LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
This is a simple and professionally constructed game of dominoes. It couldn’t be simpler, link up a chain of dominoes by joining equivalent fractions. The game includes both fractions of shapes, and fractions of amounts, as well as in numerical form.
The game consists of equivalence of one half, one third, two thirds, one quarter, three quarters, one fifth, two fifths, three fifths and four fifths.
The pack even includes a monochrome set of dominoes for clearer printing in black and white.
This is included Dominoes Bundle with 4 other activities at a discount price.
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Fraction Web Board Game
Fraction Solitaire Card Game
Equivalent Fractions Matching Activity
Fraction of Amount Clip Cards
Cut Out Visual Aids - Fraction and Numbers
This pack is filled with engaging and fun worksheets designed to introduce students to equivalent fractions converting between fractions, decimals and percentages. There are 10 worksheets, each differentiated 3 ways. There are two files. One with the worksheets and one with the solutions and teachers notes.
This pack contains the following:
Worksheet 1 Bar Equivalence
Worksheet 2 Equivalent Fractions
Worksheet 3 Equivalent Linking
Worksheet 4 Simplifying Fractions
Worksheet 5 Percentages and Decimals
Worksheet 6 Tenths as Decimals
Worksheet 7 Buttons
Worksheet 8 Word Link Fractions Decimals and Percents
Worksheet 9 Equivalent Fractions Word Problems
Worksheet 10 Converting Fractions, Decimals and Percents
The first worksheet introduces students to equivalent fractions using fraction bars as a way of comparing. The second worksheet consists of fraction circles as a way to compare equivalent fractions. The third worksheet is a linking activity where students link drawn equivalent fractions. This time the drawn fractions are in different shapes, such as circle, square, octagon, so students are required to find the fraction of the shape that is shaded before connecting it to the equivalent fraction.
The fourth worksheet is a more traditional equivalent fractions sheet, asking students to simplify fractions in the numerical form. The fifth worksheet covers converting between decimals and percentages, and the sixth worksheet covers converting decimal fractions (fractions with a denominator with a power of 10 such as 10, 100 and 1000) into decimals and percentages.
The seventh worksheet is a challenge worksheet looking at what fraction of buttons are shaded. It encourages simplification, and differentiation 3 even has a question about percentages.
The eighth worksheet is a work link puzzle, where students connect fractions to equivalent decimals and percentages with lines, which go through letters on the page which froms a word. It covers 1/2, 1/4, 3/4, 1/5, 2/5 and 1/10
The ninth worksheet consists of word problems involving equivalent fractions. Differentiations 1 and 2 include circle fractions for shading to help with the questions. The final worksheet covers converting between fractions, decimals and percentages including using inequality symbols to state which number is larger, and an ordering fractions decimals and percentages question. It consists of 1/2, 1/4, 3/4, 1/5 and decimal fractions (fractions with denominators that are powers of 10).
This pack is also available as part of our Fractions Decimals and Percentages Bundle available here.
This is a card game for learning Factors and Multiples. Students take turns to play a factor card from their hand into a multiple card that is in play. Once a factor has been played on a particular card, no other player can play it again.
There are exactly the correct amount of factor cards to match the multiple cards (except for itself and 1), so you could also play this as a simple matching game. I often do with my students; though be warned that it takes up the whole room.
The pack contains a full set of rules and a cheat sheet to show which multiples go with what factors. The cards are also super easy to cut out thanks to easy-cut guides.
This game is available in CARD GAME BUNDLE 2 with 4 other card games at a discount.
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-Factors Matching Activity
-Prime Factors Follow Me Cards
-Space Conquest, Board Game for learning Multiples and Prime Numbers.
This pack is filled with worksheets designed to introduce students to adding decimals and fractions. It covers adding fractions with the same denominator, and where one denominator is a multiple of the other. Each worksheet is differentiated 3 ways.
This pack includes the following worksheets:
Worksheet 1 Decimal Sums and Differences
Worksheet 2 Decimal Word Problems
Worksheet 3 Adding with Same Denominators
Worksheet 4 Adding with Different Denominators
Worksheet 5 Adding Fractions to One
Worksheet 6 Fraction Pyramid
Worksheet 7 Fraction Grid
Worksheet 8 Word Link Adding Fractions
Worksheet 9 Fraction Maze
Worksheet 10 Adding Fractions Word Problems
The first worksheet covers adding decimals using the column method. The second worksheet continues the exploration of adding decimals, this time through word questions. It also includes an example of someone who has incorrectly answered a question, asking student to evaluate the mistake.
