This lesson focuses on teaching year 9 pupils to take good photos. It is an interactive lesson and should be delivered over a double lesson (2 hours) so pupils work can be uploaded and shared and discussed, allowing time to re-do shots. Pupils may use phones but digital slr camera’s would be best.
The lesson has support questions to aid pupils in understanding the requirements of each Assessment objective and the activities are a back to basic exploration of the steps in linguistics. There is also a taster task from OCR to get pupils clear on the expectations of the exam.
This lesson goes through the steps to be taken to begin plans for creating an original game on scratch. The lesson will guide pupils through the required stages needed, including pre-production.
Pupils will be given a chance to consider their use of social media, some key terminology and create their own resource in keeping with not just AO3 but also AO5 requirements.
Lesson re-caps the introductory lesson, introduces ideas of Universal Grammar and the use of determiners. Lesson ends with an analytic task on use of language to create meaning.
This lesson allows pupils to consider the different versions of English used in different parts of the world. David Crystal’s comments will be considered in this session.
Pupils will consider linguistic levels, Stuart Hall’s Reception Theory, semiotics and how its all combined using language to inform and create an impact on an audience.
Task to promote the planning then writing of a response regarding an A level question on the supernatural events and effects linked to Dorian Gray and Bloody Chamber stories.
Pupils will be introduced to some basics regarding interactive media for Creative Digital Media Studies as a pre-cursor to developing their own computer game.
OCR A level English Language lesson on the basics of power through the use of language with an annotated example of the start of analysis of a text worth considering for evidence of power being demonstrated.