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Document Templates for BTEC IT Level 3 NQF - Unit 6: Website Development
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Document Templates for BTEC IT Level 3 NQF - Unit 6: Website Development

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9 Word templates which contain guidance on what to write to meet each of the learning aims for Unit 6 Website Development. These templates can be given to students in order to prompt them on what aspects they should be covering within their assignments. They contain multiple headings for students to place their content. The official assignments are also contained within each of the documents.
Code Breaking Lesson - GCSE Computer Science (Revision)
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Code Breaking Lesson - GCSE Computer Science (Revision)

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Save the NHS! This lesson is a revision lesson which prepares students for the Official OCR Sample Paper. There are 17 challenges that students have to undertake in order to stop a new version of the 'Wannacry' ransomware from spreading. Each challenge gives students a series of keys which eventually unlocks the kill switch in order to stop the virus from spreading further. This lesson was recently graded as 'Outstanding' from SLT. The lesson contains starters, exam technique, differentiated objectives, group work, differentiated questions and an automated way of checking progress (edulastic). There are 51 multiple choice differentiated challenges along with 3 exam style questions with mark schemes. These are all self made so can't be found anywhere else.
Microsoft Excel Video Guides - School Production
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Microsoft Excel Video Guides - School Production

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This resource contains 66 videos which take students through how to use the basics and more advanced features of MS Excel. An intro video showing what students will create can be found here. https://drive.google.com/file/d/0B_VegnuzyG2GOGR5NFdxZnFoRUk/view?usp=sharing This is a tried and tested unit which works with a broad range of abilities and usually takes about 8 hours to complete in full. Students need to create a school production spreadsheet which contains IF Statements, charts, vLookups, Macros, Conditional Formatting to name but a few. The pack contains a checklist which students can use to monitor their progress. The checklist also links to all of the videos.
Kodu - Classic Arcade Games - Unit of Work
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Kodu - Classic Arcade Games - Unit of Work

8 Resources
Check out the video at: https://youtu.be/Q2fkwnHh6-w This unit of work for Kodu is a brilliant introduction to programming using a graphical user interface. Students learn how to program classic arcade games such as pac man and space invaders. Put your BBC Microbits to use and get students using them as a game pads in order to create a 'Kodu of Duty' game! The pre-built worlds which include student versions and teacher exemplars are an excellent way for you to get your students to dive straight into the coding. We all know how long students can spend on making their worlds so this is a great way to get straight to the things that matter! Tried and tested this year (2017) with over 500 students, this unit was a big hit and really helped increase our numbers at KS4.
Kodu - Call of Duty with Microbits - Lesson 7
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Kodu - Call of Duty with Microbits - Lesson 7

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This resource is the 7th of 8 lessons for Kodu. Students have to create a call of duty game which is controlled by the BBC microbits. They will learn about how to control the moment of players using a microbit, how to control the LED lights and display patterns. Version 2 of kodu required. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu Call of duty game with code - Code of duty game without code to give students to allow them to jump straight to the coding
Kodu - Kodu Kombat - Lesson 8
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Kodu - Kodu Kombat - Lesson 8

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This resource is the final lesson of 8 lessons for Kodu. There are no exemplar materials with this one as the purpose is for students to consolidate their knowledge from the previous week's lessons. There are differentiated challenges which are set and are contained within the powerpoint to give focus. A great lesson to get students thinking creatively!
Kodu - Pac Man - Lesson 6
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Kodu - Pac Man - Lesson 6

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This resource is the 6th of 8 lessons for Kodu. Students have to create a pac man game. They will learn about paging and comparisons in order to allow game complexity and progression. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu pac man game with code - Pac Man game without code to give students to allow them to jump straight to the coding
Kodu - Race Track - Lesson 2
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Kodu - Race Track - Lesson 2

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This resource is the second of 8 lessons for Kodu. Students have to compete with other racers to the finish line. The race track is given to the students beforehand so that only the coding is focused upon. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu race track with code - Student version with race track and no code
Kodu - Football Match - Lesson 3
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Kodu - Football Match - Lesson 3

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This resource is the third of 8 lessons for Kodu. Students have to create a football match and allow 2 players to play against each other. In this lesson students learn about creatables. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu football game with code - Football pitch file to give students to allow them to jump straight to the coding
Kodu - Super Mario - Lesson 4
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Kodu - Super Mario - Lesson 4

