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EYFS Maths Games

Average Rating4.23
(based on 26 reviews)

Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.

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Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
KS1 / KS2  Reading AssessmentTracker
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KS1 / KS2 Reading AssessmentTracker

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A simple and easy to use Primary KS1/KS2 Class Reading Tracker which is easily adaptable to your own school and reading colour banding system. This Primary KS1 / KS2 Class Reading Tracker records progress and attainment against Age Related Expectations for each year group and also includes Reading Recovery Levels which may be applicable to some children. This is a free sample to show how the Reading Tracker might be used. A Word document can be downloaded from TES at a Premium which can be easily edited if necessary to suit your school.
Pancake Day Play-dough Mat
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Pancake Day Play-dough Mat

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A multi-purpose Pancake Day themed play-dough mat that can be laminated to support the development of early counting and cardinality skills in the early years. Children can make play-dough pancakes and place them on each empty frying pan on the mat.Works well as a small group game and ideal for assessing number knowledge and cardinality. Also works well for show me one more / one less pancake.
Red Nose Day Counting Skills from 1 to 10
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Red Nose Day Counting Skills from 1 to 10

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A simple FREE interactive whiteboard game to support early counting skills with a Red Nose Day theme. Children count the number of red noses they can see and click on the matching number on the number track. Ideal for teaching number recognition from one to ten.
Red Nose Day Subitizing Cards
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Red Nose Day Subitizing Cards

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A set of x30 FREE Red Nose Day themed subitizing cards showing different arrangements of five red noses. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children to explore different ways of making five.
Growing Beans - Subitizing Cards from 1 to 6
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Growing Beans - Subitizing Cards from 1 to 6

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A set of 36 FREE Growing Beans themed subitizing cards showing different arrangements of 1 to 6 beans. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children in EYFS to practise subiziting and to explore different ways of arranging the beans, in patterns from one to six. Simple games to play with the cards: Subitizing - Pick a card and say the number of beans as fast as you can with a friend - how many can you do using a 1 minute timer? Matching and Grouping - Find all the matching pairs / arrangements showing 1, 2, 3, 4, 5 and 6 beans as fast as you can Exploration - Explore all the different ways of arranging 1 to 6 beans Addition - Pick two cards - Find the total of the beans by count on from the largest number e.g., 5 + 2 = 7 beans Ordering - Order the beans cards from smallest to largest number (i.e., 1 to 6) and write the corresponding number digit
Subitising How many Gingerbread buttons?
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Subitising How many Gingerbread buttons?

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A simple interactive whiteboard Maths game to develop children’s early subitising skills. Children are presented with various arrangements of buttons. Children show their answer with their fingers and or click on the matching number card. This simple maths game fits well with WhiteRose Maths planning and Spring Term unit Alive in Five and develops early number knowledge within five. This game might be played as part of whole class teaching and learning or work well as part of a small adult-led session to explore different compositions of buttons within five. (33 slides in length and easily editable in PowerPoint to suit the needs of your class). A gingerbread mat is also included at the end of this game that can be printed off and used by the children to create different arrangements of five buttons during continuous provision. If you enjoy using this game to develop children’s early number skills please leave us a positive review. Please follow us on Twitter @EyfsGames to find out about our latest FREE games. Many thanks.
Beans Ten-Frame
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Beans Ten-Frame

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A simple FREE IWB Maths game, designed in Powerpoint to support the development of children’s early number skills. Children say how many beans they can see in the ten-frame and click on the matching amount on the number track. Works well to support whole class teaching of number recognition within 10. An ideal maths game to play using a ten-frame. If you enjoy using our games, please leave us a positive review. Post any positive review in the next six months and we will send you a free maths game to say thanks for your support.
Ladybirds Ten Frame
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Ladybirds Ten Frame

