Hero image

Simply Teach

Average Rating4.89
(based on 79 reviews)

Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk

605Uploads

99k+Views

83k+Downloads

Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
R093 - Practice paper (Paper A)
dco7785dco7785

R093 - Practice paper (Paper A)

(0)
This is one of the first of four practice papers for R093, each provided with a mark scheme. It’s been mapped against the specification and follows the structure outlined by the exam board. In addition to this, it’s accurately weighted against the PO’s. Full version of Paper A is available.
R093 Bumper Revision Guide - Part A
dco7785dco7785

R093 Bumper Revision Guide - Part A

(1)
A full revision guide that includes up to 60 different types of low-stakes activities that covers the entire R093 specification is designed so students can revise through Section A style questions. An additional revision guide (Part B) to follow which focusses on topics in more depth and tailored towards the Section B style of the paper. Both guides come with an answer/teacher version. Sample version is also available.
R094 - Visual identity and digital graphics
dco7785dco7785

R094 - Visual identity and digital graphics

9 Resources
This lesson pack includes 9 lessons that cover all aspects of the specification and the assessment requirements. It includes the following: Lesson PPT’s with discussion based activities and learning in context examples included. Workbooks including a teacher version with answers/exemplar. Teachers toolkit with some guidance on assessment and exemplars. NEA scrapbook for students to record their notes. Practice assignment in a format similar to the NEA. Scheme of work that includes a lesson-by-lesson break down and commentary.
Bumper Revision Guide - OCR GCSE CS: Unit 1
dco7785dco7785

Bumper Revision Guide - OCR GCSE CS: Unit 1

(3)
This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
Bumper Revision Guide -OCR GCSE CS: Unit 2
dco7785dco7785

Bumper Revision Guide -OCR GCSE CS: Unit 2

(0)
This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
R099 - Digital games
dco7785dco7785

R099 - Digital games

(0)
The full R099 teaching and learning pack which includes: 12 lessons that cover the R099 specification. Each lesson includes a teachers toolkit which provides further guidance on content delivery, assessment requirements and some exemplar material. Practice assignment and an NEA scrapbook to record any notes that could be used in the final assignment. Scheme of work Workbooks with teacher versions for the theory based lessons in topic area 1.
R093 Section B - Revision guide 1
dco7785dco7785

R093 Section B - Revision guide 1

(0)
This revision guide is walkthrough for the Section B portion of the R093 examination. The chosen scenario focuses on a print product. The pack includes: A workbook for students to complete with guidance and includes a teacher version with answers. The same workbook has been converted into an exam style paper with a mark scheme if you prefer to use this.
R093 - Workbook bundle
dco7785dco7785

R093 - Workbook bundle

(0)
This bundle includes a workbook for students to complete including a teacher version with answers. This is for the R093 unit of the new Creative iMedia course.
Cambridge Technicals Digital Media - Unit 2 Bundle
dco7785dco7785

Cambridge Technicals Digital Media - Unit 2 Bundle

(0)
This bundles consists of the following topics: DM1 - Planning a media product DM2 - The impact of legal issues DM3 - The impact of regulation DM4 -The impact of ethical issues DM5 - Interpreting client requirements DM6 - Generating ideas DM7 - Project management tools DM8 - Production schedules DM9 - Research methods DM10 - Creating pre-production documents There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good revision activity.
WJEC Digital Tech Unit 1- Revision Guide
dco7785dco7785

WJEC Digital Tech Unit 1- Revision Guide

(0)
This is a bumper revision guide for the WJEC GCSE Digital Technology course. Each section will include three activities, structured by difficulty and to enable students to demonstrate breadth and depth of knowledge. It also includes a slides for student to plan out their answers first before answering them! A student version and teacher version will be made available with answers.
CS21 - Network protocols (Workbook)
dco7785dco7785

CS21 - Network protocols (Workbook)

(1)
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
WJEC GCSE Digital Technology Unit 3
dco7785dco7785

WJEC GCSE Digital Technology Unit 3

13 Resources
This pack includes a set of lessons to support the delivery of the Unit 3 course for the WJEC GCSE Digital Technology qualification. The pack includes features such as: 13 lessons Lesson PPT’s with discussion based activities Workbook to record progress NEA Scrapbook to record notes and help them practice for the real assignment. Practice assignment brief Adobe Premier Pro tutorials (Video and Written) Knowledge organisers
KS2 - Programming in Scratch (SAMPLE)
dco7785dco7785

KS2 - Programming in Scratch (SAMPLE)

(0)
This unit is an introduction to programming using Scratch suitable for Year 3. The full teaching and learning pack includes: Lesson PPT with interactive activities Worksheets to complete practical activities Assessment sheets Exemplar material Full SOW Teacher’s toolkit for every lesson Walkthrough on how to tackle solutions in Scratch. All the CPD is perfect for teachers AND can be used with the students!
Cambridge Technicals Digital Media - Unit 1 Bundle
dco7785dco7785

Cambridge Technicals Digital Media - Unit 1 Bundle

17 Resources
I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This bundles consists of the following topics: DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
KS3 - App development (Thunkable) - Sample
dco7785dco7785

KS3 - App development (Thunkable) - Sample

(0)
THIS IS A SAMPLE LESSON ONLY This unit is designed to introduce students to the exciting world of app development and digital graphics. Students will learn the fundamentals of creating mobile applications and designing visually appealing digital graphics to enhance their apps. By the end of this unit, students will have the knowledge and skills to develop a simple mobile app and incorporate custom graphics into it. The unit of work includes Five lessons An electronic portfolio to save/store project work. Low-stakes testing Video and paper-based tutorials Assessment feedback sheet Rubric for use in Teams. Assessment criteria and guidance on marking. SOW with full commentary.
Cam Nats - R093 Sample
dco7785dco7785

Cam Nats - R093 Sample

(3)
This is a sample from the R093 unit from the new Creative iMedia qualification. Each lesson will consist of the following Lesson PPT with objectives and starter/discussion based activities. Student workbook with answers Knowledge organisers that supplement student’s learning during the lesson. Knowledge capture which is used to review student’s learning each lesson. Enrichment folder which includes a combination of homework based activities and stretch tasks for the more able. Also attached in this sample is the first lesson written out in a SOW template with commentary. Full version due to be released in June along with R094.