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EYFS Maths Games

Average Rating4.15
(based on 24 reviews)

Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.

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Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Subitising Under the Sea
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Subitising Under the Sea

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A simple IWB game designed in PowerPoint to develop children’s early subitising skills. Children are presented with 4 or 5 under water sea creatures and say how many they can see. Children see the amount and click on the matching number digit card as fast as they can. This resource is easily editable and 32 slides in length. This game links well with Spring Term Alive in 5 WhiteRoseMaths. It may provide an ideal starter or guided group activity in Maths sessions. Once familar with the game some children may like to play this game on the IWB during continuous provision. This game also works well as assessment tool to see whether children are able to subitise amounts within 5 - an important early learning goal. If you enjoy playing this game then please leave us a positive review. We are currently trying to grow our following on Twitter @eyfsgames so please follow us to see our latest games. We very much appreciate all your support. Thanks so much.
Domino Odd One Out
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Domino Odd One Out

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A simple IWB Maths game designed in PowerPoint to support the development of early number skills. Links well with Spring Term WhiteRose Maths and developing number knowledge within 10. This game will work well as part of whole-class teaching and or small guided group session. In this game, children are presented with four dominoes and have to identify which domino is the odd one out. The game is 22 slides in length and easily editable. If you like this game please leave us a positive review and follow us on Twitter @EyfsGames to hear about our latest games. Many thanks.
Space Aliens Subitising 4 or 5?
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Space Aliens Subitising 4 or 5?

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A simple IWB game designed in Powerpoint to develop early perceptual subitising skills. This Space Alien themed game is ideal for whole-class teaching and learning and or small guided group work using the interactive whiteboard. Children are presented with varying amounts of Space aliens (4 or 5?) and need to match the appropriate symbolic number digit card as fast as they can. This game is 32 slides in length and easily editable. This game links well with the Spring Term Alive in 5! WhiteRoseMaths unit exploring the composition of four and five. This game may also provide a good individual assessment tool to see whether children can confidently subitise amounts within 5 - a key early learning goal. If you are happy with this Subitising game please give us a positive review. We are now on Twitter @eyfsgames so please feel welcome to follow us and hear more about our latest games. Many thanks for all your support and suggestions.
Ladybird Subitising Game - How many spots?
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Ladybird Subitising Game - How many spots?

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A simple IWB game designed in Powerpoint to develop children’s early subitising skills. Children are invited to subitise the amount of spots they see on each ladybird (4 or 5 spots?) and click on the matching symbolic number. This activity may work well as part of whole class teaching and learning or small guided group session. Children can all participate by subitising the spots and by showing either 4 or 5 fingers to represent the spots on each ladybird. Children can be selected to use the IWB and click on the matching symbolic number digit to reveal the correct answer Different arrangements of 4 and 5 spots are shown on each ladybird. A super game to develop early subtising skills. This IWB game links well with White Rose Maths Spring Term Unit Alive in 5! Learning to subitise numbers to five is a key early learning goal so this game can also provide a good assessment tool. (32 slides in length)
Counting Ten in the Bed
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Counting Ten in the Bed

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A simple interactive white board activity/maths game that is great for modelling counting back from 10, The slides are fully interactive and the activity links well with White Rose Spring term planning session 6 “Counting back from 10 - Ten in a Bed”. Children are presented with a variety of different cartoon animals in the bed and explore what would be one less by counting back from 10 using the Ten in a Bed nursery rhyme. Following this different numbers of animals are presented in the bed. Children need to count the number of animals in the bed and click on the matching digit card. Larger images of all the animals included in the Powerpoint are included at the end of the slides. These can be made into puppets which can be printed off and laminated for exploration in whole class provision or works well as a small group activity. Children can use their puppets to show how many animals are in the bed and practice counting back from 10.
Fish Subitising 4 and 5
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Fish Subitising 4 and 5

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A simple interactive whiteboard game designed in Powerpoint to support the development of subitising skills. Children are presented with varying arrangements of fish in the porthole. Children subitise amounts (4 or 5 fish) and click on the matching symbolic number. This game supports Spring Term Alive in 5! WhiteRose Maths planning for Reception. The game can be played as part of whole class teaching and learning or can be used to support small group sessions focused on developing children’s early number skills. The game may also provide a useful assessment tool to assess whether children are able to subitise amounts within 5 - a key early learning goal in maths. This game is easily editable and is 32 slides in length. If you are pleased with this resource then please give us a positive review and share your experience on social media. Many thanks.
Subitizing Space Rockets 4 or 5?
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Subitizing Space Rockets 4 or 5?

