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iPhone presentation and lesson resources
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iPhone presentation and lesson resources

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Today the iPhone 11 has been launched by Apple at an event in California. But what do our students think of the pressure that comes with needing to have a new phone each and every year? What are the ethics around purchasing a new phone? What about the way that you are tempted to make inapp purchases on your phone? This resource is designed to help you! A series of great resources around the iPhone. Presentations: iPhoneHistory Worksheets: Timeline Timeline2 Ethics Microtransactions Activities: iPhonehigherlower Can be used in Computing / ICT Citizenship Tutor time Assemblies
80 Quick Computing Starters for KS3
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80 Quick Computing Starters for KS3

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An incredible amount of generic starter ideas for KS3 computing lessons. They are aligned to the Computing programme of study for Key stage 3: offering you some ready-planned (no teacher time required) starters for your lessons. Generic starters are offered, as well as specialist starters covering the following topics: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety All designed to help you improve your practice, and are formatted for you and ready to go! This is also offered as part of the great value bundle KS3 Computing without the planning
GCSE Computer Science Revision and Challenge cards for  OCR GCSE (9-1) J276
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GCSE Computer Science Revision and Challenge cards for OCR GCSE (9-1) J276

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94 Computer science challenge cards that can be used to extend students. Designed for GCSE Computer Science OCR (9-1) J276 and is suitable for any programming language These cards are based on the topics that are examined in GCSE Computer science as end of class plenaries, extension tasks or flipped homework tasks. Designed for OCR GCSE (9-1) J276. Topics covered: 1.1 Systems architecture 1.2 Memory 1.3 Storage 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns 2.1 Algorithms 2.2 Programming techniques 2.3 Producing robust programs 2.4 Computational logic 2.5 Translators and facilities of languages 2.6 Data representation This is also offered in the great value bundle KS3 Computing without the planning
Computer and computing hardware  - KS3
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Computer and computing hardware - KS3

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Worksheets and active games for a fantastic full session. A full and interesting lesson. Worksheets, active learning games, extension tasks, this resource has it all! Designed for use with KS3 groups.
Abstraction resources for computing KS3
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Abstraction resources for computing KS3

3 Resources
A fantastic set of resources. Abstraction is one of those topics where teachers may need a little extra help. Here are three resources that cut through what abstraction is and how students can really get to grips with this concept that is essential for computer science!
Google web quest bundle
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Google web quest bundle

3 Resources
A bundle to help students use the Internet (and particularly Google) to full potential. Great opportunity to help students get a real grip on the most important search engine.
35 Computing and ICT lesson ideas for KS3
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35 Computing and ICT lesson ideas for KS3

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35 ideas (starter and plenary included) fully aligned to the KS3 curriculum. Sometimes we all need a little help with a lesson, or want something “out of the box” that can get going in seconds. These are outstanding ideas, and a full lesson can be built from them in minutes. Some are suitable for a few minutes, or can be used as mini-sessions within your lesson. The idea is to save you time with the least preparation time possible. Topics covered include: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety
Arrays theory for GCSE Computer Science
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Arrays theory for GCSE Computer Science

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Teaches students about arrays. There is also a supporting (free for ever) article about arrays on Medium to support your teaching: https://studeappsblog.medium.com/programming-with-arrays-298d0e594353. This resource is not based on any particular programming language, so is applicable for any particular language you choose. It can feel tricky to teach this topic. These resources are there to help you, with the same support that is always avaliable for you when you purchase on of StudeApp’s resources. Helps with the use of arrays (or equivalent) when solving problems, including both one and two dimensional arrays.
GCSE ICT Multiple choice questions
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GCSE ICT Multiple choice questions

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More than 500 GCSE ICT multiple choice questions. One copy has no answers, one copy has the correct answer highlighted in bold. Possible uses include for games, revision sessions and so on.