The third worksheet covers adding and subtracting fractions with the same denominator, and includes fraction circles to assist with adding. The fourth worksheet is very similar to the third, with the exception that it requires adding and subtracting fractions where one denominator is a multiple of the other. The fifth worksheet consists of adding fractions to one.
The sixth worksheet consists of adding fractions pyramids and the seventh worksheet consists of an adding fractions grid. Equivalent fraction bars are included in differentiation 1 and 2 to help students find the equivalent fraction needed when adding fractions with different denominators.
Worksheet eight is a puzzle. Students add fractions and then connect two fractions that are the same, forming a word as they do so. Differentiation 1 of this worksheet consists of all denominators being the same, and differentiation 2 and 3 consist of one denominator being a multiple of another. The ninth worksheet consists of a maze for adding fractions. Again, differentiation 1 has more fractions already written with the same denominator, and for differentiation 1 and 2, equivalent fraction bars are included to help find the equivalent fractions needed when adding fractions. Worksheet 10 consists of nine word problems involving adding and subtracting fractions.
Available as part of a bundle at a discount price which also includes a revision and checklist sheet.
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Fractominoes - Fraction Dominoes
Fraction Solitaire Card Game
Fractions, Decimals and Percentage Matching Activity
This is a bundle of 5 domino sets on the subjects of Fraction Equivalents, Fraction Conversion, Shapes, Area of Shapes and General Arithmetic. Offered at a huge discount.
• Fractominoes | Dominoes for Learning Equivalent Fractions
• Fractominoes 2 | Dominoes for fraction decimal and percentage conversion
• Shape Dominoes | Game for the practice of geometric shape recognition
• Area Dominoes | Game for the practice of finding Areas of shapes
• Arithmetic Dominoes | Game for the practice of basic arithmetic
This card game is all about number bonds. Players are dealt player cards, and then a base card it turned over. The challenge is for players to take turns to play cards to add to the base card. the player who plays the final card that sums to the base card wins that card. The player with the most points at the end wins.
This is a competitive card game that aims to set a foundation of the bonds between numbers. A full set of rules are included as well as easy-cut guides to make preparation fast and simple. The cards can also be used as flash cards for sums and the tuition of Number Bonds.
This game is available in CARD GAME BUNDLE 2 with 4 other card games at a discount.
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-Number Bond Board Game
-Calculation Switch
Galaxy Exploration is a Board Game that emulates Snakes & Ladders to help students exercise a knowledge of Number Bonds to 10 and 20. However, unlike Snakes & Ladders, we have added some other interesting elements to make a more competitive and fun game overall.
The game pack comes with 6 playable boards. Four are playable with either a 10-sided dice or the included spinner. Two are playable ONLY with a 6-sided dice just in case you need it. Of those six, half do not feature the Black Holes and Portals (Snakes and Ladders) to make a much faster game which is still great for the learning of Number Bonds.
In addition, the boards include ‘Habitable Planets’ and ‘Gravity Slingshots’, which force the player to take an extra turn, or miss a turn. A fun change from the norm!
If printed in full-colour, and laminated, the game will last for a very long time. The construction of this product is professional and clear and looks beautiful on thick card.
This is available as part of a bundle
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Number Bonds Card Game
This product is a card game that helps to reinforce a knowledge of The Order of Operations. It encourages students to solve questions involving BIDMAS, BODMAS, PEDMAS. Some calculations on the cards are particularly difficult, which is why we included a full answer sheet just in case there are any queries.
The card game is also easily prepared thanks to easy-cut guides, and can be combined with our Addition Battle, Subtraction Battle and Negative Integers Battle card games for a more varied gaming experience. See our store for more details.
Available as Card Game Bundle 4
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Order of Operations Rummy Card Game
Arithmetic Dominoes
These KaBoom cards are a fun way to practice finding the long multiplication, short division (bus stop method) and long division with differentiation built in. Players choose whether they want to choose an easier question (red), but will receive less points for their correct answer, or risk a more challenging question (green) and gain greater rewards.
The red cards consist of questions involving multiplying two and three digit numbers by a one digit number, and using the bus stop method of division. The Yellow Cards of questions which include multiplying a two digit number by a two digit number, and harder division questions including involving decimals. The Green Card consists of multiplying and dividing by decimal numbers and the need to use long division.
