Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.
Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.
French Time resources for Upper Key Stage 2 or Key Stage 3 (KS2 / KS3). Plan a unit of lessons on Telling the Time in French (L’heure) / Clocks in French (Les Horloges) with this big bundle of reading, writing, speaking and listening activities: vocabulary support pages, differentiated worksheets and puzzles, a detailed lesson presentation, interactive games, flashcards, printable games and activities. Includes 12 AND 24 hour time separately, analogue and digital clocks, in quarter hour and 5 minute intervals. Also includes questions and sentences, linked to sporting activities, opening hours and aspects of daily routine.
These French basics resources are made for students beginning French and near beginners in Years 5, 6, 7 and 8 and equivalents but they may suit others, depending on experience. Please check the previews to see a large sample of the resources. All resources are in PDF, apart from the presentation, which is in PowerPoint / PPT (but also included in PDF). Over 160 pages and 110 slides.
The 3 included resource packs are also available separately.
FRENCH TELLING THE TIME PRESENTATIONS AND INTERACTIVE GAMES:
In addition to introducing key vocabulary and phrases, this presentation includes activities such as:
Practice slides with digital and analogue clocks
Oral activities using time in context
6 rounds of an interactive Hexagons Game (where teams compete to translate vocab and phrases and make a path through the grid) - includes two rounds where time is to the nearest minute instead of 5 minute intervals, to stretch groups needing more challenge.
16 rounds of an interactive Reveal the Picture Game (where teams compete to remove parts of a grid to reveal the hidden time in the image)
Please note that most of the text in the PowerPoint is editable, however the images are not. Many slides in the original PowerPoint version feature answers that appear when you click, for students to respond. An additional PDF version is included. While the PDF version does not retain the ability for teachers to reveal answers by clicking, it will still help you introduce and review this topic if you do not have PowerPoint where you work. Please note that the Hexagons and Reveal the Picture games are not compatible with PDF and are therefore omitted from that version.
A PDF file of flashcards / word wall cards for 12-hour time is also included in the Zip file.
FRENCH TELLING THE TIME WORKSHEETS AND PUZZLES:
SUPPORT PAGES: Word mats to display or print for students who require it, for 12 and 24-hour time, and in black and white too. Please note that these support pages are also contained in my printable games packet for this topic.
WORKSHEETS: 10 worksheets (with answer keys), all in both 12 AND 24-hour versions, and all differentiated at least two ways using a star system. The 1-star version is the least challenging, for lower ability, younger or less experienced students and almost all of these focus on quarter hour intervals. Many of the 2-star worksheets are in five minute intervals. For Worksheet 4, the 1-star version is in five minute intervals and the 2-star is to the nearest minute, to provide variety and extra challenge. The two “À quelle heure…?” worksheets (Les Activités / Le Transport) are differentiated 3 ways.
PUZZLES: There’s an airport puzzle, hidden word puzzle, and maze. The airport puzzle is differentiated; the other two are not. The maze also does not have a 24h version.
FRENCH TELLING THE TIME PRINTABLE GAMES:
Four in a Row: There are 4 boards: word version and digital ones for both the 12 and 24-hour clocks. Print and laminate the ones you want for repeated use with dry-wipe markers. Enlarge if using with larger groups. First to get four in a row - vertically, horizontally or diagonally - wins. Dice required.
“J’ai…Qui a…?” Loop Game: A speaking game for groups or the whole class. Print and laminate for repeated use. The 36 cards form a continuous loop so it doesn’t matter which one you start with. There are 3 versions – the first has an analog clock, the second has a digital clock, while the third version features French 24-hour time.
Active Oral Game: Ideal for the whole class. Print and laminate the cards. Students walk around the room, asking and answering what time it is in French, using the time printed on their cards. The first pair to find the matching cards wins. There are 2 versions: an analog clock version for 12-hour time and a digital one you can use for 24-hour time.
Serpents et Echelles Board Game: Print and laminate the board. It works like normal Chutes and Ladders / Snakes and Ladders, only with students calling out French words when they land on them. Answer key included.
Sentences Board Game: Fun for oral practice. Board 1 is a simpler, 12-hour digital version, just in quarter hour intervals. Board 2 is for analog 12-hour time in 5 minute intervals and board 3 is for 24-hour time. Print and laminate. Instructions on board. Answer key included.
Square Jigsaw: Laminate and cut the 16 puzzle pieces or have students cut up the black and white version. For an extra challenge, the letters on the outside edge of the puzzle form a related sentence. 2 versions, one for 12-hour time and one for 24-hour time. Students match analog clocks or digital times with French word version of time.
Counter Throw Time Target Game: Combines math and French! Students throw a counter onto target each round and add elapsed time to their card in a race to finish a 10-step journey in the shortest time. They must read aloud their new time in French at each stage. Black and white target included.
Full game instructions included.
EXPLORE MORE OF MY FRENCH RESOURCES…
French KS2 / KS3 MEGA BUNDLE 1
French KS2 / KS3 MEGA BUNDLE 2
French KS2 / KS3 MEGA BUNDLE 3
Quelle heure est-il?: FSL / MFL French Time. A KS3 or Upper KS2 PowerPoint lesson presentation (also in PDF format) and printable flashcards for a unit on Telling the Time in French (L’heure). The 110 slides introduce and review how to tell the time in French in both 12 and 24 hour time (l’heure informelle et l’heure officielle), using analogue and digital clocks, in 5 minute intervals. Related sentences are also taught (linked to sporting activities, opening hours and aspects of daily routine). Includes fun interactive recap activities. Please see the sample slides in the preview file to check if this will be suitable. Within the Zip file are the original PowerPoint version, an additional PDF version and a PDF file of flash cards (cards feature 12 hour time only).
