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Tracking System - ECDL For Schools
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Tracking System - ECDL For Schools

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This MS Excel tracking system is a great way to monitor the progress of your ECDL learners. Easily keep track of which students have passed, how many tests they have attempted as well as overall analysis of how your groups are doing. With automatic grade calculation, shared workbook facility to allow multiple invigilators to enter grades, this is a 'must have' if you are running ECDL at your centre. This ECDL tracker is also a great way to have an instant snapshot of how large cohorts in particular are doing.
KS3 Computer Science and ICT Standards Towers
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KS3 Computer Science and ICT Standards Towers

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If like me you feel that the new computer science national curriculum needs a bit more of a common sense approach, have a look at the standards towers that we now use across our curriculum. These dovetail into the new 9-1 KS4 Qualifications and provide a joined up thinking approach to the new changes. These pupil friendly targets help students to know what they need to do in order to reach the next grade. These have been printed out as large displays within all of our classrooms and laminated. These also fit in nicely with report statements which can be purchased separately and link to the standards.
Kodu - Kodu Kombat - Lesson 8
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Kodu - Kodu Kombat - Lesson 8

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This resource is the final lesson of 8 lessons for Kodu. There are no exemplar materials with this one as the purpose is for students to consolidate their knowledge from the previous week's lessons. There are differentiated challenges which are set and are contained within the powerpoint to give focus. A great lesson to get students thinking creatively!
Computer Control - Flowol - Lesson 1
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Computer Control - Flowol - Lesson 1

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Graded 'Oustanding' by OFSTED, this lesson introduces the concepts of computer control. Students learn about where they are used, flowcharts and how to build a pelican crossing using Flowol. The slides also have a section where you can demonstrate how to make a jam sandwich in order to get across the point that instructions have to be very precise. This is usually a 'wow' moment of the lesson as it's your turn to act stupid! The lesson is differentiated with learning objectives, differentiated questions, starters and key words.
Kodu - Volcanic Apples - Lesson 1
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Kodu - Volcanic Apples - Lesson 1

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This resource is the first of 8 lessons for Kodu. Students have to create a volcano, add apples, control movement and add points when correct colour of apples are picked up. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu world with code - Demo world or file to give students to jump straight to the coding
Kodu - Pac Man - Lesson 6
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Kodu - Pac Man - Lesson 6

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This resource is the 6th of 8 lessons for Kodu. Students have to create a pac man game. They will learn about paging and comparisons in order to allow game complexity and progression. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu pac man game with code - Pac Man game without code to give students to allow them to jump straight to the coding
Kodu - Football Match - Lesson 3
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Kodu - Football Match - Lesson 3

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This resource is the third of 8 lessons for Kodu. Students have to create a football match and allow 2 players to play against each other. In this lesson students learn about creatables. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu football game with code - Football pitch file to give students to allow them to jump straight to the coding
Kodu - Space Invaders - Lesson 5
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Kodu - Space Invaders - Lesson 5

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This resource is the 5th of 8 lessons for Kodu. Students have to create a space invaders game. They will learn about creatables, pathing and paging to allow game complexity and progression. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu space invaders game with code - Space invaders game without code to give students to allow them to jump straight to the coding
Kodu - Call of Duty with Microbits - Lesson 7
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Kodu - Call of Duty with Microbits - Lesson 7

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This resource is the 7th of 8 lessons for Kodu. Students have to create a call of duty game which is controlled by the BBC microbits. They will learn about how to control the moment of players using a microbit, how to control the LED lights and display patterns. Version 2 of kodu required. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu Call of duty game with code - Code of duty game without code to give students to allow them to jump straight to the coding
Kodu - Race Track - Lesson 2
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Kodu - Race Track - Lesson 2

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This resource is the second of 8 lessons for Kodu. Students have to compete with other racers to the finish line. The race track is given to the students beforehand so that only the coding is focused upon. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu race track with code - Student version with race track and no code
Code Breaking Lesson - GCSE Computer Science (Revision)
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Code Breaking Lesson - GCSE Computer Science (Revision)

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Save the NHS! This lesson is a revision lesson which prepares students for the Official OCR Sample Paper. There are 17 challenges that students have to undertake in order to stop a new version of the 'Wannacry' ransomware from spreading. Each challenge gives students a series of keys which eventually unlocks the kill switch in order to stop the virus from spreading further. This lesson was recently graded as 'Outstanding' from SLT. The lesson contains starters, exam technique, differentiated objectives, group work, differentiated questions and an automated way of checking progress (edulastic). There are 51 multiple choice differentiated challenges along with 3 exam style questions with mark schemes. These are all self made so can't be found anywhere else.
Kodu - Super Mario - Lesson 4
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Kodu - Super Mario - Lesson 4

