Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Christmas Tree Subitising 1 to 5 is a fun interactive number game to develop early mathematical skills.
Each slide presents a different number of red and blue Christmas tree baubles. Children subitise the baubles and click on the matching number digit shown from 1 to 5. Varying arrangements of red and blue baubles are shown within five.
The Christmas Tree subitising game is designed in PowerPoint, fully interactive and 35 slides in length. The slides are fully editable. This resource also contains x18 Christmas tree subitising cards set that can be printed off and used during continous provision to develop children’s subitising skills.
If you enjoy using our Maths games to support teaching and learning in the early years of schooling, then please leave us a positive review. Many thanks.
A simple IWB Maths game to support early subitising skills using a 5-frame.
Children subitise (see without counting) the number of ducks shown in each 5-frame and click on the matching numeral on the number track. Varying arrangements of 1 to 5 ducks are shown in the 5-frames.
An ideal game to introduce using the 5-frame and supports symbolic number recognition from 1 to 5. This resource is 30 slides in length and easily editable.
If you enjoy using this game, then please post a positive review. Post a positive review about any of our games/resources and we will send you any game of your choice to say thank you for your support.
A simple interactive powerpoint to develop children’s recall of number bonds to 10 with a Christmas theme. Children will be asked to say how many more spots to make 10. Children click the matching digit on the number line. There are 20 slides for children to complete.
This submarine themed interactive Maths game is ideal to develop early number skills. This fully interactive subitising game is designed in PowerPoint, 34 slides in length and easily editable for children in the early years of schooling.
Children go on a journey under the sea in the submarine. They are shown varying arrangements of sea creatures from 1 to 5 and invited to subitise (see how many creatures are presented) and click on the matching symbolic number card.
This game also includes 30 subitising cards showing varying amounts of sea creatures from 1 to 5 in different arrangements. e.g., fish, octopi, crabs etc…These subitising cards are ideal for continuous provision, small group Maths activites, matching, adding and ordering amounts from 1 to 5.
If you enjoy using this game to support teaching and learning then please leave us a positive review. Many thanks for your support!
A simple interactive whiteboard maths game to support early counting, addition and subitising skills. Children are presented with varying arrangements of buttons within five on the gingerbread man/woman. Children click on the number card showing the matching amount of buttons. This game can be played in various different ways depending on the needs of your children and is easily editable (21 slides in length). For example, higher achievers might like to write the corresponding calculation on small whiteboards, whilst other children may prefer to show the answer with their fingers or with number fans. This game fits well with WhiteRose Maths planning Alive in Five and builds on developing number knowledge within five by practising subitising and introducing the concept of adding one more.
If you enjoy using this game to develop children’s early number skills please leave us a positive review. Do follow us on Twitter @EyfsGames where we are steadily growing an online community to share our newest games. Many thanks.
A simple interactive whiteboard Maths game designed in PowerPoint to develop children’s knowledge of number bonds to ten using a Football Euros 2024 theme.
Children are invited to click on the matching number bond to ten. This game is 30 slides in length and ideal for use on the IWB and fully editable. Links well with football themed number activities to encourage fluency and automaticity with basic number facts.
If you enjoy using this Maths game to support your teaching then do leave a positive review. Many thanks.
A simple interactive counting game, designed in Powepoint to support the development of children’s early number knowledge from 1 to 5. Children are presented with different amounts of poppies in the ten-frame. Children need to count the poppies in the ten-frame and identify and click the matching number digit card. Different ways of showing 2, 3, 4 and 5 are explored using the ten-frame. A great starter activity for use on the interactive whiteboard as part of whole class teaching and learning, exploring amounts from 1 to 5. Links well with WhiteRose planning and “5 Alive” unit in the Autumn term. Easily editable to build a greater level of challenge by introducing numbers beyond 5.
The Powerpoint slides also include ten-frame templates showing poppy amounts from 1 to 5 in various arrangements. The ten-frames can be printed and laminated and are ideal for any follow up independent learning opportunities or directed small group work.
