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Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.

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Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.
Bonfire Night Maths
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Bonfire Night Maths

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Fun KS2 mental maths puzzles for Bonfire Night / Fireworks Night / Guy Fawkes Night on 5th November. For Year 4, 5 and 6, these make ideal fun starters / warm ups, early finishers challenges and homework during the fireworks season! There are 6 printable mental maths puzzles worksheets, with no prep required: 3 puzzles (Set A) originally designed for Year 6 and Year 5 and 3 more (Set B) originally designed for Year 4 - and Year 3 if all concepts have been covered. Both sets work well in the same class for differentiation. Set A might also suit some early KS3 classes. PDF format within the Zip file. Full answer keys. You might like: Halloween Maths Puzzles Worksheets Christmas Mental Maths Puzzles SAVE by purchasing as part of these BUNDLES: Halloween Maths Activities BUNDLE Halloween and Bonfire Night Puzzles BUNDLE Autumn and Winter Maths Puzzles BUNDLE An engaging alternative to worksheets, these make ideal starter, early finisher or homework activities for this time of year. Similar to codebreaker puzzles, a Bonfire Night-related word is revealed after completing mental arithmetic calculations. Each puzzle contains a grid. Within each box is a calculation and a letter. Students circle any boxes containing mistakes. Then they assemble letters from the circled boxes to reveal the word. Puzzles can be completed individually or in pairs / groups. Students often forget or avoid checking their work for errors so it’s great to get them carefully checking in these puzzles. Spotting common errors may help them remember to check their own work and help them avoid common errors themselves. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in Set B) More Hidden Word Numeracy Puzzles in this value KS2 bundle: Maths Hidden Word Puzzles Explore my Crossnumber Puzzle packs: Place Value Puzzles Mental Maths Puzzles Year 5 / 6 Mental Maths Puzzles Year 4 / 3 Thank you. FullShelf Resources
Halloween Maths KS2 BUNDLE
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Halloween Maths KS2 BUNDLE

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Fun KS2 activities (puzzles and games) for Year 4, 5 and 6. Ideal for starters, warm ups, early finishers tasks and homework this October! There are 6 printable Halloween mental maths puzzles worksheets (no prep) and a spooky game for practising multiplying and dividing by 10, 100 and 1000 (which you can use all year round as it doesn’t mention Halloween on the boards). Click on the 2 individual resource packs that are included in this bundle to see more information and previews. Halloween Hidden Word Math Puzzles: 3 puzzles designed for Year 5 and 6 3 puzzles designed for Year 4 (and Year 3 if all concepts have been covered) Both levels can work well in many classes for differentiation (and the more challenging puzzles can work for consolidation in Year 7 too) Full Answer Keys included PDF format within the Zip file Engaging alternative to standard worksheets - students spot mistakes and use the linked letters to spell a Halloween-related word! Great for individuals, pairs or small groups Use for starters, early finishers, homework etc. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in the lower level puzzles) Halloween Maths Game Multiply and Divide by 10, 100, 1000: A fun spooky game to practise this key skill, with a memorable context (Being chased by trolls through a swampy forest!) and a competitive physical element (throwing a counter onto a target) Attractive boards (including eco-printing options) Memorable context (Being chased by trolls through a swampy forest!) 10 boards for multiplying and dividing by just 10 and 100 10 boards for multiplying and dividing by 10, 100 and 1000 Use for starters, early finishers, revision This activity will also consolidate understanding of decimals and place value Place value grid included for support Full instructions included See more Hidden Word Numeracy Puzzles for different concepts in this great value KS2 bundle: Maths Hidden Word Puzzles What about this set of Christmas Maths puzzles? Avoid adding to your workload at this busy time of year - simply print and photocopy: Christmas Mental Maths Puzzles I also have a Bonfire Night Maths Puzzles pack. My Crossnumber Puzzle Packs have been especially popular. See more through these links: Place Value Puzzles Mental Maths Puzzles Year 5 / 6 Mental Maths Puzzles Year 4 / 3 Many thanks for your interest. For engaging, time-saving printables and presentations to plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Decimals Activities KS2
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Decimals Activities KS2

