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Into Film

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Into Film is an education organisation providing a unified UK-wide offer for learning through and about film. It is supported by the British Film Institute (BFI) through Lottery funding and its programme includes delivery of the BFI 5-19 education scheme. Into Film's resources range from film discussion guides, to curriculum linked worksheets, lesson plans and presentations. Our resources are tailored to fit the curriculum criteria of each nation, supporting learning outcomes.

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Into Film is an education organisation providing a unified UK-wide offer for learning through and about film. It is supported by the British Film Institute (BFI) through Lottery funding and its programme includes delivery of the BFI 5-19 education scheme. Into Film's resources range from film discussion guides, to curriculum linked worksheets, lesson plans and presentations. Our resources are tailored to fit the curriculum criteria of each nation, supporting learning outcomes.
Jurassic World : Fallen Kingdom - Disasters and Debate
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Jurassic World : Fallen Kingdom - Disasters and Debate

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Brought to you by Into Film and Universal Pictures, Jurassic World: Fallen Kingdom – Disasters and Debate is a cross-curricular educational resource for use with students aged 11-14. It challenges students, in-role as intrepid explorers, to consider the differing opinions about the dinosaurs inhabiting Isla Nublar before debating the varying motives for their preservation on the island. With reference to the PSHE education, Citizenship, Science and English curricula at Key Stage 3 (England, Northern Ireland, Wales) and Third Level (Scotland), students will learn about the natural and human threats to the island and its potential impact on the environment in a range of thought provoking classroom and homework activities. Young people will read and research facts around the ethical implications of human intervention in the preservation of species before preparing for and taking part in an organised debate on the motion‚ 'this house believes that humans should do everything that they can to save creatures.‘ For more educational resources on feature films and to set up an Into Film club, please visit the Into Film website: www.intofilm.org/clubs
Into  Archive Film Action Pack
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Into Archive Film Action Pack

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This pack provides worksheets and activities for members to analyse stills and clips from any archive film or photograph. The activities will help young people to develop their personal analysis and interpretation of primary sources in addition to creating their own texts inspired by the archive footage. About 14-18 NOW 14-18 NOW is a five-year programme of extraordinary arts experiences connecting people with the First World War. Working with partners all across the UK, we commission new artworks from leading contemporary artists, musicians, designers and performers, inspired by the period 1914-18. These new artworks bring stories of the First World War to life, offer fresh perspectives and connect a global conflict from 100 years ago with our world today. So far more than 30 million people have experienced our programme. 14-18 NOW is supported by the National Lottery through the Heritage Lottery Fund and Arts Council England, by the DCMS. Into Film and 14–18 NOW are delighted to be collaborating on the creation of activities to deepen students’ engagement in history through archive film.
How to Train Your Dragon: Hidden World - Discovering the Hidden World
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How to Train Your Dragon: Hidden World - Discovering the Hidden World

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Into Film invite you to explore the exciting landscapes and creatures of How to Train your Dragon: The Hidden World. As you meet characters, old and new, you and your pupils will learn how the likes of Toothless and Light Fury share many similarities with creatures in the natural world. Aimed at pupils aged 7-14, this easy to use resource interweaves the excitement of watching and discussing the trailer, with focused learning objectives in Science, Literacy/English and Art and Design. Your pupils will look into exciting scientific concepts including bioluminescence and camouflage, and let their imaginations fly with a focused descriptive writing task. **There’s even the chance for your pupils to showcase their skills and knowledge by entering the Design a Dragon competition. ** Each lesson is designed for ease of use in mind and can take place in a single lesson or film club session. There are opportunities for challenging extension tasks and discrete assessment for learning opportunities throughout. For more resources on using film and filmmaking in educational settings and to set up an Into Film Club, please visit the Into Film website: www.intofilm.org/clubs
Wonder Park: Imagination and Invention
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Wonder Park: Imagination and Invention

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Brought to you by Into Film and Paramount Pictures UK, Wonder Park: Imagination and Invention is a cross-curricular educational resource for use with learners aged 7 to 11. The resource challenges learners to become designers and engineers, planning and constructing theme park rides that not only demonstrate a scientific understanding of forces, but that also develop an understanding of environmental awareness and the impact of theme parks upon the ecosystem. Developed with support from the Royal Academy of Engineering, this resource combines curriculum skills from science, design and technology, maths, PSHE education, art and design and literacy/English. Pupils will develop engineering skills through the practical experience of ‘tinkering’, improving problem solving, developing resilience, drawing on a range of skills from different curricular areas, and being rewarded for curiosity and creativity. This exciting series of lessons also develops mindfulness skills and concludes with pupils constructing and showcasing their own theme park as a class, in addition to completing homework tasks that promote independence and ecological awareness.
Understanding Intellectual Property: See What You Did activity sheet
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Understanding Intellectual Property: See What You Did activity sheet