This SEND register template provides an overview of special educational needs across the whole Primary school by year group and need. Ideal for SENCos to manage and track the specific needs of pupils across the whole school and support the referral of children requiring an EHCP assessment or those children flagged by teachers/TAs with SEND concerns.
A simple IWB game designed in PowerPoint to develop children’s early subitising skills. Children are presented with 4 or 5 under water sea creatures and say how many they can see. Children see the amount and click on the matching number digit card as fast as they can. This resource is easily editable and 32 slides in length.
This game links well with Spring Term Alive in 5 WhiteRoseMaths. It may provide an ideal starter or guided group activity in Maths sessions. Once familar with the game some children may like to play this game on the IWB during continuous provision. This game also works well as assessment tool to see whether children are able to subitise amounts within 5 - an important early learning goal.
If you enjoy playing this game then please leave us a positive review. We are currently trying to grow our following on Twitter @eyfsgames so please follow us to see our latest games. We very much appreciate all your support. Thanks so much.
A simple IWB game designed in Powerpoint to develop children’s early subitising skills. Children are invited to subitise the amount of spots they see on each ladybird (4 or 5 spots?) and click on the matching symbolic number.
This activity may work well as part of whole class teaching and learning or small guided group session. Children can all participate by subitising the spots and by showing either 4 or 5 fingers to represent the spots on each ladybird. Children can be selected to use the IWB and click on the matching symbolic number digit to reveal the correct answer Different arrangements of 4 and 5 spots are shown on each ladybird. A super game to develop early subtising skills.
This IWB game links well with White Rose Maths Spring Term Unit Alive in 5! Learning to subitise numbers to five is a key early learning goal so this game can also provide a good assessment tool. (32 slides in length)
A simple IWB maths game, designed in Powerpoint to support the development of children’s early number skills. Children say how many beach balls are presented in the ten-frame and calculate one more. Children click on the correct numeral on the number track to identify what would be one more. All numbers from 1 to 10 are explored.
This resource also includes at the seaside themed ten-frames and number cards showing 1-10 in Sassoon Primary Infant Font. These can be easily printed off, laminated and used during whole class provision to support teaching and learning.
If you enjoy using our games, please leave us a positive review. You may also wish to join our growing online community on Twitter @Eyfsgames to hear about our latest games.
A simple IWB counting game to teach and model number bonds to 10 using a World Cup theme.
Children are invited to count how many more footballs would make 10 and click on the matching number digit card. An ideal for game to use during whole class teaching or during small guided group sessions.
An ideal activity to develop knowledge and fluency of number bonds to 10. Varying arrangements of 10 footballs are shown in the ten-frame.
Tune in to topical interests “The World Cup 2022” to inspire a love of Maths!
A simple IWB minibeast ten-frame themed maths game, designed in PowerPoint to support the development of early number skills from 1 to 10 using a ten frame. Children are presented with different amounts of minibeasts in the ten-frames. Children match the amount shown by clicking the correct digit on the number track. This game is fully interactive and is an ideal teaching tool designed for use on the interactive whiteboard. The game progresses to using number bonds and pairs of numbers that make 10. Ideal for practising and developing fluency with number bonds. This resource also includes FREE minibeasts ten-frames showing varying amounts from 1 to 10. The ten-frames can be printed off and laminated for use during independent learning activities exploring the composition of ten.
If you enjoy using this resource with your class, then please give us a positive review. Download this Minibeast Ten-frame IWB game and post a positive review and we will send you any game of your choice to say thanks for your support. Many thanks.
An easy to use book banding tracking system for the whole Primary school from Foundation Stage through KS1 and KS2.
Easily adapted to own assessment without levels system.
Terminology can be easily edited to suit own school.
Entering / Emerging
Developing / Working Towards Age Related Expectations
Secure / Working at Age Related Expectations
Greater Depth / Exceeding Age Related Expectations
This is a simple IWB number comparison game designed in Powerpoint. Children are presented with two 5-frames with varying amounts of counters on each slide. Children need to click on the 5-frame showing the most or fewest counters. The game is 20 slides in length.
