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Simply Teach

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(based on 79 reviews)

Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk

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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
KS3 - Gamemaker (Sample)
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KS3 - Gamemaker (Sample)

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THIS IS A SAMPLE LESSON ONLY This unit consists of six lesson plus an end of unit assessment lesson. Each lesson consists of a lesson PPT and a walkthrough guide on how to create a maze game. This is good way of introducing students to the basics of Gamemaker in preparation for the GCSE course.
R093 - Practice Paper (Sample)
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R093 - Practice Paper (Sample)

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This is a sample from the first of four practice papers for R093. The full version will include a full paper and mark scheme. It’s been mapped against the specification and follows the structure outlined by the exam board. In addition to this, it’s accurately weighted against the PO’s. Full version of Paper A is available.
EduBlocks - Sample
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EduBlocks - Sample

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This is A SAMPLE FROM A FULL UNIT. The full version includes: * Five lessons in total A programming project that is assessed and a multiple choice assessment to test theoretical knowledge. Homework with answers Worksheets for each lesson Student portfolio to record work with exemplar. Knowledge organiser Scheme of work
KS2 - Programming in Scratch (SAMPLE)
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KS2 - Programming in Scratch (SAMPLE)

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This unit is an introduction to programming using Scratch suitable for Year 3. The full teaching and learning pack includes: Lesson PPT with interactive activities Worksheets to complete practical activities Assessment sheets Exemplar material Full SOW Teacher’s toolkit for every lesson Walkthrough on how to tackle solutions in Scratch. All the CPD is perfect for teachers AND can be used with the students!
KS3 - App development (Thunkable) - Sample
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KS3 - App development (Thunkable) - Sample

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THIS IS A SAMPLE LESSON ONLY This unit is designed to introduce students to the exciting world of app development and digital graphics. Students will learn the fundamentals of creating mobile applications and designing visually appealing digital graphics to enhance their apps. By the end of this unit, students will have the knowledge and skills to develop a simple mobile app and incorporate custom graphics into it. The unit of work includes Five lessons An electronic portfolio to save/store project work. Low-stakes testing Video and paper-based tutorials Assessment feedback sheet Rubric for use in Teams. Assessment criteria and guidance on marking. SOW with full commentary.
R095: Characters and Comics - Sample
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R095: Characters and Comics - Sample

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THIS IS A SAMPLE This is a full teaching and learning pack for the optional unit R095 for the new Creative iMedia specification. This pack includes: 13 lessons with slides and discussion based activities. The first four lessons are linked to topic area 1 so each include a Workbook for students to complete (Teacher version with exemplars/answers provided) Practice assignment brief which follows the OCR assignment strcture. Exemplar material such as: pre-planning documents, created character, repurposed assets and created comic book. NEA Scrapbook that students can work through and keep all their work in one place. Each section includes an assessment of each topic area based on the exemplar with comments on how to improve. SOW with commentary included.
WJEC ICT Vocational - Unit 1 (Sample lesson)
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WJEC ICT Vocational - Unit 1 (Sample lesson)

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This is a sample lesson from the teaching and learning pack for Unit 1. Each lesson in the bundle will include the following: Lesson PPT A worked example to help students reduce their cognitive load. Student workbook (teacher version with answers) Knowledge capture - plenary style exam questions. Enrichment - an extension activity that is designed to consolidate and/or extend the learning based on the objectives set. A full SOW with commentary will be included as well as a practice paper with mark scheme (not endorsed by WJEC)
GCSE CS - Binary with sound (Workbook) - NEW
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GCSE CS - Binary with sound (Workbook) - NEW

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Due to the success of my original workbooks, I’ve created a set of new and updated workbooks to aid your students revision and learning. The new workbooks include the following features: More low-level activities to aid cognitive load. Exam style questions with the use of dual coding (e.g. guidance on how to answer each question) Skills audit for you to check students knowledge and understanding. Stretch & Challenge - A beyond the spec topic for your most able. As with previous workbooks - it includes a teacher version with answers!
CS45 - Digital Divide (Workbook)
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CS45 - Digital Divide (Workbook)

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This series of workbooks will cover a wide range of issues surrounding the use of Computer Science technology. The breakdown is as follows: CS40 – Copyright, Designs and Patents Act CS41 – Data Protection Act CS42 – Computer Misuse Act CS43 – Freedom of Information Act CS44 – Privacy issues CS45 – Digital divide CS46 – Sustainability CS47 – Online services CS48 – Open-source v Proprietary software CS49 – Artificial Intelligence CS50 – Crime CS51 - Medicine
Cam Techs Unit 2: Lesson 1 - Media production
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Cam Techs Unit 2: Lesson 1 - Media production

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Each lesson pack includes: • Lesson PPT with embedded activities and information. • Student workbook including a teacher version with answers. • Knowledge organiser which can be used as support material in the lesson or as exam/revision material. • Knowledge capture to review students progress using exam-style questions. It also includes a mark scheme for each one. • New case studies, client briefs and scenarios not provided by OCR.