These French basics resources are made for students beginning French and near beginners in upper KS2 or KS3 (Years 5, 6, 7 and 8) and equivalents but they may suit others, depending on experience. Please check the previews to assess suitability.
You can purchase this pack as part of a Telling the Time in French BUNDLE, which also includes a pack of worksheets and puzzles and a pack of printable games and activities.
In addition to introducing key vocabulary and phrases, this presentation includes activities such as:
Practice slides with digital and analog clocks
Oral activities using time in context
6 rounds of an interactive Hexagons Game (where teams compete to translate vocab and phrases and make a path through the grid) - includes two rounds where time is to the nearest minute instead of 5 minute intervals, to stretch groups needing more challenge.
16 rounds of an interactive Reveal the Picture Game (where teams compete to remove parts of a grid to reveal the hidden time in the image)
Please note that most of the text in the PowerPoint is editable, however the images are not. Many slides in the original PowerPoint version feature answers that appear when you click, for students to respond. An additional PDF version is included. While the PDF version does not retain the ability for teachers to reveal answers by clicking, it will still help you introduce and review this topic if you do not have PowerPoint where you work. Please note that the Hexagons and Reveal the Picture games are not compatible with PDF and are therefore omitted from that version.
EXPLORE MORE OF MY FRENCH RESOURCES…
French KS2 / KS3 MEGA BUNDLE 1
French KS2 / KS3 MEGA BUNDLE 2
French KS2 / KS3 MEGA BUNDLE 3
Quelle heure est-il? 6 KS3 or Upper KS2 fun French Time printable games and activities, including speaking, listening and reading activities for a unit on Telling the Time in French (L’heure). Includes 12 AND 24 hour time separately, analogue and digital clocks, in quarter hour and 5 minute intervals, so there’s plenty of differentiation or activities to suit students with different levels of experience. PDF format.
These French basics resources are made for students beginning French and near beginners in upper KS2 or KS3 (Years 5, 6, 7 and 8) and equivalents but they may suit others, depending on experience. Please check the previews to assess suitability.
You can purchase this pack as part of a Telling the Time in French BUNDLE, which also includes a pack of worksheets and puzzles and a presentation and flashcard packet.
Four in a Row: There are 4 boards: word version and digital ones for both the 12 and 24-hour clocks. Print and laminate the ones you want for repeated use with whiteboard pens. First to get four in a row - vertically, horizontally or diagonally - wins. Dice required.
“J’ai…Qui a…?” Loop Game: A speaking game for groups or the whole class. Print and laminate. The 36 cards form a continuous loop. There are 3 versions – the first has an analogue clock, the second a digital clock, while the third version features French 24-hour time.
Active Oral Game: Ideal for whole class. Print and laminate cards. Students walk around the room, asking and answering what time it is in French, using the time on their cards. The first pair to find the matching cards wins. 2 versions: an analogue clock version for 12-hour time and a digital one you can use for 24-hour time.
Serpents et Echelles Board Game: Print and laminate board. It works like normal Snakes and Ladders, only with students calling out French words when they land on them.
Sentences Board Game: Fun for oral practice. Board 1 is a simpler, 12-hour digital version, just in quarter hour intervals. Board 2 is for analogue 12-hour time in 5 minute intervals and board 3 is for 24-hour time. Print and laminate. Instructions on board.
Square Jigsaw: Laminate and cut the 16 puzzle pieces or have students cut up the black and white version. For an extra challenge, the letters on the outside edge of the puzzle form a related sentence. 2 versions, one for 12-hour time and one for 24-hour time. Students match analogue clocks or digital times with French word version of time.
Counter Throw Time Target Game: Combines maths and French! Students throw a counter onto target each round and add elapsed time to their card in a race to finish a 10-step journey in the shortest time. They must read aloud their new time in French at each stage. Black and white target included.
Full game instructions included & answer keys where relevant.
Quelle heure est-il?. Comprehensive writing activities for an FSL unit on Telling the Time in French (L’heure) / Clocks in French (Les Horloges). Over 100 pages of worksheets and puzzles on 12 AND 24 hour time (l’heure informelle et l’heure officielle), using analogue and digital clocks, in quarter hour and 5 minute intervals. 12 and 24 hour times are on separate pages so you can focus on one or the other or both. Also includes questions and sentences, linked to sporting activities, opening hours and aspects of daily routine. Support pages and full answer keys included. Great also to link maths measurement learning with French. My French basics resources are made for students beginning French and near beginners in KS2 or early KS3 (Years 4, 5, 6, 7 and 8) and equivalents but they may suit others, depending on experience. Please check the previews to assess suitability. PDF format. 107 pages.
You can purchase this pack as part of a Telling the Time in French BUNDLE, which also includes a pack of printable games and activities and a presentation and flashcards pack.
INCLUDED IN THIS RESOURCE:
Whether you are focusing on the 12 or 24-hour clock – or both – there’s plenty to choose from here. Just select the resources you want. The 12 hour versions of each resource can be found first. In almost all cases, these are then followed by 24 hour versions (except for the maze). The “12h” or “24h” in the top right corner will help you identify them.
The worksheets and puzzles are at various levels of difficulty, all of them differentiated, to provide plenty of variety and challenge for you to select the most appropriate for the range of ages and abilities that you teach.
SUPPORT PAGES: Word mats to display or print for students who require it, for 12 and 24-hour time, and in black and white too. Please note that these support pages are also contained in my printable games packet for this topic.