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This resource is the 4th of 8 lessons for Kodu. Students have to create a super mario game. They will learn about creatables to give the illusion of progressing through levels. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu super mario world with code - Demo world to give students to allow them to jump straight to the coding
Kodu - Space Invaders - Lesson 5
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Kodu - Space Invaders - Lesson 5

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This resource is the 5th of 8 lessons for Kodu. Students have to create a space invaders game. They will learn about creatables, pathing and paging to allow game complexity and progression. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu space invaders game with code - Space invaders game without code to give students to allow them to jump straight to the coding
Prom CAB - Video Guides - GCSE Edexcel ICT
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Prom CAB - Video Guides - GCSE Edexcel ICT

7 Resources
This series of video guided checklists contains over two hundred bite sized videos which help prepare students for the Prom CAB. These have been tried and tested with 2 cohorts and have been highly successful.
Prom CAB - Basic Model - Video Guides - GCSE Edexcel ICT
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Prom CAB - Basic Model - Video Guides - GCSE Edexcel ICT

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This video guided checklist is an excellent companion to help prepare students for the Prom CAB. These videos are based around MS Excel and also talk students through how they should fill out their review document and sources document. The videos are chunked into bite-size intervals to allow students to digest the information.
Prom CAB - Formal Wear List - Video Guides - GCSE Edexcel ICT
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Prom CAB - Formal Wear List - Video Guides - GCSE Edexcel ICT

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This video guided checklist is an excellent companion to help prepare students for the Prom CAB. These videos are based around MS Access and also talk students through how they should fill out their review document and sources document. The videos are chunked into bite-size intervals to allow students to digest the information.
Computer Control - Flowol - Lesson 1
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Computer Control - Flowol - Lesson 1

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Graded 'Oustanding' by OFSTED, this lesson introduces the concepts of computer control. Students learn about where they are used, flowcharts and how to build a pelican crossing using Flowol. The slides also have a section where you can demonstrate how to make a jam sandwich in order to get across the point that instructions have to be very precise. This is usually a 'wow' moment of the lesson as it's your turn to act stupid! The lesson is differentiated with learning objectives, differentiated questions, starters and key words.
Prom CAB - Demo - Video Guides - GCSE Edexcel ICT
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Prom CAB - Demo - Video Guides - GCSE Edexcel ICT

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This video guided checklist is an excellent companion to help prepare students for the Prom CAB. These videos are based around FastStone Capture which is an excellent video screen recorder. The videos also talk students through how they should fill out their review document and sources document. The videos are chunked into bite-size intervals to allow students to digest the information.
CiDA - Unit 1 - Developing Web Products - Serif Video Guides - mStreamIT
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CiDA - Unit 1 - Developing Web Products - Serif Video Guides - mStreamIT

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In this 8-10 week unit, students learn how to create banners using Serif Photoplus before moving onto creating a fully interactive eCommerce website. Students access a series of comprehensive video guides which show them how to build a website aimed at movie lovers. Students learn how to: - Insert navigation buttons - Insert sliders - Create CSS Styles - Import spreadsheets - Use paypal eCommerce - Insert google maps - Develop contact forms The lesson contains all text files, powerpoints, exemplar and checklists that students will need. Tried and tested for 3 years with over 1500 pupils.
Prom CAB - Promo - Video Guides - GCSE Edexcel ICT
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Prom CAB - Promo - Video Guides - GCSE Edexcel ICT

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This video guided checklist is an excellent companion to help prepare students for the Prom CAB. These videos are based around Serif Video Plus and also talk students through how they should fill out their review document and sources document. The videos are chunked into bite-size intervals to allow students to digest the information.
Prom CAB - Digital Poster - Video Guides - GCSE Edexcel ICT
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Prom CAB - Digital Poster - Video Guides - GCSE Edexcel ICT

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This video guided checklist is an excellent companion to help prepare students for the Prom CAB. These videos are based around MS Powerpoint and talk students through how they should fill out their review document and sources document. The videos are chunked into bite-size intervals to allow students to digest the information.
Tracking System - ECDL For Schools
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Tracking System - ECDL For Schools

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This MS Excel tracking system is a great way to monitor the progress of your ECDL learners. Easily keep track of which students have passed, how many tests they have attempted as well as overall analysis of how your groups are doing. With automatic grade calculation, shared workbook facility to allow multiple invigilators to enter grades, this is a 'must have' if you are running ECDL at your centre. This ECDL tracker is also a great way to have an instant snapshot of how large cohorts in particular are doing.