Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.
Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.
Doubling and Halving 2 and 3 digit numbers printable game boards. These 10 printable Four in a Row games are ideal for Key Stage 2 (KS2), especially Year 4, 5 and 6 (Y4 / Y5 / Y6). Use as Maths starters / warm ups, early finishers activities etc. All boards (and answer grids) are included in color and black and white. The range of challenge across these games means they suit a range of grades or would be ideal for differentiation within the same class. In Scotland, it suits Second Level Maths, especially Primary 5, 6 and 7.
Includes:
A One Star game for both doubling and halving for younger or lower ability pupils - sidebars are included, featuring all answers, which children can strike through when used. However, I have also included these without the answer sidebars in case your students don’t need this added support. These games focus on lower 2-digit numbers and multiples of 10.
2 medium challenge doubling and halving boards (Two Stars), including some larger – and trickier – two and three digit numbers.
2 higher challenge doubling and halving boards (Three Stars). These feature mostly larger three digit numbers (and the halving of some four digit numbers).
Laminate and use again and again. Two players per board (or 4 if working in a pair). Printing in A3 is best for a larger group but A4 works too. Opponents take it in turns to double (or find half of – depending on which game they’re playing) a number on the board. Using a different coloured dry-wipe marker from each other, they mark the answer in the appropriate box. It works particularly well if they roll a dice to determine which column they must answer a question in (columns are numbered 1-6). If the column they’ve rolled has all been completed, they could either roll again or miss a go. If different coloured markers are not available, children could put their initial or a symbol next to their answer. First to correctly answer a line of 4 in a row – vertically, horizontally, diagonally – wins. Answer grids can be printed for students to self-check if required or they could use a calculator at the end to check if they are correct.
You might want to explore my Doubling and Halving Games Bundle
Other popular KS2 Maths resources:
Mental Maths Bundle Year 5 Year 6
Multiplication / Division Bundle
For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, please visit FullShelf Resources
Fun Key Stage 2 place value activities and games for 3, 4, 5, 6 and 7 digit numbers (hundreds, thousands, ten thousands, hundred thousands, millions) and decimals to 1, 2 and 3 places (tenths, hundredths, thousandths). Great for differentiation or for use across different year groups, such as Year 3, 4, 5 and 6 (Y3, Y4, Y5 and Y6) - or Second Level, Primary 4, 5, 6 and 7 in Scotland. Includes the following 5 packs:
6 place value crossnumber puzzles for numbers to ten thousands, hundred thousands, millions (includes differentiation)
19 place value dice games (3, 4, 5, 6 and 7 digit numbers and decimals to 1, 2 and 3 places). Includes ordering numbers. Many different levels of challenge
Differentiated decimals place value four in a row games
56 self-checking mental maths place value trails worksheets for 5-digit numbers (or laminate to make re-usable boards) - 2 levels of challenge for differentiation
72 self-checking mental maths place value trails for 6 and 7-digit numbers (with differentiation)
For clear previews and more information, please see the 5 individual resource pages.
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YOU MIGHT ALSO LIKE…
Maths Puzzles Worksheets HUGE BUNDLE
Area and Perimeter Activities BUNDLE
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These are Key Stage 2 (KS2) Year 5 and Year 6 (Y5 / Y6) place value printable activities for numbers up to 6 and 7 digit develop understanding of place value, while practising mental maths. There are 72 self-checking maths trails (36 up to 6 digit numbers and 36 up to 7 digit numbers) to make into reusable activity boards or simply print as worksheets (versions also included without the final answer). Ideal as main lesson tasks, starters, early finishers, home learning, homework and revision. PDF format. (In Scotland, this suits Second Level Maths, Primary 6 and 7.)
A fun activity that can be used as a competitive game or an individual challenge
Differentiation: In addition to there being 2 different levels here (up to 6 or 7 digits), the last 6 trails in each set (trails 31-36) are a little less challenging than the first 30, helping less able students to experience success without drawing attention to the level
Print as many A4 boards as you require (printing on card recommended), laminate for regular use and have students complete trails with whiteboard pens
Consider printing and/or laminating back-to-back to save resources
A5 worksheet versions of the trails (two trails per A4 page) are included with the answer removed, which you might want to use for classwork or homework without laminating
Separate final answer key versions included (for use with worksheet versions)
Full answer versions also included for speedy checking by student or teacher if required
Alternatively students could use a calculator to help them see where they have gone wrong.
Students love using these trails, fixing any errors for themselves. They could work in pairs or individually and choose whether to time themselves or race against their friends.
