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Wolsey Academy

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Wolsey Academy operates as a non-profit, with every penny we make going to one of our charity partners or into the Ipswich Initiative, funding good works across the town and county. Search for Wolsey Academy to see our website for more details and to purchase resources at a discount.

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Wolsey Academy operates as a non-profit, with every penny we make going to one of our charity partners or into the Ipswich Initiative, funding good works across the town and county. Search for Wolsey Academy to see our website for more details and to purchase resources at a discount.
Computer Science – Literacy/Guided Reading Task 7 -The Blockchain Future
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Computer Science – Literacy/Guided Reading Task 7 -The Blockchain Future

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 2 - Hidden Figures - NASA
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Computer Science – Literacy/Guided Reading Task 2 - Hidden Figures - NASA

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
How to make and edit pie charts in PowerPoint (EAL)
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How to make and edit pie charts in PowerPoint (EAL)

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ICT: Designed for low ability native English speakers or EAL students/International schools. First slide gives an overview with icons to depict the main tasks (Writing/watching/editing etc). Second slide gives the Learning Objectives and a Mix n Match Keywords activity (meant to be added to an EAL glossary in their books). Images are there to help with this task. Third section offers a model – WITH VIDEO SCREEN GRAB – showing how to make a chart and edit the data in PowerPoint. Fourth section gives sentence stems to allow students to write up a description of how to make edits in their books (so there’s evidence in their books of progress being made). Offers stretch tasks and EAL support throughout. Homework activity on last slide to consolidate this school in the following lesson.
Computer Science – Literacy/Guided Reading Task 14 - The Metaverse
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Computer Science – Literacy/Guided Reading Task 14 - The Metaverse

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 15 – Cyber Warfare
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Computer Science – Literacy/Guided Reading Task 15 – Cyber Warfare

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 6 - Society & The Internet
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Computer Science – Literacy/Guided Reading Task 6 - Society & The Internet

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 3 - Moore's Law
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Computer Science – Literacy/Guided Reading Task 3 - Moore's Law

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
ICT EAL - How to make and edit Column Charts on PPT
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ICT EAL - How to make and edit Column Charts on PPT

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ICT: Designed for low ability native English speakers or EAL students/International schools. First slide gives an overview with icons to depict the main tasks (Writing/watching/editing etc). Second slide gives the Learning Objectives and a Mix n Match Keywords activity (meant to be added to an EAL glossary in their books). Images are there to help with this task. Third section offers a model – WITH VIDEO SCREEN GRAB – showing how to make a chart and edit the data in PowerPoint. Fourth section gives sentence stems to allow students to write up a description what they have learnt in today’s lesson (so there’s evidence in their books of progress being made). Offers stretch tasks and EAL support throughout. Homework activity on last slide to consolidate this school in the following lesson.
Computer Science – Literacy/Guided Reading Task 16 – Chip War
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Computer Science – Literacy/Guided Reading Task 16 – Chip War

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 8 - Covid19 Track & Trace
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Computer Science – Literacy/Guided Reading Task 8 - Covid19 Track & Trace

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 9 - Quantum Computing
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Computer Science – Literacy/Guided Reading Task 9 - Quantum Computing

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 11 - Facial Recognition
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Computer Science – Literacy/Guided Reading Task 11 - Facial Recognition

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 12 - The Digital Divide
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Computer Science – Literacy/Guided Reading Task 12 - The Digital Divide

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 4 -Microsoft Windows & Paul Allen
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Computer Science – Literacy/Guided Reading Task 4 -Microsoft Windows & Paul Allen

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Computer Science – Literacy/Guided Reading Task 5 - The Game Boy
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Computer Science – Literacy/Guided Reading Task 5 - The Game Boy

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A Guided Reading Task from the set of 16 ‘Computer Science’ Guided Reading challenges used by Wolsey Academy. Each task involves reading an extract from a piece of computer science scholarship, creating a sub title for each paragraph and noting key points. It ends with a summarisation task. It allows students to engage with high end literature and developing not just their reading skills and subject specific vocabulary but engages them in contemporary issues and controversies. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. The 16 are as follows: GCHQ – A look at the beginnings of computing the Second World War, Alan Turing and Enigma. Hidden Figures – The African American women that contributed to the NASA Apollo program. Moore’s Law – the scientist who helped developed the microchip and his (prescient) prediction on their future development. Idea’s Man – Paul Allen, co-founder of Microsoft, on the impact of Windows Game Over – the development and origins of the Game Boy Society & The Internet – Positive and Negative Impacts The Blockchain Future – A look at the impact of blockchain Covid19 – A look at how technology and tracking apps helped (or hindered) in the fight against Covid19 Computing with Quantum Cats – An exploration of the nature of quantum computing SpaceX Starship – how space x are using computing to bring down the price of space travel Facial Reognition – how this technology promises to transform the world, for the better and for the worse. The Digital Divide – a deep study into the two tier world digitisation has created Artificial Intelligence – Wired’s top science writer gives an overview of the impact of AI The Metaverse – Billions are being poured into this technology by the Tech Giants – but what is it? They Tell Me This Is How The World Ends – Financial Times Book the Year 2021 – the threat posed by hacking and cyberthreats. Chip War – Financial Times Book of the Year 2022 – How microchips are at the centre of a new fight for superpower dominance Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps.
Blockchain - Introduction lesson, video and quiz - ICT Future Issues
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Blockchain - Introduction lesson, video and quiz - ICT Future Issues