Begin by laying all the cards out face down (so you see only the number of points they are worth). Players take turns to select a card, either red, yellow or green. The difficulty of the question will increase. They may also pick up either steal, giving them a chance to steal from any other player, shield, which protects them from the next KaBoom, and KaBoom cards which means you lose all your collected points so far.
Play as a whole class in teams, or print multiple copies as play around the table. If students get the answer incorrect, or they need some help, use your judgement as to whether you will allow them another guess or not. Questions answered incorrectly go in the ‘house’ pile, along with any cards lost in a KaBoom. At the end of the game, add up the ‘house’ pile. The winner is the player or team with the highest points (including any shield cards that have been unused). The house can win.
Included are two copies of the game; one designed for a double sided printer and one designed for single sided printing where you need to turn over the pages yourself to print double sided.
Full instructions are included as are answers.
This is included in a bundle with 4 other games at a discount. Available here.
Adding and subtracting with negative numbers can be a challenging topic to make fun. This card game to exercise quick-fire, spontaneous positive and negative calculation of positive and negative numbers. As you turn each card over, add the value of the card to the collective total. If the card is a negative answer, add the negative answer (which is the same as subtracting). If you get a switch card, then every card after this you takeaway from the collective total. If the card is a negative number, then you subtract the negative number (which is the same as adding).
We have included a set of rules of play, but they are highly customisable for your needs. The game is also easily and quickly prepared for play with one student, all the way up to an entire classroom.
We also have a simpler version of this game that contains only positive integers.
This is included in Card Game Bundle 5
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Negative Integers Battle Card Game
Negative Numbers Bingo
This learning to count puzzle is a fun way to test students recognition in number, word and ten frame/ Numicon type form as well as using groups of objects. It covers numbers from 1 - 20.
Two versions are included; one that uses the 10 frame system typically taught in the US, and the other that is similar to the numcon way of representing numbers in a frame that is predominately used in the UK and Australia.
It is designed to be easily cut with little wastage. So either the teacher or tutor can prepare the cards by cutting them before hand, or students can cut their own cards, giving them a chance to see the solutions before they attempt the puzzle.
This activity is available as part of our learning to count bundle
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Pile It Up Card Game
Counting Clip Cards 1-10
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These clip cards are a great way to test students’ knowledge of recognising fractions using a physical multiple choice system. It includes simplified fractions in the form of circles, squares, strips and objects. The given possible answers have been carefully chosen to allow teachers to spot any misconceptions students may have about fractions.
The following fractions are included: Half, one third, two thirds, one quarter, three quarters, one fifth, two fifths, three fifths, four fifths, one sixth, five sixths, one sevenths, two sevenths, three sevenths, four sevenths, five sevenths, six sevenths, one eighth, three eighths, five eighths, seven eighths, one ninth, two ninths, four ninths, five ninths, seven ninths, eight ninths, one tenth, three tenths, seven tenths, nine tenths and ten tenths.
The idea of this activity is that students work our what fraction of the given image is shaded, then clip a clothespin/peg or a paperclip to what they think is the correct answer.
This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Alternatively, you can print these on paper, hand out to your class at the end of the lesson, so they can put their names on and circle the correct answer, serving as a great exit ticket/plenary to the lesson.
These cards are in colour, but print equally well in grey scale for cost savings.
Available as part of Clip Cards Bundle One
You may also like:
Fraction Web Board Game
Fractominoes - Fraction Dominoes
Fraction Solitaire Card Game
Equivalent Fractions Matching Activity
Fraction of Amount Clip Cards
Cut Out Visual Aids - Fraction Circles
Cut Out Visual Aids - Fraction and Numbers
Geometric Snap is exactly what you think it is. A game of snap where players have to match shapes of the same type. The game is playable in 2 ways, players can match just the shape and avoid colour similarity, or you can throw colour similarity in there as well for double the fun. For an extra challenge, have students call out the name of the shape that matches as the slam their hands down on the snap.
The game comes with a full set of easily followed rules just in case you need them, and the cards are printed with easy-cut guides to make preparation fast and simple.
This game is part of a Bundle at a discount price.
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-Angle Wars Card Game
-Shape Dominoes
48 Flash Cards for Roman Numerals. Includes numbers 1-12, as as well a selection of larger numbers in the hundreds and thousands, for the practice of Roman Numerals.
Printable pack includes files made for single-sided and double-sided printers.
This is also available as part of our Flash Card bundle, available here.