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A simple interactive whiteboard game designed in PowerPoint to develop early subitizing skills. Children say how many rockets they can see and click on the matching symbolic number. This game will make an ideal whole class starter and links well to Spring Term Alive in 5! WhiteRose Maths planning. Different random arrangements of space rockets are presented (amounts 4 and 5) and children need to say as fast as they can how many space rockets they can see. This resource is easily editable and is 32 slides in length. This game may also provide a quick assessment tool to see whether children are able to subitize within 5 - a key early learning goal. If you are pleased with this resource to support teaching and learning then please leave us a positive review and share your experiences on social media. Many thanks.
Subitizing 5 Footballs
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Subitizing 5 Footballs

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A simple IWB game designed in Powerpoint to develop the early skills of subitizing to five with a Football World Cup theme. An ideal starter for whole class teaching and learning and small guided group sessions. Children are presented with varying arrangements of footballs from 1 to 5 and are invited to match the correct amount of footballs with the symbolic number digit card. Varying random arrangements of footballs shown - ideal to practice perceptual and conceptual subitizing skills within five. (31 slides in length) This resource also includes 20 FREE football subitizing cards ready to print off and ideal for mathematical Football themed activities in continuous provision. If you are pleased with this resource then please give us a positive review.
World Cup 2022 Number Bond to 10 Ten Frame
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World Cup 2022 Number Bond to 10 Ten Frame

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A simple IWB counting game to teach and model number bonds to 10 using a World Cup theme. Children are invited to count how many more footballs would make 10 and click on the matching number digit card. An ideal for game to use during whole class teaching or during small guided group sessions. An ideal activity to develop knowledge and fluency of number bonds to 10. Varying arrangements of 10 footballs are shown in the ten-frame. Tune in to topical interests “The World Cup 2022” to inspire a love of Maths!
Football World Cup Counting Goals Ten-frame
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Football World Cup Counting Goals Ten-frame

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A simple IWB maths game to develop early counting skills with a Football World Cup theme. Links well with WhiteRose maths planning for the Autumn term. Ideal for a starter or to model counting within 10 using a ten-frame as part of whole class teaching and learning. May also work well in small guided group session using the IWB and additional follow up resources included for continuous provision. Children are invited to count the footballs in the goal (ten-frame) and click on the matching symbolic number (choice of 3 cards). Lots of different arrangements of footballs from one to ten presented (40 slides in length). Easily adaptable. This resource also comes with 10 free Football themed counting mats and footballer number digit cards from 1 to 10. Ideal for continuous provision and can be used in multiple ways. Children can add counters to the mats to show the number of goals, find one more or one less. Children may wish to find the number pairs that would make 10 goals altogether. If you enjoy using this resource please leave us a positive review. We would like to make it clear that EYFSMathsGames does not share Qatar’s Governmental views and condemns any regime that violates basic human rights.
Ten-frame Christmas Reindeer
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Ten-frame Christmas Reindeer

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A simple IWB game designed in Powerpoint to support early number skills - cardinality and symbolic number recognition. Children say how many reindeer they can see presented in each ten-frame and click on the matching symbolic number (varying amounts within 10). This game is ideal for use in whole class teaching and provides a good introduction or daily practise of number recognition skills using a ten-frame This Maths number game has a Christmas Reindeer theme (40 slides in length and is easily adaptable) This resource also includes free ten-frames with different arrangements of reindeer - amounts within 10 and matching number digit cards. This activity is ideal to print for continuous provision or small guided group work. Children are invited to match amounts of reindeer presented in the ten-frame with the correct symbolic number card. Extra Challenge - find number pairs of numbers that make 10. If you are pleased with this resource please leave us a positive review. Many thanks.
Counting to 20 - Christmas Rudolf
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Counting to 20 - Christmas Rudolf

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A simple IWB game designed in Powerpoint to support the development of children’s early number knowledge from 1 to 20. Help Rudolf to find the matching number card. Children are invited to count the numicon pieces shown and click on the matching symbolic number. An ideal activity to practice number recognition and amounts from 11 to 20. Easy to edit content with a Christmas theme.
Counting to 10 Delivering Presents with Rudolf
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Counting to 10 Delivering Presents with Rudolf