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KS2 (especially Year 5 and 6) Decimals Puzzles Worksheets and Games. Fun lesson activities for revision of Ordering Decimals, Mental Addition and Subtraction of Decimal Numbers, Multiplying and Dividing Decimals by 10, 100 and 1000 and Multiplying Decimals Using Times Tables Facts. Ideal for starters, warm ups, early finishers challenges, revision tasks and homework. All resources in PDF. Answers supplied where relevant. Please check individual resource pages and previews to see if these will meet your needs. Included resources: 7 Hidden Word / Spot the Mistakes Puzzles: Ordering (to two decimal places) Ordering (to three decimal places) Mental Addition and Subtraction (to one decimal place) Mental Addition and Subtraction (to two decimal places) Multiplying by 10, 100 and 1000 Dividing by 10, 100 and 1000 Multiplying using Times Tables Facts An engaging alternative to standard worksheets, these no prep puzzles can be completed individually or in pairs / groups. They are similar to codebreaker puzzles, with a maths-related word to be revealed after completing the calculations. Each puzzle contains a grid. Within each box is a decimals calculation and a letter. Students circle any boxes containing errors. Then they put together the letters from the remaining boxes to reveal a maths word. Students often forget or avoid checking their own work for errors so it’s great to get them carefully checking the calculations in these puzzles. Spotting common errors may help them remember to check their own work and help them avoid common errors themselves. Well-differentiated Decimal Place Value Four-in-a-Row Game Boards and Cards: Use for consolidation of decimal place value understanding and ordering decimal numbers (1, 2 and 3 decimal places). Includes: • Two sets of 54 decimal number cards featuring numbers from 0.001 to 2.01 (1 set includes numbers up to 2 decimal places, the other up to 3 decimal places) • Two A3 Four in a Row boards. The 1 star version was originally designed to go with the cards to 2 decimal places, while the more challenging 2 star version was designed for the cards to 3 decimal places. However, both sets of cards would work with either board. It works especially well in A3, however, you could scale down the board to A4 and use the smaller card set supplied. You could have pairs take on other pairs. Each team of two starts with a set of cards (print each set on different coloured card if you don’t have coloured printing that would allow you to print the different coloured cards supplied, then laminate to use again and again). It works well if each team shuffles their cards, puts them in a pile and takes one from the top at a time, which they then put down on the board if there’s a suitable empty box. They aim to get four of their cards in a row. Each box has a stipulation about the numbers that can be placed on it (no tenths, < 1.5, > 0.31, < 0.56, five hundredths etc). To save printing you could split a set between 2 or 3 boards as a single team won’t require all 54 cards. The cards can also be used separately from the game boards for ordering activities. Decimal Numbers to 1 Decimal Place Numeracy Treasure Hunt : An active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary, especially when focusing on addition and subtraction of decimals or place value to tenths / one decimal place. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of decimals calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included, along with solutions. Other popular KS2 Maths / Numeracy resources: Mental Maths Bundle Multiplication / Division Bundle Angles / Symmetry Bundle A Mega Bundle of 12 of Hidden Word Maths Puzzle Packs Thank you so much for your interest and support. Please visit FullShelf Resources for engaging, time-saving printables, activities and presentations to plan Primary Literacy / English, Maths / Numeracy and French lessons.
Fractions Activities KS2
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Fractions Activities KS2

