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KS3 Computing - without the planning
Some of our best-selling resources on tes, brought together in a fantastic value bundle:
15 complete KS3 computing lessons
35 lesson ideas for computing and ICT KS3
80 computing starters for KS3
20 computing plenaries for KS3
These resources will save you hours of planning. Better still - they are aligned to the KS3 Computing curriculum.
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2.2 Programming techniques for Python - GCSE Computer Science OCR 9-1 Programming with Python
Covers 2.2 Programming techniques from the specification.
Created for use with Python version 3.x. (although could be adapted for version 2)
Full resources for the following:
**
Learners will study the following: **
• how to identify and use variables, operators, inputs, outputs and assignments
• how to understand and use the three basic programming constructs used to control the flow of a
program: Sequence; Selection; Iteration
• how to understand and use suitable loops including count and condition controlled loops
• how to use different types of data, including Boolean, string, integer and real, appropriately in
solutions to problems
• how to understand and use basic string manipulation
• how to understand and use basic file handling operations:
-open
-read
-write
-close
• how to define and use arrays (or equivalent) as appropriate when solving problems
• how to understand and use functions/sub programs to create structured code.