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EYFS Maths Games

Average Rating4.23
(based on 26 reviews)

Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.

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Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
KS1 / KS2  Reading AssessmentTracker
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KS1 / KS2 Reading AssessmentTracker

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A simple and easy to use Primary KS1/KS2 Class Reading Tracker which is easily adaptable to your own school and reading colour banding system. This Primary KS1 / KS2 Class Reading Tracker records progress and attainment against Age Related Expectations for each year group and also includes Reading Recovery Levels which may be applicable to some children. This is a free sample to show how the Reading Tracker might be used. A Word document can be downloaded from TES at a Premium which can be easily edited if necessary to suit your school.
Domino Addition
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Domino Addition

(1)
A simple IWB Maths Game to support the development of children’s early conceptual subitising and addition skills within ten. Children are presented with various domino arrangements (total amounts from six to ten) and say the number of spots they can see altogether. Help Dino the Dinosaur to subitise the spots. Children calculate the total amount of spots and click on the matching number card to reveal the answer. Links well with Spring Term WhiteRose Maths Units Growing 6,7,8 and Building 9 and 10 (though is not endorsed by WRM). This IWB Maths game works well as part of whole class teaching and learning or as a small adult-led guided group session. Children can write the addition calculation on small whiteboards or show the answer with their fingers. This game helps to consolidate children’s conceptual subitising skills and addition within ten. This game is designed in PowerPoint and therefore easily editable (24 slides in length and fully interactive). If you enjoy using this FREE IWB Maths game with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games. Share a positive review about our resources and we will send you a game of your own choice to say thanks for all your support.
Penguin Christmas Addition to 10
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Penguin Christmas Addition to 10

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Penguin Christmas Addition is a simple interactive whiteboard game designed in PowerPoint to support the development of early addition skills. Children are invited to count the number of spots shown on the domino (developing both their perceptual and conceptual subitising skills). Children click on the correct number card to show how many spots altogether. The total number of spots is revealed with the addition calculation. This activity works well with the whole class by inviting the children to write the matching addition calculation on their mini whiteboards and calculate the answer. Ideal for developing early number skills within 10. This game is easy editable and includes 22 interactive slides. If you enjoy using this Maths game then please leave us a positive review. Many thanks.
Free Ladybird Subitizing Cards
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Free Ladybird Subitizing Cards

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A set of x30 FREE ladybird subitizing cards showing different arrangements of five ladybirds. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children to explore different ways of making five.
Ladybirds Ten Frame
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Ladybirds Ten Frame

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A simple FREE IWB maths game, designed in Powerpoint to support children’s early number skills within 10. Fully interactive and great for use on the IWB children are invited to say how many ladybirds are presented in the ten-frame and click on the matching numeral on the number track. All amounts from 1 to 10 are presented. Although this resource is not endorsed by WRM this game links well EYFS and Yr1 White Rose Maths Planning and supports number recognition within ten. Children learn to recognise amounts from one to ten using the ten-frame. This resource is 37 slides in length and also includes ladybird themed ten-frames showing amounts from 1 to 10. The ladybird ten-frames can be printed off, laminated and used as part of whole class teaching and learning. Ideal for independent investigative and small group activities exploring the composition of ten. If you enjoy using our Maths games / resources then please leave us a positive review. Join our growing online community on Twitter @Eyfsgames to hear more about our latest games. Post a positive review in the next six months about any of our games and we will send you any game of your choice to say thanks for your support.
Reading Objectives
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Reading Objectives

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Ready to print labels for each Book Band from Pink to Purple band. Ideal to stick in reading diaries or make into laminated book marks/prompt cards to help develop children's reading skills. These reading objectives can help the teacher/teaching assistant, child and parent/carer to focus on developing the reading skills necessary for each book band and in turn meet age related expectations in Reading.
Children in Need Counting 5 Spots
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Children in Need Counting 5 Spots