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Key Stage 2 Year 5 and Year 6 Fractions Games and Puzzles: Printable, differentiated Maths Four in a Row Games, Puzzles Worksheets and an Active Card Game to help plan fun lesson starters, main tasks and / or early finishers activities in fractions lessons at Upper Key Stage 2 - especially Y5 and Y6 - (and some early KS3). CONTENTS: 6 Fractions Puzzles Worksheets (Equivalent Fractions, Simplifying, Fractions of Quantities / Amounts, Mixed Numbers and Improper Fractions) 6 Differentiated Four in a Row Games for Fractions of Amounts 54-Card Active Game / Treasure Hunt for Fractions of Amounts If just focusing on Fractions of Amounts, you may wish to purchase the latter two resource packs in my Fractions of Amounts Games BUNDLE. If you prefer, you can also purchase the Fractions Puzzles Worksheets as part of my Fractions, Decimals and Percentages BUNDLE FRACTIONS ACTIVITIES BUNDLE - MORE INFORMATION: Answer keys included. Please check the individual resource pages and previews to see if these provide an appropriate range of challenge for your students. PUZZLES WORKSHEETS An engaging alternative to standard worksheets, these puzzles can be completed individually or in pairs or groups. Similar to codebreaker puzzles, a maths-related word is revealed after completing the work. Each puzzle contains a grid. Within each box is a fraction / calculation and a letter. Students circle any boxes containing incorrect answers or errors such as non-equivalent fractions (depending on which puzzle it is). Then they assemble letters from the circled boxes to reveal a maths word. There’s a further question / task at the bottom of the page linked to the word. Students often forget or avoid checking their work for errors so it’s great to get them carefully checking in these puzzles. Spotting errors may help them remember to check their own work and help them avoid common errors themselves. FOUR IN A ROW Print and laminate the boards for regular use. It was designed in A3 to work especially well with larger groups but you can scale down to print in A4 if required or preferred. There are 6 game boards, two for each level of challenge, indicated with a star system, with one star being the least challenging. The one-star version includes only unit fractions of small numbers. The two-star version includes fractions of larger two-digit numbers, while the three-star version progresses to fractions of three and four-digit numbers. Students work strategically as pairs against pairs or one against one to get four correct answers in a row - horizontally, vertically or diagonally. They roll a dice each time to decide from which column to pick a calculation (the columns are numbered 1-6). Students write their answers on the board with a dry-wipe marker. TREASURE HUNT / ACTIVE CARD GAME This can be played multiple times as groups can use different card sets each time. Teams complete a treasure hunt-type chain of fractions calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Thanks for supporting my resources. You may be interested in some of my other popular KS2 Numeracy and Maths activities: Mental Maths Bundle Year 5 / 6 Maths Puzzle Worksheets MEGA BUNDLE Angles BUNDLE Area and Perimeter BUNDLE Thanks for supporting my resources. You can explore many more at FullShelf Resources
Fractions of Amounts Games BUNDLE
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Fractions of Amounts Games BUNDLE

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A bundle of Upper Key Stage 2 (KS2) activities for finding Fractions of Quantities: differentiated Four in a Row Games and Active Card Game. Also known as Fractions of a Set / of a Group / of Whole Numbers etc. Originally made for Year 5 and Year 6. Great for lesson starters, early finishers tasks and revision. Includes: 6 Four-in-a-Row Games (3 levels, 2 of each) 54 Card Printable Team Treasure Hunt (Differentiated) Answer keys included. Please check the individual resource pages and previews to see if the calculations provide an appropriate range of challenge for your students. These activities were made for revision and consolidation in Year 5 and 6 but might suit other years too. You can also purchase these 2 resources as part of my bigger Fractions Activities BUNDLE, along with Hidden Word Puzzles Worksheets for a variety of Fractions concepts. If you prefer, you can also purchase the Fractions Puzzles Worksheets as part of my Fractions, Decimals and Percentages BUNDLE MORE INFORMATION - FOUR IN A ROW: Print and laminate the Four in a Row boards for regular use. The boards were originally designed in A3 to work especially well with larger groups but you can scale it down to print in A4 if required or preferred. There are 6 game boards, two for each level of challenge, indicated with a star system, with one star being the least challenging. The one star version includes only unit fractions of small numbers. The two star version includes fractions of larger two-digit numbers, while the three star version progresses to fractions of three and four-digit numbers. Students work strategically as pairs against pairs or one against one to get four correct answers in a row - horizontally, vertically or diagonally. They roll a dice each time to decide from which column to pick a calculation (the columns are numbered 1-6). Students write their answers on the board with a dry-wipe marker. MORE INFORMATION - TREASURE HUNT: This can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of fractions calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! Other popular KS2 Numeracy and Maths resources: Mental Maths Bundle Year 5 / 6 Maths Puzzle Worksheets MEGA BUNDLE Angles BUNDLE Area and Perimeter BUNDLE Thanks for supporting my resources. You can explore many more at FullShelf Resources
Fractions of Amounts Games
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Fractions of Amounts Games