WORKSHEETS: 10 worksheets (with answer keys), all in both 12 AND 24-hour versions, and all differentiated at least two ways using a star system. The 1-star version is the least challenging, for lower ability, younger or less experienced students and almost all of these focus on quarter hour intervals. Many of the 2-star worksheets are in five minute intervals. For Worksheet 4, the 1-star version is in five minute intervals and the 2-star is to the nearest minute, to provide variety and extra challenge. The two “À quelle heure…?” worksheets (Les Activités / Le Transport) are differentiated 3 ways.
PUZZLES: There’s an airport puzzle, hidden word puzzle and maze. The airport puzzle is differentiated; the other two are not. The maze also does not have a 24h version.
EXPLORE MORE…
French KS2 / KS3 MEGA BUNDLE 1
Fun mixed times table facts practice with 5 fun maths maze puzzle activities, ideal for Key Stage 2 (KS2). You could use them as early finisher challenges, warms ups, or homework tasks. No prep printable puzzles in PDF or make them digital with Easel. Includes answer keys.
CONTENTS:
3 more challenging mazes for mixed times tables practice (up to 12 times table)
2 less challenging mazes for mixed times tables practice (up to 10 times table)
Full answer keys
Please see the previews to check these will suit your students.
No prep required: Just print! Students use the answers to make a path through the maze. The correct pathway does not pass through all boxes.
Use again: You might want to laminate to use again and again, with students using a dry-wipe marker instead of a pencil or highlighter etc. They can easily erase if they go wrong.
Differentiation: There are mazes at two levels of challenge to suit different ages and abilities. Mazes work well for individuals, pairs or small groups. You might want to enlarge mazes for use by larger groups. The less challenging mazes go up to the 10 times table, while the more challenging mazes go up to the 12 times table. The less challenging mazes also have fewer paths.
Answer keys: You could print an answer key so you can quickly find students who have gone wrong and nudge them back on course! The mazes also promote self-correction as students retrace their steps to see where they have strayed from the correct path! You could display the answer key on the whiteboard at the end for self-checking.
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High quality KS2 or early KS3 Halloween literacy and maths activities in a bundle: 6 fun printable Halloween mental maths puzzles and 20 creative writing prompts (mystery / scary / spooky / horror genre - the prompts can be used all year round as there is no specific mention of Halloween).
Click on the 2 individual resource packs that are included in this bundle to see more information and previews.
Halloween Hidden Word Math Puzzles:
3 puzzles designed for Year 5 and 6
3 puzzles designed for Year 4 (and Year 3 if all concepts have been covered)
Both levels can work well in many classes for differentiation (and the more challenging puzzles can work for consolidation in Year 7 too)
Full Answer Keys included
PDF format within the Zip file
Engaging alternative to standard worksheets - students spot mistakes and use the linked letters to spell a Halloween-related word!
Great for individuals, pairs or small groups
Use for starters, early finishers, homework etc.
Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in the lower level puzzles)
Scary Story Writing Prompts:
Use as warm ups, early finishers activities and as a framework for free writing sessions
Each of the 20 A4 cards features a visual element (photo / picture stimulus), a starter sentence or part-sentence to help launch children into their fiction / narrative writing
Prompt questions to get ideas going
A word bank and suggested openers to add variety to their writing
A box at the bottom reminds students to read their work aloud, check for full stops and capital letters and common spellings
Range of scariness levels - Students who get more easily spooked can find prompts to suit them too.
UK and US English versions included, with spellings and references to ‘full stops’ and ‘periods’ etc amended as appropriate
Designed to offer maximum support for dyslexic learners and those with similar barriers to learning. Verdana font and spacing used are both dyslexia-friendly and the background colours are designed to reduce glare. Both the UK and US cards are also included with the background colours removed and could be used if printing on dyslexia friendly paper or card.
Could be used to support the writing of a full story
Could also work well as a regular tool to support struggling writers in one-to-one or small group sessions, where students write a few sentences inspired by the prompts, without worrying about completing a story
YOU MIGHT LIKE MY OTHER STORY PROMPTS, which feature a range of genres and subjects:
STORY PROMPTS BUNDLE
MORE FULLSHELF RESOURCES…
KS2 Writing
Writing and Grammar Activities
Full Stops and Capital Letters Cards
Improving Sentences Worksheets
Mental Maths Bundle
Maths Puzzles Worksheets HUGE BUNDLE
An Upper KS2 BUNDLE (providing challenge and differentiation across Years 4, 5 and 6) of fun place value and rounding activities and games for numbers up to 7 digits (millions) and decimals. Includes the following 7 packs to use again and again to build number sense:
6 place value crossnumber puzzles for numbers to ten thousands, hundred thousands, millions (includes differentiation)
7 rounding hidden word puzzles (to nearest 10, 100, 1000, whole number, 1 decimal place, 2 decimals places and money to the nearest pound or dollar)
19 place value dice games (3, 4, 5, 6 and 7 digit numbers and decimals to 1, 2 and 3 places). Includes ordering numbers. Many different levels of challenge
17 rounding (and estimation) dice games (to the nearest ten, hundred, thousand, ten thousand, hundred thousand, million, whole number, tenth, hundredth, estimating the sum and difference by rounding to the nearest ten)
Differentiated decimals place value four in a row games
56 self-checking mental maths place value trails worksheets for 5-digit numbers (or laminate to make re-usable boards) - 2 levels of challenge for differentiation
72 self-checking mental maths place value trails for 6 and 7-digit numbers (with differentiation)
For clear previews and more information, please see the 7 individual resource pages.
Thank you very much for supporting my store.
