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Selection theory for GCSE Computer Science
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Selection theory for GCSE Computer Science

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Teaches students about selection. The full lesson includes booklet and homework. This resource is not based on any particular programming language, so is applicable for any particular language you choose.
Data types theory for GCSE Computer Science
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Data types theory for GCSE Computer Science

(0)
Teaches students about selection. The full lesson includes worksheet, starter, plenary and homework. This resource is not based on any particular programming language, so is applicable for any particular language you choose.
Python Christmas Xmas night
studeappsstudeapps

Python Christmas Xmas night

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A worksheet for Python 3.x for Christmas - make a Xmas night picture. No Presentation for this, I'd give them the files and the worksheet and let them do it! Students will find this easier if they know something about variables, loops and preferably functions (although they can always look things up on the web to get this working)
Santas website (HTML) Computing Christmas lesson
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Santas website (HTML) Computing Christmas lesson

(1)
A complete session (could be a lesson, could be longer if you wanted) to get students to create a website. Full instructions provided - give them the files and the booklet and go. They love changing the text and images and it's all related the the computing curriculum! No special software required, uses notepad and Internet Explorer (all Windows computers have these installed)
2.2 Programming techniques for Python - GCSE Computer Science OCR 9-1 Programming with Python
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2.2 Programming techniques for Python - GCSE Computer Science OCR 9-1 Programming with Python

19 Resources
Covers 2.2 Programming techniques from the specification. Created for use with Python version 3.x. (although could be adapted for version 2) Full resources for the following: ** Learners will study the following: ** • how to identify and use variables, operators, inputs, outputs and assignments • how to understand and use the three basic programming constructs used to control the flow of a program: Sequence; Selection; Iteration • how to understand and use suitable loops including count and condition controlled loops • how to use different types of data, including Boolean, string, integer and real, appropriately in solutions to problems • how to understand and use basic string manipulation • how to understand and use basic file handling operations: -open -read -write -close • how to define and use arrays (or equivalent) as appropriate when solving problems • how to understand and use functions/sub programs to create structured code.