Arduino - Yr 7 & 8 Technology, 9 & 10 Electronics, Design & Technology
A range of worksheet activities with circuit diagrams and code covering Computer Science and Physics curriculum. Can be used to make programming more interactive / fun building practical systems. With links to all the Tinkercad devices for immediate / hassle free access :
Arduino–Getting-started-with-TinkerCad-Simulation : how to build circuits, code
2.TinkerCad-Traffic-Light-Simulation : create own traffic light system.
3.Using Loops in programming the Arduino using Tinkercad : learn how to use for
Loops
4.TinkerCad-Knight-Rider-Simulation : create iconic strobe effect with sound
5.TinkerCad-Parking-Sensor-Simulation with flashing leds and sounds and distance
sensor
6.Tinkercad Night Light Simulation with LDR and push switch.
Tinkercad Electronic Dice with Push button
Tinkercad Creating and displaying characters using an LCD
Includes a Summary of aims / learning for each lesson too. Over 60 pages of instructions / activities.
If any of links to projects online do not open ( I update them every 30 days as they expire on the site) please email me : narud@outlook.com. Please let me now if there any other issues and give me feedback, so I can improve ( and you can download the improved versions).
8 lesson bundle consisting of lots of practical activities and differentiated tasks with answers (written and html pages), so learners can practise what they have learnt culminating in website project. An introduction to common html tags and CSS styling. Basic - intermediate level. (40 Pages in all).
Lesson 1 : Introduction to Html
Lesson 2 : CSS - formatting text
Lesson 3: CSS - formatting backgrounds
Lesson 4: CSS - styling tables
Lesson 5 : CSS - images and hyperlinks
Lesson 6 and 7 : CSS - Layout styling div tags ( fixed and floating)
Lesson 8 and 9 : Creating your website project
4 additional interactive lessons created in Powerpoint with all source code and answers ( 30 pages in all) - see video preview
A very comprehensive complete range of examples of simple drawing to animating and creating games using Python with Pygame - a Moodle resource - all images and source code - about 30 different in all. Coding can be down without the need to install python with an online pygame emulator called Trinket.
Step by step guide for Beginners to create a Platformer Game using free online software G Develop 5. PowerPoints with over 75 slides of instruction. Source files for each lesson provided. Written to cover main aspects of Gaming so leaners learn the fundamentals and then can create their own more elaborate games. Games can be exported to be run using a browser.
Lesson 1:
Be able to:
create and save a project
add Objects from Assets page
create platformer objects
control platformer character with keyboard run and
jump and animate the character turn and face direction it is
running in
create a global variable to store a Boolean value in order to
control when Jump sound is played and be able to understand a flow
chart to show this process
Lesson 2:
Be able to:
“rip” music from YouTube to use as background music
add Background music to game
create Text Object to display Score on screen
create collision events and score on screen using a score variable
use ladders climb between platforms by adjusting collision masks
Lesson 3:
Be able to:
use a timer to control enemy animation
control Score when a correct player /enemy collision occurs
reduce health if an incorrect player / enemy collision occurs
lose lives if health goes to zero or player falls of platform
place enemy back on stage to continue with game
Lesson 4:
Be able to:
create a game over screen and display when Lives =0
create a spring-board to double jump to reach higher
platforms
extend game adding further objects and control camera to follow player
work with layers to control position of Score, Lives and Health
First activity shows how you can compress a wav file to investigate file size, Sampling rate and sound quality
Second activity shows how to use audacity to do basic sound editting
A spreadsheet model to investigate Resolution and Size of image. Used with Year 9 and 10 GCSE Computer Science Data Representation unit. The user enters the maximum image size of their camera in MegaPixels and then selects the resolution of their printer and the spreadsheet works out the maximum print size possible
Used with Year 10 / 11 GCSE Computer Science. Students research current security issues making in the news and understand why it is important to install updates to computer systems. WhatsApp issues and NHS Makware .