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KS2 Year 3, 4, 5 and 6 maths BUNDLE of printable games and puzzles worksheets for place value. Build number sense with fun activities. The dice games features 4, 5, 6 and 7 digit numbers (thousands, ten thousands, hundred thousands, millions) and decimals to 1, 2 and 3 places (tenths, hundredths, thousandths). The puzzles feature 5, 6 and 7 digit numbers. Great for starters, early finisher tasks, extension challenges and homework. All in PDF format. Includes:
17 fun, challenging and strategic games
7 hidden word puzzles
Great for differentiation within the same class or for different year groups
PLACE VALUE GAMES:
Use as printed worksheets or else laminate (or use in dry-wipe sleeves) and complete with whiteboard pens
Instead of playing in pairs, you might form small groups - pairs could play against pairs instead of one-versus-one and you might appoint a checker who can adjudicate (and then swap roles for the next game). Consider enlarging to A3 for larger groups.
There is a mixture of Make the Biggest Number, Make the Smallest Number and Greater or Less Than games
Every turn, players can place the digit they throw on any row or column, until there are no vacant boxes remaining, prolonging the uncertainty! Keeping an eye on each other’s numbers as they form, players will begin to spot new tactics; for instance they might notice that a 1 placed in a thousands place might not be so costly if there’s a 9 in the ten thousands place, depending on what their opponent is doing on their grid. They can also practise saying their completed numbers aloud at the end.
If you don’t have a 0-9 dice, the games still work with a 1-6 dice. Alternatively:
Use 0-9 spinners (I have included black and white and colour templates for your convenience) if you wish to make some
Use digit cards (basic digit cards included in the file)
Use a pack of playing cards (use Aces as 1 and Jacks as 0, put aside the Kings and Queens; shuffle the pack and take one card in turn)
Instructions are printed on the boards.
PLACE VALUE CROSS NUMBER PUZZLES:
2 for numbers up to ten thousands
2 for numbers up to hundred thousands
2 for numbers up to millions
Differentiation: For each of 5, 6 and 7-digit numbers the first puzzle is for practising reading the word version and writing the digit version in the grid, while the second, more challenging puzzle for each involves adding and subtracting from large numbers (increase by 1000, take away five hundred thousand etc)
Works in a similar way to a crossword puzzles but with numbers entered into the grid
Thank you very much for supporting my store.
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Multiplication and Division Activities BUNDLE
Maths Puzzles Worksheets HUGE BUNDLE
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Decimal Activities KS2 BUNDLE
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Build number sense with this KS2 Year 3, 4, 5 and 6 maths BUNDLE of fun printable games and puzzles worksheets for rounding to the nearest 10, 100, 1000, 10000, whole number, 1 decimal place, 2 decimal places and estimating the sum or difference by rounding to ten. All in PDF format. Includes:
17 fun, challenging and strategic estimation and rounding games
7 hidden word puzzles
Great for starters, early finishers, revision or as fun homework tasks
ROUNDING GAMES:
These dice games make students think carefully about where to place digits in order to make each statement on the board correct. As children are allowed to place the digits they roll (or spin) in any row on their side of the board, they will begin to generate tactics and the uncertainty will be prolonged until the final moments!
Many levels of challenge - ideal for differentiation or for use across year groups: includes multiple games for each of rounding to the nearest ten, hundred, thousand, whole number, one decimal place, two decimal places, estimating the sum or difference and one for rounding to the nearest ten thousand
Use as printed worksheets or else laminate (or use in dry-wipe sleeves) and complete with whiteboard pens
Instead of playing in pairs, you might form small groups - pairs could play against pairs instead of one-versus-one and you might appoint a checker who can adjudicate (and then swap roles for the next game). Consider enlarging to A3 for larger groups
Instructions are printed on the board
If you don’t have a 0-9 dice:
Use 0-9 spinners (I have included black and white and colour templates for your convenience) if you wish to make some
Use digit cards (basic digit cards included in the file)
Use a pack of playing cards (use Aces as 1 and Jacks as 0, put aside the Kings and Queens; shuffle the pack and take one card in turn)
ROUNDING HIDDEN WORD PUZZLES:
1 for rounding to the nearest ten
1 for rounding to the nearest hundred
1 for rounding to the nearest thousand
1 for rounding to the nearest whole number
1 for rounding to the nearest one decimal place
1 for rounding to the nearest two decimal places
1 for rounding money to the nearest pound (dollar version also included)
More about hidden word puzzles: Similar to codebreaker puzzles, with a maths-related word to be revealed after the rounding work. Each puzzle contains a grid. Within each box is a number to be rounded and a letter. Once students have rounded all the numbers, they cross out any boxes containing numbers that round to certain specified target numbers. Then they put together the letters from the remaining boxes to reveal a maths word. If the word is more simple, the letters are in random order for students to reassemble. If it is a trickier word (such as a famous mathematician), the letters are already placed in the correct order in the grid. There is a further challenge question / task at the bottom of the page linked to the hidden word.
For previews and more information, please see the 2 individual resource pages.
Thank you very much for supporting my store.
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Maths Puzzles Worksheets HUGE BUNDLE
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Fun KS2 number sense maths puzzles worksheets - these fun printable independent activities are great for revision, early finishers challenges, starter tasks, home work and home learning, especially in the first few weeks at the start of the year. This place value and rounding fun puzzles worksheets BUNDLE was originally designed for Year 4, 5 and 6 Maths / Numeracy. Includes numbers up to 5, 6 and 7 digits and rounding to the nearest 10, 100, 1000, whole number, 1 decimal place, two decimal places and nearest pound or dollar. Engaging alternative to standard worksheets; ideal for differentation. 13 puzzles, full answer keys, PDF format.