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A simple FREE IWB maths game, designed in Powerpoint to support children’s early number skills within 10. Fully interactive and great for use on the IWB children are invited to say how many ladybirds are presented in the ten-frame and click on the matching numeral on the number track. All amounts from 1 to 10 are presented. Although this resource is not endorsed by WRM this game links well EYFS and Yr1 White Rose Maths Planning and supports number recognition within ten. Children learn to recognise amounts from one to ten using the ten-frame. This resource is 37 slides in length and also includes ladybird themed ten-frames showing amounts from 1 to 10. The ladybird ten-frames can be printed off, laminated and used as part of whole class teaching and learning. Ideal for independent investigative and small group activities exploring the composition of ten. If you enjoy using our Maths games / resources then please leave us a positive review. Join our growing online community on Twitter @Eyfsgames to hear more about our latest games. Post a positive review in the next six months about any of our games and we will send you any game of your choice to say thanks for your support.
Subitising Six or NOT Six
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Subitising Six or NOT Six

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A simple IWB subitising game with a Red Nose theme - six or NOT six. Children are shown various dot images of the number six and NOT six. Children identify whether the domino shows six or NOT six. Links well with NCETM ideas and planning for developing children’s early subitising skills - i.e., being able to recognise six can be made in various ways. This game is easily editable to create your own games - i.e., seven or NOT seven eight or NOT eight etc…This game is 27 slides in length.
Domino Addition
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Domino Addition

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A simple IWB Maths Game to support the development of children’s early conceptual subitising and addition skills within ten. Children are presented with various domino arrangements (total amounts from six to ten) and say the number of spots they can see altogether. Help Dino the Dinosaur to subitise the spots. Children calculate the total amount of spots and click on the matching number card to reveal the answer. Links well with Spring Term WhiteRose Maths Units Growing 6,7,8 and Building 9 and 10 (though is not endorsed by WRM). This IWB Maths game works well as part of whole class teaching and learning or as a small adult-led guided group session. Children can write the addition calculation on small whiteboards or show the answer with their fingers. This game helps to consolidate children’s conceptual subitising skills and addition within ten. This game is designed in PowerPoint and therefore easily editable (24 slides in length and fully interactive). If you enjoy using this FREE IWB Maths game with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games. Share a positive review about our resources and we will send you a game of your own choice to say thanks for all your support.
Easter Chick Subitising Cards 1 to 5
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Easter Chick Subitising Cards 1 to 5

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A set of FREE Easter Chick themed subitizing cards showing different arrangements of Easter chicks. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children to explore subiziting and find different ways to arrange the Easter chicks from one to five. Games to play with the cards Subitizing - Turn over a card and say the number of chicks as fast as you can with a friend Matching - Turn over a card and find all the matching pairs / arrangements showing 1, 2, 3, 4, 5 Easter chicks as fast as you can Exploration - Explore all the different ways of arranging 5 Easter chicks Addition - Turn over two cards - Find the total of the Easter chicks by count on from the largest number e.g., 5 + 2 = 7 Ordering - Order the Easter chick cards from 1 to 5
Counting in 2s - How many socks altogether?
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Counting in 2s - How many socks altogether?

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Counting in 2s is a simple interactive whiteboard game designed in Powerpoint to support children’s early number development. Children are invited to count the socks in 2s and click on the matching number card. Ideal for whole class teaching and learning. Links well with whiterose maths suggested activities for Summer Term planning for Yr 1 multiplication and counting in 2s. Try now - freely available. If you enjoy using this resource to support teaching and learning then please leave a positive review. You may also like to join our growing online community on Twitter @Eyfsgames to hear about our latest games.
Poppy Day Number Bonds to 10
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Poppy Day Number Bonds to 10

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A simple IWB game designed in powerpoint to develop children’s early knowledge of number bonds to 10. An ideal game to model number bonds to 10 using a ten-frame (various arrangements shown). Children are invited to count the poppies shown in the ten-frame and say how many more would be needed to make 10. The poppies are then added to the frame to make 10. Children could follow up this activity my making playdough / craft poppies and place them in ten-frames to show different ways of making 10. Editable content.
Poppy Day Playdough Mats
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Poppy Day Playdough Mats

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Ideal for supporting the development of early number skills. Invite the children to make 10 poppies from playdough and place them in the ten-frames. Can they match the number shown on each mat? A bundle of poppy Day Playdough Mats - ideal for practising numbers from 1 to 10. Make playdough/craft poppies and place them in the ten-frame.
Children in Need Counting 5 Spots
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Children in Need Counting 5 Spots