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A simple IWB maths game to develop children’s early counting, number recognition and cardinality skills. Help Rudolf deliver the correct number of presents to each house. Santa has written numbers on the door of each house so he can match the right amount of presents to each family. Children are invited to count the number of presents shown in each ten-frame and click on the matching amount shown on the doors of the house. A super simple IWB maths game to support teaching and learning of numbers within ten. (30 slides in length) To follow up, children could make houses from cardboard boxes and write on the numbers of presents to be delivered during continuous provision. This activity fits well with WhiteRose Maths planning for the Autumn term. This activity is easily adapted to calculate one more or one less present. If you like this resource please leave us a positive review.
Five-frame Reindeers Maths Game
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Five-frame Reindeers Maths Game

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A simple IWB Maths game designed in Powerpoint to develop early number skills. An ideal game to model counting amounts from 1 to 5 using a five-frame with a Christmas theme. Super as a mental starter. Children are invited to subitise the number of reindeers presented in the five-frame and click on the matching number shown. A super fun way to practice number recognition from 1 to 5 and develop subitising skills. If you enjoy using this resource with your class, please leave us a positive review. Many thanks.
Ten-frame Penguin Number Bonds to 10
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Ten-frame Penguin Number Bonds to 10

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A simple IWB counting game to develop children’s fluency using number bonds to 10 by counting penguins. This is an ideal maths game to model using the ten-frame to explore number bonds to 10. Ask the children to count the number of penguins they see in the ten-frame and work out how many more penguins need to be added to make 10. Children could write the matching calculation on individual whiteboards OR show the match number with their fingers as part of whole class teaching and learning. This game may also work well as part of a guided group work session. Children may also enjoy interacting with this game during continuous provision. Children are invited to click on the matching number card that would make 10 penguins altogether. This Number Bonds to 10 game is designed in Powerpoint and easily adaptable to work on different arrangements of 10. (28 slides in length)
Five-frame Subitising Penguins
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Five-frame Subitising Penguins

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A simple IWB Penguin themed Maths game using a 5-frame designed in PowerPoint to support the development of children’s early number skills. This maths game aligns well with EYFS and Year 1 goals, by supporting early number recognition within five Children are presented with varying arrangements of penguins from 1 to 5 in the five-frame. Children are invited to subitise (see without counting) and click on the matching numeral. Supports symbolic number recognition of numbers from 1 to 5. This resource is 30 slides in length and fully editable. Easily adaptable to create other arrangements of five within the frame. Includes penguin 5 frames to print for continuous provision activities (e.g., matching the frame with the number digit card; adding one more penguin to the frame; picking two frames and calculating how many altogether etc…). If you enjoy using this resource, then please post a positive review. We would love to hear from you. Many thanks.
5-Frame Subitising Snowmen
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5-Frame Subitising Snowmen

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A simple IWB Maths game designed in PowerPoint to support the development of early number skills. Children subitise (see without counting) the snowmen shown in the 5-frame and click on the matching number from 1 to 5. This is an ideal game to model how to use a 5-frame (subitising snowmen) as part of whole class teaching and learning. This simple number game may also work well as part of a small guided group session. Different arrangements of snowmen are shown in the 5-frames. This game is easily adaptable to explore one more or one less snowman. (28 slides in length) Share the slideshow and press play to start. If you enjoy using this resource to support teaching and learning please post a positive review. Many thanks.
Subitising Five Little Ducks 5-frame
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Subitising Five Little Ducks 5-frame

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A simple IWB Maths game to support early subitising skills using a 5-frame. Children subitise (see without counting) the number of ducks shown in each 5-frame and click on the matching numeral on the number track. Varying arrangements of 1 to 5 ducks are shown in the 5-frames. An ideal game to introduce using the 5-frame and supports symbolic number recognition from 1 to 5. This resource is 30 slides in length and easily editable. If you enjoy using this game, then please post a positive review. Post a positive review about any of our games/resources and we will send you any game of your choice to say thank you for your support.
Counting to 20 Bonfire Night
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Counting to 20 Bonfire Night

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A simple IWB game to support the development of number recognition from 11 to 20. Children are invited to match the amounts presented (using coloured numicon pieces) and click on the correct number digit card to set off the rocket. Ideal to support counting on from 10 and develop number knowledge of amounts from 11 to 20. For example, “Ten in my head” and count on six …11, 12, 13, 14, 15, 16. Children can count down from the number shown on the screen before the firework (rocket) goes off. A fun way to practice and revise numbers from 11 to 20. Easily editable content.
Counting 5 Frogs
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Counting 5 Frogs

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A simple IWB game ideal for introducing how to count five frogs using a 5-frame. Links well with WhiteRose Spring EYFS planning unit Alive in 5! Children are invited to count the frogs in the 5-frame and click on the matching symbolic number. Different arrangements from one to five are shown in the 5-frame and this resource is easily editable to show one more or one less.