How do they work? The trails each feature 12 addition and subtraction calculations (practising a variety of vocabulary for the operations) to consolidate place value. A start and end number are printed on each card, so students can work from left to right down the rows, adding and subtracting different size numbers, until they reach the end, where they can check if they arrived at the correct final number.
These trails are available alongside other place value games and activities for large numbers and decimal numbers in a popular bundle:
KS2 Place Value Activities Bundle
Some of my other popular KS2 Maths / Numeracy resources:
Mental Maths Bundle
Multiplication / Division Bundle
Please visit FullShelf Resources to explore more. Thank you.
Key Stage 2 (KS2) place value printable activities for numbers up to 5 digits to develop understanding of place value, while practising mental maths. There are 56 self-checking maths trails (36 more challenging trails and an additional 20 trails for lower ability or less experienced learners) to make into reusable activity boards or simply print as worksheets (versions also included without the final answer). Ideal as main lesson tasks, starters, early finishers, home learning, homework and revision. PDF format. Ideal for Year 4 or Year 5 (Y4 / Y5) - or Primary 5 or 6 in Scotland.
A fun activity that can be used as a competitive game or an individual challenge
Differentiation: In addition to there being 2 different levels here, the last 6 trails in the main set (trails 31-36) are a little less challenging than the first 30 but a little more challenging than the lower ability set
Print as many A4 boards as you require (printing on card recommended), laminate for regular use and have students complete trails with whiteboard pens
Consider printing and/or laminating back-to-back to save resources
A5 worksheet versions of the trails (two trails per A4 page) are included with the answer removed, which you might want to use for classwork or homework without laminating
Separate final answer key versions included (for use with worksheet versions)
Full answer versions also included for speedy checking by student or teacher if required
Alternatively students could use a calculator to help them see where they have gone wrong.
Students love using these trails, fixing any errors for themselves. They could work in pairs or individually and choose whether to time themselves or race against their friends.
How do they work? The trails each feature 12 addition and subtraction calculations (or 8 in the lower ability set) to consolidate place value. A start and end number are printed on each card, so students can work from left to right down the rows, adding and subtracting different size numbers, until they reach the end, where they can check if they arrived at the correct final number.
These trails are available alongside other place value games and activities for large numbers and decimal numbers in a popular bundle:
KS2 Place Value Activities Bundle
Some of my other popular KS2 Maths / Numeracy resources:
Mental Maths Bundle
Multiplication / Division Bundle
Please visit FullShelf Resources to explore more. Thank you.
Use as challenge cards for early finishers, extension and revision etc in Upper Key Stage 2 (KS2) Year 5 and Year 6 (Y5 and Y6) - or Second Level, Primary 6 and 7 in Scotland). Multiplying and dividing problem solving skills (mostly multi-step) are practised in a range of contexts with these 48 word problem maths task cards plus a double-sided worksheet. ALL ANSWERS INCLUDED. The cards are designed to be self-checking. Includes some UK money word problems. One of my most popular resources. DUE TO DEMAND, DOLLAR VERSIONS NOW INCLUDED. PDF with 21 pages (and dollar versions).
These problem-solving activities will suit some Year 7 (Y7) too. The cards work well as an early finisher challenge or as part of your multiplying and dividing focus.
SAVE by purchasing this as part of a Word Problems Four Operations BUNDLE, alongside my equivalent pack of Addition and Subtraction Word Problems.
If you prefer to buy the 2 word problem packs along with some times table games and mental maths puzzles: Maths Revision Activities BUNDLE
This Multiplication and Division Pack features:
48 word problem cards (and answer sides)
1-page answer key
1-page recording sheet
3-page recording sheet (with space for working out)
Double-sided worksheet (and answers) with another 8 problems
Concepts:
Multiplication and division by single digits and by multiples of 10 and 100
Includes decimals
Includes fractions
Money problems (in pounds - with alternative dollar versions in another file)
Metric measure
Many multi-step (2 and 3-step) problems
Some addition and subtraction is required too
In the file, the question sides of the cards are on the odd numbered pages and the answer sides on the even numbered pages. You can set your printer to print the answers on the reverse but if you do not have a double-sided printing option, print the odd numbered pages, then put the card or paper back in the printer in the correct order and print the even numbered pages on the other side. You can laminate and have students work individually or in groups, checking the answer on the back once they’ve had a go. Alternatively, make it competitive and have individuals or pairs race to solve them, using a timer. A separate card featuring all answers is included if you prefer not to print the answers on the back of the cards. Recording sheets (2 versions) can be printed too if required.
Use the double-sided worksheet for classwork or homework.