This dominoes game is about recognising shapes. It cosists of triangles, quadrilateral, pentagrams, hexagons, heptagons, octagons, nonagons and decagons. Some of the shapes are regular, some irregular and some consist of concave shapes.
The game includes 36 dominoes, for a game with a lot of variety. The dominoes are designed with lots of colour and clear text to make the game look vibrant and easy to read. The pages also feature easy-cut guides to make preparation fast and simple. Games are a great way to practice and reinforce skills.
This is included Dominoes Bundle with 4 other activities at a discount price.Web
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2D and 3D Shapes Clip Cards
Geometric Snap Card Game
These clip cards are a great way to test students’ ability to take a group of objects and share it between a given number using a physical multiple choice system. It includes 36 cards covering questions from ‘shared between two’ to ‘shared between ten’. The given possible answers have been carefully chosen to allow teachers to spot any misconceptions students may have about the topic.
The idea of this activity is that students work out the answer to a given question, then clip a clothespin/ peg or a paperclip to what they think is the correct answer.
This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Alternatively, you can print these on paper, hand out to your class at the end of the lesson, so they can put their names on and circle the correct answer, serving as a great exit ticket/plenary to the lesson.
These cards are in colour, but print equally well in grey scale for cost savings.
This can be bought at a discount with 4 other clip cards in our arithmetic clip card bundle. Click here.
This product is a game designed to explore probabilities, and how they change as time goes on. But can also be played just for fun as a way to develop strategic thinking.
There are varied numbers of weather cards, and you use your knowledge of their probabilities to prepare yourself with items to go out in that weather. If a rain card is turned over, and you are prepared with an umbrella, well done! You keep your Item. But if a sunny card is turned over, and you have an umbrella, oh no! You lose your item. The winner is the last person to remain in the game at the very end.
The game is playable in 2 different ways, independent and dependent probabilities, as defined by removing completely or returning and reshuffling the weather cards as you play. Both give great play experiences. We have already played this game with students, and they say it’s our best game so far! Purchase it to find out why.
This is also a great game to play with early years students just for a little fun.
It comes with easy-cut guides, full cheat sheets and probability tracking pages for players to keep track as cards are played and revealed. Makes for great fun, and powerful learning.
Available as Card Game Bundle 4
These clip cards are a great way to test students’ knowledge of telling the time using a physical multiple choice system. It includes o’clock, half past, quarter past & to and 10 & 1 minute intervals, and contains converting between analogue clock & 12 hour, analogue clock & word form, Word form & 12 hour, and 12 hour & 24 hour. The given possible answers have been carefully chosen to allow teachers to spot any misconceptions students may have about telling the time.
The idea of this activity is that students work out the correct conversion of the given time, then clip a clothespin/peg or a paperclip to what they think is the correct answer.
This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Alternatively, you can print these on paper, hand out to your class at the end of the lesson, so they can put their names on and circle the correct answer, serving as a great exit ticket/plenary to the lesson.
These cards are in colour, but print equally well in grey scale for cost savings.
To make them self marking, simply place a dot on the underside of the card pertaining to the correct answer.
Available as part of Clip Cards Bundle One
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Elapsed Time Bingo
Telling the Time Flash Cards
Telling the Time Matching Activity
Time Wars Card Game With Clock Faces
Time Elapsed Bingo consists of 72 question cards covering scenarios where students work out how much time has elapsed. Example of questions include 'Holly starts playing a computer game at 11.56am and finishes at 1.52pm.
The game comes with bingo cards for students to fill out from a list of possible solutions.
This game is an easily printed and prepared thanks to easy-cut guides. It comes with well-explained rules of play, and makes a great time filler for an entire class or a high quality game for one on one tuition.
This is included in the Bingo Bundle with 4 other activities at a discount price.
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Telling the Time Flash Cards
Telling the Time Matching Activity
Telling the Time Clip Cards
Time Switch Card Game
Time Switch is a fun and interesting way of learning how time moves, and can be added and subtracted in sequences. We have included a full rule set with a couple of variations on ways to play. Play starts at a selected time of day, such as midday, and as players draw cards, they have to keep track of time as it moves on… But beware the ‘switch’ cards! If you draw one of those, time goes in the other direction!
The game comes will a full set of rules, and the cards are printed on easy-cut guides to make preparation fast and simple.
This game is part of a Bundle at a discount price.
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Telling the Time Complete Worksheet Bundle
Time Elapsed Bingo Cards
Telling the Time Flash Cards
Telling the Time Matching Activity
Telling the Time Clip Cards