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Computing and Computer Science resources for GCSE, A-Level, and IB.

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Computing and Computer Science resources for GCSE, A-Level, and IB.
GCSE Computer Science: Taboo words game (Hardware)
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GCSE Computer Science: Taboo words game (Hardware)

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Banned Words is similar to the games Taboo ™ or Forbidden Words ™. Students must get their teammates to guess key words by giving a definition without using certainly banned words. Great for improving language and explanation skills, and for ESL pupils. This game works well for starters and plenaries. This fully editable Banned Words PowerPoint contains terms covering Hardware topic. You can also download this resource as part of a pack covering 185 terms and 6 topics (see below). This electronic version of the game saves printing and laminating cards. The presentation can be shown to a student on the teacher’s computer. When the presentation is run, key terms will be selected in a random order until each one has been used exactly once. A blank template is included to create your own games based on your chosen topics. Notes: The random-slide function will ensure each slide is selected exactly once. For the random-slide functionality to work you must: Enable Macros when opening the presentation Click the blue arrows to change slide (not the cursor keys on the keyboard)
GCSE Computer Science: Taboo words game (Software)
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GCSE Computer Science: Taboo words game (Software)

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Banned Words is similar to the games Taboo ™ or Forbidden Words ™. Students must get their teammates to guess key words by giving a definition without using certainly banned words. Great for improving language and explanation skills, and for ESL pupils. This game works well for starters and plenaries. This fully editable Banned Words PowerPoint contains terms covering the ‘Software’ topic. You can also download this resource as part of a pack covering 185 terms and 6 topics (see below). This electronic version of the game saves printing and laminating cards. The presentation can be shown to a student on the teacher’s computer. When the presentation is run, key terms will be selected in a random order until each one has been used exactly once. A blank template is included to create your own games based on your chosen topics. Notes: The random-slide function will ensure each slide is selected exactly once. For the random-slide functionality to work you must: Enable Macros when opening the presentation Click the blue arrows to change slide (not the cursor keys on the keyboard)
GCSE Computer Science Hardware and Software revision activity
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GCSE Computer Science Hardware and Software revision activity

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A fill-in-the-gaps activity for students to improve their understanding of computer system components. Students must complete the tree diagram, which includes hardware (input, output, storage, and processing) and software (application software and operating systems). Useful as a lesson plenary or an end of topic summary. Suitable for KS3 or GCSE Computer Science. Fully editable resource. Includes tree diagram with gaps and the solution.
GCSE Computer Science: Data lesson 4 (Binary shifts)
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GCSE Computer Science: Data lesson 4 (Binary shifts)

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Full lesson - Binary shifts. This lesson explains the concepts of logical and arithmetic binary shifts (left and right) with clear, full screen diagrams and examples. Practice questions and a full worksheet (with solutions) are included. Fully editable resource.
GCSE Computer Science: Hardware lesson 4 (Secondary storage)
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GCSE Computer Science: Hardware lesson 4 (Secondary storage)

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Full lesson - secondary storage devices including starter, teacher’s PowerPoint, worksheet, plenary task, and homework task. Following on from lesson 3, this lesson covers the difference between primary and secondary storage, and the different types of secondary storage device. Fully editable resource.
GCSE Computer Science: Hardware lesson 6 (Cloud storage)
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GCSE Computer Science: Hardware lesson 6 (Cloud storage)

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Full lesson - end of basic hardware unit. Starter is a recap of previous hardware concepts. The main lesson activity covers the advantages and disadvantages of cloud storage. The final activity / homework activity is an assessment task. Pupils must select a suitable computer specification for each of five scenarios, designed to test their understanding from earlier in the unit. Guidance for assessment is given. Fully editable resource.
GCSE Computer Science: Hardware lesson 3 (Input & Output)
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GCSE Computer Science: Hardware lesson 3 (Input & Output)

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Full lesson - Input and Output (IO) devices. Following on from lesson 2, this lesson covers common input and output devices, including computer accessibility for disabled users. Includes teacher’s PowerPoint, activity, worksheet, and plenary. Homework worksheet is also included. Fully editable resource.
GCSE Computer Science: Data lesson 1 (Binary)
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GCSE Computer Science: Data lesson 1 (Binary)

