Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
FOR THE NEW WJEC GCSE DIGITAL TECHNOLOGY COURSE STARTING IN SEPTEMBER 2021
This is part of a premium bundle and each lesson (just like this one will contain the following)
Full lesson with objectives, knowledge retrieval starter, exam question practise, keywords, in-class discussion activities.
Worksheet(s) that include answers.
Knowledge capture which is a plenary style resource to check students understanding of the topic.
Self-checker tool - A short quiz done in Microsoft forms to check their understanding of the content (link included)
The following lesson pack includes:
• Lesson PPT’s with worked examples/or learning in context
• Student workbook with a teacher version that includes answers
• Knowledge organiser
• Quiz that is linked to the workbook and is auto marked.
• Programming challenges with solutions.
This lesson is part of the LO6: Programming techniques bundle for OCR GCSE Computer Science and this includes:
• CS35: Programming fundamentals
• CS36: String manipulation
• CS37: Selection
• CS38: Counter-controlled iteration
• CS39: Condition-controlled iteration
• CS40: Subprograms
• CS41: Arrays
• CS42: File handling
The following lesson pack includes:
• Lesson PPT’s with worked examples/or learning in context
• Student workbook with a teacher version that includes answers.
• Knowledge organiser
• Quiz that is linked to the workbook and is auto marked.
This lesson is part of the LO5: Foundations of Computer Science bundle for OCR GCSE Computer Science and this includes:
• CS29: Computational thinking
• CS30: Searching and sorting algorithms
• CS31: Algorithmic thinking
• CS32: Languages
• CS33: SQL and Data structures
• CS34: Defensive design
• 8-mark practice question
• LO5 Assessment with mark scheme
This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
This is a bumper revision guide for the WJEC GCSE Digital Technology course.
Each section will include three activities, structured by difficulty and to enable students to demonstrate breadth and depth of knowledge. It also includes a slides for student to plan out their answers first before answering them!
A student version and teacher version will be made available with answers.
This unit is an introduction to programming using Scratch suitable for Year 3. The full teaching and learning pack includes:
Lesson PPT with interactive activities
Worksheets to complete practical activities
Assessment sheets
Exemplar material
Full SOW
Teacher’s toolkit for every lesson
Walkthrough on how to tackle solutions in Scratch.
All the CPD is perfect for teachers AND can be used with the students!
This pack includes 11 8-mark questions across the specification aimed to develop your students ability to write long answers to questions in the exam but also teach them on how to contexutalise better when giving responses.
The booklet includes:
11 8-mark questions with a template for differentiation
Mark schemes and model answers to accompany each one.
This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows:
CS28 – Computational methods
CS29 – Searching & Sorting algorithms
CS30 – Writing algorithms
CS31 – High-level languagres
CS32 – Basics of programming
CS33 – String manipulation
CS34 – Selection
CS35 – Counter-controlled iteration
CS36 – Condition-controlled iteration
CS37 – Subroutines
CS38 – Data Structures
CS39 – File handling
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover a wide range of issues surrounding the use of Computer Science technology. The breakdown is as follows:
CS40 – Copyright, Designs and Patents Act
CS41 – Data Protection Act
CS42 – Computer Misuse Act
CS43 – Freedom of Information Act
CS44 – Privacy issues
CS45 – Digital divide
CS46 – Sustainability
CS47 – Online services
CS48 – Open-source v Proprietary software
CS49 – Artificial Intelligence
CS50 – Crime
CS51 - Medicine
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows:
CS28 – Computational methods
CS29 – Searching & Sorting algorithms
CS30 – Writing algorithms
CS31 – High-level languages
CS32 – Basics of programming
CS33 – String manipulation
CS34 – Selection
CS35 – Counter-controlled iteration
CS36 – Condition-controlled iteration
CS37 – Subroutines
CS38 – Data Structures
CS39 – File handling
Each set includes a teacher and student version.
The rest will be part of a bundle.
This unit is designed to introduce students to the exciting world of app development and digital graphics. Students will learn the fundamentals of creating mobile applications and designing visually appealing digital graphics to enhance their apps. By the end of this unit, students will have the knowledge and skills to develop a simple mobile app and incorporate custom graphics into it.
The unit of work includes
Five lessons
An electronic portfolio to save/store project work.
Low-stakes testing
Video and paper-based tutorials
Assessment feedback sheet
Rubric for use in Teams.
Assessment criteria and guidance on marking.
SOW with full commentary.
This is A SAMPLE FROM A FULL UNIT.
The full version includes:
*
Five lessons in total
A programming project that is assessed and a multiple choice assessment to test theoretical knowledge.
Homework with answers
Worksheets for each lesson
Student portfolio to record work with exemplar.
Knowledge organiser
Scheme of work
This is a sample of an ultimate revision guide that can be used in preparation for the Unit 1 examination for OCR GCSE Computer Science. This sample pack includes 3 topics with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.