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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
WJEC Voc IT Unit 2 Bundle
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WJEC Voc IT Unit 2 Bundle

4 Resources
The bundle consists of: 2.1 Databases 2.2 Spreadsheets 2.3 Automated documents 2.4 Digital graphics
GCSE CS - 8-mark question pack
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GCSE CS - 8-mark question pack

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This pack includes 11 8-mark questions across the specification aimed to develop your students ability to write long answers to questions in the exam but also teach them on how to contexutalise better when giving responses. The booklet includes: 11 8-mark questions with a template for differentiation Mark schemes and model answers to accompany each one.
CS29: Searching & Sorting algorithms (Workbook)
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CS29: Searching & Sorting algorithms (Workbook)

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This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows: CS28 – Computational methods CS29 – Searching & Sorting algorithms CS30 – Writing algorithms CS31 – High-level languagres CS32 – Basics of programming CS33 – String manipulation CS34 – Selection CS35 – Counter-controlled iteration CS36 – Condition-controlled iteration CS37 – Subroutines CS38 – Data Structures CS39 – File handling Each set includes a teacher and student version. The rest will be part of a bundle.
CS22 - Social engineering (Workbook)
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CS22 - Social engineering (Workbook)

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This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
CS18 - Network hardware (Workbook)
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CS18 - Network hardware (Workbook)

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This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
CS42: Computer Misuse Act (Workbook)
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CS42: Computer Misuse Act (Workbook)

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This series of workbooks will cover a wide range of issues surrounding the use of Computer Science technology. The breakdown is as follows: CS40 – Copyright, Designs and Patents Act CS41 – Data Protection Act CS42 – Computer Misuse Act CS43 – Freedom of Information Act CS44 – Privacy issues CS45 – Digital divide CS46 – Sustainability CS47 – Online services CS48 – Open-source v Proprietary software CS49 – Artificial Intelligence CS50 – Crime CS51 - Medicine
CS21 - Network protocols (Workbook)
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CS21 - Network protocols (Workbook)

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This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
Block 4 - Programming (Bundle)
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Block 4 - Programming (Bundle)

12 Resources
This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows: CS28 – Computational methods CS29 – Searching & Sorting algorithms CS30 – Writing algorithms CS31 – High-level languages CS32 – Basics of programming CS33 – String manipulation CS34 – Selection CS35 – Counter-controlled iteration CS36 – Condition-controlled iteration CS37 – Subroutines CS38 – Data Structures CS39 – File handling Each set includes a teacher and student version. The rest will be part of a bundle.
2D Animation - Wick Editor (KS3)
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2D Animation - Wick Editor (KS3)

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This unit is all about animation and will get students to create a 2D animation using Wick Editor. This unit is an updated version. If you’ve already purchased this then email me your receipt of purchase and I can email the updated version. This unit will include the following: 4 lessons with slides, starters and some discussion based activities Key vocabulary for each lesson Wick Editor paper based tutorials (6 in total that cover enough skills to create an effective 2D animation) A student e-portfolio hat they complete lesson by lesson. Answer booklet also included. SOW supported by a lesson-by-lesson commentary. Assessment criteria including a rubric for any schools who use Teams to assess. Homework based activity
KS3 - App development (Thunkable)
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KS3 - App development (Thunkable)

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This unit is designed to introduce students to the exciting world of app development and digital graphics. Students will learn the fundamentals of creating mobile applications and designing visually appealing digital graphics to enhance their apps. By the end of this unit, students will have the knowledge and skills to develop a simple mobile app and incorporate custom graphics into it. The unit of work includes Five lessons An electronic portfolio to save/store project work. Low-stakes testing Video and paper-based tutorials Assessment feedback sheet Rubric for use in Teams. Assessment criteria and guidance on marking. SOW with full commentary.
WJEC GCSE Digital Technology Unit 3
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WJEC GCSE Digital Technology Unit 3

13 Resources
This pack includes a set of lessons to support the delivery of the Unit 3 course for the WJEC GCSE Digital Technology qualification. The pack includes features such as: 13 lessons Lesson PPT’s with discussion based activities Workbook to record progress NEA Scrapbook to record notes and help them practice for the real assignment. Practice assignment brief Adobe Premier Pro tutorials (Video and Written) Knowledge organisers
WJEC Vocational ICT - IT7: Systems software
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WJEC Vocational ICT - IT7: Systems software

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This lesson pack includes: Content such as: purpose of systems software and it’s associated tools: user interface, user management, device drivers etc… Lesson PPT with starter activity and in-class discusion based activities. Student workbook that helps students develop their breadth and depth of knowledge. Teacher version with answers available. Knowledge organiser useful to provide students in order to manage their cognitive load. Knowledge capture - exam-style questions with mark scheme provided.
GCSE CS - Legal issues
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GCSE CS - Legal issues

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This lesson pack includes: Content such as: legislation (Copyright, Computer Misuse Act, and Data Protection Act) and software licences (Proprietary and open-source software) Lesson PPT with starter activity and in-class discusion based activities. Student workbook that helps students develop their breadth and depth of knowledge. Teacher version with answers available. Knowledge organiser useful to provide students in order to manage their cognitive load. Knowledge capture - exam-style questions with mark scheme provided.
R094 L1 - Introduction to visual identity
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R094 L1 - Introduction to visual identity

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This is the first lesson from the Task 1 bundle of R094 for Cambridge Nationals Creative iMedia. There are five lessons in the bundle Introduction to visual identity Design concept Justifcation of visual identity Planning a digital graphic Sourcing assets Across the lessons you will find: Lesson PPT with worked examples/learning in context activities. Worked examples with commentary Teachers toolkit to support assessment Practice assignment that mirrors what students would expect. Workbooks and Scrapbook to record evidence from practice assignment.
R094 - Visual identity and digital graphics
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R094 - Visual identity and digital graphics

9 Resources
This lesson pack includes 9 lessons that cover all aspects of the specification and the assessment requirements. It includes the following: Lesson PPT’s with discussion based activities and learning in context examples included. Workbooks including a teacher version with answers/exemplar. Teachers toolkit with some guidance on assessment and exemplars. NEA scrapbook for students to record their notes. Practice assignment in a format similar to the NEA. Scheme of work that includes a lesson-by-lesson break down and commentary.
KS3 - Gamemaker (Sample)
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KS3 - Gamemaker (Sample)

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THIS IS A SAMPLE LESSON ONLY This unit consists of six lesson plus an end of unit assessment lesson. Each lesson consists of a lesson PPT and a walkthrough guide on how to create a maze game. This is good way of introducing students to the basics of Gamemaker in preparation for the GCSE course.
Bumper Revision Guide - OCR GCSE CS (Unit 2) - Sample
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Bumper Revision Guide - OCR GCSE CS (Unit 2) - Sample

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This is a sample of an ultimate revision guide that can be used in preparation for the Unit 2 examination for OCR GCSE Computer Science. This sample pack includes 3 topics with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.