Also popular:
Mental Maths Bundle Year 5 / 6
Thank you. FullShelf Resources
KS2 well-differentiated Four-in-a-Row Game Boards and cards for consolidation of decimal place value understanding and ordering decimal numbers (1, 2 and 3 decimal places). Ideal for starters, warm ups, early finishers activities etc. Originally designed for Key Stage 2 Y5 and Y6 - or Second Level, Primary 6 and 7 in Scotland. PDF format. Full instructions included. Please check the previews to see if it is suitable.
SAVE by purchasing this as part of a BUNDLE:
Place Value Activities BUNDLE
KS2 Maths Games BUNDLE
Decimals Activities BUNDLE
DECIMAL NUMBERS FOUR IN A ROW:
• Two sets of 54 decimal number cards featuring numbers from 0.001 to 2.01 (1 set includes numbers up to 2 decimal places, the other up to 3 decimal places)
• Two A3 Four in a Row boards. The 1 star version was originally designed to go with the cards to 2 decimal places, while the more challenging 2 star version was designed for the cards to 3 decimal places. However, both sets of cards would work with either board. It works especially well in A3, however, you could scale down the board to A4 and use the smaller card set supplied.
You could have pairs take on other pairs. Each team of two starts with a set of cards (print each set on different coloured card if you don’t have coloured printing that would allow you to print the different coloured cards supplied, then laminate to use again and again). It works well if each team shuffles their cards, puts them in a pile and takes one from the top at a time, which they then put down on the board if there’s a suitable empty box. They aim to get four of their cards in a row. Each box has a stipulation about the numbers that can be placed on it (no tenths, < 1.5, > 0.31, < 0.56, five hundredths etc). To save printing you could split a set between 2 or 3 boards as a single team won’t require all 54 cards.
The cards can also be used separately from the game boards for ordering activities.
Other popular KS2 Maths / Numeracy resources:
Mental Maths Bundle
Multiplication / Division Bundle
Angles / Symmetry Bundle
Please explore more: FullShelf Resources
Fun maths revision for adding and subtracting! Key Stage 1 add and subtract within 50 Mental Maths printable activities for independent work, starters, warms ups, early finisher tasks etc: A set of 36 self-check mixed addition and subtraction to 50 trail cards to be laminated for students to complete with wipeable pens. These KS1 Maths / Numeracy resources were originally designed for Y1 and Y2 (or First Level, Primary 2 and 3 in Scotland) but could suit KS2 (Second Level) students requiring consolidation.
CHEESE CHASE
Each editable card contains 14 mental maths calculations - over 500 calculations across the whole set. ALL ANSWERS INCLUDED.
A fun activity for regular practice of addition and subtraction facts / number bonds within 50. They can be used by individuals or you could have pairs or small groups racing against each other to complete trails accurately. Great for starters, early finishers etc. It promotes speed and accuracy and is a more engaging alternative to worksheets.
Starting at the mouse and working their way around the card in a spiral, children write the answer to each calculation in the box, creating a running total. The final answer is printed next to the cheese in the middle of the card so they can see if they have correctly completed it. If not, children can check to see where they have gone wrong.
Answer cards can be used by the pupils themselves or by the teacher to see at a glance where pupils have gone wrong. Print and laminate if required.
You might be interested in the other versions of these resources, to practise different aspects of adding and subtracting. They are available with this one in a great value bundle.
Add and Subtract to 20 Activities
Add and Subtract 9, 10 and 11 Activities
Add and Subtract Multiples of 10 Activities
SAVE by purchasing all 4 in this Basic Addition and Subtraction Write and Wipe Trails BUNDLE.
You might also like: Basic Addition and Subtraction Fluency Puzzles Worksheets
For engaging, time-saving printables and presentations to plan Primary Literacy, Maths and French lessons, please visit FullShelf Resources
Fun Upper Primary Maths games and activities for Key Stage 2 (KS2) Year 5 and 6 - or Primary 6 and 7 in Scotland. Factors and Multiples starters, warm ups, early finishers tasks, revision etc. A differentiated set of over 70 cards to be used for self-checking factors work or for fun games, plus 6 game boards and 36 cards for multiples bingo / lotto.
FACTORS:
Lower ability file features numbers up to 100. Higher ability file includes many more challenging numbers, up to 16,000. The cards are designed to be printed double-sided with the answers (all factors of the number) on the back. Once you have printed the front side, pop your paper or card back in the printer and print the answers.
This works especially well as an early finisher activity. Pupil Instruction Card is included for ‘Factors Frenzy’ game, where children compete to find as many factors of a number as they can. It could get quite competitive!
