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Simply Teach

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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
CS32: Basics of programming (Workbook)
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CS32: Basics of programming (Workbook)

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This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows: CS28 – Computational methods CS29 – Searching & Sorting algorithms CS30 – Writing algorithms CS31 – High-level languagres CS32 – Basics of programming CS33 – String manipulation CS34 – Selection CS35 – Counter-controlled iteration CS36 – Condition-controlled iteration CS37 – Subroutines CS38 – Data Structures CS39 – File handling Bonus workbook on advanced programming techniques. Each set includes a teacher and student version. The rest will be part of a bundle.
KS3 Computational Thinking booklet
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KS3 Computational Thinking booklet

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This booklet was used as an accelerated learning activity as an introduction to computational thinking and it covers: Abstraction Decomposition Writing algorithms Pathfinder algorithms. There is an answers booklet too.
GCSE Computer Science (9-1) Information and Revision resources
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GCSE Computer Science (9-1) Information and Revision resources

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In this pack you will find an SMS (Student Monitoring Sheet) which provides students with a checklist on what the key learning points are for this topic. Together with some exam questions to practice, model answers and mark schemes. The model answers are included as a separate document. The practice paper for this topic is also included with a mark scheme which is designed to be written in pupil speak and provide students with some insight to what the examiner is looking for. This is a FREE sample, it's worth having a look. If this is something you would like to invest in then please leave me some feedback and I can get back to you. The full package will include extras such as: MCQ's (Multiple Choice Quizzes) for each topic. Full scheme of work which correlates with the resources provided. Practice papers for each topic. Interim exams to internally monitor students progress every half term or termly and useful at a stage where sample papers are hard to come by.
Bumper Revision Guide - OCR GCSE CS: Unit 1
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Bumper Revision Guide - OCR GCSE CS: Unit 1

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This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
Cam Nats - R093 Sample
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Cam Nats - R093 Sample

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This is a sample from the R093 unit from the new Creative iMedia qualification. Each lesson will consist of the following Lesson PPT with objectives and starter/discussion based activities. Student workbook with answers Knowledge organisers that supplement student’s learning during the lesson. Knowledge capture which is used to review student’s learning each lesson. Enrichment folder which includes a combination of homework based activities and stretch tasks for the more able. Also attached in this sample is the first lesson written out in a SOW template with commentary. Full version due to be released in June along with R094.
GCSE Computer Science (9-1) Block 3 - Networks Bundle
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GCSE Computer Science (9-1) Block 3 - Networks Bundle

11 Resources
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
R081 - IM1: Audience and Purpose (Workbook)
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R081 - IM1: Audience and Purpose (Workbook)

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This is the first of 12 workbooks that cover the R081 specification in preparation for the examination. There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lock-down/closures.
R093 - Bumper revision guide - Section A SAMPLE
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R093 - Bumper revision guide - Section A SAMPLE

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A SAMPLE OF the full revision guide that includes up to 60 different types of low-stakes activities that covers the entire R093 specification is designed so students can revise through Section A style questions. An additional revision guide (Part B) to follow which focusses on topics in more depth and tailored towards the Section B style of the paper. Both guides come with an answer/teacher version. Full versions available on TES.
Introduction to Photoshop
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Introduction to Photoshop

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Step by step guide on how to use the core skills in Photoshop and should only act as an introduction. I’ve attached the relevant images too.
CS17 - Types of networks (Workbook)
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CS17 - Types of networks (Workbook)

(3)
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
Cambridge Technicals Digital Media - Unit 1 Bundle
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Cambridge Technicals Digital Media - Unit 1 Bundle

17 Resources
I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This bundles consists of the following topics: DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
Bumper revision guide - OCR GCSE Unit 1(Sample)
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Bumper revision guide - OCR GCSE Unit 1(Sample)

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This is a sample of an ultimate revision guide that can be used in preparation for the Unit 1 examination for OCR GCSE Computer Science. This sample pack includes 3 topics with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
WJEC GCSE Digital Technology - Sample
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WJEC GCSE Digital Technology - Sample

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This is a sample of from the new WJEC GCSE Digital Technology qualification due to start in September 2021. This sample pack includes: Full lesson with slides that include starter, objectives, keywords, new information and in-class activities. Workbook (Student version and Teacher version with answers) Knowledge capture for AFL purposes with answers Knowledge organisers Activities to supplement and support teaching of the workbooks
GCSE Computer Science (9-1) Memory - Information and resource pack.
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GCSE Computer Science (9-1) Memory - Information and resource pack.

(1)
Following on from the 1.1 series which is free to download on TES. Same structure as before. A PowerPoint presentation with all the key learning points, Could be useful for Y11 revision or as a flip learning task for students to learn new information. An SMS that provides them with a checklist of what they need to know, model answers and some practice questions with mark schemes all found within this SMS. Practice paper just for this topic to get them used to this situation with mark scheme provided. Model answers where students decide on which example gets the highest mark and why and many other useful bits and bobs...
CS2: Von Neumann Architecture (Workbook)
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CS2: Von Neumann Architecture (Workbook)

(1)
I’ve been working on creating a series of workbooks for GCSE Computer Science. I used a block based structure to plan the course and therefore the workbooks I’ve attached (in files) reflect that. Block 1 - Understanding the machine Block 2 - Computer hardware and software Block 3 - Networks Block 4 - Programming Block 5 - Issues surrounding the use of computer science technology. There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lock-down/closures.
CS1 - Boolean Logic (Workbook)
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CS1 - Boolean Logic (Workbook)

(1)
I’ve been working on creating a series of workbooks for GCSE Computer Science. I used a block based structure to plan the course and therefore the workbooks I’ve attached (in files) reflect that. Block 1 - Understanding the machine Block 2 - Computer hardware and software Block 3 - Networks Block 4 - Programming Block 5 - Issues surrounding the use of computer science technology. There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lock-down/closures.