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This resource is the 4th of 8 lessons for Kodu. Students have to create a super mario game. They will learn about creatables to give the illusion of progressing through levels. Resource contains: - Powerpoint with differentiated learning objectives (bronze, silver, gold) - Exemplar Kodu super mario world with code - Demo world to give students to allow them to jump straight to the coding
ECDL Microsoft Word Video Tutorials
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ECDL Microsoft Word Video Tutorials

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This resource is a checklist which links to 65 video guides based around Microsoft Word. The guides demonstrate the necessary skills required to pass this unit of the ECDL course. This is the ECDL For Schools Qualification which counts on league tables for 2017. This has been tried and tested on over 4000 students from many schools up and down the country with excellent success rates (mainly A* grades). If you would like a preview of one of the videos go to this website address. https://drive.google.com/open?id=0BzRyTTEIlZENMHpYbS05aDVmYXM
ECDL Microsoft Powerpoint Video Tutorials
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ECDL Microsoft Powerpoint Video Tutorials

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This resource is a checklist which links to 65 video guides based around Microsoft Powerpoint. The guides demonstrate the necessary skills required to pass this unit of the ECDL course. This is the ECDL For Schools Qualification which counts on league tables for 2017. This has been tried and tested on over 4000 students from many schools up and down the country with excellent success rates (mainly A* grades). If you would like a preview of one of the videos go to this website address. https://drive.google.com/file/d/0BzRyTTEIlZENYnpLbWlEdjRCUkk/view
Document Templates for BTEC IT Level 3 NQF - Unit 6: Website Development
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Document Templates for BTEC IT Level 3 NQF - Unit 6: Website Development

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9 Word templates which contain guidance on what to write to meet each of the learning aims for Unit 6 Website Development. These templates can be given to students in order to prompt them on what aspects they should be covering within their assignments. They contain multiple headings for students to place their content. The official assignments are also contained within each of the documents.
CiDA - Unit 1 - Developing Web Products - Serif Video Guides - mStreamIT
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CiDA - Unit 1 - Developing Web Products - Serif Video Guides - mStreamIT

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In this 8-10 week unit, students learn how to create banners using Serif Photoplus before moving onto creating a fully interactive eCommerce website. Students access a series of comprehensive video guides which show them how to build a website aimed at movie lovers. Students learn how to: - Insert navigation buttons - Insert sliders - Create CSS Styles - Import spreadsheets - Use paypal eCommerce - Insert google maps - Develop contact forms The lesson contains all text files, powerpoints, exemplar and checklists that students will need. Tried and tested for 3 years with over 1500 pupils.
BTEC IT Level 3 NQF - Unit 6: Website Development - Learning Aim A - Principles of Design
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BTEC IT Level 3 NQF - Unit 6: Website Development - Learning Aim A - Principles of Design

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This resource contains 49 slides which prepare students for the first assignment brief for Unit 6: Website Development. It is vital that your students have access to the official BTEC book by Pearson otherwise this resource cannot be used. I would suggest purchasing the active book which is cheaper and online. I would expect this resource to take 2 months to deliver properly. The slides contain multiple activities including group work, discussion and presentation. The resource asks students to create a google site to take notes, however any web builder will do. The resource also encourages use of the gSuite apps such as google slides and google docs so that they can be integrated within the google site.
ECDL Microsoft Excel Video Tutorials
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ECDL Microsoft Excel Video Tutorials

(1)
This resource is a checklist which links to 65 video guides based around Microsoft Excel. The guides demonstrate the necessary skills required to pass this unit of the ECDL course. This is the ECDL For Schools Qualification which counts on league tables for 2017. This has been tried and tested on over 4000 students from many schools up and down the country with excellent success rates (mainly A* grades). If you would like a preview of one of the videos go to this website address. https://drive.google.com/file/d/0BzRyTTEIlZENQ2pNYjNSQ2hDRzQ/view
Prom CAB - Basic Model - Video Guides - GCSE Edexcel ICT
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Prom CAB - Basic Model - Video Guides - GCSE Edexcel ICT

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This video guided checklist is an excellent companion to help prepare students for the Prom CAB. These videos are based around MS Excel and also talk students through how they should fill out their review document and sources document. The videos are chunked into bite-size intervals to allow students to digest the information.
Prom CAB - Demo - Video Guides - GCSE Edexcel ICT
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Prom CAB - Demo - Video Guides - GCSE Edexcel ICT

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This video guided checklist is an excellent companion to help prepare students for the Prom CAB. These videos are based around FastStone Capture which is an excellent video screen recorder. The videos also talk students through how they should fill out their review document and sources document. The videos are chunked into bite-size intervals to allow students to digest the information.