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KS2 printable, differentiated Four in a Row Games for Finding Fractions of Amounts, also known as Fractions of Quantities / of a Set / of a Group / of Whole Numbers etc. Ideal activities for lesson starters and early finishers tasks. Originally made for revision and consolidation in Year 5 and 6 but might suit other years too. Answer keys included. Please check the preview to see if the calculations provide an appropriate range of challenge for your students. SAVE by purchasing this as part of a Fractions of a Amounts Activities BUNDLE (coming soon), along with my Fractions of Amounts Differentiated Treasure Hunt, which can be purchased separately if required. You can also purchase it as part of my bigger Fractions Activities BUNDLE, along with Hidden Word Puzzles for a variety of Fractions concepts. If you prefer, you can also purchase the Fractions Puzzles Worksheets as part of my Fractions, Decimals and Percentages BUNDLE Print and laminate the Four in a Row boards for regular use. The boards were originally designed in A3 to work especially well with larger groups but you can scale it down to print in A4 if required or preferred. There are 6 game boards, two for each level of challenge, indicated with a star system, with one star being the least challenging. The one star version includes only unit fractions of small numbers. The two star version includes fractions of larger two-digit numbers, while the three star version progresses to fractions of three and four-digit numbers. Students work strategically as pairs against pairs or one against one to get four correct answers in a row - horizontally, vertically or diagonally. They roll a dice each time to decide from which column to pick a calculation (the columns are numbered 1-6). If there are no calculations left in the column whose number they have rolled, they either skip a go or roll again (depending on the rules you choose). Student write their answers on the board with a dry-wipe marker. They can either use a different coloured marker to record answers on the board or add an initial or symbol if using the same colour as their opponent. Answer keys can also be printed for student checking. Other popular KS2 Numeracy and Maths resources: Mental Maths Bundle Year 5 / 6 Maths Puzzle Worksheets MEGA BUNDLE Thanks for supporting my resources. You can explore many more at FullShelf Resources
Four Operations Maths Word Problems Multi Step KS2 BUNDLE
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Four Operations Maths Word Problems Multi Step KS2 BUNDLE

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These Upper Key Stage 2 (KS2) Year 5 and Year 6 Maths multi-step problem solving cards make great consolidation and challenge activities for the four operations in real life contexts. In this value BUNDLE there are 96 mostly 2 or 3 step word problems task cards (addition and subtraction, plus multiplication and division). Includes full answers, recording sheets and an additional 16 problems on worksheets. Great for main lesson tasks or early finisher challenges. Made for Upper KS2 lessons (Y5 and Y6) but suits some early KS3 (Year 7), this problem-solving BUNDLE combines my very popular Addition and Subtraction Word Problems and Multiplication and Division Word Problems, which can be purchased separately if required. These activities are great for early finisher challenges / extension tasks or for practice when focusing on the four operations and problem-solving skills. Please see the individual resource pages for more detailed information and previews to check if these will suit your needs. All files in PDF format. BUNDLE includes: 48 Adding and Subtracting Word Problem Cards 48 Multiplying and Dividing Word Problem Cards Answer Sides to print on reverse if required Separate 1-page Answer Keys Recording Sheets in 1-page and 3-page versions 2 double-sided worksheets, featuring an additional 16 word problems (and answers) Problems cover a range of contexts and the concepts covered include money (UK pounds), measure (metric), decimals, fractions etc. Alternative dollar versions of all resources are also included The files containing the cards have the question sides on the odd numbered pages and the answer sides on the even numbered pages. Set your printer to print back-to-back or, if your printer can’t do this, simply place the card or paper back in the printer in the correct order and print the even numbered pages on the other side. You can laminate and have students work individually or in groups, checking the answer on the back once they’ve had a go. Alternatively, make it competitive and have individuals or pairs race to solve them, using a timer perhaps. **Separate 1-page cards featuring all answers are included in case you prefer not to print the answers on the back of the cards. ** The double-sided worksheets, one in each of the packs, can be used for classwork or as homework tasks. If you prefer to buy the 2 word problem packs along with times tables games and mental maths puzzles, try this great value Maths Revision Activities BUNDLE Other popular KS2 Numeracy and Maths resources: Mental Maths Bundle Year 5 / 6 Maths Puzzle Worksheets MEGA BUNDLE Angles BUNDLE Area and Perimeter BUNDLE Thanks for supporting my resources. You can explore many more at FullShelf Resources
Mental Maths Challenges KS2
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Mental Maths Challenges KS2