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An ideal activity to support the celebration of Children in Need Day with a spotty theme - The Great SPOTactular - count the spots. This is a simple FREE IWB game to develop children’s early sense of number using amounts from 1 to 5. Ideal for modelling and exploring the 5-frame with five spots. (26 slides in length) How many spots can you see in the 5-frame? Children are invited to click on the matching symbolic number. This game works well as a whole class teaching tool or as a small guided group session. Children could make their own patterns to match those shown using practical resources (i.e., counters or playdough) and use their creativity to design their own representations of different amounts during continuous provision. An easy to adapt resource to support teaching and learning - children could be asked what is one more or one less than the amount shown in the 5-frame.
Children in Need Day Counting Mats and Number Cards
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Children in Need Day Counting Mats and Number Cards

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A set of Children in Need Counting Mats and number digit cards from 1 to 10. Ideal for small group Maths learning and continuous provision. Children can use different arrangements of counters or make play dough spots to match the amounts shown in the ten-frame. Lots of different games can be played with the number digit cards. The number digit cards can have a wide range of purposes. These may include: Ordering numbers from smallest to largest amount Selecting two number digit cards and add them together - how many spots? Finding two number digit cards that make 10 spots altogether Pick a card and add one more/one less - How many spots do you now have? Number Comparison - pick two cards - Who has the larger/smaller amount? Print off two sets of number cards and find the matching cards - Ideal for symbolic number recognition.
Easter Chick Subitising Cards 1 to 5
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Easter Chick Subitising Cards 1 to 5

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A set of FREE Easter Chick themed subitizing cards showing different arrangements of Easter chicks. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children to explore subiziting and find different ways to arrange the Easter chicks from one to five. Games to play with the cards Subitizing - Turn over a card and say the number of chicks as fast as you can with a friend Matching - Turn over a card and find all the matching pairs / arrangements showing 1, 2, 3, 4, 5 Easter chicks as fast as you can Exploration - Explore all the different ways of arranging 5 Easter chicks Addition - Turn over two cards - Find the total of the Easter chicks by count on from the largest number e.g., 5 + 2 = 7 Ordering - Order the Easter chick cards from 1 to 5
Red Nose Day Subitizing Cards
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Red Nose Day Subitizing Cards

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A set of x30 FREE Red Nose Day themed subitizing cards showing different arrangements of five red noses. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children to explore different ways of making five.
Counting Spots to 10
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Counting Spots to 10

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A simple IWB game designed in Powerpoint to support the development of early counting skills. Different arrangements of spots are presented in the ten-frames. Children are invited to count how many spots are shown in each ten-frame and click on the matching number digit. Ideal to support early counting skills. Easily adaptable content.
Winter Snowflakes Subitising Game
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Winter Snowflakes Subitising Game

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A simple FREE MATHS interactive whiteboard Subitising Game Winter Snowflakes to develop children’s early number skills. Children are presented with varying arrangments of snowflakes and say how many snowflakes they can see and show the amount using their fingers / click on the matching symbolic number card (i.e., either 4 or 5 snowflakes). This game works well as an ideal Maths starter session. Children learn to subitise (see an amount without counting items individually) within 5 - a key early learning goal for Reception. This subitising game can be played during whole class teaching and learning and or as part of small group adult-led session, encouraging children to see different ways of making four or five. This resource may also work well as a simple assessment tool to judge whether children can reliably subitise amounts within five. (This game is 32 slides in length and easily editable). It leads well into independent exploration and making different patterns using four or five paper snowflakes. If children enjoy playing this game then please leave us a positive review. Please follow us on X Twitter and become part of our growing online community @eyfsgames
Domino Doubles
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Domino Doubles

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Domino Doubles is a simple FREE interactive whiteboard game (IWB) to support the development of children���s early number knowledge of doubles within ten. Children are invited to subitise (see the number of spots on one side of the domino - amounts within five) and then calculate what would be double the amount shown. Children are invited to show the answer with their fingers or may wish to draw and calculate the double using their small white boards. The teacher or child can then click on the matching symbolic number card to reveal the correct answer. This game aligns well with WhiteRose Maths EYFS and Year 1 Units (though is not approved or endorsed by WRM) and supports doubling skills within 10. It may also work well with spot on number resources, but again is not approved or endorsed by Spot on with Number. This interactive maths game can be used to introduce doubling and uses regular domino patterns. It can be an ideal introduction to doubling and further independent maths investigation, exploring regular and irregular domino patterns and doubling amounts within ten. For example, during independent learning children can begin to create and design their own doubling domino arrangements. This game is easily editable and 22 slides in length. This maths game can be played as part of whole class teaching and learning and or during small-group and or 1-1 adult-led teaching and learning sessions. It could also be used to assess whether children are able to confidently recognise and calculate their doubles within ten. If you enjoy using “Domino Doubles” with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest FREE Maths games.
Number Comparison
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Number Comparison