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It takes an enormous amount of skill and hard work to make a film, and we believe that this creative process should be understood, valued and respected. We want to ensure that young people understand the connection between a finished film and the creators’ intellectual property, as well as be aware of the consequences of illegal downloading and video piracy. Watch the film See What You Did with your students before completing the activity sheet. What is intellectual property? Copyright and intellectual property (IP) sits at the foundation of all film production. It gives creators confidence that they own their work, and that they will be entitled to manage the distribution of the finished product. By striking a balance between the interests of creatives and the wider public, the IP system aims to foster an environment in which creativity and innovation can flourish. Here at Into Film, we support the collective efforts of the film industry and UK government to raise awareness of issues relating to copyright infringement. To achieve this, we are proud to be partnering with Cinema First, the Industry Trust for Intellectual Property (IP) Awareness, Intellectual Property Office and other cross-industry partners. We want to open up the world of film production to young people and give them opportunities to make their own films, whilst empowering them to make positive choices when accessing films online. Our suite of resources aim to educate young people to respect intellectual property in three ways: By encouraging them to become creators themselves, thereby understanding the inherent principles of copyright and the value of work Demonstrating our belief that the emotional impact and enjoyment derived from watching a film is a tangible reason to pay to see it legally Teaching them about the multifaceted nature of the filmmaking process, through projects such as Creating Movie Magic and Green Light to Opening Night For information on legally accessing films both at home and in the cinema, visit www.findanyfilm.com. For information on copyright and schools visit www.copyrightandschools.org. For more resources around respect for intellectual property visit www.crackingideas.com.
Careers in Film Through PSHE
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Careers in Film Through PSHE

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Managing Conflict: Essential Life Skills Through Production Coordination Through film extracts and role-play activities, this interactive PSHE session engages pupils with the themes of managing conflict and maintaining healthy relationships. It also introduces pupils to the film industry role of a Production Coordinator. As well as developing essential life skills, learners also have the opportunity to practise their proofreading: skills integral to the work of a Production Coordinator. This session is aimed for pupils aged 7-14 and designed for flexible delivery in a variety of contexts: in subject-specific lessons, specific careers lessons, or during a film club. Watch the careers video below and download the free resource to inspire your pupils and help broaden their understanding of future job roles available to them. For more resources on using film and filmmaking in educational settings and to set up an Into Film Club, please visit the Into Film website: www.intofilm.org/clubs
Careers in Film Through PE
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Careers in Film Through PE

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P.E. Skills in Action: From School to Stunt Performer Control, balance, flexibility and strength are skills that are fundamental to a pupil’s development in Physical Education (P.E.). These are also key attributes for stunt performers. This resource will help develop your pupils’ understanding of these key terms, through an active and creative physical lesson. Through creating, performing and developing movements, pupils are also encouraged to understand the importance of a healthy lifestyle and the breadth of job roles available in the creative and screen industries, including stunts. This resource is aimed for use with pupils aged 7-14 and designed for flexible delivery in a variety of contexts: in subject-specific lessons, specific careers lessons, or during an Into Film Club. Download this free resource to inspire your pupils and help broaden their understanding of future job roles available to them
Horrible Histories: The Movie - Rotten Romans, 'Team Roman vs. Team Celt'
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Horrible Histories: The Movie - Rotten Romans, 'Team Roman vs. Team Celt'

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Exploring the Roman Empire’s invasion of Britain, this Horrible Histories: The Movie - Rotten Romans resource, entitled Team Roman vs. Team Celt, will dig deep into this major historical event and compare the differences between Roman and Celtic culture. Activities include a local history study, class debates between Romans and Celts, and the writing and performance of a hilarious Horrible Histories-style song or poem to help champion the kingdom of their choosing. Revolting Romans or Cut-throat Celts – which team will your students pick? Downloadables include presentations featuring the trailer and exclusive clips from the movie, activity sheets, lesson plans, a classroom poster, team voting paddles and more. Horrible Histories: The Movie – Rotten Romans  is in UK cinemas 26 July.
Exhibition - Cinema landscape
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Exhibition - Cinema landscape