The place value puzzles are crossnumber puzzles:
2 for numbers up to ten thousands
2 for numbers up to hundred thousands
2 for numbers up to millions
Differentiation: For each of 5, 6 and 7-digit numbers the first puzzle is for practising reading the word version and writing the digit version in the grid, while the second, more challenging puzzle for each involves adding and subtracting from large numbers (increase by 1000, take away five hundred thousand etc)
Works in a similar way to a crossword puzzles but with numbers entered into the grid
The rounding puzzles are hidden word puzzles:
1 for rounding to the nearest ten
1 for rounding to the nearest hundred
1 for rounding to the nearest thousand
1 for rounding to the nearest whole number
1 for rounding to the nearest one decimal place
1 for rounding to the nearest two decimal places
1 for rounding money to the nearest pound (dollar version also included)
More about hidden word puzzles: Similar to codebreaker puzzles, with a maths-related word to be revealed after the rounding work. Each puzzle contains a grid. Within each box is a number to be rounded and a letter. Once students have rounded all the numbers, they cross out any boxes containing numbers that round to certain specified target numbers. Then they put together the letters from the remaining boxes to reveal a maths word. If the word is more simple, the letters are in random order for students to reassemble. If it is a trickier word (such as a famous mathematician), the letters are already placed in the correct order in the grid. There is a further challenge question / task at the bottom of the page linked to the hidden word.
For previews and more information, please see the 2 individual resource pages.
You can get these puzzles alongside my other Place Value activities and games (large differentiated sets of self-check Place Value trails for 5, 6 and 7-digit numbers and also decimals Place Value games) in this good value bundle: KS2 Place Value Activities Bundle
Number sense dice games for KS2 Year 3, 4, 5 and 6. These maths games for place value and rounding provide differentiation and challenge. This BUNDLE features games for 4, 5, 6 and 7 digit numbers (thousands, ten thousands, hundred thousands and millions) and 1, 2 and 3 decimal places (tenths, hundredths and thousandths), together with rounding to the nearest 10, 100, 1000, 10000, whole number, 1 decimal place, 2 decimal places and estimating the sum or difference by rounding to the nearest 10.
A fun, more challenging and strategic twist on an old idea, these 36 dice games will make students think carefully about where to place digits as they practise their place value and rounding skills. As students can choose to place digits they roll in any box on any row, they will develop interesting tactics and the uncertainty will be prolonged to the final moments!
Great for starters, early finishers, revision or as a fun homework task
Many levels of challenge - ideal for differentiation or for use across year groups
Use as printed worksheets or else laminate (or use in dry-wipe sleeves) and complete with whiteboard pens
Instead of playing in pairs, you might form small groups - pairs could play against pairs instead of one-versus-one and you might appoint a checker who can adjudicate (and then swap roles for the next game). Consider enlarging to A3 for larger groups.
If you don’t have a 0-9 dice:
Use 0-9 spinners (I have included black and white and colour templates for your convenience) if you wish to make some
Use digit cards (basic digit cards included in the file)
Use a pack of playing cards (use Aces as 1 and Jacks as 0, put aside the Kings and Queens; shuffle the pack and take one card in turn)
The place value games will also work with a 1-6 dice
Instructions are printed on the boards.
For more detailed information and clear previews, please see the 2 individual resource packs included in this bundle.
Thank you very much for supporting my store.
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Key Stage 2 (KS2) Year 3, 4, 5 and 6 maths games for rounding to the nearest 10, 100, 1000, 10000, whole number, 1 decimal place, 2 decimal places and estimating the sum or difference by rounding to ten. Fun, challenging and strategic, these 17 estimation and rounding games will make students think carefully about where to place digits in order to make each statement on the board correct. As children are allowed to place the digits they roll (or spin) in any row on their side of the board, they will begin to generate tactics and the uncertainty will be prolonged until the final moments! 23 pages, PDF format.
Great for starters, early finishers, revision or as a fun homework task
Many levels of challenge - ideal for differentiation or for use across year groups: includes multiple games for each of rounding to the nearest ten, hundred, thousand, whole number, one decimal place, two decimal places, estimating the sum or difference and one for rounding to the nearest ten thousand
Use as printed worksheets or else laminate (or use in dry-wipe sleeves) and complete with whiteboard pens
Instead of playing in pairs, you might form small groups - pairs could play against pairs instead of one-versus-one and you might appoint a checker who can adjudicate (and then swap roles for the next game). Consider enlarging to A3 for larger groups.
Every turn, players can place the digit they throw on any box on any row, until there are no vacant boxes remaining, prolonging the uncertainty!
If you don’t have a 0-9 dice:
Use 0-9 spinners (I have included black and white and colour templates for your convenience) if you wish to make some
Use digit cards (basic digit cards included in the file)
Use a pack of playing cards (use Aces as 1 and Jacks as 0, put aside the Kings and Queens; shuffle the pack and take one card in turn)
Instructions are printed on the boards.
Thank you very much for supporting my store.
YOU MIGHT ALSO LIKE…
Maths Puzzles Worksheets HUGE BUNDLE
Place Value CrossNumber Puzzles
Area and Perimeter Activities BUNDLE
Explore more at FullShelf Resources
Key Stage 2 (KS2) Year 3, 4, 5 and 6 maths dice games for place value up to millions and decimals to 3 places. Includes games for 4, 5, 6 and 7 digit numbers (thousands, ten thousands, hundred thousands and millions) and 1, 2 and 3 decimal places (tenths, hundredths and thousandths). A fun, more challenging and strategic twist on an old idea, these 19 games will make students think carefully about where to place digits, practise their ordering skills, develop interesting tactics and prolong the uncertainty until the final moments. 24 pages, PDF format.