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A BUNDLE for Key Stage 2 Year 4, Year 5, Year 6 warm ups, mental starters or early finishers challenges in maths lessons, containing 16 puzzle worksheets at 2 levels. They are fun, flexible resources that can also be used as revision lesson tasks, homework, SATs preparation etc. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Fractions, Percentages and Decimals. PDF format.   INCLUDES: 8 x Year 5 / 6 Mental Maths Puzzles 8 x Year 4 / 3 Mental Maths Puzzles   Could be used for differentiation in the same class. The Year 4 / 3 puzzles are especially good for Year 4 but will suit Year 3 if all concepts have been covered. Please check the previews for the individual packs Consider laminating for repeated use (with whiteboard pens) to cut down on printing Use for individuals, pairs or small groups Promote important discussions about different mental strategies As in a crossword puzzle, children will find it easier to work out some of the more challenging calculations once they’ve filled in some of the easier ones as digits will already be there for them Answer grids for all 16 puzzles are included and could be printed for students to self-check (or displayed later on the board) and cut down on your marking!   MORE MENTAL MATHS RESOURCES: Mental Maths Self-Check Cards Mental Maths PowerPoint Tests   ALL 3 RESOURCE TYPES IN BUNDLES AT 2 LEVELS: Mental Maths Year 5 / 6 BUNDLE Mental Maths Year 4 / 3 BUNDLE   OR BUY ALL 6 IN A KS2 Mental Maths Activities BIG BUNDLE   Thank you very much for supporting my store.   YOU MIGHT ALSO LIKE… Multiplication and Division Activities BUNDLE Maths Puzzles Worksheets HUGE BUNDLE Place Value CrossNumber Puzzles Decimal Activities KS2 BUNDLE Area and Perimeter Activities BUNDLE   Explore more at FullShelf Resources
Mental Maths Cards KS2
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Mental Maths Cards KS2

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432 mental arithmetic self-check calculation task cards in a BUNDLE for Key Stage 2 Year 4, Year 5 and Year 6 oral starter / warm ups or early finishers activities. There are 2 packs of 216 cards, one set originally designed for Y5 and Y6, the other for Y4 (and will suit some Year 3 if the concepts have been covered). Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Fractions, Decimals, Percentages, Negative Numbers, Multiplying and Dividing by 10 and 100, Money, Measure, Time. PDF format. Please check the previews to assess suitability. As some are money calculations, within these resources there are files for both UK (POUNDS) and DOLLAR versions. Measure calculations are METRIC.   This bundle is ideal for differentiation in the same class but you might want to purchase one separately: Mental Maths Cards Year 5 / 6 Mental Maths Cards Year 4 / 3   Use as fast finisher challenges, starter activities, revision lesson tasks or as part of SATs preparation Laminate and use again and again 12 calculations on each A4 sheet Either leave as 36 A4 sheets or cut each of the question cards separately to create 432 cards 2 versions - with and without answers printed below the questions With-answers versions could be used by students questioning each other Without-answer versions could be used by individuals testing themselves Separate answer cards are included, which individuals could consult Encourage students to discuss strategies used Differentiation: I have called the more challenging pack SET A and the others SET B instead of using an age-related identifier, so as to use both sets within the same class without them being aware of the age level of the calculations   MORE MENTAL MATHS RESOURCES: Mental Maths Puzzles Worksheets Mental Maths PowerPoint Tests   ALL 3 RESOURCE TYPES IN BUNDLES AT 2 LEVELS: Mental Maths Year 5 / 6 BUNDLE Mental Maths Year 4 / 3 BUNDLE   OR BUY ALL 6 IN A KS2 Mental Maths Activities BIG BUNDLE   Thank you very much for supporting my store.   YOU MIGHT ALSO LIKE… Multiplication and Division Activities BUNDLE Maths Puzzles Worksheets HUGE BUNDLE Place Value CrossNumber Puzzles Decimal Activities KS2 BUNDLE Area and Perimeter Activities BUNDLE   Explore more at FullShelf Resources
Mental Maths Tests KS2
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Mental Maths Tests KS2