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An ideal activity to support the celebration of Children in Need Day with a spotty theme - The Great SPOTactular - count the spots. This is a simple FREE IWB game to develop children’s early sense of number using amounts from 1 to 5. Ideal for modelling and exploring the 5-frame with five spots. (26 slides in length) How many spots can you see in the 5-frame? Children are invited to click on the matching symbolic number. This game works well as a whole class teaching tool or as a small guided group session. Children could make their own patterns to match those shown using practical resources (i.e., counters or playdough) and use their creativity to design their own representations of different amounts during continuous provision. An easy to adapt resource to support teaching and learning - children could be asked what is one more or one less than the amount shown in the 5-frame.
Counting Spots to 10
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Counting Spots to 10

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A simple IWB game designed in Powerpoint to support the development of early counting skills. Different arrangements of spots are presented in the ten-frames. Children are invited to count how many spots are shown in each ten-frame and click on the matching number digit. Ideal to support early counting skills. Easily adaptable content.
Children in Need Day Counting Mats and Number Cards
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Children in Need Day Counting Mats and Number Cards

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A set of Children in Need Counting Mats and number digit cards from 1 to 10. Ideal for small group Maths learning and continuous provision. Children can use different arrangements of counters or make play dough spots to match the amounts shown in the ten-frame. Lots of different games can be played with the number digit cards. The number digit cards can have a wide range of purposes. These may include: Ordering numbers from smallest to largest amount Selecting two number digit cards and add them together - how many spots? Finding two number digit cards that make 10 spots altogether Pick a card and add one more/one less - How many spots do you now have? Number Comparison - pick two cards - Who has the larger/smaller amount? Print off two sets of number cards and find the matching cards - Ideal for symbolic number recognition.
Chinese New Year Maths Subitising
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Chinese New Year Maths Subitising

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A simple Maths IWB game designed in Powerpoint to develop children’s early subitising skills with a Chinese New Year theme. Children are invited to subitise the amount of Chinese dragons they see on each slide (Are there 4 or 5 Chinese dragon heads?) and click on the matching symbolic number. This activity may work well as part of whole class teaching and learning or small guided group session. Children can all participate by subitising the dragon heads and by showing either 4 or 5 fingers to represent the spots on each slide. Children can use the IWB to click on the matching symbolic number digit to reveal the correct answer. Different arrangements of 4 and 5 Chinese dragon heads are shown on each slide. A super simple game to develop early subtising skills. Sixteen FREE Chinese New Year Dragon Head subistising cards are also included with this ITW game which can be printed and laminated and used for various subitising, counting and sorting activities. The cards can be used in multiple ways and can make an excellent investigation to explore the different ways of making four and five Chinese dragon heads. This IWB game links well with White Rose Maths Spring Term Unit Alive in 5! Learning to subitise numbers to five is a key early learning goal so this game can also provide a good assessment tool. (36 slides in length)
Snowman Subitising: How many buttons?
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Snowman Subitising: How many buttons?

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A simple FREE IWB Maths game to develop children’s early subitising skills. Children are presented with snowmen with different arrangements of 1 to 5 buttons. Children subitise the amount of buttons and click on the matching number card to put a smile on the snowmans face. This IWB game is designed in PowerPoint and is fully editable to meet children’s needs. This IWB Maths game works well as a whole class starter or small guided group using the IWB to consolidate children’s subitising skills within five. A free Snowman Subitising mat is also included at the end of this resource. This mat can be printed and laminated and is ideal for continuous learning provision. Children can add different arrangements of buttons to the snowman using numbers within five. If you enjoy using this game to support teaching and learning please leave us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games.
Ten-Frame Seagulls
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Ten-Frame Seagulls

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An interactive maths game designed in Powerpoint to support the development of children’s early number skills. Children are invited to say how many seagulls they can see in the ten-frame. Children click on the matching number. This game works well as a simple maths starter to number bonds to 10. If you enjoy using this game with your class to support teaching and learning please leave us a positive review. You may wish to also follow us on Twitter @EyfsGames to hear about our latest games. Many thanks.