Resources to aid the teaching of KS3 Computing, Creative iMedia, GCSE Computer Science, ECDL, DIT, TLM and BTEC Level 3 IT. If you want to get in touch / discuss alternative payment options - please send a message to me via facebook! You can also browse most of my resources at enjoycomputing.com
Resources to aid the teaching of KS3 Computing, Creative iMedia, GCSE Computer Science, ECDL, DIT, TLM and BTEC Level 3 IT. If you want to get in touch / discuss alternative payment options - please send a message to me via facebook! You can also browse most of my resources at enjoycomputing.com
Part of our Interactive Multimedia Product Practice Series being developed (which could be used at KS3 or to deliver Creative iMedia R087 practice)
This lesson covers interpreting a Client Brief
The lesson includes:
Editable teacher presentation with embedded videos
Editable lesson plan
Student activities:
Client Brief (for them to highlight)
Client Brief (with more line spacing to allow for easier annotation)
Client Brief Annotation (Electronic version to annotate with audio file to read out text)
Scaffolded template for further expansion
Plenary template
Updated 10/10/22 - corrected YouTube link
The first lesson in our Past, Present & Future series which explores who we think are the key people, companies, inventions and events that have shaped through Computing
The lesson aims to help diversity to be visible in the curriculum – so useful for LGBT History Month (February) and Black History Month (October)
The resource includes:
Lesson presentation (PPTX but text areas are images) including plenary questions using Bloom’s Taxonomy
Factfile for students to use for research (DOCX)
Support sheets with smaller version of slides on (PDF)
Useful Links (PDF)
Plenary Questions template with word Plenary removed so they can be used in different ways (Can be completed in PDF)
Further Exploration – more challenging research questions (PDF)
The lesson can be delivered in many ways but the overall aim at the end of the unit is to create a timeline
Sadly we could not include every invention and person in this version but it should give students a flavour of the past!
Designed with remote learning in mind
The second lesson in our Past, Present & Future series which explores who we think are the key people, companies, inventions and events from Computing in recent years and now
The resource includes:
Lesson presentation (PPTX but text areas are images) including plenary questions using Bloom’s Taxonomy
Factfile for students to use for research (DOCX)
Support sheets with smaller version of slides on (PDF)
Useful Links (PDF)
Plenary Questions template with word Plenary removed so they can be used in different ways (Can be completed in PDF)
Further Exploration – more challenging research questions (PDF)
The lesson can be delivered in many ways but the overall aim at the end of the unit is to create a timeline
Sadly we could not include every invention and person in this version but it should give students a flavour of recent ones!
Designed with remote learning in mind
Checklist for students to decide if an interactive multimedia product is suitable
Originally used with KS3 and Creative iMedia legacy course (R087) but could be helpful for R097 if students are considering creating a website
The final lesson in our Past, Present & Future series which explores who we think are the key people, companies, inventions and events from current developments
The resource includes:
Lesson presentation (PPTX but text areas are images) including plenary questions using Bloom’s Taxonomy
Factfile for students to use for research (DOCX)
SWOT analysis template (can be completed in PDF, available free on the website)
Support sheets with smaller version of slides on (PDF)
Useful Links (PDF)
Plenary Questions template with word Plenary removed so they can be used in different ways (can be completed in PDF)
Further Exploration – more challenging research questions (PDF)
The lesson can be delivered in many ways but the overall aim at the end of the unit is to create a timeline
Sadly we could not include every possible development but it should give students a chance to think about the future!
Designed with remote learning in mind
A little exercise providing students with some images that need editing using the Spot Healing Brush Tool / Healing Brush Tool
Images and editable table provided for students to add their final image and tick/cross which tool(s) they used
Our Know How tasks are shorter tasks (which can go further!)
Image files provided for students to use plus an example solution (PSD file)
This resource also includes a supporting video
Image files include original files and ones with arrows to show students which part of the image to select plus pre-prepared image if they are just placing and arranging
In this exercise students use Photopea to remove a scoop and spoons from an image and remove a hare from a field (as well as see the difference between destructive and non-destructive workflow)
Our Know How tasks are shorter tasks (which can go further!)
Image files provided for students to use plus an example solution (PSD file)
Image files include original files and ones with arrows to show students which part of the image to select plus pre-prepared image if they are just placing and arranging
In this exercise students use Photopea to add some food to form a roast lunch/dinner plate
Our Know How tasks are shorter tasks (which can go further!)