Great for starters, early finishers, revision or as a fun homework task
Many levels of challenge - ideal for differentiation or for use across year groups
Use as printed worksheets or else laminate (or use in dry-wipe sleeves) and complete with whiteboard pens
Instead of playing in pairs, you might form small groups - pairs could play against pairs instead of one-versus-one and you might appoint a checker who can adjudicate (and then swap roles for the next game). Consider enlarging to A3 for larger groups.
There is a mixture of Make the Biggest Number, Make the Smallest Number and Greater or Less Than games
Every turn, players can place the digit they throw on any row or column, until there are no vacant boxes remaining, prolonging the uncertainty! Keeping an eye on each other’s numbers as they form, players will begin to spot new tactics; for instance they might notice that a 1 placed in a thousands place might not be so costly if there’s a 9 in the ten thousands place, depending on what their opponent is doing on their grid. They can also practise saying their completed numbers aloud at the end.
If you don’t have a 0-9 dice, the games still work with a 1-6 dice. Alternatively:
Use 0-9 spinners (I have included black and white and colour templates for your convenience) if you wish to make some
Use digit cards (basic digit cards included in the file)
Use a pack of playing cards (use Aces as 1 and Jacks as 0, put aside the Kings and Queens; shuffle the pack and take one card in turn)
Instructions are printed on the boards.
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YOU MIGHT ALSO LIKE…
Multiplication and Division Activities BUNDLE
Maths Puzzles Worksheets HUGE BUNDLE
Place Value CrossNumber Puzzles
Area and Perimeter Activities BUNDLE
Explore more at FullShelf Resources
This Key Stage 2 or Key Stage 3 (KS2 / KS3) French MEGABUNDLE is a varied treasure trove of 77 printable French basics speaking and listening vocabulary games and activities (enough for a full year of lessons - and more). Includes additional versions of many, including some differentiation, plus answer keys where relevant, vocabulary support pages and full instructions. Perfect for fun learning and consolidation or revision of 17 beginners’ units. My French basics resources are designed for Year 4, 5, 6, 7 and 8 (and equivalents in other countries) but might suit others, depending on experience. Please check the individual resource packs for more information and previews. All in PDF.
This MEGA BUNDLE contains these 20 individual packs:
Body Parts
Clothing
Describing People (Physical Appearance)
Describing People (Character)
Calendar and Dates
Calendar and Dates (Loop Games)
Classroom Objects
Classroom Objects and Schools
Family
Food and Drink
Greetings and Introductions
Hobbies
House
Numbers
Numbers (Loop Games)
Pets
Schools
Sport
Transport
Weather
FOR ALL TOPICS, I ALSO HAVE:
Presentations and Interactive Games
Worksheets and Puzzles
Smaller topic bundles also available.
UPDATES AND NEW CONTENT!
More content may be added to this Mega Bundle in the future (which you can download for free if you have already purchased it), but as of April 2020, it contains 77 games (about 490 pages).
Each pack in this Mega Bundle has multiple activities in them, to take the stress out of lesson planning and to return to again and again over the years.
Some games contain differentiated versions and you can differentiate many of them further by using the printable word mats and vocabulary lists (included in many of the files) to support students who require this.
Instructions for games are included, usually in the Teacher Notes section at the back of most files but some games have separate printable game cards or have instructions printed directly on them, especially if they are a little more complicated.
Ideal for main lesson tasks, sub lessons, starters, early finishers etc.
Please note that preparation is required for most games. This is mostly laminating (if you wish to use again) and some games require cutting (jigsaw puzzles, card games etc).
If you find yourself short of time and don’t mind skipping the laminating, there are plenty of games here which you can just print and use with no preparation.
Includes the following game types:
Four in a Row
Serpents et Echelles (Snakes and Ladders)
Other board games
Active card games
Bingo / Noughts and Crosses cards
Human bingo
Jigsaw Puzzles
‘I Have…Who Has?’ / Loop games
Happy Families
Counter Throw
Battleships-style grid games
Pairs
And more!
Many thanks for your interest in my resources.
ALTERNATIVE MEGA BUNDLE OPTIONS:
French KS2 / KS3 MEGA BUNDLE 1
French KS2 / KS3 MEGA BUNDLE 2
French KS2 / KS3 MEGA BUNDLE 3
REVISION RESOURCES:
French Basics Revision Activities BUNDLE
French Basics Revision Worksheets BUNDLE
Basic adding and subtracting activities for KS1 (Year 1, Year 2) or Lower KS2 (Year 3, Year 4) children who require practice and revision of basic addition and subtraction (number bonds to 20, addition and subtraction within 20, doubles, near doubles etc). In this BUNDLE there are 15 puzzle worksheets and 36 self-check trails. Both are in PDF format.
Both packs in this BUNDLE are also available separately:
Basic Addition and Subtraction Fluency Puzzles Worksheets
Designed as fun alternatives to standard worksheets to provide variety and extra practice of addition and subtraction facts beyond Year 1, including some special educational needs contexts (SEN). Students must have basic spelling ability to uncover the 4 or 5-letter hidden words that feature in these calculation puzzles (although clues can be given, of course!). Please check the detailed preview to assess if they will meet your needs. For a full list of the puzzles please the individual resource page.
These puzzles work by students looking over completed calculations, hunting for errors. Students often forget or avoid checking their work so it’s great to get them carefully checking in these puzzles! Spotting common errors may help them remember to check their own work.
Each puzzle contains 21 completed calculations, with 4 or 5 deliberate errors. There is a letter printed in each box, below the calculation. Students circle all the boxes containing calculation mistakes. When they have finished, they put all the letters together from the circled boxes and rearrange the letters to spell the name of an animal.
If students have assembled the correct letters but find the rearranging very challenging, you can have them work in pairs or give them clues, such as the first letter of the word or a fact about the animal. The animal printed on each puzzle is for illustration purposes and is not related to the answer.