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Key Stage 2 starter or warm up activities for Year 4, 5 and 6 maths lessons. This bundle contains 30 mental maths tests or quizzes on PowerPoint presentations for KS2 for regular use throughout the year. No prep! Ideal for differentiation, there are 15 tests at both of the two levels. Each test contains 20 question slides and 20 answer slides. You could use them as part of SATs preparation, as daily / weekly mental starter activities or as part of revision lessons. **Contains: ** SET A: 15 Tests originally designed for Year 5 and 6 SET B: 15 Tests originally designed for Year 4 (and will suit some Year 3) You could use a mixture of the two levels for differentiation in the same class. Please check the individual resource descriptions and previews to check if this will meet your needs. Children enjoy trying to beat their previous best score. These informal tests are split across 6 PowerPoints and are designed to be shown on the whiteboard, with children recording answers in jotters or on paper. In each quiz there’s one question to a slide so children can focus on it for a few seconds before the next one comes up. The question slides are plain and uncluttered to minimise distractions. You can run the PowerPoint presentation on a timer if you wish - alternatively click it on yourself, perhaps allowing a little longer for more challenging questions. Each test features 20 calculations involving a variety of mathematical skills and knowledge. At the end of each test, there follows the same 20 slides repeated, with the answer added clearly. Children can mark their own or a partner’s work to cut down on your workload. If short of time, you can whizz through the answers but each answer appearing with its question like this allows for important discussions about strategies. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Negative Numbers, Multiplying and Dividing by 10 and 100, Place Value, Decimals, Percentages, Fractions, Money, Measure (including Area and Perimeter, Time, Length), Angles. Additional dollar versions of all 3 PowerPoints are included, where I have amended any questions involving pounds and pence to suit countries using dollars. You might want to explore my larger Mental Maths BUNDLES: KS2 Mental Maths BIG BUNDLE Year 5 / Year 6 Mental Maths BUNDLE Year 3 / 4 Mental Maths BUNDLE For time-saving, engaging printables and presentations to plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Christmas Activities Fun Mental Maths and SPaG KS2
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Christmas Activities Fun Mental Maths and SPaG KS2

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12 fun festive puzzles worksheets for Key Stage 2 Mental Maths and Literacy / English (Spelling, Punctuation and Grammar / SPaG) to use as warm ups, starters, revision, homework or early finisher activities in December. They could also be used as main lesson tasks. With 2 levels of challenge, this BUNDLE provides ideal differentiation in many classes, perfect for meaningful practice at this busy time of year, with no prep required. Some of the puzzles were designed for Year 3 and 4 but these are likely to suit some learners in Year 5 and 6 requiring a simpler level of challenge. On the other hand, the Year 5 / 6 puzzles could provide challenge for more able learners in lower year groups. Full instructions and answer keys included. Click on the links to see more detailed information and previews, or to purchase separately: Christmas Maths Puzzles Christmas Literacy (SPaG) Puzzles CHRISTMAS MATHS PUZZLES: There are 3 Set A Numeracy puzzles that best suit Year 6 and 5 (P7 and P6) and 3 Set B puzzles originally designed for Year 4 (P5) - and Year 3 (P4) if all concepts have been covered. Both sets could be used in the same class for differentiation if required. Set A might also suit some early KS3 classes. They work well at the busy end of term as little preparation is required and they are very flexible and can be left aside and picked up again as required. An engaging alternative to standard worksheets, these Hidden Word / Spot the Mistakes puzzles make ideal starter, early finisher or homework activities for this special time of year. Similar to codebreaker puzzles, a Christmas-related word is revealed after completing mental arithmetic calculations. Each puzzle contains a grid. Within each box is a calculation and a letter. Pupils circle any boxes containing mistakes. Then they assemble letters from the circled boxes to reveal the Christmas word. Puzzles can be completed individually or in pairs / groups. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in Set B). LITERACY (EDITING / PROOFREADING PUZZLES: KS2 Christmas Editing / Proofreading puzzles. Minimal preparation required (ideal for busy end of term), these 6 fun Literacy / English puzzle worksheets provide practice of a range of Spelling, Punctuation and Grammar (SPaG) during late November and December. 3 puzzles were originally designed for Year 6 and 5 (P7 and P6) and 3 simpler ones for Year 3 and 4 (P4 and P5). Both sets could be used in the same class for differentiation if required. They could also be used for revision in early KS3. Versions are included with and without a festive background picture. All sentences are Christmas-themed. These puzzles work in a similar way to the maths ones above, a Christmas-related word being revealed after completing the editing work. Each puzzle contains 20 lines of text (or 15 in the simpler ones). Pupils circle any mistakes they spot. If there are 3 or more mistakes in a single line, they highlight the corresponding letter in the grid at the bottom of the page. At the end they rearrange the highlighted letters to reveal the Christmas word. Puzzles can be completed individually or in pairs / groups, with pupils supporting each other and pooling their editing / proofreading skills. Pupils often forget or avoid re-reading their own work to check for errors so it’s great to get them carefully checking in these puzzles. Spotting common spelling, punctuation and grammatical errors may help them remember to check their own work and help them avoid common errors themselves. Some of the aspects of SPaG included: common spelling errors, full stops, capital letters, question marks, commas, colons, speech marks, proper nouns, missing words, repeated words, tenses, subordinate clauses and embedded clauses. (Not all concepts feature in the 3 simpler puzzles (Puzzles 4-6). You might also be interested in my general set of Editing / Proofreading Puzzles for Year 5 and 6. Thank you for you interest in my resources. Here are some of my other popular maths packs: Maths Puzzles Halloween Maths Puzzles Place Value Puzzles Mental Maths Puzzles Year 5 / 6 For engaging, time-saving printables and presentations to plan Primary Literacy / English, Maths / Numeracy and French lessons, visit FullShelf Resources
PE Active Maths and Fitness Game KS2
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PE Active Maths and Fitness Game KS2