Image files provided for students to use plus an example solution (PSD file)
This resource also includes a supporting video
Image files include original files and ones with arrows to show students which part of the image to select plus pre-prepared image if they are just placing and arranging
In this exercise students use Photopea to add some text to a dog tag image
Designed to help students explore the audience and purpose of graphics
Includes:
Brief explanation
An activity that can be completed on the PDF
An activity where they search their own images and explain the audience and purpose (skeleton presentation template also included)
Please note: This should not be used during any live assessment phase
Part of our Interactive Multimedia Product Practice Series being developed (which could be used at KS3 or to deliver Creative iMedia R087 practice)
This lesson is designed to help reinforce Microsoft PowerPoint skills by looking at an example of an IMP created in one
The lesson includes:
Editable teacher presentation
Editable lesson plan
Practical Activity Sheet (can be completed in the PDF)
Gym 24/7 IMP (Version 1 and 2)
Selected Tools & Techniques used sheet
Created in Microsoft PowerPoint version 16
Please note:
Not all slides/included resources are shown in previews on the website, if you have any questions please contact us prior to purchase
If you have previously downloaded the IMP, that was Version 1, the new version includes audio, video and mouseover plus different images and image placeholders
Part of our Interactive Multimedia Product Practice Series being developed (which could be used at KS3 or to deliver Creative iMedia R087 practice)
This lesson is designed to show students how to use Microsoft PowerPoint to create an IMP (web design is mentioned as an option)
You can deliver in different ways e.g. skill by skill (there’s a task for each skills) or teach the skills then let them complete the tasks on their own
The lesson includes:
Editable teacher presentation
Editable lesson plan
10 Practical Tasks sheet (PDF which students can type Y into)
A folder with supporting files and all the PowerPoints Skills Video Tutorials for students to use when completing the tasks
1 Written Task (PDF which students can type Y into and editable skeleton presentation which students can fill in)
Created in Microsoft PowerPoint version 16
Please note:
Not all slides/included resources are shown in previews on the website, if you have any questions please contact us prior to purchase
If you have previously purchased the now discontinued Interactive Multimedia Product Skills Lesson, this is a reworked version with the additional of a few more slides and ALT text plus an editable lesson plan
Part of our Interactive Multimedia Product Practice Series being developed (which could be used at KS3 or to deliver Creative iMedia R087 practice)
This lesson introduces what an Interactive Multimedia Product (IMP) is and how to analyse different types of IMPs
The lesson includes:
Editable teacher presentation
Editable lesson plan
Editable student activities
Fictitious IMP (cybersecurity)
Analysis of IMPs task
Please note:
Not all slides/included resources are shown in previews on the website, if you have any questions please contact us prior to purchase
If you have previously purchased the now discontinued Interactive Multimedia Product Analysis lesson, this is a reworked version with more tasks and content
Part of our Interactive Multimedia Product Practice Series being developed (which could be used at KS3 or to deliver Creative iMedia R087 practice)
This lesson covers connections, bandwidth and data transfer; the hardware, software and peripherals you need to create and view interactive multimedia products and the file formats used when creating and using interactive multimedia products
The lesson includes:
Editable teacher presentation
Editable lesson plan
Student activities
Need For Speed research Task (PDF that can be completed electronically)
Hardware, peripherals and software sorting task (electronic) with teacher answers (Microsoft PowerPoint file)
Please note:
Not all slides/included resources are shown in previews on the website, if you have any questions please contact us prior to purchase
A booklet of all the words students should be aware of for GCSE Computer Science with space for them to write their own definitions/notes
Colour coded to match our GCSE Computer Science Knowledge Map
Some spare spaces to add additional words
Also available with notes, where students can fill in (on the computer/by hand)
Not all pages shown in the preview
A booklet of all the words students should be aware of for GCSE Computer Science including some notes for each word
Colour coded to match our GCSE Computer Science Knowledge Map
Some spare spaces to add additional words
Also available without the notes, where students can fill in (on the computer/by hand)
Not all pages shown in the preview
To complement our upcoming Past, Present & Future lesson bundle, a little mini project where students conduct some research
You can choose what they do with this research but there is a challenge task to suggest a timeline
Designed with remote learning in mind
Final lesson in our Modelling Data Series, designed to help students revise for an end of unit assessment
Lesson includes:
Skeleton presentation with learning objectives, task direction and plenary questions
All the videos used in the Modelling Data Series:
Support sheet summarising all the key concepts (in the guise of a menu)
Differentiated activity in which students create a spreadsheet based on the nutrition in a meal deal
Version 1 – Guides them and tells students what to write and do (includes screenshots of Microsoft Excel and Google Sheets)
Version 2 – Tells them what is required but doesn’t tell students what to do
Spreadsheet Solution
Suitable to support students using NCCE Modelling Data unit
Ideal for remote learning delivery – I’ve used for this!
*Updated February 2023 - task sheets now in Word format and a few corrections made!
A revision sheet to help students remember the difference between data and information as well as features of spreadsheets software
Suitable to support students using NCCE Modelling Data unit
Ideal for supporting remote learning delivery – we’ve used it for this!
If you purchase either a lesson or the Modelling Data Series bundle these videos are included so no need to buy them!
A set of 19 videos to demonstrate the skills needed when modelling data (with narration):
1 - Familiarisation
2 - Arithmetic Formulas
2 - Charts - Excel
3 - Charts - Google Sheets
3 - Ctrl Key
3 - Data & Information
3 - Data & Information + Excel Charts
3 - Data & Information + Google Sheets Charts
4 - SUM MIN MAX COUNTA
5 - Average
5 - COUNTIF
5 - Filtering - Excel
5 - Filtering - Google Sheets
5 - IF Statement (Cat Scenario)
5 - IF
5 - Sorting - Excel
5 - Sorting - Google Sheets
6 - Conditional Formatting - Excel
6 - Conditional Formatting - Google Sheets
Suitable to support students using NCCE Modelling Data unit in a clear and concise way
Ideal for supporting remote learning delivery – we’ve used it for this!
Google Sheets versions of videos included for skills where we believe it is significantly different between Microsoft Excel and Google Sheets