced, aware of competition,
disciplined, persuasive, capacity to inspire others, good financial planning, team worker,
good communication, good work ethic, able to deal with pressure, self-confident,
aspirational, able to stand out, good work-life balance.
• Entrepreneurial behaviours, e.g. confident, positive, passionate, takes the initiative,
has self-belief, driven, adaptable, flexible, intuitive, imaginative, has a desire to succeed,
has a clear vision, focused, curious, has realistic expectations, resilient.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers The difference between technical, higher technical and professional occupations in health, healthcare science and science, as defined by the Institute for Apprenticeships and Technical Education for T Level Health, including;
technical: skilled occupations that a college leaver or an apprentice would be entering, typically requiring
qualifications at levels 2/3
• higher technical: require more knowledge and skills acquired through experience in the workplace or further
technical education, and typically require qualifications at levels 4/5
• professional: occupations where there is a clear career progression from higher technical occupations, as well
as occupations where a degree apprenticeship exists
This full lesson covers A2.1 The Diversity of Employers and Organisations Within the Healthcare Sector for T Level in Health, including;
NHS
• private healthcare
• private/non-profit organisations
• working environments: hospital, GP surgery, community setting, residential setting, service user’s home,
judicial care
This lesson, with companion case study activity, covers C4 of Unit 7: Business Decision Making. The lesson covers;
The 7Ps of the Marketing Mix
USP
Market segmentation
A large scale group task based on a case study
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This bundle covers Learning Aim C for Unit 7: Business Decision Making, including;
C1 - Types of research
C2 - Competitor Analysis
C3 - Trends
C4 - Marketing Plan
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson, with companion activity, covers D1 of Unit 7: Business Decision Making. Areas covered include;
Relevant industry regulation (Task)
Health and safety at work
Employment rights/law
Data protection
Consumer rights
Summative group research task
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers D2 of Unit 7: Business Decision Making. Topics covered include;
Quality control
Quality assurance
Benchmarking
Quality circles
Self-checking/inspection
ISO 9000
Total quality management (TQM)
Large scale group task to consolidate learning
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers E1 of Unit 7: Business Decision Making. Areas covered include;
Staff requirements for efficiency
Wages and salaries
Full and part time staff
Recruitment process
Training requirements
Training costs
In-house vs External training
The lesson includes links to external media and several tasks to engage learners.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This bundle covers Learning Aim D of Unit 7: Business Decision Making. The lessons contain links to external media and tasks to engage learners and bring theory to life.
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers E2 of Unit 7: Business Decision Making. Areas covered include;
Premises
Equipment needed
Vehicles
IT hardware and software
Suppliers and cost of equipment
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This bundle covers Learning Aim E of Unit 7: Business Decision Making. This includes;
E1 - Human Resources
E2 - Physical Resources
E3 - Financial Resources
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson covers E3 of Unit 7: Business Decision Making. Areas covered include;
Sources of finance
Start-up costs
Running costs
A case study group task to consolidate learning
Images removed for copywrite reasons, you will need to add your own images e.g. business logos.
This full lesson, with companion data set, covers F1 of Unit 7: Business Decision Making. The lesson explores the purpose of a sales forecast and learners must interpret an example of a sales forecast.
Learners must then progress to creating their own sales forecast using the data set provided. I have included the graphs within the slides for learners to check their work against. Learners mus then make recommendations to the owner of the business.
This full lesson covers F3 of Unit 7: Business Decision Making. Students will learn;
The purpose of break even
The information required to construct a break even chart
The break even formula
How to construct a break even chart step by step
How to interpret a break even chart
Advantages and disadvantages of break even
Limitations and business decision making
This lesson contains a set of practical tasks to engage learners and put learning into practice.