A complete lesson with two tasks
This lesson describes the history of the internet (ARPANET), the different between the internet and WWW. Students will practice an exam question based on the knowledge gained during the lesson.
When the first part is complete pupils will learn about the client-server model and then research the application of servers using leading questions on the board.
A guide intended to support the CIE 9626 A level IT syllabus but it can be used for any exam board.
The guide includes clear instructions and examples of code for every task so the student can follow it independently for fours lessons. The guide covers the following:
Variables
Alerts and prompts
Displaying outputs using bookmarks
Creating and calling functions
Functions to show and hide messages
Prompt and alert functions
Using operators where the student will create a guessing game
Conditional statements (if, else if and switch)
Loops
After each section pupils will complete a challenge such as creating a grade calculator.
A lesson where pupils learn the difference between bit rate and bit streaming. Pupils will complete a task discussing in detail bit rate and bit streaming and the purpose of on demand services.
How to make a navigation bar for your app
A clear guide that shows your students how to make a horizontal or vertical navigation bar on App Inventor using buttons and simple coding blocks.
The aim of this guide is that you can give it to your students and they can follow it through out the lesson independently.
A very simple and easy to follow guide showing students and teachers how to create buttons that link to social media in App Inventor. The guide can be followed by teachers to prepare a lesson or given directly to students so they can follow the steps independently.
A simple guide that you can get your students to work through independently. The guide will show pupils have to insert images into a place holder and the second part will show them how to make an app for taking a photo and sharing it on social media.
Use these guides to go from zero to hero in MIT App Inventor.
Instead of making games students can create more serious Apps that embed social media and maps.
Teachers can use to gain subject knowledge or give them to students to follow independently over 4 or 5 lessons.
Students will learn:
How to create a navigation bar with buttons
Create buttons that link to social media sites
Take an image and share it via whatsapp or facebook, twitter etc
Embed a map with a marker in their app
Guides can be bought separately or save 23% when purchasing the bundle.
A guide showing the basic skills for Synfig open source animation software, which can be used as a replacement for CC animate.
The guide teaches the skills on the syllabus for CIE A Level IT (9626) but can be used with any class.
Teachers can use this to practice the skills needed quickly for teaching or the guide can be given to students so they can follow it independently and complete the activities at the end of each section to cement their knowledge.
A simple and straight forward guide that shows students and teachers how embed maps in an app.
The guide demonstrates how to:
How to set a marker
Include information in the marker when it is clicked
Push a button to find the location of a set place on the map
The aim of the guide is to help teachers or give to students so they can work independently.
Working with Google Sheets and Forms create an App that builds a Database
An extensive guide that may take up to two lessons(22 pages of screen shot steps and text).
Using App inventor and google sheets your class can build an app where they will enter their name, after school club and day of the week they attend the club.
The data from the app will append live on the google sheet in front of their eyes.
The app is fairly complex to build so I would only recommend this with more able groups.
A quick and simple guide that teaches students how to make a simple barcode/QR code scanning App in 9 easy steps.
For the app to work you will need to have a Barcode Scanning App saved on your device and I have recommended one that works perfectly in the guide.
A budle of user guides that support some of the practical skills for paper 4 CIE A Level IT. The user guide are as follows:
Animation - Synfig - Setting canvas size, changing timeline settings from number of frames to seconds, inserting and editing text, importing images, animating images and text, fading in and out.
Vector Graphics - Inkscape - shapes and their options, fill and stroke options and grouping options.
JavaScripting - All the skills from the beginning. Arrays and variables, alerts and prompts, display and outputs, creating and calling functions, show and hide messages, prompts, operators, conditional statements, switch statements and loops.
Theory revision to support Paper 1 of the exam. The information has been put together from Teach-ict.com, ictlounge.com and BBC GCSE Bitesize.
The booklets are following the syllabus very closely, each section has practice exam questions and answers at the end.
Apologies if you may feel this has been cobbled together from various sites but my yr11´s had only supply teachers last year and this had to be put together very quickly.
As I produce more, more will be uploaded.
UPDATE: Booklets, 7,8, 9 and 10 now UPLOADED!
I have created a youtube channel with guidance on completing the practical exams
click here
https://www.youtube.com/results?search_query=ict+with+miss+price