Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
Lesson 1: Characteristics of social media platforms
Each lesson pack includes:
• Lesson PPT with embedded activities and information.
• Student workbook including a teacher version with answers.
• A copy of an NEA scrapbook for an assignment-related activity (not in all packs)
• Knowledge organiser which can be used as support material in the lesson (not in all packs)
• New case studies, practice assignment and scenarios not provided by WJEC.
I have created a SOW that goes into two strands.
One for practical (programming) and one for theory. What I do is deliver theory one week and practical the next.
This is a sample of five topics from the OCR GCSE Computer Science course and it’s designed for ‘first time teaching’.
This pack contains:
A full lesson with objectives, knowledge retrieval starter, exam practise, concept map, new information which includes videos that lead to in-class discussions.
Activities that support the objectives of the lesson. Answers provided.
Self-checker tool - A link to duplicate copies of multiple choice quizzes done in Microsoft Forms which can be copied and send to your students.
Knowledge capture - A skills audit to allow students to RAG their level of understanding, a teacher feedback and student feedback section provided. At the back is a set of exam-style questions for each topic which gives the teacher a snapshot of their understanding.
An outline of the teaching for Block 1. This is information for the student with extra information on delivery of content, something that could easily be transferred into a scheme of work.
Full versions will be premium resources and will be available on TES shortly.
THIS IS A SAMPLE LESSON ONLY
This unit consists of six lesson plus an end of unit assessment lesson. Each lesson consists of a lesson PPT and a walkthrough guide on how to create a maze game.
This is good way of introducing students to the basics of Gamemaker in preparation for the GCSE course.
This is a sample lesson from a digital graphics unit which will be released on TES soon.
Each lesson will include:
Lesson slides with objectives, keywords and class based discussions.
Student style workbooks with can be a good substitute to traditional lessons if you like to use flipped learning. A teacher version has been provided with answers.
Worksheet to supplement the lesson and this includes answers.
All activities include a stretch and challenge task for your most able.
Each lesson will include a short MCQ that can act as a plenary/review (Using MS Forms)
I’ve been working on creating a series of workbooks for GCSE Computer Science. I used a block based structure to plan the course and therefore the workbooks I’ve attached (in files) reflect that.
Block 1 - Understanding the machine
Block 2 - Computer hardware and software
Block 3 - Networks
Block 4 - Programming
Block 5 - Issues surrounding the use of computer science technology.
There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lock-down/closures.
This is a sample of from the new WJEC GCSE Digital Technology qualification due to start in September 2021.
This sample pack includes:
Full lesson with slides that include starter, objectives, keywords, new information and in-class activities.
Workbook (Student version and Teacher version with answers)
Knowledge capture for AFL purposes with answers
Knowledge organisers
Activities to supplement and support teaching of the workbooks
This is A SAMPLE FROM A FULL UNIT.
The full version includes:
*
Five lessons in total
A programming project that is assessed and a multiple choice assessment to test theoretical knowledge.
Homework with answers
Worksheets for each lesson
Student portfolio to record work with exemplar.
Knowledge organiser
Scheme of work
This is the sample of a comprehensive revision plan to use with your students in the run to the examination.
This uses an interleaving learning strategy which will allow students to re-visit topics with regularly.
This sample includes:
Knowledge retrieval starter
Exam questions
Mark Scheme
This sample covers only a section of the specification. I will uploading more as the weeks go on.
This is a sample of an ultimate revision guide that can be used in preparation for the Unit 1 examination for OCR GCSE Computer Science. This sample pack includes 3 topics with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
Here is a sample copy of an algorithm booklet I’m currently producing. It includes 12 challenges that progressively get more difficult or introduces them to something new. Attached is a set of solutions too (OCR Exam Reference and Coded answers provided) Just to give you some flexibility into whether you want them to write algorithms out, code it or both!
It’s only the basics, I will update you when the rest is complete.
This unit is an introduction to programming using Scratch suitable for Year 3. The full teaching and learning pack includes:
Lesson PPT with interactive activities
Worksheets to complete practical activities
Assessment sheets
Exemplar material
Full SOW
Teacher’s toolkit for every lesson
Walkthrough on how to tackle solutions in Scratch.
All the CPD is perfect for teachers AND can be used with the students!
This is a sample from the first of four practice papers for R093. The full version will include a full paper and mark scheme.
It’s been mapped against the specification and follows the structure outlined by the exam board. In addition to this, it’s accurately weighted against the PO’s.
Full version of Paper A is available.
This pack includes a set of exam style questions using a scaffolded approach.
A strategy that can be used to develop student’s skills in answering 12-mark questions.
Also included is:
Lesson slides that walkthrough the exam questions
Mark scheme contained within the lesson slides
Model answer for 12 mark question
Two copies of the worksheet (One for remote learning and one for printing)