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This resource produced in partnership with the UK Cinema Association (UKCA) will help young people aged 7 to 14 to develop an understanding of cinemas and how they are developed to suit the needs of their customers. These activities will help young people to develop an understanding of the key transferable skills that are required, the breadth of roles available and the potential opportunities that are available for them within the exhibition sector. Advice and pathways into a career in cinema exhibition is provided in the factsheet including information on the Cinema Operative apprenticeship. The resource is split into five sections and the first four explore a role within the cinema exhibition industry and provides young people with theopportunity to participate in a practical activity that will introduce them to the types of issues that they can face and which they will need to use their essential life skills and business skills to tackle. Each activity also has an extension activity which will challenge learners to explore the role and the industry in more depth. There are also slide notes that explain the specifics of the exhibition industry for your reference. The final section is an opportunity that allows young people to think about the skills that they have used in each activity and where they can apply it in their lives. This resource comprises of this teachers’ notes document which explains the activity outlines and includes worksheets for you to duplicate and use with your group. The accompanying Careers in Film: Exhibition - Cinema landscape PowerPoint presentation includes; • an embedded clip of an exclusive interview with a current cinema exhibition industry professional • explanations of activities for students • additional information and useful links in the slide notes • case studies of industry professionals and their routes into the industry.
Exhibition - Cinema design
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Exhibition - Cinema design

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This resource produced in partnership with the UK Cinema Association (UKCA) will help young people aged 7 to 14 to develop an understanding of cinema design and how they are developed to suit the needs of their customers. These activities will help young people to develop an understanding of the key transferable skills that are required, the breadth of roles available and the potential opportunities that are available for them within the exhibition sector. Advice and pathways into a career in cinema exhibition is provided in the factsheet including information on the Cinema Operative apprenticeship. This resource explores a role within the cinema exhibition industry and provides young people with the opportunity to participate in a practical activity that will introduce them to the types of issues that they can face and which they will need to use their essential life skills and business skills to tackle. Each activity also has an extension activity which will challenge learners to explore the role and the industry in more depth. There are also slide notes that explain the specifics of the exhibition industry for your reference. The final section is a reflection that allows young people to think about the skills that they have used in each activity and they can apply it to their lives. It comprises of this teachers’ notes document which explains the activity outlines and includes worksheets for you to duplicate and use with your group. The accompanying Careers in Film: Exhibition Cinema design PowerPoint presentation includes; • an embedded clips of an exclusive interview with a current cinema exhibition industry professional • explanations of activities for students • additional information and useful links in the slide notes The activities can be used as a teaching sequence or specific activities can be cherry-picked and used with your learners. They are suitable for use in a film club setting to explore the industry in more depth with members, as an activity in tutor time or to support careers-focused activities in school.
Abominable: City Lights to Mountain Heights
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Abominable: City Lights to Mountain Heights

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From the studio who bought you How to Train Your Dragon comes the magical new big screen adventure, Abominable in UK cinemas October 11! To mark the occasion, we’ve partnered with Universal Pictures to bring you an engaging cross-curricular resource for pupils aged 5-10. Centred around a snakes and ladders-style boardgame, with educational ‘chance’ cards to test pupils’ knowledge throughout, our City Lights to Mountain Heights resource takes learners on an interactive, play-led journey through urban and rural China, just like Yi, Jin, Peng and their yeti friend Everest do in DreamWorks Animations’ new film! Touching on literacy and PSHE learning, the three lesson plans will focus on the characters and friendships in the film, plus engage learners in geography and maths subjects when exploring the settings all while researching geographical and cultural facts about China for pupils to add to their Bao Buns and Blueberries boardgame along the way. • For more resources on using film and filmmaking in educational settings and to set up an Into Film Club, please visit the Into Film website: www.intofilm.org/clubs
Your Name: Film Guide
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Your Name: Film Guide

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A film guide that looks at Your Name (2016), exploring its key topics and themes through informal discussion.
Apollo 11: Film Guide
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Apollo 11: Film Guide

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A film guide that looks at Apollo 11 (2019), exploring its key topics and themes through informal discussion.
First Man: Film Guide
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First Man: Film Guide

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A film guide that looks at First Man (2018), exploring its key topics and themes through informal discussion.
Dumbo: Film Guide
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Dumbo: Film Guide

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A film guide that looks at Dumbo (2019), exploring its key topics and themes through informal discussion.