Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This is one workbook from 17 which are listed below
DM1 - Pre-production
DM2 - Conglomerate structures
DM3 - Independent companies
DM4 - Public service broadcasters
DM5 - Traditional methods of advertising
DM6 - Digital methods of advertising
DM7 - Technological convergence
DM8 - Codes and conventions (Symbolic)
DM9 - Codes and conventions (Technical)
DM10 - Codes and conventions (Print media)
DM11 - Narrative theory
DM12 - Genre theory
DM13 - Stereotypes
DM14 - Classifying audiences
DM15 - Research and Audience feedback
DM16 - Media effects debates
DM17 - Legal and regulatory issues
There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
A booklet designed for the R081 examination for the OCR Creative iMedia qualification. There are 13 sections that each include 2/3 activities (with answers) Including a final challenge at the end!
Before lockdown I created a large project to be delivered at KS3. It’s divided into three stages:
LO1 - Creating a 2D game using Python Turtle
LO2 - Creating a video game cover for the game they created using Photoshop
LO3 - Creating a leaflet to go with the game which gives tips on how to game safely online.
It was designed to cover all strands: Computer Science, ICT (with a big focus on Creative iMedia/Digital Media and E-Safety.
Scheme of work provided.
This has recently been updated to include the following:
2 x Homeworks with answers
1 Assessment with answers
1 workbook included on the advancement of DNA technology
Student version and teacher version with answers provided.
In addition to this is an 8-mark question with a template, model answer and mark scheme.
NEW WJEC DIGITAL TECH RESOURCES!
A revision style workbook for students complete for revision or useful as a flipped learning activity.
Includes a teacher version with answers to supplement the student version.
NEW WJEC DIGITAL TECH RESOURCES!
A revision style workbook for students complete for revision or useful as a flipped learning activity.
Includes a teacher version with answers to supplement the student version.
NEW WJEC DIGITAL TECH RESOURCES!
A bundle that includes 7 lessons fully resources with activities (including answers), knowledge organisers, MCQ’s, Exam practise, Knowledge retrieval and revision workbooks.
FOR THE NEW WJEC GCSE DIGITAL TECHNOLOGY COURSE STARTING IN SEPTEMBER 2021
This is part of a premium bundle and each lesson (just like this one will contain the following)
Full lesson with objectives, knowledge retrieval starter, exam question practise, keywords, in-class discussion activities.
Worksheet(s) that include answers.
Knowledge capture which is a plenary style resource to check students understanding of the topic.
Self-checker tool - A short quiz done in Microsoft forms to check their understanding of the content (link included)
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows:
CS28 – Computational methods
CS29 – Searching & Sorting algorithms
CS30 – Writing algorithms
CS31 – High-level languages
CS32 – Basics of programming
CS33 – String manipulation
CS34 – Selection
CS35 – Counter-controlled iteration
CS36 – Condition-controlled iteration
CS37 – Subroutines
CS38 – Data Structures
CS39 – File handling
Each set includes a teacher and student version.
The rest will be part of a bundle.
NEW WJEC DIGITAL TECH RESOURCES!
A revision style workbook for students complete for revision or useful as a flipped learning activity.
Includes a teacher version with answers to supplement the student version.
A set of questions that cover all the key specification points.
Closely aligned to the range of questions they may get in the exam. For example, questions that fit into AO1 and AO2 strands.
Mark scheme that explicitly mentions which strand each question falls into.
Lesson PPT which is the walkthrough element, focusing on exam technique and how to better understand what is being asked of them.
This teaching & learning pack for Adobe Animate which is an optional unit for the delivery of Unit 2.
This pack will contain the following
Lesson PPT’s for each topic.
Step-by-step tutorial for each task which in some cases, includes a video tutorial alternative.
Cheat sheet which students can use a reference point when using tools and features of Adobe Animate.
A full scheme of work with detailed commentary for each lesson.
Important note: This pack is subject to further updates. If any updates are made in the future, send an email request along with proof of purchase and I can email updated resources.
This is a sample from the R093 unit from the new Creative iMedia qualification. Each lesson will consist of the following
Lesson PPT with objectives and starter/discussion based activities.
Student workbook with answers
Knowledge organisers that supplement student’s learning during the lesson.
Knowledge capture which is used to review student’s learning each lesson.
Enrichment folder which includes a combination of homework based activities and stretch tasks for the more able.
Also attached in this sample is the first lesson written out in a SOW template with commentary.
Full version due to be released in June along with R094.