MULTIPLES:
6 bingo boards, each featuring 6 numbers between 2 and 12. Print and laminate these as well as the 36 number cards (which each feature four numbers). When picking up a card, players must decide if the four numbers on their card are ALL multiples of a single number on their board. If so, they can place it over that number. If not, they put it back. There’s tactical thinking in this game as some children will realise that all multiples of i.e. 12 are also multiples of 6, 4, 3, 2 - so they will need to prioritise covering the numbers for which there are fewer cards. A couple of cards will not be able to be placed on anyone’s board as there is no common multiple. As usual, the first to cover all numbers is the winner. A Pupil Instruction Card is included for this game too. It comes in both colour and black and white.
These are available for a saving in a bundle (see below).
I hope your pupils enjoy using them and that they save you time. You might be interested in some of my other Maths resources, including these KS2 Maths Puzzles, my fastest-selling resource of all:
KS2 Mental Maths Puzzles
Angles Game
Angles Activity Pack
Line Symmetry Games
Area / Perimeter Bundle
Please visit FullShelf Resources
KS2 (Year 5 / Year 6 - Y5 and Y6) Scale Drawings Maths Game: An engaging and differentiated game to consolidate understanding of scale drawing / scale factors in a fun way. It’s also an enjoyable way of practising times tables (if using the standard version) or decimal multiplication (if using the Challenge version). The children act as engineers, working their way around the board using scale drawings (24 cards included) and throwing a counter onto a target to discover which scale - in ratio notation - to apply each time, once they have made a measurement of the drawing. Teaching Notes and Pupil Instruction Card included.
Differentiation: Alongside the standard version there’s a Challenge Version for older/more able learners that requires pupils to deal with decimal lengths (a second set of 24 cards included) and to convert between cm, m and km, using a separate scale target board when scaling up.
I recommend blowing the gameboards up to A3 for use with bigger groups although A4 would be fine. I suggest printing the cards on different coloured paper to help keep sets separate, especially if using both versions with different groups.
The Scale Target boards are colourful so black and white versions are included should you prefer. I hope your pupils enjoy playing it. If you can spare a moment I would be grateful for a review. Many thanks.
Some of my other popular KS2 Maths / Numeracy resources:
Mental Maths Bundle Year 5 Year 6
Multiplication / Division Bundle
Angles / Symmetry Activities Bundle
Area and Perimeter Game Pack
For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, please visit FullShelf Resources
Maths revision of adding and subtracting and number bonds etc. Year 1 and Year 2 (KS1) maths facts / number bonds within 20 add and subtract mental maths printable activities for independent work, starters, warms ups, early finishers tasks and revision. Help children master addition and subtraction facts with a set of 36 self-check write and wipe trail cards to be laminated for pupils to complete with whiteboard pens. These Primary numeracy activities were designed for Key Stage 1 (First Level - Primary 2 and 3 in Scotland) but could suit KS2 (Second Level) students requiring consolidation. PDF format.
For older or more able children, you might like the same resource with more challenging calculations: Addition and Subtraction within 50
Buy the two together in this Addition and Subtraction within 20 and 50 Trails BUNDLE .
SAVE by purchasing these 2 resource packs alongside 2 others as part of my KS1 Mental Maths Activities BUNDLE
You might also like these Basic Addition and Subtraction Fluency Puzzles Worksheets, which is available together with this resource in…
Basic Addition and Subtraction Activities BUNDLE.
SPIDER SPIRALS:
Each card contains 14 mental maths calculations - over 500 calculations across the whole set. ALL ANSWERS INCLUDED. They can be used by individuals - or pairs or small groups could race against each other to complete trails accurately. Great for starters, early finishers etc. It promotes speed and accuracy and is a more engaging alternative to worksheets.
Starting at the spider and working their way around in a spiral, children write each answer in the box, creating a running total. The final answer is printed next to the web in the middle of the card so they can see if they have correctly completed it. If not, children can check to see where they have gone wrong.
Answer cards can be used by the children themselves or by the teacher to see mistakes at a glance. Print and laminate if required.
You might also be interested in my popular KS1 Literacy resource: KS1 Jumbled Sentences.
Thank you for considering my resources. For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, please visit FullShelf Resources
Identifying, estimating, and measuring angles activities for Upper Key Stage 2 (KS2): 36 cards for a variety of fun, self-directed practical activities and games to consolidate naming (identifying / classifying) , estimating, measuring and drawing angles (acute, right, obtuse, straight and reflex). Originally designed for a mixed ability Y5 (Primary 6 in Scotland) but could be used for Y6 (Primary 7) for revision or differentiation. Answer Card (angle type and measurement) and Pupil Instruction Cards for all activities included. There’s Teaching Notes with further explanations and learning intentions.