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PE, Numeracy and communication skills mix in this fun active relay fitness game for Primary (Key Stage 2, especially Year 4, 5 and 6). Great for outdoor learning or special events such as National Maths Week, to have children practising mental calculations in another curriculum area. Alternatively, use this activity as a warm up to add variety to your normal Physical Education programme. Good teamwork and communication should be encouraged as teammates help each other to work out the calculations and guide each other to the possible answer cards, while navigating around the hidden Exercise Cards (which force the team to divert onto a variety of athletic challenges!). 4 files are included: large versions of game boards and cards in PDF, small versions, plus editable exercise card files (both sizes - in PPT), in case you wish to add some of your own exercise ideas. Print and laminate the boards and cards you require. No equipment is necessary and the game can be played in a gym hall or outside space. Answer key included. INSTRUCTIONS (Also included within the file): Split students into up to 7 groups, giving each a calculation board. Shuffle the number cards and as many exercise cards (12 included) as you wish, spreading them out face down at the other end of the playing area. You may wish to remove the answer cards for any board not in use. Teams send one person at a time running to collect a card. On each go, students must only turn over one card. If they know it is not an answer to any calculations on their board, they replace it, or else they can bring it back to their team to check and the next team member can replace it if it is not required, before collecting another card. If a player turns over an Exercise Card, they must bring it back to their group and the whole team must perform the stipulated exercises. When all members are finished the exercise, the next runner can set off for another card. The winners are the first team to cover all their calculations with the correct answer cards. There are two of each number card, as each answer features on two boards, helping to ensure a faster game. To speed up the game or to add an extra element, include as many Pass Cards as you like. If children turn over a Pass Card they can place it over any calculation they want, for instance if they are finding a calculation too difficult or if there is an answer card they are struggling to find. For differentiation, use mixed ability groups or else grant certain groups extra pass cards to cover more challenging calculations. To ensure a smooth game, circulate with the answer key for at-a-glance checking. If groups have accidentally taken another group’s answer card, ensure they quickly replace it so as not to hamper the progress of other teams. Thank you for your interest.
Percentages Activity
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Percentages Activity

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Fun starter! Practise percents of quantities or amounts with this treasure hunt, scavenger hunt or relay type activity. It’s an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary at KS2 (Year 5 / Year 6) and early KS3 (Year 7), especially when focusing on percentages of amounts / percents of a number. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of percentages calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability pupils in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions for teacher and pupils is included, along with solutions. I have a collection of these Grab the Answers games, each one focusing on a different maths concepts. Click on the BUNDLE to explore more. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. Please visit my store for many fun, time-saving activities: FullShelf Resources
Fractions of Amounts Game
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Fractions of Amounts Game

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KS2 Finding Fractions of Quantities / Amounts Numeracy scavenger hunt or relay activity: an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary at Year 5 / Year 6 and early KS3, especially when focusing on fractions of a quantity / amount. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of fractions calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included, along with solutions. SAVE by purchasing this resource as part of a BUNDLE: Fractions of Amounts / Quantities BUNDLE Fractions Activities BUNDLE KS2 Maths Treasure Hunt BUNDLE Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. Please visit my store for many fun, time-saving maths activities: FullShelf Resources
Mental Maths Fun Starter Games KS2
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Mental Maths Fun Starter Games KS2

