Into Film is an education organisation providing a unified UK-wide offer for learning through and about film. It is supported by the British Film Institute (BFI) through Lottery funding and its programme includes delivery of the BFI 5-19 education scheme. Into Film's resources range from film discussion guides, to curriculum linked worksheets, lesson plans and presentations. Our resources are tailored to fit the curriculum criteria of each nation, supporting learning outcomes.
Into Film is an education organisation providing a unified UK-wide offer for learning through and about film. It is supported by the British Film Institute (BFI) through Lottery funding and its programme includes delivery of the BFI 5-19 education scheme. Into Film's resources range from film discussion guides, to curriculum linked worksheets, lesson plans and presentations. Our resources are tailored to fit the curriculum criteria of each nation, supporting learning outcomes.
This resource is a handy guide to apps available for iPads and tablets to use for filmmaking and film literacy.
Into Film provides free training of filmmaking and film literacy. Please visit to following link for more details: https://www.intofilm.org/training
Into Film has partnered with the Industry Trust for Intellectual Property Awareness and the Intellectual Property Office for the second year, to produce a new resource for Primary students.
Intellectual property supports creativity, innovation, and has an important role to play in both the UK economy, and the creative industries. That is why we're committed to ensuring children and young people are fully aware of exactly what IP is, why it's important, and how it links to children's own creativity and filmmaking.
This resource introduces key ideas of intellectual property and copyright, enabling learners to explore concepts of creativity and ownership in relation to film. By becoming creators themselves and exploring the different roles involved in making a film, the activities encourage children to understand and respect intellectual property and want to preserve it in the future. Download the accompanying Creating Movie Magic: Primary PowerPoint from the Into Film website at https://www.intofilm.org/resources/34
For information on how to start an Into Film club and order DVDs for free please visit www.intofilm.org/clubs
To celebrate the release of Artemis Fowl on 12th June Into Film have partnered with Disney+ to create a package of free home learning resources for students aged 7-14. Inspired by the new release, our Artemis Fowl: Decoding Your World resources combine elements of English, maths and computing, and have been especially designed to support parents whose children are currently learning from home, and educators who are teaching and setting work remotely.
Trolls, fairies and mythical creatures abound in Artemis Fowl, a fantastical film adapted from Eoin Colfer’s best-selling Artemis Fowl book series. Expect stunning special effects and exhilarating action as 12-year-old Artemis battles to rescue his kidnapped father from a fantasy realm. Artemis Fowl is streaming exclusively now on Disney+.
This free resource includes a suite of materials that educators and parents can use to inspire students and explore key themes raised in the film. In Artemis Fowl: Decoding Your World, pupils will be introduced to Artemis through the film’s trailer and tasked with deciphering secret messages using Gnommish code from the film. Students will immerse themselves into the magical world of film and be inspired by a uniquely smart and adaptable lead character. There are four engaging home learning activities which include learning how to decipher coded messages; completing coding puzzles; character analysis through exploration of thoughts and actions and a creative writing competition. The activity sheets are supported by a home learning guide for educators and parents.
Raise awareness of issues surrounding the environment, pollution and global warming, using film analysis and filmmaking opportunities. These activities incorporate outdoor learning, which offer great opportunities for young people to get out into the world that they're studying, helping to further engage them with their local environment. This resource is designed to be used with the accompanying PowerPoint presentation, which contains films clips, stills and discussion points.
Related content can be found at www.intofilm.org/eco-explorers
Start your free Into Film Club at www.intofilm.org/clubs
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This resource is a PSHE lesson covering topics within media literacy and digital resilience for ages 14–16 through class discussion and an option for filmmaking.
Students will analyse a film which focuses on social media, bullying,
privacy and consent to consider how we present ourselves online and
how this can affect our lives offline. Students will have the opportunity
to reflect on their own experiences with digital media and to speak
about the importance of being critical of the things we see online.
This resource is suitable for in-class teaching and learning but could
also be adapted for home learning or a blended learning approach.
This resource is a PSHE lesson for use with students aged 11–16 covering topics within media literacy and digital resilience through English and drama, with the option to include filmmaking.
Students will consider how relationships can be strengthened
using digital media as well as examining how interacting through
digital media can make us feel. Students can reflect on their own
experiences as well as how relationships with digital media are
depicted in film.
This resource is suitable for in-class teaching and learning but could
also be adapted for home learning or a blended learning approach.
This assembly, produced in partnership with The Industry Trust, The Intellectual Property Office and FACT is for students aged 14-19 to consider the impact and ethics of film piracy, the consequences of downloading a film illegally and the impact of film piracy on the creative industries and creative individuals, including themselves. The message of the assembly is a positive one, giving students information about where to download films legally, how they protect their own work and consider using those skills required in the creative industries, which are protected by intellectual property (IP) legislation. This resource can also be adapted for use in Media Studies, Citizenship, PSHE and Computing lessons.
Find out more at www.intofilm.org
Mythbusters: Respect for IP uses an online ‘mythbusting' quiz to challenge young people into confronting common perceptions about intellectual property and film viewing choices. Students can then conduct their own research into the topic of respect for IP, before bringing it all together and creating their own quiz to challenge friends and family.
This short resource can be used in informal settings or the classroom and is perfect to explore in the lead up to the summer holidays. Developed in partnership with Industry Trust.
To start your free Into Film Club visit www.intofilm.org/clubs
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This resource is suitable for use with learners aged 15 and over
and includes themes of public image, online personas, identity,
comparisons and anxiety. Curriculum links include PHSE/RSE,
English Language, Media Studies and Film Studies.
This lesson will introduce learners to the theme of comparisons and
how comparing ourselves to others can make us feel. By looking
at the character of Kayla in the film Eighth Grade students will be
encouraged to consider the potential negative impact of media
images on body image and confidence. The selected scenes are
included to explore feelings of anxiety that can be associated with
comparing yourself to others. Young people will be introduced
to aspects of performance and the use of sound to support their
analysis of the protagonist. Learners will be asked to reflect on
Kayla’s thoughts and feelings and offer alternative words for positive
self-thought. The optional filmmaking activities build on the ideas of
positive self-talk as well as the power of music to reflect mood and
emotion in film.
This resource provides lesson and activity ideas to support use of archive film and filmmaking to investigate life in Britain from 1930-1960. The activities in this resource support the investigation of six key questions:
What is the Greatest Generation?
What was life like between 1930-1960?
What can we learn about 1930-1960 from archive film?
What is a documentary?
How can we make an informative and entertaining documentary?
How do we interview an eyewitness?
Start your free Into Film Club at www.intofilm.org/clubs
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