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The Macdonut's Shop

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I'm the subject leader and teacher for Computing at my school. I teach Computing to all primary ages and upload the planning and resources that I use to teach. I also provide a range of subject leadership documents and resources to support running the subject and supporting teaching and learning.

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I'm the subject leader and teacher for Computing at my school. I teach Computing to all primary ages and upload the planning and resources that I use to teach. I also provide a range of subject leadership documents and resources to support running the subject and supporting teaching and learning.
Year 4 Maths - Greater Depth - Subtracting Fractions from more than a whole
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Year 4 Maths - Greater Depth - Subtracting Fractions from more than a whole

(1)
As titled. An activity, aimed at year 4, to extend children’s thinking about subtracting fractions from more than a whole. This could be used as an assessment or an activity at the end of a lesson based around subtracting fractions with the same denominators. Children will need to have explored how fractions make a whole and subtracting fractions with the same denominator. Useful as a step before mixed number and improper fractions which they would explore in year 5.
Year 4 Maths - Greater Depth - Adding fractions with the same denominators
duncanjhmacdonaldduncanjhmacdonald

Year 4 Maths - Greater Depth - Adding fractions with the same denominators

(0)
As titled. An activity, aimed at year 4, to extend children’s thinking about adding fractions with the same denominators. This compare two addition situations where the answers have different denominators. Children still need to use the skills learned to add the fractions, but must apply their knowledge of fractions in order to compare accurately. This could be used as an assessment or an activity at the end of a lesson based around subtracting fractions with the same denominators. Children will need to have explored how to compare fractions that have different denominators and addition of fractions with the same denominator. Useful as a step before finding the lowest common multiple to compare fractions which they would explore in year 5.
Changes in technology - Assembly - KS2
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Changes in technology - Assembly - KS2

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An assembly focusing on changes in technology and how this affects us, specifically in teaching and learning. Provides opportunity for estbalishing key e-safety expectations and practices around safe technology use and cyber-bullying. Aimed at KS2. Contains notes on the PowerPoint slides for delivery.
Year 4 - Newspaper Writing - Dunkirk
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Year 4 - Newspaper Writing - Dunkirk

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A unit of work to develop children's knowledge of newspaper style writing, centred around the WWII evacuation of Dunkirk. Consists of 3 lessons of fact collection, features and planning and 2 sessions for writing up a Progress or 'Big Write' style assessment piece. Includes a fact sheet and some example texts.
Asking Questions - Assembly
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Asking Questions - Assembly

(1)
An assembly about asking good questions. Includes a game of 21 questions, some information and quotes about how to ask effective questions and a video from TED about unanswered questions.
Computing Lesson and Resources - Year 4  - Programming Variables (Scratch)
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Computing Lesson and Resources - Year 4 - Programming Variables (Scratch)

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I planned and taught this for an observed lesson and was graded outstanding for the subject knowledge and progress the children made. Included is the plan, 5 scratch files, a short lesson presentation and some printable Tool-kits. Objective: To program changes in a scratch animation using variables. Children learn how to utilise conditional statements and create their own variables within an animation in scratch. The scratch files include all the blocks required for each stage of modelling. Best taught in a computer suite with a display board for direct modelling of included resources. Covers many elements of LWKS2 Computing curriculum.
Online Safety Reality Check - Assembly
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Online Safety Reality Check - Assembly

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An assembly aimed at upper KS2, but delivered successfully to all of KS2, refreshing some key online safety ideas, whilst giving some fresh, ‘enlightening’ information to those savvy (but often careless) Year sixes! Notes are included on most slides to aid in delivery. The overall goal is go give the children a bit of a reality check and to remind them that the majority of the Interent is unsafe, especially so if they do not use what they have learnt to keep themselves safe.
Statistics: Interpreting Two Way Tables and Timetables - Year 5 Maths Planning and Resources
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Statistics: Interpreting Two Way Tables and Timetables - Year 5 Maths Planning and Resources

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As above. Two lessons covering a range of fluency, reasoning and problem solving skills relating to statistics and interpreting two-way tables and timetables. These lessons focus upon teaching children to interpret the information in a table or timetable and then using the the information they find to reason and solve problems. Includes differentiated resources for all levels of ability and some notebook files and PowerPoints for modeling. Objectives: 1: To interpret data in a two-way table. (Fluency and Problem Solving) 2: To interpret information in a timetable. (Reasoning and Problem Solving)
Translations and Coordinates - Year 4 Maths Planning and Resources
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Translations and Coordinates - Year 4 Maths Planning and Resources

(1)
As above. Four lessons covering a range of fluency, reasoning and problem solving skills relating to Translations and Coordinates. These lessons focus upon teaching children to use a coordinates to grid to initially translate a point of a single quadrant grid and then 2d shapes. Also includes a lesson on forming polygons on a grid, using coordinates. Includes differentiated resources for all levels of ability and notebook files for modeling. Objectives: 1: To use coordinates on a grid to form polygons. (Problem Solving) 2: To describe the movement of points on a grid. (Fluency) 3: To translate shapes on a grid. (Fluency) 4. To use angles to classify shapes. (Reasoning)
Multiplication Arrays, Factors and Square Numbers - Year 4 - Maths Planning and Resources
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Multiplication Arrays, Factors and Square Numbers - Year 4 - Maths Planning and Resources

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As above. Three lessons covering a range of fluency, reasoning and problem solving skills relating to using Multiplication Arrays, Factors and Square Numbers. Includes differentiated resources for all levels of ability. Also includes an assessment activity. Objectives: 1: To know multiplication facts. (Reasoning) 2: To find factor pairs. (Fluency) 3: To know square numbers. (Problem Solving/Reasoning)
Angles and Position - Year 4 Maths Planning and Resources
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Angles and Position - Year 4 Maths Planning and Resources

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As above. Four lessons covering a range of fluency, reasoning and problem solving skills relating to angles, types of angles and position. These lessons focus upon teaching children to identify different types of angles using what they already know about right angles and also to sort, compare and order angles based upon estimations of their size. Includes differentiated resources for all levels of ability and notebook files for modeling. Objectives: 1: To recognise different types of angles.(Fluency) 2: To compare angles. (Fluency) 3: To order sets of angles. (Fluency) 4. To use angles to classify shapes. (Reasoning)
Place Value 4 digit numbers - Year 4 - Maths Planning and Resources
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Place Value 4 digit numbers - Year 4 - Maths Planning and Resources

(0)
As above. Five lessons covering a range of fluency, reasoning and problem solving skills all relating to 4 digit numbers. Includes all resources (additional worksheets may be required for lesson 1 if you do not have access to B10 - resources freely available online), notebook files for modelling and toolkits. Also includes an assessment activity to gauge the children’s retention of the teaching across all areas: Fluency, Reasoning and Problem Solving. Objectives: 1: To recognise place value in 4 digit numbers (Fluency) 2: To represent and estimate place value using arrays (Reasoning/Problem Solving) 3: To compare 4 digit numbers (Fluency) 4: To order sets of 4 digit numbers (Problem Solving) 5: To count in multiples of 1000 (Reasoning)