6 Resources
KS2 Year 5 and Year 6 differentiated Maths warm up activities for the whole class! Printable mental maths scavenger or treasure hunt style games, with differentiation, ideal as whole class active starters or plenaries, especially in Y5 and Y6, to get students moving and working collaboratively. There are 6 hunt / relay race sets in this great value BUNDLE, each focusing on a different concept: 1. Adding and Subtracting Decimals 2. Dividing with Multiples of 10, 100, 1000 3. Multiplying 3 Numbers 4. Number Bonds to 100 / Making 100 5. Fractions of Quantities / Amounts 6. Percentages of Quantities / Amounts Each game can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. In each game there are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions for teacher and students is included, along with solutions. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. You might also like: Line Symmetry Board Game Converting Units of Measure Puzzles Area / Perimeter Activities BUNDLE Maths Hidden Word Puzzles MEGABUNDLE KS2 Mental Maths BUNDLE Multiplication / Division Activities BUNDLE Thank you so much for supporting my resources. I really appreciate every sale. I hope I can save you time and help you engage your students. Please visit FullShelf Resources
Dividing with Multiples of 10, 100, 1000
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Dividing with Multiples of 10, 100, 1000

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A Maths starter game for KS2 Year 5 / Year 6 Division with multiples of 10, 100, 1000 Numeracy. This is a treasure hunt / scavenger hunt activity, an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary in Year 5 / Year 6 and early KS3. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of decimals calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included, along with solutions. I have a collection of these Grab the Answers games, each one focusing on a different maths concepts. Click on the BUNDLE to explore more. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. Please visit my store for many fun, time-saving maths activities: FullShelf Resources
Multiplying 3 Numbers
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Multiplying 3 Numbers

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This active, printable KS2 Mental Maths starter activity for multiplication of three factors is a treasure hunt / scavenger hunt or relay type game, to be played in teams, with differentiation built in. It’s ideal as a whole class warm up or plenary at Year 4, Year 5 and 6, perhaps when focusing on multiplication, especially the associative property / law of multiplication. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of three single digit numbers multiplication calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions for teacher and pupils is included, along with solutions. I have a collection of these Grab the Answers games, each one focusing on a different maths concept. You can explore the bundle below. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. Please visit my store for many fun, time-saving maths activities: FullShelf Resources
Addition Pairs to 100
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Addition Pairs to 100

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Making 100! This is a fun KS2 mental maths starter activity. It’s a complements to 100 Numeracy treasure hunt / scavenger hunt activity - an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary, originally designed for Year 4 and 5. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of number bonds to 100 calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability pupils in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions for teacher and students is included, along with solutions. I have a collection of these Grab the Answers games, each one focusing on a different maths concept. You can explore my growing bundle below. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. Please visit my store for many fun, time-saving maths activities: FullShelf Resources
Adding and Subtracting Decimals
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Adding and Subtracting Decimals

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Decimal Numbers to 1 Decimal Place Numeracy treasure hunt / scavenger hunt activity: an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary at KS2 (originally designed for Year 5 and 6), especially when focusing on addition and subtraction of decimals or place value to tenths / one decimal place. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of decimals calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability pupils in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included, along with solutions. **SAVE as part of a BUNDLE: Decimals Numbers Activities KS2 Maths Treasure Hunts Pupils collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! A possible answer for each is printed on the solution cards. Please explore more: FullShelf Resources
Early Finishers or Cover Lesson Maths Literacy Year 5 / 6
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Early Finishers or Cover Lesson Maths Literacy Year 5 / 6

6 Resources
An Upper Key Stage 2 (KS2) purposeful time fillers or cover lesson activities BUNDLE of flexible no prep or low prep printables for Y5 and Y6 for a big saving, to target key skills as morning activities, warm ups, starters, early finishers challenges, revision and main lesson tasks. They are great to have on hand before you get into your normal planning at the beginning of term or can be used throughout the year to practise key skills. There are 6 flexible packs for mental maths, SPaG and writing, and are some of my most popular resources, used by many hundreds of teachers already. I hope you will use them again and again in your classroom! All resources are in PDF format.   BUNDLE contains: 20 Creative Writing Story Prompt Cards 6 Editing / Proofreading SPaG (spelling, punctuation and grammar) Puzzles 40 Complex Sentences Writing Cards 8 Mental Maths Crossnumber Puzzles 36 Maths Trail Cards 200+ Mental Maths Question Cards   For full information and previews please see the detailed descriptions on the 6 individual resource pages.   Thank you for supporting my store.   YOU MIGHT ALSO LIKE… Writing and Sentences Activities BUNDLE Literacy Activities KS2 BUNDLE Improving Sentences BUNDLE SPaG Revision Activities BUNDLE Mental Maths Year 5 / 6 BUNDLE Maths Hidden Word Puzzles MEGA BUNDLE Multiplication and Division Activities BUNDLE Explore more at FullShelf Resources