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A simple interactive whiteboard game designed in Powerpoint to develop early number comparison skills. Children are presented with two 10-frames. Children are invited to click on which 10-frame shows the most / fewest counters. (This game is 20 slides in length and easily editable). An additional challenge can be added to this game - ask the children how many counters altogether? How many counters would we need to add / subtract to make the amounts in the 10-frame the same? I f you enjoy using this game to develop early number skills then please leave us a positive review. Many thanks.
Subitising Six or NOT Six
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Subitising Six or NOT Six

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A simple IWB subitising game with a Red Nose theme - six or NOT six. Children are shown various dot images of the number six and NOT six. Children identify whether the domino shows six or NOT six. Links well with NCETM ideas and planning for developing children’s early subitising skills - i.e., being able to recognise six can be made in various ways. This game is easily editable to create your own games - i.e., seven or NOT seven eight or NOT eight etc…This game is 27 slides in length.
Domino Doubles Red Nose Day
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Domino Doubles Red Nose Day

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This is a simple doubling game that is ideal to play on the interactive whiteboard IWB to develop children’s early doubling skills within 10. A selection of double dominoes are presented. Children are invited to click on the matching amount on the number track.
Comparing Fruit - More and Fewer
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Comparing Fruit - More and Fewer

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A simple FREE IWB maths game designed in PowerPoint to develop early number comparison skills. Children are presented with varying amounts of fruit in each ten-frame. Children are invited to click on the ten-frame showing the most or fewest fruit. 23 slides in length. This interactive game is ideal for developing mathematical language using ‘more’ and ‘fewer’. An additional challenge can be to ask the children how to make both frames show the same amount. If you enjoy using this game then please leave us a positive review. Many thanks.
Domino odd one out
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Domino odd one out

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Help T-Rex find the domino that doesn’t belong. Which domino is the odd one out? This is a simple interactive maths game designed in PowerPoint to develop children’s early number skills. Children are presented with four dominoes (amounts within 10) and invited to click on the odd one out. This IWB maths game is ideal to develop children’s early subitising and fluency skills using amounts within ten. The game is easy to edit and 22 slides in length. If you enjoyed playing this game then please leave us positive review. Many thanks. Do follow us on Twitter @EyfsGames
Subitising How many Gingerbread buttons?
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Subitising How many Gingerbread buttons?

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A simple interactive whiteboard Maths game to develop children’s early subitising skills. Children are presented with various arrangements of buttons. Children show their answer with their fingers and or click on the matching number card. This simple maths game fits well with WhiteRose Maths planning and Spring Term unit Alive in Five and develops early number knowledge within five. This game might be played as part of whole class teaching and learning or work well as part of a small adult-led session to explore different compositions of buttons within five. (33 slides in length and easily editable in PowerPoint to suit the needs of your class). A gingerbread mat is also included at the end of this game that can be printed off and used by the children to create different arrangements of five buttons during continuous provision. If you enjoy using this game to develop children’s early number skills please leave us a positive review. Please follow us on Twitter @EyfsGames to find out about our latest FREE games. Many thanks.
Snowman Subitising: How many buttons?
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Snowman Subitising: How many buttons?

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A simple FREE IWB Maths game to develop children’s early subitising skills. Children are presented with snowmen with different arrangements of 1 to 5 buttons. Children subitise the amount of buttons and click on the matching number card to put a smile on the snowmans face. This IWB game is designed in PowerPoint and is fully editable to meet children’s needs. This IWB Maths game works well as a whole class starter or small guided group using the IWB to consolidate children’s subitising skills within five. A free Snowman Subitising mat is also included at the end of this resource. This mat can be printed and laminated and is ideal for continuous learning provision. Children can add different arrangements of buttons to the snowman using numbers within five. If you enjoy using this game to support teaching and learning please leave us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games.