Answer Keys are located after each puzzle. You can print them for students to self-check if required. You might want to display them instead.
TIP: To save printing and to use again and again, why not laminate the puzzles and have students complete them with dry-wipe markers? Alternatively, put the sheets in a dry-erase sleeve.
Adding and Subtracting within 20 Write and Wipe Cards
36 self-check write and wipe trail cards to be laminated for pupils to complete with whiteboard pens or use as worksheets with a difference. Starting at the spider and working their way around in a spiral, children write each answer in the box, creating a running total. The final answer is printed next to the web in the middle of the card so they can see if they have correctly completed it. If not, children can check to see where they have gone wrong. Separate answer keys are also included, should you require them.
YOU MIGHT ALSO LIKE…
Add and Subtract within 50 Write and Wipe Cards
Add and Subtract 9, 10 and 11 Write and Wipe Cards
Add and Subtract Multiples of 10 Write and Wipe Cards
Thank you for your interest in my resources.
FullShelf Resources
Boost basic maths skills with these new maths revision puzzles activities if number bonds to 20, adding and subtracting within 20 and basic doubles and near doubles are still tricky in Key Stage 1 and Lower Key Stage 2 (Years 2, 3 or 4). These 15 puzzles worksheets are engaging activities for independent work, homework, starter tasks and early finisher challenges to improve basic skills, fact families and inverse operations. They are no prep printables, designed as fun alternatives to standard worksheets to provide variety and extra practice of addition and subtraction facts beyond Year 1, including some special educational needs contexts (SEN). Students must have basic spelling ability to uncover the 4 or 5-letter hidden words that feature in these calculation puzzles (although clues can be given, of course!). Please check the preview to see if they will meet your needs. Answers included.
This 31-page PDF file includes these 15 puzzles (and full answer keys):
Addition up to 20
Subtraction up to 20
Doubles (mainly to 20 but including easier larger numbers to 50)
Near Doubles (mostly single digit numbers)
Number Bonds to 10 (Addition and Subtraction Facts included in all following puzzles)
Number Bonds to 11
to 12
to 13
to 14
to 15
to 16
to 17
to 18
to 19
to 20
Students study completed calculations, hunting for errors. Normally they often forget or avoid checking their work so it’s great to get them carefully checking in these puzzles! Spotting common errors may help them remember to check their own work.
Each puzzle contains 21 completed calculations, with 4 or 5 deliberate errors. There is a letter printed in each box, below the calculation. Students circle all the boxes containing calculation mistakes. When they have finished, they put all the letters together from the circled boxes and rearrange the letters to spell the name of an animal.
If students have assembled the correct letters but find the rearranging very challenging, you can have them work in pairs or give clues, such as the first letter of the word or a fact about the animal. The animal printed on each puzzle is for illustration purposes and not related to the answer.
Answer Keys are located after each puzzle. Print for students to self-check if required. You might want to display them instead. A Teacher Notes page is included.
TIP: To save printing and to use again, laminate them and have students complete them with dry-wipe pens! Alternatively, put the sheets in a dry-erase sleeve.
YOU MIGHT LIKE…
Add and Subtract within 20 Write and Wipe Cards
SAVE by getting these 2 resources together: Basic Addition and Subtraction Activities BUNDLE.
Fun puzzles worksheets for Key Stage 2 (Year 4 and especially Year 5 and Year 6), ideal for independent work, early finishers activities, starters, challenge / extension tasks or homework. This BUNDLE contains 16 fun Hidden Word / Spot the Mistakes puzzles worksheets for multiplying and dividing in PDF format and full answer keys. Please check the previews to assess suitability.
Fast finishers love being challenged by these challenges, plus they make great collaborative starters too! Why not laminate and use again and again, with students using whiteboard pens? Alternatively, you could place them inside dry-erase sleeves. These puzzles worksheets are great to have on hand throughout the year.
The 2 resource packs in this BUNDLE are also available separately:
Multiplication Puzzle Worksheets
Division Puzzle Worksheets
Times Tables 2-10
Times Tables 2-12
Doubles to 50
Doubles to 100 / 2-Digit Doubling
Doubling 3-Digit Numbers
Multiplying by 10 and 100
Multiplying by 10, 100 and 1000 (including decimals)
Multiplying by Multiples of 10 and 100 (including decimals)
Division with Table Facts 2-9
Division with Table Facts 2-12
Halving Numbers to 100
Halving 2 and 3 Digit Numbers
Halving 3 Digit Numbers
Dividing by 10 and 100
Dividing by 10, 100 and 1000
Dividing by Multiples of 10 and 100
An engaging alternative to standard worksheets, they can be completed individually or in pairs / groups. They are similar to codebreaker puzzles, with a maths-related word to be revealed after completing the calculations. Each puzzle contains a grid. Within each box is a calculation and a letter. Students circle any boxes containing errors, then put together the letters from these boxes to reveal a maths word. There is a further challenge question / task at the bottom of the page linked to the hidden word.
Students often forget or avoid checking their own work for errors so it’s great to get them carefully checking the calculations in these puzzles. Spotting common errors may help them remember to check their own work and help them avoid common errors themselves.
The range of puzzles in this resource is ideal for differentiation and revision and / or to cater for a range of groups and classes across Key Stage 2 and early KS3. Hopefully they’ll be helpful for your teaching over many years.
SAVE by buying these 2 resource packs as part of a larger BUNDLE:
Maths Hidden Word Puzzles KS2 MEGA BUNDLE
Multiplication / Division Activities KS2 BUNDLE
Thank you so much for your interest in my resources.