To consolidate or review understanding of angle types, Snap can be played, pupils calling ‘Acute!’ or ‘Reflex!’ etc as appropriate instead of ‘Snap!’ Alternatively, print out the Angle Type name cards included in the pack and play a game of Which Angle?. More able learners can combine their estimation of angle size with mental addition in the 2 Estimation Challenges.
Of course they can just be used for practising estimating angle size and then calculating the degrees using a protractor. Also included is an instruction card for angle drawing challenges that don’t involve any cards. Finally, there’s a set of 20 acute, obtuse or right angles for younger or lower ability pupils to do a sorting activity Acute, Obtuse or Right? They’re smaller as they don’t need to be measured. There’s an answer card for this set too so pupils can check angle names.
I hope your class enjoy investigating angles with these resources.
Also available in my Angles BUNDLE and Angles / Symmetry BUNDLE
You might also like:
Angles Game Race
Angles Hidden Word Puzzles
Line Symmetry Games
Also popular:
Mental Maths Bundle Year 5 Year 6
Area / Perimeter Games Bundle
For time-saving, engaging resources to plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Upper Key Stage 2 (KS2) Year 5 / 6 printable activity for classifying angles (identifying angle types), turns, 8-point compass, missing angles etc. A game board and 80 question cards (differentiated at two levels) to add variety and fun to angles work in Upper Primary Y5 and Y6 (or Second Level Primary 6 and 7 in Scotland). It could suit other ages for differentiation and revision. It mixes up different aspects of the topic in a fun self-checking learner-directed activity, allowing the teacher to work with other groups. There are additional challenges for the children to complete as they move around the board. All in a 15-page PDF file.
Differentiation: There’s a more challenging Green version, while the Blue one is for younger or less able learners. A different set of question cards is provided for each game.
In the Green version, questions 1-20 focus on identifying angle types / names (acute, right, straight, obtuse, reflex) and 21-40 involve turns and the 8-point compass. Questions 40-50 deal with working out missing angle sizes on a straight line, vertically opposite angles, angles around a point etc. It should be simple for you to weed out any questions that have not yet been covered. In the Blue version, questions 1-20 focus on less challenging questions about identifying angles and 21-30 bring in turns and the 8-point compass.
I used different coloured card for additional sets so they didn’t get muddled, and laminated them. I recommend blowing up game boards to A3 for use with bigger groups.
SAVE with my Angles BUNDLE or Angles / Symmetry BUNDLE.
You might also like:
Angles Activities Pack
Angles Hidden Word Puzzles
Line Symmetry Games
**KS2 Mental Maths Puzzles BUNDLE **
Area / Perimeter Games
Mental Maths Bundle Year 5 Year 6
For time-saving, engaging printables and presentations to plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
A fun Upper Primary maths game for line symmetry in 2D shapes: Contains a set of 54 shape cards for consolidation of lines of symmetry through fun activities such as snap, pairs and by using the game board that is also included (self-checking – answer card included). Originally designed for Key Stage 2 (KS2) Year 4 / Year 5 (Y4 and Y5) - or Second Level Primary 5 and 6 in Scotland - but may suit older classes for revision. Ideal as a challenge for early finishers. Symmetrical shapes such as squares, rectangles, other quadrilaterals, triangles, pentagons, hexagons and other polygons (regular and irregular) are included, plus shapes that are non-symmetrical. PDF format. Colour and black and white versions included.
SAVE as part of this Angles and Symmetry Activities BUNDLE
Print and laminate for repeated use
Consider using different coloured card for additional sets so as not to muddle them up
You might want to enlarge board to A3 if using with larger groups
Teacher’s notes and student instruction cards included
The cards can be used on their own too, with students working in pairs on a pile and self-checking with the answer card
To differentiate for less able learners, provide mirrors
Students could also draw lines of symmetry onto laminated cards using a dry-wipe pen to see if they would reflect in them
MORE KS2 MATHS ACTIVITIES…
Angles Activities BUNDLE
Area and Perimeter Activities BUNDLE
Maths Word Problems Year 5 / 6 BUNDLE
Maths Puzzles Worksheets (Fun KS2 Challenges) BUNDLE
Mental Maths Activities Year 5 /6 BUNDLE
Money Games BUNDLE
Multiplication and Division Activities BUNDLE
Place Value Activities BUNDLE
Please explore more at FullShelf Resources