This game links well with Whiterose Maths planning activities for Autumn term for EYFS. It provides is a good introduction for children to begin to develop their subitising, composition and number comparison skills using a 5-frame.
An added challenge is to explore how many more counters would be needed to be added or taken away to make the amounts shown in the 5-frames the same. For example, “the amounts would be the same if we added (or subtracted) “X” amount of counters”.
If you enjoy using this IWB game with your class, please let us know by leaving a positive review. Many thanks.
A simple IWB maths game to develop early counting skills with a Football World Cup theme. Links well with WhiteRose maths planning for the Autumn term. Ideal for a starter or to model counting within 10 using a ten-frame as part of whole class teaching and learning. May also work well in small guided group session using the IWB and additional follow up resources included for continuous provision.
Children are invited to count the footballs in the goal (ten-frame) and click on the matching symbolic number (choice of 3 cards). Lots of different arrangements of footballs from one to ten presented (40 slides in length). Easily adaptable.
This resource also comes with 10 free Football themed counting mats and footballer number digit cards from 1 to 10. Ideal for continuous provision and can be used in multiple ways. Children can add counters to the mats to show the number of goals, find one more or one less. Children may wish to find the number pairs that would make 10 goals altogether.
If you enjoy using this resource please leave us a positive review. We would like to make it clear that EYFSMathsGames does not share Qatar’s Governmental views and condemns any regime that violates basic human rights.
A simple interactive maths game, designed in Powerpoint, to support the development of children’s early number skills. Children say the number of pirate coins shown in the ten frame and click the matching numeral on the number track. Help the pirate count all the treasure. Ideal for sharing on the interactive whiteboard to support children’s early number recognition within 10.
This maths game progresses to looking at how many more coins need to be added to make 10 in the the ten frame. All number bonds are explored.
This resource also includes ten-frame templates displaying arrangements from 1-10 coins -these can be printed and laminated and are ideal for follow up counting activities during independent learning.
If you enjoy using this Maths game, please leave us a positive review. You are also invited to join out growing online community on Twitter @Eyfsgames to hear about our latest games. Post a positive review in the next six weeks and we will send you any game of your choice to say thanks for your support.
A set of x30 FREE ladybird subitizing cards showing different arrangements of five ladybirds. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children to explore different ways of making five.
A simple FREE MATHS interactive whiteboard Subitising Game Winter Snowflakes to develop children’s early number skills. Children are presented with varying arrangments of snowflakes and say how many snowflakes they can see and show the amount using their fingers / click on the matching symbolic number card (i.e., either 4 or 5 snowflakes).
This game works well as an ideal Maths starter session. Children learn to subitise (see an amount without counting items individually) within 5 - a key early learning goal for Reception. This subitising game can be played during whole class teaching and learning and or as part of small group adult-led session, encouraging children to see different ways of making four or five. This resource may also work well as a simple assessment tool to judge whether children can reliably subitise amounts within five. (This game is 32 slides in length and easily editable). It leads well into independent exploration and making different patterns using four or five paper snowflakes.
If children enjoy playing this game then please leave us a positive review. Please follow us on X Twitter and become part of our growing online community @eyfsgames
How many spots? is a simple FREE interactive whiteboard Maths game to support the development of children’s early conceptual subitising skills (being able to see a number without counting). Children are presented with dominoes showing different arrangements of six, seven and eight spots. Children are invited to see how many spots are presented by applying their conceptual subitising skills. Children show the answer with their fingers, write the matching calculation on small individual whiteboards and/or click on the matching symbolic number card. This game fits well with WhiteRose Maths Spring Term Unit Growing 6, 7, 8 and is easy editable (32 slides in length). This game provides a good mental Maths starter and explores different arrangements of making six, seven and eight. This game can lead well into an independent investigation, exploring different ways of showing six, seven and eight spots using Spot on Number resources or making, sorting and matching dominoes into sets with 6, 7 and 8.
If you enjoy using this maths game please leave us a positive review. Please join our growing online community on Twitter @eyfsgames to hear about our latest Maths games targeting early number skills.