FullShelf Resources
Key Stage 1 Math Activities BUNDLE. Practise basic adding and subtracting and number bonds etc. Providing engaging independent work for Year 1 and Year 2 Maths, these 72 printable trail add and subtract cards can be used for early finishers, lesson starters, warm ups and revision, and will also suit some Year 3 and older KS2 students requiring consolidation, including those with ASN / SEN. Regular practice using these resources will help to build speed and accuracy and are an engaging change from more worksheets. ALL ANSWERS INCLUDED.
This BUNDLE includes two 36-card sets of addition and subtraction mental maths self-check write and wipe trail cards to be laminated for pupils to complete with wipeable pens.
36 cards for each of:
* Adding and subtracting within 20
* Adding and subtracting within 50
Both packs are available to purchase separately or as part of this larger Addition and Subtraction KS1 Cards BUNDLE (144 cards).
The other 2 packs in the bigger bundle are:
Adding and Subtracting Multiples of 10
Adding and Subtracting 9 and 11
They can be used by individuals or you could have pairs or small groups racing against each other to complete trails accurately. Very flexible and great to have in the classroom all year round to use as a meaningful last-minute filler!
Starting at the top illustration and working their way around the card in a spiral, children write the answer to each calculation in the box, creating a running total as they go. The final answer is printed at the end of the trail, beside the illustration in the middle of the card, so they can see if they have correctly completed it. If not, children can check their work to see where they have gone wrong.
Answer cards can be used by the pupils themselves or by the teacher to see at a glance where pupils have gone wrong. Print and laminate if required.
Click here for a free sample of my Write and Wipe Add and Subtract Trails.
I hope your pupils enjoy using these cards. If you can leave me a review I would be very grateful.
You might also like these fun Basic Addition and Subtraction Fluency Puzzles Worksheets.
Or for Literacy: KS1 Jumbled Sentences pack.
For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Key Stage 2 (Year 4, Year 5 and Year 6) Christmas, Halloween, Bonfire Night / Guy Fawkes Night mental maths puzzles worksheets (at 2 levels of challenge), ideal for fun starters / warm ups, early finishers challenges and homework tasks in October, November and December! 18 puzzles (and solutions) are included across 3 seasonal celebration packs:
6 Printable Halloween Maths Puzzles (2 levels)
6 Printable Bonfire Night Maths Puzzles (2 levels)
6 Printable Christmas Maths Puzzles (2 levels)
In each pack, 3 puzzles (Set A) were originally designed for Y6 and Y5 and 3 more (Set B) were originally designed for Y4 - and Year 3 if all concepts have been covered. Both sets can work well in the same class for differentiation. Set A might also suit some early KS3 classes. All 18 puzzles are in PDF format within the Zip files. Full Answer Keys are included.
An engaging alternative to worksheets, these make ideal starter, early finisher or homework activities for this spooky time of year! Similar to codebreaker puzzles, a Halloween, Bonfire Night or Christmas related word is revealed after completing mental arithmetic calculations. Each puzzle contains a grid. Within each box is a calculation and a letter. Students circle any boxes containing mistakes. Then they assemble letters from the circled boxes to reveal the word. Puzzles can be completed individually or in pairs / groups.
Students often forget or avoid checking their work for errors so it’s great to get them carefully checking in these puzzles. Spotting common errors may help them remember to check their own work and help them avoid common errors themselves.
Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in Set B)
See more Hidden Word Numeracy Puzzles for different concepts in this great value KS2 bundle: Maths Hidden Word Puzzles
My Crossnumber Puzzle Packs have been especially popular. See more through these links:
Place Value Puzzles
Mental Maths Puzzles Year 5 / 6
Mental Maths Puzzles Year 4 / 3
Many thanks for your interest. For engaging, time-saving printables and presentations to plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Fun Key Stage 2 Halloween and Bonfire Night Maths puzzles (Year 4, 5 and 6 especially), with Autumn themes, ideal for fun starters / warm ups, early finishers tasks and homework in October and November! There are 6 printable Halloween mental maths puzzles worksheets and another 6 for Bonfire Night / Fireworks Night / Guy Fawkes Night. No prep is required. 6 puzzles (Set A) were originally designed for Y6 and Y5 and 6 more (Set B) were originally designed for Y4 - and Year 3 if all concepts have been covered. Both sets can work well in the same class for differentiation. Set A might also suit some early KS3 classes. The puzzles are in PDF format within the Zip files. Full Answer Keys are included.
If you want these 2 packs together with my Christmas Maths Puzzles, you can get this Autumn and Winter Maths Puzzles BUNDLE
An engaging alternative to worksheets, these make ideal starter, early finisher or homework activities for this spooky time of year! Similar to codebreaker puzzles, a Halloween or Bonfire Night related word is revealed after completing mental arithmetic calculations. Each puzzle contains a grid. Within each box is a calculation and a letter. Students circle any boxes containing mistakes. Then they assemble letters from the circled boxes to reveal the word. Puzzles can be completed individually or in pairs / groups.
Students often forget or avoid checking their work for errors so it’s great to get them carefully checking in these puzzles. Spotting common errors may help them remember to check their own work and help them avoid common errors themselves.
Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in Set B)
See more Hidden Word Numeracy Puzzles for different concepts in this great value KS2 bundle: Maths Hidden Word Puzzles
What about this festive version? Avoid adding to your workload at this busy time of year - simply print and photocopy: Christmas Mental Maths Puzzles
My Crossnumber Puzzle Packs have been especially popular. See more through these links:
Place Value Puzzles
Mental Maths Puzzles Year 5 / 6
Mental Maths Puzzles Year 4 / 3
Many thanks for your interest. For engaging, time-saving printables and presentations to plan Primary Literacy, Maths and French lessons, visit FullShelf Resources