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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.

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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.
KS3 Computing: Revision booklet
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KS3 Computing: Revision booklet

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Selection of handy revision sheets that summarise key areas of learning for the key stage 3 curriculum. Topics included: - Programming with Python for beginners Programming with Scratch Computer Systems Networks Spreadsheets Links are given to original Google drawings version of the summary sheets. This will allow you to make your own copy and edit if you wish:)
Memory and Storage - Knowledge organiser
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Memory and Storage - Knowledge organiser

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Handy 1 page knowledge organiser summarising key information about memory and secondary storage. The difference between volatile and non-volatile memory. Secondary storage types and their advantages and disadvantages Embedded systems and the differences with non-embedded systems Self-Test questions & answers included.
Data Representation - Number bases: knowledge organiser
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Data Representation - Number bases: knowledge organiser

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Handy 1 page knowledge organiser that summarise number bases (data representation). The focus is on the AQA 8520 (9 - 1) and outlines the basics of converting between different number bases - binary, denary, hex. There is also a reminder of units of information and their sizes.
Spot the Truth: Navigating Misinformation Bundle
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Spot the Truth: Navigating Misinformation Bundle

2 Resources
This comprehensive bundle equips educators with essential tools to raise awareness about misinformation in today’s digital age. Perfect for both assemblies and classroom settings, it includes: Assembly Presentation: A ready-to-use, engaging presentation that introduces students to the concept of misinformation, exploring how it spreads and the impact it can have on society. Designed to spark discussions and critical thinking, it’s ideal for assemblies or class sessions that aim to highlight the importance of media literacy. Classroom Display Pack: A visually striking set of posters and materials for creating a classroom display that reinforces key messages about identifying and avoiding misinformation. These resources are designed to be engaging and educational, helping to instill good information habits in students throughout the school day. This bundle provides a complete solution to support teachers in educating students on the importance of being critical thinkers in the face of false or misleading information.
Assembly bundle (9 pack)
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Assembly bundle (9 pack)

9 Resources
Save time planning assemblies. 9 fantastic assemblies aimed at secondary aged children. Themes covered: - The power of knowledge - Have you ever wondered? The impact of technology - Then and Now Jobs of the future and careers advice - What do you want to be when you grow up? British Explorers - A story of courage, self-belief and tenacity. Technology and the environmental impact - Exploring e-waste Winning and losing - the story of Eddie the Eagle Great British Inventions NEW - AI in the Workplace NEW - Misinformation
Python revision and activities - One dimensional arrays
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Python revision and activities - One dimensional arrays

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Master Python Arrays through Practice! This interactive resource helps you grasp array concepts through hands-on debugging challenges. A clear revision guide with provides the foundation, while 8 Python programs put your knowledge to the test. Strengthen your coding skills and boost your confidence.
Python revision and activities - Lists
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Python revision and activities - Lists

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Conquer Python Lists and Ace Your GCSEs! This comprehensive resource pack includes a clear and concise revision guide with helpful screenshots, PLUS 7 hands-on Python programs to debug. Develop essential problem-solving and coding skills while mastering list creation, manipulation, and searching. Perfect for GCSE exam preparation
Python revision and activities - Random numbers
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Python revision and activities - Random numbers

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Python’s Random Module Made Easy! This all-in-one resource demystifies the random module with clear explanations and practical examples. A concise revision guide covers key functions like randint, choice, random, and uniform. 6 carefully crafted Python exercises help you practice generating random numbers and using them in various scenarios. Boost your coding confidence and excel in your GCSEs!"
Python Revision and Activities - Arithmetic operations
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Python Revision and Activities - Arithmetic operations

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Python Arithmetic Operations Demystified! This concise, 1-page guide clarifies essential arithmetic operations in Python, from basic maths to advanced functions. 5 carefully crafted Python exercises help you practice calculations and troubleshoot common errors. Boost your coding confidence and excel in your GCSEs!"
Python revision and activities - The basics
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Python revision and activities - The basics

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Master Python Fundamentals and Ace Your Exams! This concise revision guide covers essential Python concepts, including input, output, variables, mathematical operators, and comments. Plus, 5 hands-on Python programs to debug will solidify your understanding
Data Representation - Images: knowledge organiser
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Data Representation - Images: knowledge organiser

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Handy 1 page knowledge organiser that summarise representing images (data representation). The focus is on the AQA 8520 (9 - 1) and outlines image types, colour depth, resolution. There is a reminder for calculating files sizes and how to encode/decode images.
Data Representation - Sound: knowledge organiser
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Data Representation - Sound: knowledge organiser

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Handy 1 page knowledge organiser that summarise representing sound (data representation). The focus is on the AQA 8520 (9 - 1) and outlines the difference between analogue and digital. It summarises sampling (sample rates and resolution) and ADC. There is a reminder for calculating file sizes.
Computing revision - Computer Networking
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Computing revision - Computer Networking

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Handy revision sheet that summarises key information relating to Computer Networks on 1 page. Also includes a short test with answers. Covers: - Network definition Topologies Benefits and disadvantages of networks Key definitions (LAN/WAN/PAN/WLAN) Hardware Transmission media Wired vs Wireless network Network security DOES NOT cover TCP/IP protocols
Hardware & Software - Knowledge organiser
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Hardware & Software - Knowledge organiser

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Handy 1 page knowledge organiser that covers the basics of computer systems and defines hardware and software. More detail is given to the classification of software with a focus on Operating Systems and their functions. Self-Test questions & answers included.
Algorithms - Knowledge organiser
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Algorithms - Knowledge organiser

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Handy 1 page knowledge organiser that summarises the topic of Algorithms. The focus is on the AQA 8520 (9 - 1) and gives an overview of the term algorithm, decomposition and abstraction. There is a summary of flowcharts and the symbols. There is a summary of searching algorithms with comparisons of linear and binary. Sorting algorithms are covered and bubble sort and merge sort are compared
Computer Networking - Knowledge organiser
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Computer Networking - Knowledge organiser

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Handy 1 page knowledge organiser that summarises computer networking. The focus is on the AQA 8520 (9 - 1) and defines the term networking. It summarises the pros and cons of networks and key terminology such as LAN, WAN and PAN. There is an outline of some of the key hardware on a network and security methods are mentioned. The major topologies are summarised and there is a focus on wireless networks.
Introduction to Programming with Scratch
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Introduction to Programming with Scratch

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Aimed at Year 5s but could be adapted for any beginners in Scratch. This introduction to programming covers: - CS unplugged - what is an algorithm (making a jam sandwich) The basics of the Scratch interface Basic animations using control and movement Using pause and broadcast Stage co-ordinates Debugging, repetition, sequencing, selection Working with variables to make a scoring system in a Shark game Please let me know what you think. NEW Jan 2017 - Revision on a page
Year 9 - Wired vs Wireless networks
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Year 9 - Wired vs Wireless networks

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Year 9 Computer Science - compares wired and wireless networks. Can be taught as part of networking unit Best version (Google slides) - https://docs.google.com/presentation/d/1JLPjZya1W6FgUyKAS0gQHSQTZItI3uVJ4jLQXBiYdH4/edit?usp=sharing