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Full lesson - Introduction to data representation and binary numbers. This lesson introduces the concept that everything in a computer is represented as binary, explains how binary works, and covers binary to denary conversion. Includes teacher’s PowerPoint, activities, and homework (with solutions). Fully editable resource.
GCSE Computer Science: Data lesson 3 (Binary addition and negative numbers)
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GCSE Computer Science: Data lesson 3 (Binary addition and negative numbers)

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Full lesson - Introduction to representing negative numbers in binary. This lesson recaps binary representation and then introduces negative numbers. To aid understanding of two’s complement, binary addition is also covered. Both sign and magnitude and two’s complement are covered, with worked examples, exercises, and an explanation of the problems with sign and magnitude notation. Includes teacher’s PowerPoint, activities, and homework (with solutions). Fully editable resource.
GCSE Computer Science: Hardware lesson 5 (Primary storage)
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GCSE Computer Science: Hardware lesson 5 (Primary storage)

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Full lesson - primary storage devices including starter, teacher’s PowerPoint, and homework task. Following on from lesson 4, the main activity is the creation of a graphical summary sheet that shows the different types of storage and their relationship to each other. Fully editable resource.
GCSE Computer Science: Data lesson 2 (Hexadecimal)
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GCSE Computer Science: Data lesson 2 (Hexadecimal)

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Full lesson - Introduction to hexadecimal. This lesson recaps binary representation and then introduces hexadecimal. The lesson covers conversion between denary and hexadecimal, binary and hexadecimal, and vice versa. Includes starter, teacher’s PowerPoint, activities, and homework (with solutions). Fully editable resource.
GCSE Computer Science: Networks full lesson 1
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GCSE Computer Science: Networks full lesson 1

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Full lesson - Introduction to computer networks. This lesson introduces the concept of networks, the key components of networks (clients, servers, routers, shared devices), and how these components are connected together. The lesson also covers Local Area Networks (LANs) and Personal Area Networks (PANs). Includes starter activity, teacher’s PowerPoint, activities, and homework. Fully editable resource.
GCSE Computer Science: Networks full lesson 2
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GCSE Computer Science: Networks full lesson 2

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Full lesson - The Internet and WANs. This lesson builds on the previous introduction to networks and introduces the concept of WANs and the Internet backbone. It covers the implications that the Internet’s structure has for reliability and security. Includes starter activity, teacher’s PowerPoint, activities, and homework. Answers are provided for all activities and homework. Fully editable resource.
GCSE Computer Science revision - number systems  worksheet
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GCSE Computer Science revision - number systems worksheet

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A revision worksheet for GCSE Computer Science covering: Denary, binary, and hexadecimal conversion Binary arithmetic (addition, subtraction) Binary shifts (arithmetic and logical) Overflow Negative numbers (sign and magnitude) one’s complement, two’s complement) Exam style questions (total 48 marks). Each of the 11 objectives at the top of the sheet is accompanied by links to online revision resources for that concept. Fully editable resource. Separate answers sheet included.
Computer Science denary, hexadecimal, binary number line class display
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Computer Science denary, hexadecimal, binary number line class display

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Binary number line for classroom displays, suitable for GCSE, A-Level, or IB Computer Science. Download includes: Binary, hex, and denary values from 0 to 20 Binary and denary values from 0 to -20 (sign and magnitude) Binary and denary values from 0 to -20(two’s complement) Binary and denary values from 0 to -20(both systems on the same line) For clarity, hexadecimal values are not shown for negative numbers. Each set of numbers is on an A3 sized sheet that can be printed as A4 if required.
Computer Science denary to binary posters
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Computer Science denary to binary posters

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Collection of 6 binary themed classroom posters (plus variations). Perfect for GCSE Computer Science and IB Computer Science classroom displays. Collection includes: 2 posters for calculating the binary value of denary numbers 2 posters for calculating the denary value of binary numbers 2 posters for matching binary to denary (or vice versa) Posters are fully editable Word documents and each includes a version with a black background and a version with a white background (to save ink). A3 sized, but obviously can be printed smaller.
Computer Science denary to hexadecimal posters
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Computer Science denary to hexadecimal posters

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Collection of 8 hexadecimal themed classroom posters (plus variations). Perfect for GCSE Computer Science and IB Computer Science classroom displays. Collection includes: 2 posters for calculating the denary value of hexadecimal numbers 2 posters for calculating the hexadecimal value of denary numbers 2 posters for matching denary to hexadecimal 2 posters for matching binary to hexadecimal Posters are fully editable Word documents and each includes a version with a black background and a version with a white background (to save ink). A3 sized, but obviously can be printed smaller.