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Teach your students about the issues that will shape their future! 5 lessons ideal to teach as part of any ICT ethics lesson, to begin or end an ICT module or as part of a wider social sciences/science study of future issues such as privacy, individual rights, cyber security, business, and economics. Aimed at High School students (11-18 years old) The topics are: Covid19 Track and Trace Blockchain Facial Recognition SpaceX Quantum Computing Each lessons contains, as a minimum: Numeracy and literacy challenge Context setting Link to bespoke teacher tutorial on the lesson. Visual explainers Activity challenges with stretch tasks Online Google Quiz to test understanding. Hope they help! Wolsey. You can access and download all the lessons for IGCSE Business Studies at Wolsey Academy (Google us). Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
Covid19 Track and Trace - Lesson, Teacher Tutorial and Quiz - ICT Future Issues
WolseyAcademyWolseyAcademy

Covid19 Track and Trace - Lesson, Teacher Tutorial and Quiz - ICT Future Issues

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Teach your students about the issues that will shape their future! 5 lessons ideal to teach as part of any ICT ethics lesson, to begin or end an ICT module or as part of a wider social sciences/science study of future issues such as privacy, individual rights, cyber security, business, and economics. Aimed at High School students (11-18 years old) The topics are: Covid19 Track and Trace Blockchain Facial Recognition SpaceX Quantum Computing Each lessons contains, as a minimum: Numeracy and literacy challenge Context setting Link to bespoke teacher tutorial on the lesson. Visual explainers Activity challenges with stretch tasks Online Google Quiz to test understanding. WolseyAcademy.com, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission.
The Computer Revolution - 17.Revision keyword flash cards and essay assessment.
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The Computer Revolution - 17.Revision keyword flash cards and essay assessment.

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The Computer Revolution - Meant as a cross department study with the Humanities and ICT/Computer Science. This is 1 lesson from a series of 17 (see below). Each lesson is well constructed and fully resourced (all resources contained at the end of each PowerPoint to avoid multiple files). Lessons include a varied sequence of activities building up content and skills to answer a large essay question in lesson 17 on the nature of change and continuity thanks to the computer revolution, and a speculative discussion of the impact of future developments. The series also runs parallel to a 17 part ‘Guided Reading’ pack on the same topic. Each lesson is paired with an extended piece of computing literature – for ease these extracts have been included inside the PowerPoints but you can access the reading as a separate bundle, and for free at Wolsey Academy. The lessons are as follows: Enigma and Turing (free) The History of Women in Computing (free) The Microchip and Moore’s Law The PC, GUI and Microsoft How Video Games Shaped Our World Mid-Unit Test and Revision Impact of the Internet Blockchain and Cryptocurrencies (free) Covid Track and Trace Quantum Computing (free) Artemis and Space X Facial Recognition Digital Divide DeepMind, AI, AlphaGo and ChatGPT (free) Emerging Technologies and their impact Cybersecurity case studies Revision keyword flash cards and essay assessment. Wolsey Academy, a non-profit resource provider, directs all profits to various charities, including refugee support, youth sports, educational programs, and carbon capture, achieving a carbon-negative status. Explore our site for resources and free history role-playing games loved by students. Thank you for your dedication to teaching and for supporting our mission. We hope it helps. #BetterTeachingBetterPlanet
History of Space Travel
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History of Space Travel

16 Resources
16 Lessons covering all aspects of the human history in space. From Sputnik to the Shuttle to Artemis. We’ve got you covered. 16 fascinating and varied resources to teach your students about the final frontier  Wolsey Academy operates as a non-profit, with every penny we make going to one of our charity partners or into the Ipswich Initiative, funding good works across the town and county. Search for Wolsey Academy to see our website for more details and to purchase resources at a discount. Use code ‘WOLSEY’ for 10% off at the Wolsey Academy Web Store Please help us, help you, help them. Thank you. Hope it helps. W